Created
June 19, 2021 17:18
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| Mono path[0] = 'D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Managed' | |
| Mono config path = 'D:/SteamLibrary/steamapps/common/RimWorld/MonoBleedingEdge/etc' | |
| Initialize engine version: 2019.2.17f1 (8e603399ca02) | |
| [XR] Discovering subsystems at path D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems | |
| GfxDevice: creating device client; threaded=1 | |
| d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?) | |
| d3d11: QueryInterface(IDXGIFactory5) failed (80004002). | |
| Direct3D: | |
| Version: Direct3D 11.0 [level 11.0] | |
| Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81) | |
| Vendor: | |
| VRAM: 1958 MB | |
| Driver: 27.21.14.6589 | |
| Begin MonoManager ReloadAssembly | |
| - Completed reload, in 0.222 seconds | |
| <RI> Initializing input.<RI> Input initialized.<RI> Initialized touch support.UnloadTime: 0.776077 ms | |
| RimWorld 1.2.3005 rev1190 | |
| Mod Rimworld Hearts dependency (CaptainMuscles.CustomTools) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015BB4030.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015BA3050.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015C93A40.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015CA8A50.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015CAD860.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015CB0E70.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015CE1680.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015CF1320.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015D4DD40.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015D86070.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015DFDA30.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015E4F570.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015EFA4C0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015F00AD0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015F0BEF0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015FEDBA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015FF17B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001600EAE0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016034410.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016035C20.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016046C30.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016054C40.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015ACD0C0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000160686E0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001606F6F0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016076700.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001607C710.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016088720.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016091330.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016096B40.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000160A9B50.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000160BA3F0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000160DE920.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000160ED930.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016102940.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016104B50.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001610FB60.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016122C00.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001612CC10.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016133C20.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001613C430.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016141440.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016142650.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001614A660.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016156470.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018A66300.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000000D1EA780.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000000D1F5390.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000000D1FB9B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000016164C80.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001616CE90.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018D41E60.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018D46070.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018D56C80.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015977B80.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018E0DC90.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018E118A0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000000D20E460.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018E3CC70.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018E56880.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018E63890.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018E6CCA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018E8A540.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018E8F150.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018E91560.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018F5C050.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018F6AE60.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000018F93080.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001902A440.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001902BA50.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019032E60.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019040C70.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000191078A0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000191B01D0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001928C680.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019370CA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001943C0C0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019532570.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000195C4D80.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001968C3A0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019694BB0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000196A8450.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000196C1270.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000196C9080.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000196CDAA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000196FB8B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019703CC0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019719770.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001972CF80.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019731190.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019756BA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000197597B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000197ADBC0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000197B9DD0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000197E87E0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000197F6480.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001986CE00.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019873010.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019876820.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001987F840.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000019882C50.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001988AE60.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000000198B3510.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A1B78A0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A291950.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A2C0360.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A2CB370.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A2D7D80.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A2E0FA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A2E6DB0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A2F0FD0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A2FC1E0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A31B680.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A321690.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A323AA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A0EA9E0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A32CEB0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A34A6C0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A34F4D0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A37DF80.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A386F90.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A3A6FA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A3C01B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A3C17C0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A3E1DD0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A3F0BE0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A48E9F0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A55FCB0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A5622C0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A64F6E0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A71C390.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A7D75B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A803BD0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A81BFE0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A8221F0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001597A390.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A9040A0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A9B8CC0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A9B9ED0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001A480BB0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AA82F80.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AA87F90.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AA89BA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AAF27B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001ABB87D0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001ABBC1E0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001ABC31F0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AC7ECB0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AC878D0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AD67EF0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001ADC3F90.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001ADC5BA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001ADDA7B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001ADDF9C0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001ADEF5D0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AEA83F0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AEC9610.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AF416B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AF466C0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AF48ED0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AF4B0E0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AF52910.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AF63730.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AF6E140.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AF9A9C0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AF9CFD0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AFB03E0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AFBF3F0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AFC4800.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AFD82A0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AFDC2B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B0FE8B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001597CBA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B1260C0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B127CD0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B12A0E0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B12CAF0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B140190.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B155FA0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B1651B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B1885D0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B1B23F0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B1BDE00.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B1DA4A0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001AADA920.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B1DBAB0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B1E32C0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B1FD2D0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B22E8E0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B2F4900.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B36D3A0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B3791B0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B417530.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B418F40.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B4233E0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B4245F0.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B4E9C00.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B76FF50.dll | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000001B895AC0.dll | |
