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this is just only an example
#===============================================================================================================
# NeverSink's Indepth Loot Filter - for Path of Exile 2
#===============================================================================================================
# VERSION: 0.8.3
# TYPE: 1-REGULAR
# STYLE: DEFAULT
# AUTHOR: NeverSink
# BUILDNOTES: Filter generated with NeverSink's FilterpolishZ and the domainlanguage Exo.
#
#------------------------------------
# LINKS TO LATEST VERSION AND FILTER EDITOR
#------------------------------------
#
# EDIT/CUSTOMIZE FILTER ON: https://www.FilterBlade.xyz
# GET THE LATEST VERSION ON: https://www.FilterBlade.xyz or https://github.com/NeverSinkDev/NeverSink-Filter-for-PoE2
#
#------------------------------------
# INSTALLATION / UPDATE :
#------------------------------------
#
# 0) It's recommended to check for updates once a month or at least before new leagues, to receive economy finetuning and new features!
# 1) Paste this file into the following folder: %userprofile%/Documents/My Games/Path of Exile 2/
# 2) INGAME: Escape -> Options -> UI -> Scroll down -> Select the filter from the Dropdown box
#
#------------------------------------
# AUTO-UPDATER SERVICE AND SUPPORT THE DEVELOPMENT
#------------------------------------
#
# Patreon supporters get access to the FilterBlade Auto-Updater that combines 100% automated updates with custom styles and your customizations!
# It's a great way to support us and get something in return and it helps us on our journey of making our own company and potentially game. Thank you
# Learn more about the feature here: https://www.youtube.com/watch?v=i8RJx0s0zsA
#
# PATREON: https://www.patreon.com/Neversink
# OTHER: https://www.filterblade.xyz/About
#
#------------------------------------
# CONTACT - if you want to get notifications about updates or just get in touch:
#------------------------------------
# For feedback, questions and suggestions please join our discord!
#
# DISCORD: https://discord.gg/zFEx92a
# TWITTER: @NeverSinkDev
# TWITCH: https://www.twitch.tv/neversink
# BSKY: @neversink.bsky.social
# FORUM: https://www.pathofexile.com/forum/view-thread/3693141
#===============================================================================================================
# [WELCOME] TABLE OF CONTENTS + QUICKJUMP TABLE
#===============================================================================================================
