Please refer to this blogpost to get an overview.
Replace *-INSTANCE with one of the public instances listed in the scrapers section. Replace CAPITALIZED words with their corresponding identifiers on the website.
| /* | |
| * Created by C.J. Kimberlin | |
| * https://gist.github.com/cjddmut/d789b9eb78216998e95c | |
| * | |
| * Modified by Ilia Petrov | |
| * https://gist.github.com/ManeFunction/9f2d437fca6ccf31e4a48fec0584e21a | |
| * | |
| * Ported to Godot Engine by Javier Garrido Galdón | |
| * | |
| * |
| using System; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using System.Linq; | |
| using System.Reflection; | |
| using System.Text; | |
| using System.Text.RegularExpressions; | |
| using UnityEditor; | |
| using UnityEditor.Experimental; | |
| using UnityEngine; |
| using System; | |
| using System.Collections.Generic; | |
| using Sirenix.OdinInspector.Editor; | |
| using Sirenix.OdinInspector.Editor.Validation; | |
| using Sirenix.Utilities.Editor; | |
| using UnityEngine; | |
| [DrawerPriority(0.0, 10000.1)] | |
| public class MiniValidationDrawer<T> : OdinValueDrawer<T>, IDisposable | |
| { |
| /* | |
| * Created by C.J. Kimberlin | |
| * Refactored by Mane Function | |
| * | |
| * The MIT License (MIT) | |
| * | |
| * Copyright (c) 2019-2023 | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a copy | |
| * of this software and associated documentation files (the "Software"), to deal |
| # Put this function to your .bashrc file. | |
| # Usage: mv oldfilename | |
| # If you call mv without the second parameter it will prompt you to edit the filename on command line. | |
| # Original mv is called when it's called with more than one argument. | |
| # It's useful when you want to change just a few letters in a long name. | |
| # | |
| # Also see: | |
| # - imv from renameutils | |
| # - Ctrl-W Ctrl-Y Ctrl-Y (cut last word, paste, paste) |
| using System.IO; | |
| using UnityEditor.PackageManager; | |
| using UnityEngine; | |
| namespace UnityEditor.Extensions | |
| { | |
| #if UNITY_2017_3_OR_NEWER | |
| /// <summary> | |
| /// Editor extension for embedding packages as a local copy in the project. |
| using System; | |
| using System.Collections.Generic; | |
| using System.ComponentModel; | |
| using System.IO; | |
| using System.Linq; | |
| using Newtonsoft.Json; | |
| using Newtonsoft.Json.Linq; | |
| using Sirenix.OdinInspector; |
| #!/usr/bin/env python3 | |
| """ reads and parses sensor data from ypyt cloud for given device token """ | |
| # see https://github.com/xoseperez/espurna/issues/1644 for more context | |
| import json | |
| import os | |
| import sys | |
| import paho.mqtt.client as mqtt | |
| import time as t |
Please refer to this blogpost to get an overview.
Replace *-INSTANCE with one of the public instances listed in the scrapers section. Replace CAPITALIZED words with their corresponding identifiers on the website.
| @rem update-unity-compiler.cmd | |
| @rem start in */com.unity.incrementalcompiler@X.Y.ZZ folder | |
| @echo off | |
| @rem NOTE: FIND.EXE can clash with git/msys/cygwin's find | |
| for %%a in (%ComSpec%) do set __system=%%~dpa | |
| %__system%FIND.EXE /i "com.unity.incrementalcompiler" package.json 1> NUL | |
| if %errorlevel% neq 0 goto :not_found | |
| nuget install Microsoft.Net.Compilers -verbosity quiet |