| [6/19/2021 10:52:28 PM] [BetterLoading] Verifying all mods loaded properly... | |
| [BetterLoading] Injecting into main UI. | |
| [BetterLoading] Injected into main UI. | |
| Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000015976B70.dll | |
| [HugsLib] version 8.0.1 | |
| [HugsLib] early-initializing AllowTool | |
| [NonUnoPinata] BetterLoading detected, workaround initiated | |
| [ATPP] SaveOurShip2 found | |
| [ATPP] WorkTab found | |
| Biomes! Core - Initialized | |
| Dubs Bad Hygiene 2.9.2051 | |
| DubsMintMenus v1.3.854 | |
| DubsPaintShop 1.1.562 | |
| Running incremental garbage collection with time slice of 3000000 nanoseconds | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Patched jump instruction at 157 to go to our postfix block instead! | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| No Messy Spawns 1.0.0.0 - Harmony patches successful | |
| Project RimFactory Core 1.0.0.0 - Harmony patches successful | |
| Project Rimfactory - added Support for shared Nutrient Dispenser with [KV] RimFridge | |
| Rimatomics 1.7.2411 | |
| Rimefeller 1.2.1111 | |
| [RuntimeGC] Mod settings loaded. | |
| [VanillaAchievementsExpanded] Mod is not in active mod list. The base mod must be included in order to generate achievements. | |
| Loaded What's That Mod. | |
| <color=magenta>Loaded ZooHelper</color> | |
| <color=magenta>[Disco]</color> Hello, world! | |
| <color=magenta>[Disco]</color> Patched 4 methods: | |
| Single get_CurVolume(), | |
| Boolean AcceptableGameConditionsToStartGathering(Verse.Map, RimWorld.GatheringDef), | |
| Single BodyAngle(), | |
| Void Init() | |
| <color=magenta>[Disco]</color> Created Unity hook game object. | |
| [BetterLoading] Finished stage Initializing Mods at 10:52:35 PM. | |
| [BetterLoading] HugsLib detected, adding HugsLib support. | |
| [BetterLoading:HugsLib Compat] Resolved required HugsLib types as follows: Controller: HugsLib.HugsLibController / Update Manager: HugsLib.News.UpdateFeatureManager / Mod Identifier (Property): ModIdentifier | |
| [BetterLoading:HugsLib Compat] Successfully blind-patched HugsLib. | |
| [BetterLoading] Starting stage Reading Mod Content Files. | |
| [BetterLoading] Finished stage Reading Mod Content Files at 10:52:47 PM. | |
| [BetterLoading] Starting stage Injecting Mod XML. | |
| [BetterLoading] [Enhanced XML Load] Loaded 3089 loadable assets. | |
| [BetterLoading] Finished stage Injecting Mod XML at 10:52:52 PM. | |
| [BetterLoading] Starting stage Applying Patches. | |
| LWM Deep Storage: activated compatibility patch for Dubs Bad Hygiene | |
| LWM Deep Storage: activated compatibility patch for Sparkling Worlds | |
| LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded | |
| LWM Deep Storage: activated compatibility patch for VGP Vegetable Garden | |
| [BetterLoading] Finished stage Applying Patches at 10:53:14 PM. | |
| [BetterLoading] Starting stage Registering Defs. | |
| [BetterLoading] Finished stage Registering Defs at 10:53:14 PM. | |
| [BetterLoading] Starting stage Constructing Defs. | |
| XML error: Duplicate XML node name designatorDropdown in this XML block: <TerrainDef ParentName="FloorBase" Name="ConcreteFloorBase"><defName>Concrete</defName><label>concrete</label><description>Rough concrete. It is fast to walk on, cheap, and quick to build, but quite ugly.</description><texturePath>Terrain/Surfaces/Concrete</texturePath><edgeType>Hard</edgeType><renderPrecedence>70</renderPrecedence><statBases><Beauty>-1</Beauty><WorkToBuild>100</WorkToBuild></statBases><costList><PRF_Concrete>1</PRF_Concrete></costList><designationHotKey>Misc6</designationHotKey><researchPrerequisites><li>PRF_BasicConcrete</li></researchPrerequisites><designatorDropdown>Floor_Concrete</designatorDropdown><designatorDropdown>PRF_ConcreteFloorGroup</designatorDropdown></TerrainDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| XML error: Duplicate XML node name designatorDropdown in this XML block: <TerrainDef ParentName="FloorBase" Name="PavedTileFloorBase"><defName>PavedTile</defName><label>paved tile</label><renderPrecedence>230</renderPrecedence><description>Concrete tiles. Cheap and quick to move around on, but neutral in terms of looks and slow to build.</description><texturePath>Terrain/Surfaces/PavedTile</texturePath><statBases><WorkToBuild>300</WorkToBuild></statBases><costList><Steel>2</Steel></costList><designationHotKey>Misc5</designationHotKey><researchPrerequisites><li>Stonecutting</li></researchPrerequisites><designatorDropdown>Floor_PavedTile</designatorDropdown><designatorDropdown>PRF_PavedConcreteGroup</designatorDropdown></TerrainDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Parsed 0.75 as int. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Parsed 8.1 as int. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [BetterLoading] Finished stage Constructing Defs at 10:54:23 PM. | |
| [BetterLoading] Starting stage Reloading Def Databases. | |
| Could not resolve cross-reference to Verse.ThingDef named EndTableTable_IlluminatedEndTableTable_LightEndTableTable_RoyalEndTable (wanter=things) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named SuperImmune found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference to Verse.ThingDef named DresserTable_IlluminatedDresserTable_RoyalDresser (wanter=things) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named Beautiful found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named SuperImmune found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference to Verse.ThingDef named EndTableTable_IlluminatedEndTableTable_LightEndTableTable_RoyalEndTable (wanter=things) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference to Verse.ThingDef named DresserTable_IlluminatedDresserTable_RoyalDresser (wanter=things) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named Beautiful found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named SuperImmune found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named SuperImmune found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named Beautiful found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named Beautiful found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named SuperImmune found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named Beautiful found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named SuperImmune found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named SuperImmune found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named Beautiful found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named Beautiful found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named SuperImmune found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Could not resolve cross-reference: No RimWorld.TraitDef named Beautiful found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [BetterLoading] Finished stage Reloading Def Databases at 10:55:26 PM. | |
| [BetterLoading] Tips should now be available. Showing... | |
| [BetterLoading] Starting stage Running Post Content Load Callbacks. | |
| Config error in PRF_SALAutoCooker: description has leading whitespace | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Config error in PRFFloorComputer: description has trailing whitespace | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Config error in RB_FSniper: Cheapest weapon with one of my weaponTags costs 535 but weaponMoney min is 530, so could end up weaponless. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Config error in RB_FMachinegunner: Cheapest weapon with one of my weaponTags costs 1170 but weaponMoney min is 1160, so could end up weaponless. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Config error in ArtificialFloors: description has trailing whitespace | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Config error in PRFFloorComputer: description has trailing whitespace | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Config error in PRF_SALAutoCooker: description has leading whitespace | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Config error in Frame_PRF_SALAutoCooker: description has leading whitespace | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [BetterLoading] Processing 24583 post-load tasks. | |
| d3d11: failed to create 2D texture id=25470 width=25 height=31 mips=6 dxgifmt=28 [D3D error was 80070057] | |
| (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496) | |
| d3d11: failed to create 2D texture shader resource view id=25470 [D3D error was 80070057] | |
| (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460) | |
| d3d11: failed to create 2D texture id=25518 width=62 height=50 mips=7 dxgifmt=28 [D3D error was 80070057] | |
| (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496) | |
| d3d11: failed to create 2D texture shader resource view id=25518 [D3D error was 80070057] | |
| (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460) | |
| Translation data for language Simplified Chinese has 542 errors. Generate translation report for more info. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [AllowTool] Applied compatibility patch for "Pick Up And Haul" | |
| [ModMetaDataCleaner] Removed 119 Metadata and cleaned 198 PreviewImage. | |
| Removed: [KV] Show Hair With Hats or Hide All Hats, Empire, Gastronomy, Vanilla Achievements Expanded, YouDoYou, Heavy Melee Weapons, Kit's Power Protein, Aquarium (Continued), RocketMan - Performance Mod, EvolvedOrgansRedux, Flickable Storage, [SR]Touch Your Pet, ShowModDesignators, EdB Prepare Carefully_zh, Set_Up_Camp_zh, Colony_Leadership_zh, Humanoid_Alien_Races_2.0_zh, HugsLib_zh, [汉化包] 装甲架 Armor Racks, Fluffy_zh_pack, Children_school_and_learning_zh, Misc._zh_pack, RT_zh_pack, UnlimitedHugs_zh_pack, PickUpAndHaul_叠加搬运繁简中文补丁, Hospitality_zh, FSharp.Core, Industrial Rollers Addon 简繁汉化包, Dismiss Trader (Continued)简繁汉化, Combat_Extended_zh, Animals are fun简繁中文汉化包, Dev In Your Language, Dev In Your Language_zh, [KV] More Trait Slots - 更多的特征槽 -汉化包, Dubs Mint Minimap - 高清小地图 - 汉化包, Snap_Out!_zh, Incident Tweaker简繁汉化, Rimatomics_zh, Gastronomy 简繁汉化包, Dubs_Mint_Menus_zh, Hardcore_SK_Core_SK_zh, Hardcore_SK_Mod_zh_pack, RimPy Mod Manager Database, Endgame Buildings, Nari, Race Addon, EvolvedOrgansRedux Kurin Patches, Combat Extended, Path Overlay, DocWorld, D9 Framework, Unlock Emperor (Continued), Refined Floors, Works Controller, UN-Colony Vanilla Resources, Tenants (Continued), RimThemes, Flora reskin, Picnic Area, Space Haven Soundtrack Code, Chill the F*** Out, [BLD] Quantum Cooling Redux, Cybernetic Warfare and Special Weapons (Continued), Dragonian Race Apparel Patch, Dubs Rimkit, Pawn Badge - XCOM Ranks, PawnTargetFix, Squad UI Tweaks, Suppression, Loading In Progress, Kurin, The Three Tailed Fox [I3's Addon] (KTTFI3A)_zh, SafeJobWorld, Empire - 帝国 - 汉化包, H.C_AnimalReskins_Complete2, ToolBox, [LTO] Terrain Overhaul, Medical Tab, Research Tree, Colony Manager, Save Our Ship 2 - Extensions (Playground Legacy Version), Vanilla Achievements Expanded简繁中文汉化包, NamesGalore, [KV] Change Dresser, Kurin, The Three Tailed Fox, Craftable Luciferium, Androids_zh, Kurin,_The_Three_Tailed_Fox_zh, Androids, Kurin, The Three Tailed Fox [I3's Addon] (KTTFI3A), Expanded Prosthetics and Organ Engineering, Dragonian Race Weapons permit CE and not CE Patch, [KV] Faction Control, [D] Interests Framework, RimNauts_zh, RimNauts, [SYR] Terrain, EPOE-Forked: Allow direct crafting, SS Bigger Batteries, UN-Colony (Continued), [D] Interests, More Fine Floors, RimWriter - Books, Scrolls, Tablets, and Libraries, Kurin, The Three Tailed Fox, RealDining, Kurin Easy Mod, Faction Discovery, [1.1][1.0] UN-Colony Addon, CE Race Auto-Patcher, Kurin EPOE and another mod patch, Mincho, The Mint Choco Slime, Planetary Drill+, More Furniture, VGP Garden Drinks, Garam, Advanced Apparel, Garam, Colorful Name, Numbers, JecsTools, Android Tiers++ Expansion, Nature's Pretty Sweet, Level This! (Version 1.4: Plasmatic Configuloo) | |