# [[0100]] OVERRIDE AREA 1 - Override ALL rules here
# [[0100]] Gold
# [[0200]] Exotic Bases
# [[0300]] Exceptional Items
# [0301] Crafting and Chancing Bases
# [[0400]] IDENTIFIED MODS: RECOMBINATOR MODS
# [[0500]] Rare Item Decorators
# [[0600]] Normal, Magic, Rare Hiding Rules
# [[0700]] High Unidentified Mod Tier
# [[0800]] Endgame Flasks
# [[0900]] Endgame Charms
# [[1000]] Normal and Magic Items: Endgame
# [1001] Salvagables
# [1002] Normal, Magic Crafting Decorators
# [1003] Additional High Value Rules
# [1004] Normal, Magic Crafting: Level 82+
# [1005] Normal, Magic Crafting: Optional Rules
# [1006] Normal, Magic Crafting: Endgame Progression
# [1007] Normal, Magic Crafting: Rings+Amulets
# [1008] Normal, Magic Crafting: Decorator Removers
# [[1100]] Hide Layer 1 - Normal and Magic Endgame Gear
# [[1200]] Endgame - Conditional Hide Layers
# [[1300]] Endgame - Rare - Jewellery
# [[1400]] Endgame - Rare - Gear
# [[1500]] Untiered Rare Catcher
# [[1600]] Hide Layer 2 - Rare Gear
# [[1700]] Socketables - Runes and Soul Cores
# [[1800]] Jewels
# [[1900]] Relics
# [[2000]] Gems and Uncut Gems
# [[2100]] Waystones
# [[2200]] Normal Waystone Progression
# [2201] Generic Decorators
# [2202] Special Maps
# [2203] Waystone progression
# [[2300]] Currency - Exceptions - Leveling Currencies
# [[2400]] Currency - Regular Currency Tiering
# [[2500]] Currency - SPECIAL
# [2501] Distilled Emotions (Delirium)
# [2502] Catalysts (breach)
# [2503] Essences
# [2504] Omen (ritual)
# [[2600]] Misc Map Like
# [[2700]] Uniques
# [2701] Exceptions #1
# [2702] Tier 1 and 2 uniques
# [2703] Multi-Unique bases.
# [2704] Low tier exceptions
# [2705] Tier 3 uniques
# [2706] Tier 4 uniques
# [[2800]] Splinters, Tablets, Fragments
# [[2900]] Misc Map Items
# [[3000]] Remaining Currency
# [[3100]] Leveling - Salvagable
# [[3200]] Leveling - Hide outdated leveling flasks
# [[3300]] Leveling - Life Mana Flasks
# [3301] Life flasks
# [3302] Mana flasks
# [3303] Charms
# [[3400]] Leveling - Rules
# [3401] Rares - Decorators
# [3402] Rares - Universal
# [3403] Rares - Other
# [[3500]] Leveling - Useful magic and normal items
# [3501] Decorators
# [3502] Purpose Picked Items
# [3503] Conditional Rules
# [3504] Hide All known Section
# [3505] Show All unknown Section
#===============================================================================================================
# [[0100]] Gold
#===============================================================================================================
# !! Waypoint c0.start : "Start - Override ALL rules"
Show # %D6 $type->gold $tier->stack3 !gold_pilehuge
StackSize >= 5000
BaseType == "Gold"
SetFontSize 40
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayEffect Orange
MinimapIcon 1 Yellow Cross
Show # %D6 $type->gold $tier->stack2 !gold_pilelarge
StackSize >= 2500
BaseType == "Gold"
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
PlayEffect Orange Temp
MinimapIcon 1 White Cross
Show # %D5 $type->gold $tier->stack1 !gold_pilemedium
StackSize >= 500
BaseType == "Gold"
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
PlayEffect Orange Temp
Show # %D5 $type->gold $tier->stack1lvl !gold_pilemedium
StackSize >= 250
BaseType == "Gold"
AreaLevel < 65
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
PlayEffect Orange Temp
Show # %H3 $type->gold $tier->any !gold_pilesmall
BaseType == "Gold"
SetTextColor 180 180 180
SetBorderColor 0 0 0 255
SetBackgroundColor 20 20 0 180
#===============================================================================================================
# [[0200]] Exotic Bases
#===============================================================================================================
# !! Waypoint c2.exotic.all : "Exotic Items - Breach Rings, Fishing Rods, Quest Items"
# Currently contains mostly undroppable bases
Show # $type->exoticbases $tier->superexoticbases !exotics_btier
Rarity Normal Magic Rare
BaseType == "Abyssal Signet" "Diamond" "Pearlescent Amulet" "Time-Lost Diamond"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->exoticbases $tier->kalandrabases !exotics_btier
Rarity Normal Magic Rare