| Cleaned: NewRatkinPlus, Biomes! Core, Humanoid Alien Races 2.0, Rimefeller, Vanilla Expanded Framework, Project RimFactory Revived, BeautyFloors (Continued), Common Sense, RimThreaded, RimQuest (Continued), Dubs Mint Menus, Kurin HAR Edition, More Linkables, Vanilla Events Expanded, Vanilla Brewing Expanded, Vanilla Brewing Expanded - Coffees and Teas, Vanilla Factions Expanded - Mechanoids 机械族派系扩展简繁汉化包, Alpha Animals, Alpha Biomes, What's That Mod, Mortar Accuracy, [SZ]Super Mechneko - 超级机械猫娘, MoHAR framework, Race sleep face addon, Anty the war ant race, Anty the war ant race_zh, [KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings, Disco!, Vanilla Social Interactions Expanded, Rim-Effect: N7, Fortifications - Medieval, Go_Explore!_zh, Interaction Bubbles - 互动气泡 - 汉化包, RimEffect边缘效应系列 个人汉化, Dubs Bad Hygiene, Vanilla Factions Expanded - Mechanoids, Vanilla Cooking Expanded, Rim-Effect: Core, LWM's Deep Storage, Rim-Effect: SRTS Shuttles, Rim-Effect: Themis Traders, Rimsenal - Federation Faction Pack, Rimsenal - Feral Faction Pack, Rimsenal - Core, Rimsenal - Enhanced Vanilla Pack, Rabbie The Moonrabbit race, Designator Shapes, Injured Carry, Callouts Extended!, Rim-Effect: Extended Cut, VGP Vegetable Garden, VGP Garden Gourmet, Replace Stuff, More Utility Packs, Expanded Prosthetics and Organ Engineering - Forked, Achtung!, NewRatkinPlus_zh, Non uno Pinata, UN-Colony [1.2], No Shadows, No ZzZ, No Healing Emotes, No Random Relations, Invisible Conduits 1.2, Silent Doors (Continued), JobsLimitTweak, FrameRateControl, BetterLoading, Caravan Lag Eliminator, RimWriter - Books, Scrolls, Tablets, and Libraries (Continued), [RF] Fishing-ReWork, EPOE-Forked: Royalty DLC expansion, [Ling]Move Steam Geyser, Camera+, Polarisbloc - Core LAB, [T] MoreFloors, Pick Up And Haul (Continued), Rimatomics, Supreme Melee (Continued), Callouts, Best Mix (Continued), Anima Animals, Vanilla Factions Expanded - Vikings, Power Tools, Vanilla_Social_Interactions_Expanded_zh, RimCities - Citadel Update, Netrve's DeepStorage GUI, [KV] Call Trade Ships, VGP Garden Medicine, Extra Walls and Floors, Gun Nut - Community Pack, [LTO] Colony Groups, Project_RimFactory_zh_pack, Save Our Ship 2 Enemy Ship Extension: StarSector, MultipleRaids (Continued), Anty Weapon Race limite Patch, Raise The Roof 1.2, Secret Passage Doors (Continued), [RF] Fishing-ReWork Seafood and Sushi Addon, Muscles' Custom Tools, Armor & UI Uncapper, Awesome Inventory, CustomDeathRandomness, DocPawnOverhaul, NPC Bonus (Continued), Quality Cooldown, Combat Update 1.2, EvolvedOrgansRedux_zh, Yayo's Combat 3, Mincho, The Mint Choco Slime, Smart Speed, Rabbie_The_Moonrabbit_zh, Vanilla Furniture Expanded - Farming, Vanilla Furniture Expanded - Security, Rimworld Hearts, VFE - Mechanoids : Unoffical Add-On简繁汉化, Drape for Hiding, Beat Your Prisoners, Melee Weapons: Speed and Damage, Melee_Weapons_Speed_and_Damage_zh, Vanilla Expanded - Royalty Patches, InventoryTab (Continued), Better Workbench Management, Advanced Hydroponics, Garam, The Single Tailed Furry, Garam, Race Addon, [KV] RimFridge, VFE - Mechanoids : Unoffical Add-On, Powered floor panel mod, Vanilla Furniture Expanded - Production, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Spacer Module, Vanilla Furniture Expanded - Art, InfestationBait, Project RimFactory - Materials, EvolvedOrgansRedux, Anima Tree reskin, Share The Load, Realistic Rooms, Recipe icons, Industrial Rollers, Dragonian GaramRace, Snap Out!, Marilyn the Mincho Worshipper Witch, SF Orbital Trader Transponder, Android tiers, Save Our Ship 2, Project RimFactory - Insanity, Gloomy Extra - Kitchen, Garam_Race_Addon_zh, Carousel, Vanilla Furniture Expanded - Medical Module, De-generalize Work, Work Tab, Blueprints, Dubs Performance Analyzer, Allow Tool, RuntimeGC, Hats Display Selection, Mod Manager, Sparkling Worlds - Full Mod, Tabletop Trove - Additional Joy Objects and Decor, Dub's Paint Shop, Save_Our_Ship_2_zh, Pawn Badge Fan Fork, Pawn Badge - XCOM Badge, [JDS] Simple Storage, Rimsenal - Security pack, [KV] In-Game Definition Editor, GloomyFurniture, Real Faction Guest, Luciferium+, RealDining (Continued), Character Editor, VGP Garden Tools, [SYR] Set Up Camp, Custom Mote Maker, Go Explore!, EdB Prepare Carefully, HugsLib, Gloomy Deco, ZiTools objects seeker, Android tiers - TX Series, LWM DS for Gloomy Furniture and Deco, TradeHelper, Polarisbloc - Mechenemy, Polarisbloc - Security Force, SRTS Expanded, VGP Garden Resources, Rimsenal - Storyteller pack, [WD] Expanded Floors, Apparel BodyType Resolver, Damage Indicators [1.2], Polarisbloc - Storyteller incidents pack, Harmony, More Practical Traits, Royalty(皇权), Core(核心) | |
| [LanguageDataCleaner] Removed 35 LoadedLanguages and cleaned 381 DefInjectionPackages. | |
| Removed Languages: Ukranian, Ukrainian, Turkish, Translate Template, Swedish, Spanish Latin, Spanish, Slovak, Sample, Russian, Romanian, 림왈도, Portuguese Brazilian, Portuguese, Polish, Patches, Norwegian, Languages, Korean Fast Channel, 한국어, Japanese, Italian, Hungarian, Ελληνικά, German, French, Finnish, Estonian, Dutch, Defs, Danish, Czech, Chinese Traditional, Catalan, .vs | |
| [RuntimeGC] Detour completed: MuteGC | |
| --> [What's That Mod] Took 1.65 seconds to scan all patches. <-- | |
| What's That Mod: Wrote to 10714 mod descriptions, 174 patched defs resolved. | |
| What's That Mod took 1755 milliseconds to generate all def descriptions. | |
| [BetterLoading] Obtained synclock, assuming post-load actions are complete and starting static constructors. | |
| [BetterLoading] Starting Antifreeze(tm) StaticConstructorCaller. Synchronizing retransmission chronicity... | |
| Type DSGUI_ListModal probably needs a StaticConstructorOnStartup attribute, because it has a field MenuIcon of type Texture2D. All assets must be loaded in the main thread. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Type Window_GalaxyMap probably needs a StaticConstructorOnStartup attribute, because it has a field RatingIcon of type Texture2D. All assets must be loaded in the main thread. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [me.samboycoding.blm] Patches on methods annotated as Obsolete were detected by HugsLib: HugsLib.News.UpdateFeatureManager.InspectActiveMod | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Type ColorVideo probably needs a StaticConstructorOnStartup attribute, because it has a field _tempGo of type GameObject. All assets must be loaded in the main thread. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Loaded body addon variants for Rabbie | |
| Loading variants for Rabbielike/Tails/RBTailVariants found for Rabbielike/Tails/RBTail: 1Loading variants for Rabbielike/Ear/RBEarLAVariants found for Rabbielike/Ear/RBEarLA: 3Loading variants for Rabbielike/Ear/RBEarLBVariants found for Rabbielike/Ear/RBEarLB: 3Loading variants for Rabbielike/Ear/RBEarRAVariants found for Rabbielike/Ear/RBEarRA: 3Loading variants for Rabbielike/Ear/RBEarRBVariants found for Rabbielike/Ear/RBEarRB: 3Loading variants for Rabbielike/Heads/Face/FaceVariants found for Rabbielike/Heads/Face/Face: 12 | |
| Loaded body addon variants for Ratkin | |
| Loading variants for Body/RK_TailVariants found for Body/RK_Tail: 1Loading variants for Body/RK_EarLeftVariants found for Body/RK_EarLeft: 1Loading variants for Body/RK_EarRightVariants found for Body/RK_EarRight: 1Loading variants for Things/Ratkin/Heads/Face/FaceVariants found for Things/Ratkin/Heads/Face/Face: 3Loading variants for Things/Ratkin/Heads/Downed/DownedVariants found for Things/Ratkin/Heads/Downed/Downed: 1 | |
| Loaded body addon variants for Ratkin_Su | |
| Loading variants for Body/RK_TailVariants found for Body/RK_Tail: 1Loading variants for Body/RK_EarLeftVariants found for Body/RK_EarLeft: 1Loading variants for Body/RK_EarRightVariants found for Body/RK_EarRight: 1Loading variants for Things/Ratkin/Heads/Face/FaceVariants found for Things/Ratkin/Heads/Face/Face: 3Loading variants for Things/Ratkin/Heads/Downed/DownedVariants found for Things/Ratkin/Heads/Downed/Downed: 1 | |
| Loaded body addon variants for Anty | |
| Loading variants for Antylike/Ear/EarL/Ear_LVariants found for Antylike/Ear/EarL/Ear_L: 3Variants found for Antylike/Ear/EarL/no/Ear_L1: 1Variants found for Antylike/Ear/EarL/no/Ear_L0: 1Variants found for Antylike/Ear/EarL/no/Ear_L2: 1Variants found for Antylike/Ear/EarL/no/Ear_L1: 1Loading variants for Antylike/Ear/EarR/Ear_RVariants found for Antylike/Ear/EarR/Ear_R: 3Variants found for Antylike/Ear/EarR/no/Ear_R1: 1Variants found for Antylike/Ear/EarR/no/Ear_R0: 1Variants found for Antylike/Ear/EarR/no/Ear_R2: 1Variants found for Antylike/Ear/EarR/no/Ear_R1: 1Loading variants for Antylike/Ear/EarL/EarB/Ear_LBVariants found for Antylike/Ear/EarL/EarB/Ear_LB: 3Variants found for Antylike/Ear/EarL/EarB/nob/Ear_LB2: 1Variants found for Antylike/Ear/EarL/EarB/nob/Ear_LB0: 1Variants found for Antylike/Ear/EarL/EarB/nob/Ear_LB1: 1Variants found for Antylike/Ear/EarL/EarB/nob/Ear_LB2: 1Loading variants for Antylike/Ear/EarR/EarB/Ear_RBVariants found for Antylike/Ear/EarR/EarB/Ear_RB: 3Variants found for Antylike/Ear/EarR/EarB/nob/Ear_RB2: 1Variants found for Antylike/Ear/EarR/EarB/nob/Ear_RB0: 1Variants found for Antylike/Ear/EarR/EarB/nob/Ear_RB1: 1Variants found for Antylike/Ear/EarR/EarB/nob/Ear_RB2: 1Loading variants for Antylike/Tails/ATTailVariants found for Antylike/Tails/ATTail: 1Variants found for Antylike/Tails/ATTailB: 1Loading variants for Antylike/Heads/AT_PE_CCVariants found for Antylike/Heads/AT_PE_CC: 0Variants found for Antylike/Heads/AT_PE_E: 1Variants found for Antylike/Heads/AT_PE_C: 1Variants found for Antylike/Heads/AT_PE_S: 1Loading variants for Antylike/Tails/ATTail_CP_southVariants found for Antylike/Tails/ATTail_CP_south: 0Variants found for Antylike/Tails/ATTail_EP: 1Variants found for Antylike/Tails/ATTail_CP: 1Variants found for Antylike/Tails/ATTail_SP: 1Loading variants for Antylike/Tails/ATTail_MPA_southVariants found for Antylike/Tails/ATTail_MPA_south: 0Variants found for Antylike/Tails/ATTail_MPA: 1Loading variants for Antylike/Tails/ATTail_MPA_southVariants found for Antylike/Tails/ATTail_MPA_south: 0Variants found for Antylike/Tails/ATTail_MPB: 1 | |
| Loaded body addon variants for Kurin_Race | |
| Loading variants for Kurin/Tail/Single tails/Texture1Variants found for Kurin/Tail/Single tails/Texture1: 1Loading variants for Kurin/Tail/Single tails/Texture2Variants found for Kurin/Tail/Single tails/Texture2: 1Loading variants for Kurin/Tail/Single tails/Texture3Variants found for Kurin/Tail/Single tails/Texture3: 1Loading variants for Kurin/Face/Faces/TextureVariants found for Kurin/Face/Faces/Texture: 3Loading variants for Kurin/Ear/Ears/DRNTFEarLAVariants found for Kurin/Ear/Ears/DRNTFEarLA: 2Loading variants for Kurin/Ear/Ears/DRNTFEarLBVariants found for Kurin/Ear/Ears/DRNTFEarLB: 2Loading variants for Kurin/Ear/Ears/DRNTFEarRAVariants found for Kurin/Ear/Ears/DRNTFEarRA: 2Loading variants for Kurin/Ear/Ears/DRNTFEarRBVariants found for Kurin/Ear/Ears/DRNTFEarRB: 2 | |
| Alien race successfully completed 137 patches with harmony. | |
| [BetterLoading] Finished stage Running Post Content Load Callbacks at 10:57:58 PM. | |
| [BetterLoading] Starting stage Finalizing Mods. | |
| [BetterLoading] One or more mods have Harmony-Postfixed StaticConstructorOnStartupUtility#CallAll. This is likely to cause errors or undesired behavior, as BetterLoading changes this method to be called from another Thread than the UI one. A list of patches follows. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [BetterLoading] In addition, when BetterLoading is installed, this postfix will run before any static constructors do, so it likely will not behave as the modder intended anyway. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [BetterLoading] - static System.Void DubRoss.HarmonyCallAll::Postfix() | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [BetterLoading] Modders: Consider either loading this data on world load, using a regular static constructor but asking your users to put the mod last in the load order, or if it MUST be done now, consider using BetterLoading API to detect the start of StageRunPostFinalizeCallbacks, which fires once static constructors are done. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [BetterLoading] Players: I'm not interested in this warning, if a mod is breaking, show this message to the person who made that mod, not to me. They can reach out to me if they need assistance. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| MoharFW.MoharGfx patched Mote.SpawnSetup successfully. | |
| MoharFW OHFP - CompEggLayer_Patch applied | |
| PickUpAndHaul v0.1.1.0⅓ welcomes you to RimWorld with pointless logspam. | |
| [Armor&UI Uncapper] Starting Patch... | |
| [Armor&UI Uncapper] Mod: "Vanilla Expanded Framework" detected, applying compatibility patch... | |
| [Armor&UI Uncapper] Mod: "Awesome Inventory" detected, applying compatibility patch... | |
| [Armor&UI Uncapper] Applied 3 patches (Base, Vanilla Expanded Framework, Awesome Inventory) successfully. | |
| Patching | |
| ApparelBodyTypeResolver Patched | |
| BestMix将工作台的最大清单数改为 125 | |
| Damage Indicators initialized. | |
| BestMix将工作台的最大清单数改为 125 | |
| [DSGUI] Ready. | |
| Rimatomics found SoS2 -- Patching | |
| [TradeHelper] Loaded. | |
| Mincho_The_Mint_Choco_Slime_patched | |
| Mincho_The_Mint_Choco_Slime_patched | |
| Marilyn_the_Mincho_Worshipper_Witch | |
| [SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled at the moment. SoS2 compatibility will happen soon(ish), CE compatibility will not. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [SRTSExpanded] Overriding SOS2 Destructive Patches. | |
| Added recipes for burning books/scrolls successfully. | |
| <color=magenta>[Disco]</color> Registered 0 custom songs | |
| RimThreaded 2.3.9.0 is patching methods... | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenAdj.TryFindRandomAdjacentCell8WayWithRoomGroup | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenAdj..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenAdjFast.AdjacentCells8Way | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenAdjFast.AdjacentCells8Way | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenAdjFast.AdjacentCellsCardinal | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenAdjFast.AdjacentCellsCardinal | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenAdjFast..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenRadial.ProcessEquidistantCells | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenRadial..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenText.MarchingEllipsis | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenText.CapitalizeSentences | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenText..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GameplayTipWindow.DrawContents | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.LongEventHandler.UpdateCurrentEnumeratorEvent | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Rand.TryRangeInclusiveWhere | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Rand..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.WorldFloodFiller.FloodFill | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.WorldFloodFiller.ClearVisited | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.WorldFloodFiller..ctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.JobMaker.MakeJob | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.JobMaker.ReturnToPool | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CameraDriver.CalculateCurInputDollyVect | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CameraShaker.get_ShakeOffset | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.DamageWorker.ExplosionAffectCell | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.DamageWorker.ExplosionCellsToHit | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.DamageWorker..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GameInfo.GameInfoOnGUI | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GameInfo.GameInfoUpdate | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GrammarResolverSimpleStringExtensions.Formatted | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GrammarResolverSimpleStringExtensions.Formatted | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GrammarResolverSimpleStringExtensions.Formatted | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GrammarResolverSimpleStringExtensions.Formatted | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GrammarResolverSimpleStringExtensions.Formatted | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GrammarResolverSimpleStringExtensions.Formatted | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GrammarResolverSimpleStringExtensions.Formatted | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GrammarResolverSimpleStringExtensions.Formatted | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GrammarResolverSimpleStringExtensions.Formatted | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GrammarResolverSimpleStringExtensions..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.LanguageWordInfo.TryResolveGender | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.LanguageWordInfo..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_AllPawns | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_AllPawnsUnspawned | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_PrisonersOfColony | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_FreeColonistsAndPrisoners | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_AnyPawnBlockingMapRemoval | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_FreeColonistsAndPrisonersSpawned | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_SpawnedPawnsWithAnyHediff | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_SpawnedHungryPawns | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_SpawnedDownedPawns | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_SpawnedPawnsWhoShouldHaveSurgeryDoneNow | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_SpawnedPawnsWhoShouldHaveInventoryUnloaded | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapPawns..ctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Region.DebugDrawMouseover | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Region..ctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionAndRoomUpdater.CombineNewAndReusedRoomsIntoContiguousGroups | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionAndRoomUpdater.FloodAndSetRoomGroups | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionAndRoomUpdater..ctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionListersUpdater.DeregisterInRegions | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionListersUpdater.RegisterInRegions | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionListersUpdater..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionMaker.RegisterThingsInRegionListers | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionMaker..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionTraverser.RecreateWorkers | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionTraverser.BreadthFirstTraverse | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionTraverser..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Room.get_Neighbors | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Room.get_ContainedAndAdjacentThings | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Room.ThingCount | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Room.DrawFieldEdges | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Room..ctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Room..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenTemperature.PushHeat | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenTemperature.EqualizeTemperaturesThroughBuilding | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenTemperature..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapTemperature.MapTemperatureTick | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MapTemperature..ctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.PawnStatusEffecters.AddOrMaintain | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.ImmunityHandler.NeededImmunitiesNow | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.ImmunityHandler..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.PawnGenerator.RedressPawn | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MeshMakerPlanes.NewPlaneMesh | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MeshMakerPlanes.NewPlaneMesh | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GraphicMeshSet..ctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MeshPool.GridPlane | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.MeshPool.GridPlaneFlip | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Explosion.SpawnSetup | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Explosion.DeSpawn | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Mote.get_AgeSecs | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Mote.SpawnSetup | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Projectile.CheckForFreeInterceptBetween | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Projectile.ImpactSomething | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Projectile..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.DesignationDragger.DraggerUpdate | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.BeautyDrawer.DrawBeautyAroundMouse | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GizmoGridDrawer.DrawGizmoGrid | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.TooltipHandler.TipRegion | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.TooltipHandler.DrawActiveTips | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Pulser.PulseBrightness | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Widgets.CheckPlayDragSliderSound | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Dialog_ResolutionConfirm.get_TimeUntilRevert | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Dialog_ResolutionConfirm..ctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Dialog_MessageBox.get_TimeUntilInteractive | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Dialog_NodeTree.get_InteractiveNow | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder.RandomRegionNear | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder.TryFindRandomReachableCellNear | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder.TryFindRandomCellInRegion | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder.TryFindRandomCellNear | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder.TryFindRandomEdgeCellWith | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder.TryFindRandomEdgeCellWith | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder.TryFindBestPawnStandCell | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder.TryFindRandomCellInsideWith | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder.FindNoWipeSpawnLocNear | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RealTime.Update | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.ScreenFader.get_CurTime | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Verb.TryFindShootLineFromTo | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Verb.CanHitFromCellIgnoringRange | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Verb..