BaseType == "Dusk Amulet" "Dusk Ring" "Gloam Amulet" "Gloam Ring" "Penumbra Amulet" "Penumbra Ring" "Tenebrous Amulet" "Tenebrous Ring"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
# Currently contains breach rings
Show # %D6 $type->exoticbases $tier->commonexoticbaseshigh !gear_jewelmagic
ItemLevel >= 82
Rarity Normal Magic
BaseType == "Breach Ring"
SetFontSize 42
SetTextColor 0 70 255 255
SetBorderColor 0 70 255 255
SetBackgroundColor 30 0 70 255
PlayAlertSound 2 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D4 $type->exoticbases $tier->commonexoticbases !gear_jewelmagiclow
Rarity Normal Magic
BaseType == "Breach Ring"
SetFontSize 38
SetTextColor 0 70 255 255
SetBorderColor 0 70 255 255
PlayEffect Blue Temp
MinimapIcon 2 Blue Diamond
# Sanctum keys
Show # $type->questlikeexception $tier->questlike !typebased_quest
BaseType == "Bronze Key" "Gold Key" "Silver Key"
SetFontSize 42
SetTextColor 74 230 58 255
PlayAlertSound 3 300
PlayEffect Green
MinimapIcon 0 Green Pentagon
Show # $type->questlikeexception $tier->questitems !typebased_quest
Class == "Instance Local Items" "Quest Items"
SetFontSize 42
SetTextColor 74 230 58 255
PlayAlertSound 3 300
PlayEffect Green
MinimapIcon 0 Green Pentagon
Show # $type->artifact $tier->fishingrod !exotics_artifacthigh
Rarity Normal Magic Rare
Class == "Fishing Rods"
SetFontSize 42
SetTextColor 240 0 0 255
SetBorderColor 240 0 0 255
SetBackgroundColor 70 0 20 255
PlayAlertSound 3 300
PlayEffect Orange
MinimapIcon 0 Orange Pentagon
#===============================================================================================================
# [[0300]] Exceptional Items
#===============================================================================================================
# !! Waypoint c3.exotic.state.exceptional : "Exotic State - Exceptional Items"
Show # %D6 $type->exotic->exceptional $tier->overqual1q1 !exotics_artifacthigh
Corrupted False
Quality >= 27
Rarity Normal Magic Rare
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
SetFontSize 42
SetTextColor 240 0 0 255
SetBorderColor 240 0 0 255
SetBackgroundColor 70 0 20 255
PlayAlertSound 3 300
PlayEffect Orange
MinimapIcon 0 Orange Pentagon
Show # %D6 $type->exotic->exceptional $tier->oversockt1s3 !exotics_artifacthigh
Corrupted False
Sockets >= 3
Rarity Normal Magic Rare
Class == "Body Armours" "Bows" "Crossbows" "Quarterstaves" "Staves" "Two Hand Maces"
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
SetFontSize 42
SetTextColor 240 0 0 255
SetBorderColor 240 0 0 255
SetBackgroundColor 70 0 20 255
PlayAlertSound 3 300
PlayEffect Orange
MinimapIcon 0 Orange Pentagon
Show # %D6 $type->exotic->exceptional $tier->oversockt1s2 !exotics_artifacthigh
Corrupted False
Sockets >= 2
Rarity Normal Magic Rare
Class == "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "One Hand Maces" "Sceptres" "Shields" "Spears" "Wands"
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
SetFontSize 42
SetTextColor 240 0 0 255
SetBorderColor 240 0 0 255
SetBackgroundColor 70 0 20 255
PlayAlertSound 3 300
PlayEffect Orange
MinimapIcon 0 Orange Pentagon
Show # %D6 $type->exotic->exceptional $tier->chancingoverqual !itemproperty_achancing
Corrupted False
Quality >= 24
Rarity Normal
BaseType == "Amethyst Charm" "Armoured Cap" "Armoured Vest" "Artillery Bow" "Blacksteel Tower Shield" "Chain Tiara" "Conqueror Plate" "Desolate Crossbow" "Diamond" "Embroidered Gloves" "Emerald" "Face Mask" "Fine Bracers" "Golden Charm" "Grand Regalia" "Helix Spear" "Heroic Armour" "Incense Relic" "Intricate Crest Shield" "Lattice Sandals" "Moulded Mitts" "Ornate Belt" "Ornate Gauntlets" "Primed Quiver" "Ring" "Ruby" "Sacred Focus" "Sapphire" "Shrine Sceptre" "Silver Charm" "Spiral Wraps" "Stone Charm" "Thawing Charm" "Timeless Jewel" "Time-Lost Diamond" "Torment Club" "Ultimate Life Flask" "Unset Ring" "Utility Wraps" "Vase Relic" "Viper Cap"
SetFontSize 45
SetTextColor 125 255 89 255
SetBorderColor 125 255 89 255
SetBackgroundColor 0 50 0
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Diamond
Show # %D6 $type->exotic->exceptional $tier->chancingoversocket3 !itemproperty_achancing
Corrupted False
Sockets >= 3
Rarity Normal
Class == "Body Armours" "Bows" "Crossbows" "Quarterstaves" "Staves" "Two Hand Maces"