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Grammar.GrammarResolver.ResolveUnsafe | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Grammar.GrammarResolver.AddRule | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Grammar.GrammarResolver.TryResolveRecursive | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Grammar.GrammarResolver.RandomPossiblyResolvableEntry | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Grammar.GrammarResolver..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.SoundParamSource_Perlin.ValueFor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.SoundParamSource_SourceAge.ValueFor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.Sample.get_AgeRealTime | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.Sample..ctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.SampleSustainer.get_Volume | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.SoundSlotManager.CanPlayNow | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.SoundSlotManager.Notify_Played | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.SubSustainer.StartSample | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.SubSustainer.SubSustainerUpdate | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.SubSustainer.<.ctor>b__12_0 | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.Sustainer.get_TimeSinceEnd | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.Sustainer.End | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.SustainerManager.UpdateAllSustainerScopes | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Sound.SustainerManager..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.HaulAIUtility..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.PathFinder.FindPath | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.PathFinder.FinalizedPath | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.PathFinder.InitStatusesAndPushStartNode | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.PathFinder.ResetStatuses | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.PathFinder.CalculateAndAddDisallowedCorners | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.PathFinder..ctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.PathFinder..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.RegionCostCalculator.GetPreciseRegionLinkDistances | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.RegionCostCalculator.PathableNeighborIndices | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.RegionCostCalculator..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.ThinkNode_PrioritySorter..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.WanderUtility.GetColonyWanderRoot | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.WanderUtility..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.AttackTargetFinder.BestAttackTarget | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.AttackTargetFinder.GetAvailableShootingTargetsByScore | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.AttackTargetFinder.CanSee | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.AttackTargetFinder.DebugDrawAttackTargetScores_Update | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.AttackTargetFinder..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.AttackTargetsCache.Notify_FactionHostilityChanged | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.AttackTargetsCache.Debug_AssertHostile | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.AttackTargetsCache..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.FoodUtility.BestFoodSourceOnMap | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.FoodUtility.BestPawnToHuntForPredator | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.FoodUtility.ThoughtsFromIngesting | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.FoodUtility..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.TendUtility.DoTend | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.TendUtility.GetOptimalHediffsToTendWithSingleTreatment | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.TendUtility.SortByTendPriority | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.TendUtility..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Toils_Ingest.TryFindAdjacentIngestionPlaceSpot | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Toils_Ingest..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.JobGiver_ConfigurableHostilityResponse.TryGetFleeJob | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.JobGiver_ConfigurableHostilityResponse..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.JobGiver_AnimalFlee.FleeJob | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.JobGiver_AnimalFlee..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.JobGiver_OptimizeApparel.TryGiveJob | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.JobGiver_OptimizeApparel.ApparelScoreGain | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.JobGiver_OptimizeApparel.ApparelScoreRaw | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.JobGiver_OptimizeApparel..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WorkGiver_GrowerSow.ExtraRequirements | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WorkGiver_GrowerSow.JobOnCell | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Pawn_WorkSettings.CacheWorkGiversInOrder | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Pawn_WorkSettings..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.QuestUtility.HasExtraHomeFaction | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.QuestUtility.HasExtraMiniFaction | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.QuestUtility.GetExtraFaction | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.QuestUtility..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WealthWatcher.CalculateWealthItems | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WealthWatcher..ctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WildPlantSpawner.get_CavePlantsCommonalitiesSum | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WildPlantSpawner.ResetStaticData | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WildPlantSpawner.CheckSpawnWildPlantAt | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WildPlantSpawner.CalculatePlantsWhichCanGrowAt | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WildPlantSpawner.EnoughLowerOrderPlantsNearby | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WildPlantSpawner.CalculateDistancesToNearbyClusters | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WildPlantSpawner..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnDiedOrDownedThoughtsUtility.TryGiveThoughts | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnDiedOrDownedThoughtsUtility.BuildMoodThoughtsListString | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnDiedOrDownedThoughtsUtility.BuildMoodThoughtsListString | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnDiedOrDownedThoughtsUtility..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsWorldAndTemporary_AliveOrDead | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsWorldAndTemporary_Alive | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsAndWorld_Alive | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMaps | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMaps_Spawned | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_All_AliveOrDead | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_Temporary | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_Temporary_Alive | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_Temporary_Dead | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllCaravansAndTravelingTransportPods_Alive | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_Colonists | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists_NoLodgers | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists_NoCryptosleep | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_OfPlayerFaction | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_OfPlayerFaction_NoCryptosleep | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_PrisonersOfColony | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonistsAndPrisoners | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonistsAndPrisoners_NoCryptosleep | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMaps_PrisonersOfColonySpawned | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMaps_PrisonersOfColony | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMaps_FreeColonists | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMaps_FreeColonistsSpawned | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMaps_FreeColonistsAndPrisonersSpawned | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_AllMaps_FreeColonistsAndPrisoners | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.AllMaps_SpawnedPawnsInFaction | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.get_HomeMaps_FreeColonistsSpawned | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder.Clear | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PawnsFinder..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.BeautyUtility.AverageBeautyPerceptible | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.BeautyUtility.FillBeautyRelevantCells | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.BeautyUtility..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Pawn_MeleeVerbs.PawnMeleeVerbsStaticUpdate | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Pawn_MeleeVerbs..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Pawn_InteractionsTracker.TryInteractRandomly | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Pawn_InteractionsTracker..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.ThoughtHandler.MoodOffsetOfGroup | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.ThoughtHandler.TotalMoodOffset | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.ThoughtHandler.OpinionOffsetOfGroup | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.ThoughtHandler.TotalOpinionOffset | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.ThoughtHandler..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.OverlayDrawer.RenderPulsingOverlayInternal | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Fire.DoComplexCalcs | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Fire..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Medicine.GetMedicineCountToFullyHeal | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Medicine..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.CompProjectileInterceptor.GetCurrentAlpha_Idle | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.CompProjectileInterceptor.GetCurrentAlpha_Selected | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.ShipLandingBeaconUtility.GetLandingZones | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.ShipLandingBeaconUtility..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.ShipUtility.ShipBuildingsAttachedTo | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.ShipUtility..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Alert.Notify_Started | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Designator_Place.HandleRotationShortcuts | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Screen_Credits.PreOpen | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Screen_Credits.WindowUpdate | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.FloatMenuMakerMap.TryMakeMultiSelectFloatMenu | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.FloatMenuMakerMap..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.LearningReadout.LearningReadoutOnGUI | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.SelectionDrawer.Notify_Selected | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Lesson.get_AgeSeconds | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Lesson.OnActivated | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.DropCellFinder.TryFindSafeLandingSpotCloseToColony | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.DropCellFinder.TryFindShipLandingArea | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.DropCellFinder..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.InfestationCellFinder.TryFindCell | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.InfestationCellFinder.GetScoreAt | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.InfestationCellFinder.DebugDraw | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.InfestationCellFinder.CalculateLocationCandidates | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.InfestationCellFinder.CalculateTraversalDistancesToUnroofed | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.InfestationCellFinder.CalculateClosedAreaSizeGrid | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.InfestationCellFinder.CalculateDistanceToColonyBuildingGrid | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.InfestationCellFinder..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.RCellFinder.RandomWanderDestFor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.RCellFinder.TryFindGatheringSpot_NewTemp | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.RCellFinder.TryFindEdgeCellWithPathToPositionAvoidingColony | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.RCellFinder.FindBestAngleAvoidingSpots | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.RCellFinder.TryFindRandomSpotNearAvoidingHostilePawns | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.RCellFinder.TryFindEdgeCellFromTargetAvoidingColony | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.RCellFinder..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.GenLeaving.DropFilthDueToDamage | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.GenLeaving..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.PlaceWorker_WatermillGenerator.DrawGhost | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.WorldCameraDriver.CalculateCurInputDollyVect | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.World.CoastDirectionAt | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.World.NaturalRockTypesIn | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.World..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.WorldGrid.IsNeighbor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.WorldGrid.GetNeighborId | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.WorldGrid.GetTileNeighbor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.WorldGrid.FindMostReasonableAdjacentTileForDisplayedPathCost | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.WorldGrid..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.CaravanInventoryUtility.AllInventoryItems | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.CaravanInventoryUtility.CaravanInventoryUtilityStaticUpdate | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.CaravanInventoryUtility.MoveAllInventoryToSomeoneElse | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.CaravanInventoryUtility.MoveAllApparelToSomeonesInventory | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.CaravanInventoryUtility.MoveAllEquipmentToSomeonesInventory | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.CaravanInventoryUtility..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.Caravan_BedsTracker.RecalculateUsedBeds | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.Caravan_BedsTracker.GetInBedForMedicalReasonsInspectStringLine | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.Caravan_BedsTracker..cctor | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Planet.WorldSelectionDrawer.Notify_Selected | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionTraverser+BFSWorker.QueueNewOpenRegion | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.Room+<ContainedThings>d__82.MoveNext | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.PawnStatusEffecters+LiveEffecter.Cleanup | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.ArenaUtility+<>c__DisplayClass8_1.<PerformBattleRoyale>b__1 | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder+<>c.<RandomRegionNear>b__15_1 | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.CellFinder+<>c.<TryFindRandomReachableCellNear>b__17_1 | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.AI.HaulAIUtility+<>c__DisplayClass14_0.<TryFindSpotToPlaceHaulableCloseTo>b__1 | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.FoodUtility+<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__0 | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.FoodUtility+<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__2 | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.FoodUtility+<>c.<BestPawnToHuntForPredator>b__21_1 | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.JobGiver_ConfigurableHostilityResponse+<>c__DisplayClass3_0.<TryGetFleeJob>b__1 | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.JobGiver_OptimizeApparel+<>c.<ApparelScoreRaw>b__16_0 | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WorkGiver_Grower+<PotentialWorkCellsGlobal>d__4.MoveNext | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.WildPlantSpawner+<>c__DisplayClass45_0.<EnoughLowerOrderPlantsNearby>b__1 | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Pawn_RelationsTracker+<get_FamilyByBlood_Internal>d__26.MoveNext | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Pawn_RelationsTracker+<get_FamilyByBlood_Internal>d__26.<>m__Finally1 | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Pawn_RelationsTracker+<get_PotentiallyRelatedPawns>d__28.MoveNext | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.Pawn_RelationsTracker+<get_PotentiallyRelatedPawns>d__28.<>m__Finally1 | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.InfestationCellFinder+<>c__DisplayClass25_1.<CalculateClosedAreaSizeGrid>b__3 | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.RCellFinder+<>c__DisplayClass17_0.<TryFindRandomSpotJustOutsideColony>b__0 | |
| RimThreaded is TranspilingFieldReplacements for method: RimWorld.RCellFinder+<>c__DisplayClass17_2.<TryFindRandomSpotJustOutsideColony>b__2 | |
| RimThreaded is TranspilingFieldReplacements for method: Verse.GenCollection.RemoveAll | |
| RimThreaded Field Replacements Complete. | |
| RimThreaded is patching MOARANDROIDS.PawnGroupMakerUtility_Patch+GeneratePawns_Patch Listener | |
| Utility_Patch::Listener != null: True | |
| Utility_Patch_Transpile::Listener != null: True | |
| RimThreaded is patching AwesomeInventory.Jobs.JobGiver_FindItemByRadius Reset | |
| RimThreaded is patching AwesomeInventory.Jobs.JobGiver_FindItemByRadius FindItem | |
| RimThreaded patching is complete. | |
| Potential RimThreaded mod conflicts : | |
| ---Patch method: RimThreaded.ReservationManager_Patch Boolean Reserve(Verse.AI.ReservationManager, Boolean ByRef, Verse.Pawn, Verse.AI.Job, Verse.LocalTargetInfo, Int32, Int32, Verse.ReservationLayerDef, Boolean)--- | |
| RimThreaded priority: 0 | |
| owner: net.pardeike.rimworld.mods.achtung - priority: 400 | |
| ---Patch method: RimThreaded.HediffSet_Patch Boolean AddDirect(Verse.HediffSet, Verse.Hediff, System.Nullable`1[Verse.DamageInfo], DamageResult)--- | |
| RimThreaded priority: 0 | |
| owner: rimworld.erdelf.alien_race.main - priority: 400 | |
| owner: OskarPotocki.RimEffectCore - priority: 400 | |
| ---Patch method: RimThreaded.HediffSet_Patch Boolean CacheMissingPartsCommonAncestors(Verse.HediffSet)--- | |
| RimThreaded priority: 0 | |
| owner: rimworld.erdelf.alien_race.main - priority: 400 | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [BetterLoading] Finished stage Finalizing Mods at 10:58:26 PM. | |
| [BetterLoading] Starting stage Running Post-Finalize Callbacks. | |
| [BetterLoading] Finished calling static constructors at 10:58:26 PM. AND I didn't make the game freeze. Take that, Tynan. | |
| Started post-finalize at 637597115079282005 | |
| [BetterLoading] Processing 2 post-finalize tasks. | |
| [BetterLoading] Finished stage Running Post-Finalize Callbacks at 10:58:27 PM. | |
| [BetterLoading] Starting stage Initializing HugsLib. | |
| BestMix将工作台的最大清单数改为 125 | |
| [HugsLib] initializing ImprovedWorkbenches, CharacterEditor, LWM_DeepStorage, MultipleRaids, YayoCombat3, raceQuestPawn, ShipInteriorMod2, JobsLimitTweak | |
| [BetterLoading:HugsLib Compat] HugsLib has enumerated child mods, it has found 9 of them. | |
| [ImprovedWorkbenches] Adding support for ProjectRimFactory | |
| # Real Faction Guest - Init | |
| Rabbitish : 月兔帝国 | |
| AndroidRebellionAtlas : Android Insurrection | |
| AndroidFriendliesAtlas : Civil Androids | |
| Rakinia : 鼠族王国 | |
| Polaribloc_SecuirityForce : 安保部队 | |
| Vanya_ChaserArmada : 猎人舰队 | |
| FPC : Federation Peacekeeper Corps | |
| Feral : 蛮族 | |
| BlueMoonCorpSW : interstellar company | |
| RE_SystemsAlliance : 星联 | |
| VFEV_VikingsClan : rough clan | |
| VFEV_VikingsSlaver : savage clan | |
| Mincho_Faction : frost wife | |
| AntyHive : 蚁族巢穴 | |
| AntyHive_B : Anty Symbiotic-Hive | |
| Kurin_Faction : Republic Of Kurin | |
| Kurin_Faction_Hostile : Battle Foxes | |
| humanlikeModFactionNum : 17 | |
| vanillaRatio : 0.15 | |
| [JobsLimitTweak] IL modification of Pawn_JobTracker.FinalizeTick(): Ticks limit is set to 10 and Jobs limit is set to 40. | |
| [BetterLoading:HugsLib Compat] HugsLib has Loaded, Reloaded, and Initialized. Marking as done. | |
| [BetterLoading] Finished processing load list, hiding. | |
| [BetterLoading] Game load has finished. Timing data follows: | |
| Spent 46675ms reading, building, and patching XML tree. | |
| Spent 68645ms turning XML into def instances. | |
| Spent 208003ms resolving cross-references and running post-load, pre-finalize callbacks. | |
| Spent 36341ms running static constructors (initializing mods). | |
| Spent -63759711507928.2ms running post-finalize callbacks. | |
| In total, spent 363774ms launching the game. | |
| NPC Bòƞùș àðĵùșṭèð: 314 àṗṗàṟèſ, 264 ẅèàṗòƞ àƞð 314 ṭèçĥ àſſòẅàƞçè ṟàƞğèș Ƒòṟ ṗàẅƞ кìƞð ðèƑìƞìṭìòƞș. | |
| [Best Mix] 应用于 105 个工作台. | |
| [BetterLoading] Obtained lock, assuming we're done with post-finalize. | |
| Finished post-finalize at 637597115126922005 | |
| [ATPP] BlacklistigOtherAR : Corpse_Human | |
| [ATPP] BlacklistigOtherAR : Corpse_Rabbie | |
| [ATPP] BlacklistigOtherAR : Corpse_Ratkin | |
| [ATPP] BlacklistigOtherAR : Corpse_Ratkin_Su | |
| [ATPP] BlacklistigOtherAR : Corpse_Anty | |
| [ATPP] BlacklistigOtherAR : Corpse_Kurin_Race | |
| [ATPP] SaveOurShip2Patching Parameter "thePawn" not found in method static System.Boolean SaveOurShip2.ShipInteriorMod2::hasSpaceSuit(Verse.Pawn pawn) at HarmonyLib.MethodPatcher.EmitCallParameter (System.Reflection.MethodInfo patch, System.Collections.Generic.Dictionary`2[TKey,TValue] variables, System.Boolean allowFirsParamPassthrough) [0x0067c] in <20181e2d55204880a56a9120ef04a53d>:0 at HarmonyLib.MethodPatcher+<>c__DisplayClass32_0.<AddPostfixes>b__1 (System.Reflection.MethodInfo fix) [0x0001d] in <20181e2d55204880a56a9120ef04a53d>:0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <20181e2d55204880a56a9120ef04a53d>:0 at HarmonyLib.MethodPatcher.AddPostfixes (System.Collections.Generic.Dictionary`2[TKey,TValue] variables, System.Boolean passthroughPatches) [0x00039] in <20181e2d55204880a56a9120ef04a53d>:0 at HarmonyLib.MethodPatcher.CreateReplacement (System.Collections.Generic.Dictionary`2[System.Int32,HarmonyLib.CodeInstruction]& finalInstructions) [0x00289] in <20181e2d55204880a56a9120ef04a53d>:0 at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00057] in <20181e2d55204880a56a9120ef04a53d>:0 at HarmonyLib.PatchProcessor.Patch () [0x000de] in <20181e2d55204880a56a9120ef04a53d>:0 at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <20181e2d55204880a56a9120ef04a53d>:0 at MOARANDROIDS.GC_ATPP..ctor (Verse.Game game) [0x0169f] in <56dcae162de2498b9bb4ebfacbf4d8d6>:0 | |
| [ATPP] 15 Care job collected for crafting injection | |
| [ATPP] 4 MentalBreaks collected | |
| Unloading 5 Unused Serialized files (Serialized files now loaded: 1) | |
| UnloadTime: 236.062157 ms | |
| Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 45022. | |
| Total: 5301.936030 ms (FindLiveObjects: 10.052616 ms CreateObjectMapping: 25.555307 ms MarkObjects: 5251.915326 ms DeleteObjects: 14.410949 ms) | |
| Unknown StorytellerProperty type of VanillaStorytellersExpanded.StorytellerComp_IncidentSpawner | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Auto-Apply Settings to: | |
| Iƞ-Gàṁè DèƑìƞìṭìòƞ Eðìṭòṟ: Loading Def Settings | |
| Disabling the following defs: | |
| Loading game from file a with mods: | |
| - brrainz.harmony | |
| - me.samboycoding.betterloading | |
| - Ludeon.RimWorld | |
| - fluffy.modmanager | |
| - Ludeon.RimWorld.Royalty | |
| - UnlimitedHugs.HugsLib | |
| - erdelf.HumanoidAlienRaces | |
| - velc.HatsDisplaySelection | |
| - fluffy.worktab | |
| - brrainz.achtung | |
| - UnlimitedHugs.AllowTool | |
| - Daniledman.CombatUpdate | |
| - goudaquiche.MoharFramework | |
| - Mlie.PickUpAndHaul | |
| - NotooShabby.AwesomeInventory | |
| - kebeq.armoruiuncapper | |
| - drzhivago.docpawnoverhaul | |
| - hobtook.mortaraccuracy | |
| - avilmask.NonUnoPinata | |
| - Mlie.NPCBonus | |
| - RunneLatki.RabbieRaceMod | |
| - CaptainMuscles.CustomTools | |
| - winggar.noshadows | |
| - SquirtingElephant.NoZZZ | |
| - sarg.alphabiomes | |
| - Atlas.AndroidTiers | |
| - gguake.apparelbodyresolver | |
| - Dalrae.GaramRaceAddon | |
| - RWZH.ChinesePack.GaramRaceAddon | |
| - aRandomKiwi.AndroidTiersTXSerie | |
| - xrushha.AnimaAnimals | |
| - Mlie.BeautyFloors | |
| - Mlie.BestMix | |
| - falconne.BWM | |
| - BiomesTeam.BiomesCore | |
| - fluffy.blueprints | |
| - brrainz.cameraplus | |
| - zetrith.carousel | |
| - void.charactereditor | |
| - Dalrae.CustomMoteMaker | |
| - CaesarV6.DamageIndicators | |
| - Alias.DegeneralizeWork | |
| - Merthsoft.DesignatorShapes | |
| - GloomyLynx.DragonianGaramRace | |
| - Dubwise.DubsBadHygiene | |
| - avilmask.CommonSense | |
| - Dubwise.DubsMintMenus | |
| - Dubwise.DubsPaintShop | |
| - Dubwise.DubsPerformanceAnalyzer | |
| - EdB.PrepareCarefully | |
| - Wemd.ExpandedFloors | |
| - vat.epoeforked | |
| - vat.epoeforkedroyalty | |
| - Dalrae.GloomyDeco | |
| - Semo583.GloomyHExtraHUHKitchen | |
| - Solaris.FurnitureBase | |
| - Albion.GoExplore | |
| - RWZH.ChinesePack.GoExplore | |
| - Harkon.GunNut.Community | |
| - auxiliusm.luciferiumplus | |
| - AhnDemi.LWMDSforGFD | |
| - rimfridge.kv.rw | |
| - LWM.DeepStorage | |
| - 4loris4.MoreLinkables | |
| - Telkir.TMods.MoreFloors | |
| - Mlie.MultipleRaids | |
| - JangoDsoul.SimpleStorage | |
| - netrve.dsgui | |
| - com.yayo.combat3 | |
| - Solaris.RatkinRaceMod | |
| - RWZH.ChinesePack.RatkinRaceMod | |
| - historic.IndustrialRollers | |
| - SaucyPigeon.PawnBadge | |
| - Botaxalim.XcomBadge | |
| - Vanya.Polarisbloc.CoreLab | |
| - spdskatr.projectrimfactory | |
| - com.spdskatr.projectrimfactory.insanity | |
| - PRF.Materials | |
| - Vanya.Polarisbloc.SecurityForce | |
| - Vanya.Polarisbloc.Mechenemy | |
| - Vanya.Polarisbloc.StorytellerIncidentsPack | |
| - RWZH.ChinesePack.RabbieRaceMod | |
| - com.yayo.raceQuestPawn | |
| - Mlie.RealDining | |
| - Uuugggg.ReplaceStuff | |
| - Dubwise.Rimatomics | |
| - Cabbage.RimCities | |
| - Dubwise.Rimefeller | |
| - Mlie.RimQuest | |
| - rimsenal.core | |
| - rimsenal.EVP | |
| - rimsenal.federation | |
| - rimsenal.feral | |
| - rimsenal.security | |
| - rimsenal.storyteller | |
| - Sadjuuk.UNColony | |
| - user19990313.RuntimeGC | |
| - syrchalis.setupcamp | |
| - weilbyte.snapout | |
| - Albion.SparklingWorlds.Full | |
| - TimmyLiang.TradeHelper | |
| - VanillaExpanded.VBrewE | |
| - VanillaExpanded.VBrewECandT | |
| - VanillaExpanded.VCookE | |
| - VanillaExpanded.VEE | |
| - OskarPotocki.VanillaFactionsExpanded.Core | |
| - RimEffect.Core | |
| - RimEffect.ExtendedCut | |
| - RimEffect.N7 | |
| - rimeffect.themistraders | |
| - sarg.alphaanimals | |
| - OskarPotocki.VFE.Mechanoid | |
| - shavius.vfemechanoids.zh | |
| - OskarPotocki.VanillaExpanded.RoyaltyPatches | |
| - VanillaExpanded.VFECore | |
| - VanillaExpanded.VFEArt | |
| - VanillaExpanded.VFEMedical | |
| - VanillaExpanded.VFEFarming | |
| - VanillaExpanded.VFEProduction | |
| - VanillaExpanded.VFESecurity | |
| - VanillaExpanded.VFESpacer | |
| - isorex.mechanoidsaddon | |
| - Zephyr.mechanoidsaddonZh | |
| - dismarzero.VGP.VGPGardenMedicine | |
| - dismarzero.VGP.VGPGardenResources | |
| - dismarzero.VGP.VGPGardenTools | |
| - dismarzero.VGP.VGPVegetableGarden | |
| - dismarzero.VGP.VGPGardenGourmet | |
| - maxzicode.zitools | |
| - SoulfulPumpkin.TabletopTrove | |
| - OskarPotocki.VFE.Vikings | |
| - DerekBickley.LTOColonyGroupsFinal | |
| - rselbo.orbitaltradertransponder | |
| - SutSutMan.MinchoTheMintChocoSlime | |
| - SutSutMan.MarilyntheMinchoWorshipperWitch | |
| - MagAgent.EvolvedOrgansRedux1.2 | |
| - SGC.moreutilitypacks | |
| - cattleya.animatreereskin | |
| - crlsniper.realisticrooms | |
| - automatic.recipeicons | |
| - ingamedefeditor.kv.rw | |
| - navyseal5.InfestationBait | |
| - FLASHPOINT55.Poweredfloorpanelmod | |
| - WexMan.AdvancedHydroponics | |
| - Dalrae.GaramTheSingleTailedFurry | |
| - ac.mw.sad | |
| - RWZH.ChinesePack.mwsad | |
| - Mlie.SupremeMelee | |
| - co.uk.epicguru.whatsthatmod | |
| - BOXrsxx.MorePracticalTraits | |
| - CaptainMuscles.BeatYourPrisoners | |
| - RainbeausFishing.ReworkMod | |
| - RainbeausFishing.ReworkMod.seafoodAddon | |
| - Mlie.InventoryTab | |
| - Uuugggg.ShareTheLoad | |
| - Drape.forHiding | |
| - zeitloser.rimworldhearts | |
| - sarg.smartspeed | |
| - smashphil.neceros.srtsexpanded | |
| - rimeffect.srts.shuttle | |
| - torann.CustomDeathRandomness | |
| - dninemfive.qualitycooldown | |
| - Roo.AntyRaceMod | |
| - Roo.AntyRaceMod.zh | |
| - Roo.AntyRaceMod.WeaponPatch | |
| - RWZH.ChinesePack.EvolvedOrgansRedux | |
| - AhnDemi.racesleepfaceaddon | |
| - Vanya.Outsource.AutomechNekoTest | |
| - machine.rtr | |
| - savestoragesettings.kv.rw | |
| - Mlie.SilentDoors | |
| - RWZH.ChinesePack.projectrimfactory | |
| - Mlie.RimWriter | |
| - Seioch.Kurin.HAR | |
| - Haecriver.InjuredCarry | |
| - Articanical.ExtraWallsAndFloors | |
| - calltradeships.kv.rw | |
| - co.uk.epicguru.disco | |
| - Simmin.PowerTools | |
| - Mlie.SecretPassageDoors | |
| - VanillaExpanded.VanillaSocialInteractionsExpanded | |
| - RWZH.ChinesePack.VanillaSocialInteractionsExpanded | |
| - CaptainMuscles.Callouts | |
| - Nowano.CalloutExtension | |
| - LingLuo.MoveSteamGeyser | |
| - kentington.saveourship2 | |
| - Antisodium.SOS2StarSector | |
| - RWZH.ChinesePack.saveourship2 | |
| - jovianpug.caravanlageliminator | |
| - notfood.FrameRateControl | |
| - nestofmoon.jobslimittweak | |
| - SquirtingElephant.NoHealingEmotes | |
| - Bar0th.NoRandomRelations | |
| - Invisible.Conduits | |
| - Aoba.Fortress.Medieval | |
| - JaxeZH.Bubbles | |
| - ChineseTranslation.Rim-Effect | |
| - majorhoff.rimthreaded | |
| Vanilla Expanded - Settings loaded | |
| RimThreaded is building new Reservations Dictionary... | |
| Getting next unique ID during saving or loading. This may cause bugs. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Cannot register RimWorld.Apparel TornadoGenerator1220005, (id=Thing_TornadoGenerator1220005 in loaded object directory. Id already used by RimWorld.Apparel TornadoGenerator1220005. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Cannot register Verse.ThingWithComps ComponentSpacer1220006, (id=Thing_ComponentSpacer1220006 in loaded object directory. Id already used by Verse.ThingWithComps ComponentSpacer1220006. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Checking priority 0 | |
| Got 2 things to spawn | |
| Done spawning | |
| Removed from PRF_DigitalStorageUnit_I842118 from list - 48928 total remaining... | |
| Removed from PRFCoolDSU882599 from list - 48927 total remaining... | |
| Falling back to default spawn | |
| Caching Plant Cells... | |
| Two power nets on the same cell (168, 174). First transmitters: Power Conduit and Power Conduit. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Two power nets on the same cell (169, 174). First transmitters: Power Conduit and Power Conduit. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Two power nets on the same cell (167, 174). First transmitters: Power Conduit and Power Conduit. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Two power nets on the same cell (170, 174). First transmitters: Power Conduit and Power Conduit. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Two power nets on the same cell (174, 173). First transmitters: Power Conduit and Power Conduit. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Two power nets on the same cell (173, 173). First transmitters: Power Conduit and Power Conduit. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Unloading 0 Unused Serialized files (Serialized files now loaded: 1) | |
| Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 93928. | |
| Total: 4242.753693 ms (FindLiveObjects: 4.185580 ms CreateObjectMapping: 139.418474 ms MarkObjects: 4098.616201 ms DeleteObjects: 0.533177 ms) | |
| Attempted to calculate value for disabled stat CookSpeed; this is meant as a consistency check, either set the stat to neverDisabled or ensure this pawn cannot accidentally use this stat (thing=Lekze) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Exception ticking PRF_PartAssembler1262331 (at (140, 0, 153)): System.InvalidOperationException: Collection was modified; enumeration operation may not execute. | |
| at System.Collections.Generic.Dictionary`2+Enumerator[TKey,TValue].MoveNext () [0x00016] in <567df3e0919241ba98db88bec4c6696f>:0 | |
| at ProjectRimFactory.AutoMachineTool.Ops.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x0001a] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.MapTickManager.RemoveAfterAction (System.Action act) [0x0000e] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_Base`1[T].ClearActions () [0x0002d] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_Base`1[T].ForceStartWork (T working, System.Single workAmount) [0x00008] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_BeltConveyor.ForceStartWork (Verse.Thing working, System.Single workAmount) [0x00027] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_BeltConveyor.AcceptsThing (Verse.Thing newThing, ProjectRimFactory.Common.IPRF_Building giver) [0x00073] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.PlaceThingUtility.PlaceThingNextBuilding (ProjectRimFactory.Common.IPRF_Building placer, ProjectRimFactory.Common.IPRF_Building nextBuilding, Verse.Thing t, Verse.IntVec3 cell, Verse.Map map) [0x00001] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.PlaceThingUtility.PRFTryPlaceThing (ProjectRimFactory.Common.IPRF_Building placer, Verse.Thing t, Verse.IntVec3 cell, Verse.Map map, System.Boolean forcePlace) [0x00117] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.SAL3.Things.Assemblers.Building_ProgrammableAssembler.Tick () [0x0004f] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <3ffc1827316e4469a6e8ab1b3ce7332b>:0 | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [DSGUI] Building List is empty. Handing execution to vanilla again. | |
| [DSGUI] Found no valid target. Handing execution to vanilla again. | |
| [DSGUI] Found no valid target. Handing execution to vanilla again. | |
| [DSGUI] Found no valid target. Handing execution to vanilla again. | |
| [DSGUI] Found no valid target. Handing execution to vanilla again. | |
| [DSGUI] Found no valid target. Handing execution to vanilla again. | |
| [DSGUI] Found no valid target. Handing execution to vanilla again. | |
| [DSGUI] Found no valid target. Handing execution to vanilla again. | |
| [DSGUI] Found no valid target. Handing execution to vanilla again. | |
| [DSGUI] Found no valid target. Handing execution to vanilla again. | |
| Thread: System.Threading.Thread did not finish within 8000ms. Restarting thread... | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Error while generating pawn. Rethrowing. Exception: System.Threading.ThreadAbortException | |
| at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) | |
| at System.Collections.Generic.HashSet`1[T].SetCapacity (System.Int32 newSize) [0x00023] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
| at System.Collections.Generic.HashSet`1[T].IncreaseCapacity () [0x00020] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
| at System.Collections.Generic.HashSet`1[T].AddIfNotPresent (T value) [0x000b3] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
| at System.Collections.Generic.HashSet`1[T].Add (T item) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
| at AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix (Verse.Pawn pawn) [0x0003d] in <2765ee86cf1a4f9b9d04429e43736f05>:0 | |
| at (wrapper dynamic-method) RimWorld.PawnApparelGenerator.RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch6(Verse.Pawn,Verse.PawnGenerationRequest) | |
| at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateGearFor_Patch2(Verse.Pawn,Verse.PawnGenerationRequest) | |
| at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1(Verse.PawnGenerationRequest&,string&,bool,bool) | |
| at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch1(Verse.PawnGenerationRequest&) | |
| at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in <7927e938de4c4089b4add4215e58d5b1>:0 | |
| at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch7(Verse.PawnGenerationRequest) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| [Prepare Carefully] Failed to create a pawn for animal database record: AA_Ravager | |
| System.Threading.ThreadAbortException | |
| at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) | |
| at System.Collections.Generic.HashSet`1[T].SetCapacity (System.Int32 newSize) [0x00023] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
| at System.Collections.Generic.HashSet`1[T].IncreaseCapacity () [0x00020] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
| at System.Collections.Generic.HashSet`1[T].AddIfNotPresent (T value) [0x000b3] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
| at System.Collections.Generic.HashSet`1[T].Add (T item) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
| at AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix (Verse.Pawn pawn) [0x0003d] in <2765ee86cf1a4f9b9d04429e43736f05>:0 | |
| at (wrapper dynamic-method) RimWorld.PawnApparelGenerator.RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch6(Verse.Pawn,Verse.PawnGenerationRequest) | |
| at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateGearFor_Patch2(Verse.Pawn,Verse.PawnGenerationRequest) | |
| at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1(Verse.PawnGenerationRequest&,string&,bool,bool) | |
| at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch1(Verse.PawnGenerationRequest&) | |
| at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in <7927e938de4c4089b4add4215e58d5b1>:0 | |
| at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch7(Verse.PawnGenerationRequest) | |
| at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x0005b] in <7927e938de4c4089b4add4215e58d5b1>:0 | |
| at EdB.PrepareCarefully.AnimalDatabase.CreatePawn (Verse.ThingDef def, Verse.Gender gender) [0x0002c] in <89c2a65f7a0945ba81e000bbce1f80d7>:0 | |
| at EdB.PrepareCarefully.AnimalDatabase.CreateAnimalRecord (Verse.ThingDef def, Verse.Gender gender) [0x00037] in <89c2a65f7a0945ba81e000bbce1f80d7>:0 | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| System.Threading.ThreadAbortException | |
| at EdB.PrepareCarefully.AnimalDatabase.CreateAnimalRecord (Verse.ThingDef def, Verse.Gender gender) [0x0006b] in <89c2a65f7a0945ba81e000bbce1f80d7>:0 | |
| at EdB.PrepareCarefully.AnimalDatabase.Initialize () [0x00058] in <89c2a65f7a0945ba81e000bbce1f80d7>:0 | |
| at EdB.PrepareCarefully.AnimalDatabase..ctor () [0x00027] in <89c2a65f7a0945ba81e000bbce1f80d7>:0 | |
| at ZooHelper.Main.Load () [0x00000] in <c02c5c27080945fabb31731b1d9517d0>:0 | |
| at ZooHelper.UI.GameComponentTick () [0x0004a] in <c02c5c27080945fabb31731b1d9517d0>:0 | |
| at Verse.GameComponentUtility.GameComponentTick () [0x00017] in <7927e938de4c4089b4add4215e58d5b1>:0 | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Exception ticking PRF_TypeTwoAssembler_III939761 (at (133, 0, 151)): System.InvalidOperationException: Collection was modified; enumeration operation may not execute. | |
| at System.Collections.Generic.Dictionary`2+Enumerator[TKey,TValue].MoveNext () [0x00016] in <567df3e0919241ba98db88bec4c6696f>:0 | |
| at ProjectRimFactory.AutoMachineTool.Ops.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x0001a] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.MapTickManager.RemoveAfterAction (System.Action act) [0x0000e] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_Base`1[T].ClearActions () [0x0005f] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_Base`1[T].ForceStartWork (T working, System.Single workAmount) [0x00008] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_BeltConveyor.ForceStartWork (Verse.Thing working, System.Single workAmount) [0x00027] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_BeltConveyor.AcceptsThing (Verse.Thing newThing, ProjectRimFactory.Common.IPRF_Building giver) [0x00073] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.PlaceThingUtility.PlaceThingNextBuilding (ProjectRimFactory.Common.IPRF_Building placer, ProjectRimFactory.Common.IPRF_Building nextBuilding, Verse.Thing t, Verse.IntVec3 cell, Verse.Map map) [0x00001] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.PlaceThingUtility.PRFTryPlaceThing (ProjectRimFactory.Common.IPRF_Building placer, Verse.Thing t, Verse.IntVec3 cell, Verse.Map map, System.Boolean forcePlace) [0x00117] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.SAL3.Things.Assemblers.Building_ProgrammableAssembler.Tick () [0x0004f] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.SAL3.Things.Assemblers.Special.Building_Assembler_Learning.Tick () [0x00001] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <3ffc1827316e4469a6e8ab1b3ce7332b>:0 | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Exception ticking PRF_PartAssembler939664 (at (130, 0, 157)): System.InvalidOperationException: Collection was modified; enumeration operation may not execute. | |
| at System.Collections.Generic.Dictionary`2+Enumerator[TKey,TValue].MoveNext () [0x00016] in <567df3e0919241ba98db88bec4c6696f>:0 | |
| at ProjectRimFactory.AutoMachineTool.Ops.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x0001a] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.MapTickManager.RemoveAfterAction (System.Action act) [0x0000e] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_Base`1[T].ClearActions () [0x00046] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_Base`1[T].ForceStartWork (T working, System.Single workAmount) [0x00008] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_BeltConveyor.ForceStartWork (Verse.Thing working, System.Single workAmount) [0x00027] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_BeltConveyor.AcceptsThing (Verse.Thing newThing, ProjectRimFactory.Common.IPRF_Building giver) [0x00073] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.PlaceThingUtility.PlaceThingNextBuilding (ProjectRimFactory.Common.IPRF_Building placer, ProjectRimFactory.Common.IPRF_Building nextBuilding, Verse.Thing t, Verse.IntVec3 cell, Verse.Map map) [0x00001] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.PlaceThingUtility.PRFTryPlaceThing (ProjectRimFactory.Common.IPRF_Building placer, Verse.Thing t, Verse.IntVec3 cell, Verse.Map map, System.Boolean forcePlace) [0x00117] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.SAL3.Things.Assemblers.Building_ProgrammableAssembler.Tick () [0x0004f] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <3ffc1827316e4469a6e8ab1b3ce7332b>:0 | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Reached max messages limit. Stopping logging to avoid spam. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Message logging is now once again on. | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Tried to add Uranium1316834 to ThingOwner but this thing is already in another container. owner=PRF_Conveyor_Connector_To_UG1253364, current container owner=Map-0-PlayerHome. Use TryAddOrTransfer, TryTransferToContainer, or remove the item before adding it. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Tried to add Steel1316835 to ThingOwner but this thing is already in another container. owner=PRF_Conveyor_Connector_To_UG1253364, current container owner=Map-0-PlayerHome. Use TryAddOrTransfer, TryTransferToContainer, or remove the item before adding it. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::Stop(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function FMOD_RESULT __cdecl SoundChannelInstance::FMODChannelCallback(struct FMOD_CHANNEL *,FMOD_CHANNEL_CALLBACKTYPE,void *,void *) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function __cdecl SoundChannelInstance::~SoundChannelInstance(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function __cdecl SoundHandle::~SoundHandle(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundHandle::Instance::ReleaseIfNotReferenced(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Exception ticking PRF_TypeTwoAssembler_III928979 (at (133, 0, 154)): System.InvalidOperationException: Collection was modified; enumeration operation may not execute. | |
| at System.Collections.Generic.Dictionary`2+Enumerator[TKey,TValue].MoveNext () [0x00016] in <567df3e0919241ba98db88bec4c6696f>:0 | |
| at ProjectRimFactory.AutoMachineTool.Ops.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x0001a] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.MapTickManager.RemoveAfterAction (System.Action act) [0x0000e] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_Base`1[T].ClearActions () [0x0005f] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_Base`1[T].ForceStartWork (T working, System.Single workAmount) [0x00008] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_BeltConveyor.ForceStartWork (Verse.Thing working, System.Single workAmount) [0x00027] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.AutoMachineTool.Building_BeltConveyor.AcceptsThing (Verse.Thing newThing, ProjectRimFactory.Common.IPRF_Building giver) [0x00073] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.PlaceThingUtility.PlaceThingNextBuilding (ProjectRimFactory.Common.IPRF_Building placer, ProjectRimFactory.Common.IPRF_Building nextBuilding, Verse.Thing t, Verse.IntVec3 cell, Verse.Map map) [0x00001] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.PlaceThingUtility.PRFTryPlaceThing (ProjectRimFactory.Common.IPRF_Building placer, Verse.Thing t, Verse.IntVec3 cell, Verse.Map map, System.Boolean forcePlace) [0x00117] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.SAL3.Things.Assemblers.Building_ProgrammableAssembler.Tick () [0x0004f] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at ProjectRimFactory.SAL3.Things.Assemblers.Special.Building_Assembler_Learning.Tick () [0x00001] in <cb09f4d6988b4309bf99da6af9d6fef9>:0 | |
| at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <3ffc1827316e4469a6e8ab1b3ce7332b>:0 | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Tried to add Steel1316838 to ThingOwner but this item is already here. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Tried to add Steel1316838 to ThingOwner but this thing is already in another container. owner=PRF_Conveyor_Splitter_UG814726, current container owner=Map-0-PlayerHome. Use TryAddOrTransfer, TryTransferToContainer, or remove the item before adding it. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Reached max messages limit. Stopping logging to avoid spam. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::Stop(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function FMOD_RESULT __cdecl SoundChannelInstance::FMODChannelCallback(struct FMOD_CHANNEL *,FMOD_CHANNEL_CALLBACKTYPE,void *,void *) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function __cdecl SoundChannelInstance::~SoundChannelInstance(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function __cdecl SoundHandle::~SoundHandle(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundHandle::Instance::ReleaseIfNotReferenced(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Unloading 3 Unused Serialized files (Serialized files now loaded: 1) | |
| UnloadTime: 1.789819 ms | |
| Unloading 63792 unused Assets to reduce memory usage. Loaded Objects now: 48270. | |
| Total: 4014.610137 ms (FindLiveObjects: 9.793749 ms CreateObjectMapping: 12.910621 ms MarkObjects: 3921.216815 ms DeleteObjects: 70.688429 ms) | |
| Unloading 0 Unused Serialized files (Serialized files now loaded: 1) | |
| Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 112042. | |
| Total: 6315.039296 ms (FindLiveObjects: 7.536714 ms CreateObjectMapping: 12.975534 ms MarkObjects: 6294.132336 ms DeleteObjects: 0.393666 ms) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function void __cdecl SoundChannelInstance::UpdatePitch(void) may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread! | |
| (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 35) | |
| Func |
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