BaseType == "Amethyst Charm" "Armoured Cap" "Armoured Vest" "Artillery Bow" "Blacksteel Tower Shield" "Chain Tiara" "Conqueror Plate" "Desolate Crossbow" "Diamond" "Embroidered Gloves" "Emerald" "Face Mask" "Fine Bracers" "Golden Charm" "Grand Regalia" "Helix Spear" "Heroic Armour" "Incense Relic" "Intricate Crest Shield" "Lattice Sandals" "Moulded Mitts" "Ornate Belt" "Ornate Gauntlets" "Primed Quiver" "Ring" "Ruby" "Sacred Focus" "Sapphire" "Shrine Sceptre" "Silver Charm" "Spiral Wraps" "Stone Charm" "Thawing Charm" "Timeless Jewel" "Time-Lost Diamond" "Torment Club" "Ultimate Life Flask" "Unset Ring" "Utility Wraps" "Vase Relic" "Viper Cap"
SetFontSize 45
SetTextColor 125 255 89 255
SetBorderColor 125 255 89 255
SetBackgroundColor 0 50 0
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Diamond
Show # %D6 $type->exotic->exceptional $tier->chancingoversocket2 !itemproperty_achancing
Corrupted False
Sockets >= 2
Rarity Normal
Class == "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "One Hand Maces" "Sceptres" "Shields" "Spears" "Wands"
BaseType == "Amethyst Charm" "Armoured Cap" "Armoured Vest" "Artillery Bow" "Blacksteel Tower Shield" "Chain Tiara" "Conqueror Plate" "Desolate Crossbow" "Diamond" "Embroidered Gloves" "Emerald" "Face Mask" "Fine Bracers" "Golden Charm" "Grand Regalia" "Helix Spear" "Heroic Armour" "Incense Relic" "Intricate Crest Shield" "Lattice Sandals" "Moulded Mitts" "Ornate Belt" "Ornate Gauntlets" "Primed Quiver" "Ring" "Ruby" "Sacred Focus" "Sapphire" "Shrine Sceptre" "Silver Charm" "Spiral Wraps" "Stone Charm" "Thawing Charm" "Timeless Jewel" "Time-Lost Diamond" "Torment Club" "Ultimate Life Flask" "Unset Ring" "Utility Wraps" "Vase Relic" "Viper Cap"
SetFontSize 45
SetTextColor 125 255 89 255
SetBorderColor 125 255 89 255
SetBackgroundColor 0 50 0
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Diamond
Show # %D6 $type->exotic->exceptional $tier->oversockt2s3 !exotics_btier
Corrupted False
Sockets >= 3
Rarity Normal Magic Rare
Class == "Body Armours" "Bows" "Crossbows" "Quarterstaves" "Staves" "Two Hand Maces"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # %D6 $type->exotic->exceptional $tier->oversockt2s2 !exotics_btier
Corrupted False
Sockets >= 2
Rarity Normal Magic Rare
Class == "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "One Hand Maces" "Sceptres" "Shields" "Spears" "Wands"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # %D6 $type->exotic->exceptional $tier->overqual1q2 !exotics_btier
Corrupted False
Quality >= 24
Rarity Normal Magic Rare
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
#------------------------------------
# [0301] Crafting and Chancing Bases
#------------------------------------
# !! Waypoint c3.gear.chancing : "Chancing bases"
#Show # $type->chancing $tier->chances !apex_stier
# Mirrored False
# Corrupted False
# Rarity Normal
# SetFontSize 45
# SetTextColor 255 0 0 255
# SetBorderColor 255 0 0 255
# SetBackgroundColor 255 255 255 255
# PlayAlertSound 6 300
# PlayEffect Red
# MinimapIcon 0 Red Star
Show # $type->chancing $tier->chancea !itemproperty_achancing
Mirrored False
Corrupted False
Rarity Normal
BaseType == "Heavy Belt"
SetFontSize 45
SetTextColor 125 255 89 255
SetBorderColor 125 255 89 255
SetBackgroundColor 0 50 0
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Diamond
Show # %D2 $type->chancing $tier->chanceany !itemproperty_bchancing
Mirrored False
Corrupted False
Rarity Normal
BaseType == "Silver Charm" "Viper Cap"
SetFontSize 40
SetBorderColor 0 200 95
PlayAlertSound 3 300
PlayEffect Green Temp
MinimapIcon 1 Green Diamond
#===============================================================================================================
# [[0400]] IDENTIFIED MODS: RECOMBINATOR MODS
#===============================================================================================================
# !! Waypoint c3.exotic.state.idmods : "Exotic State - Identified Mod Filtering"
Show # $type->exoticmods $tier->cmboots !exotics_identifiedmod
Mirrored False
Corrupted False
Identified True
Rarity Normal Magic Rare
Class == "Boots"
HasExplicitMod >=1 "Hellion's"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 47 0 74 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->exoticmods $tier->cmamulets !exotics_identifiedmod
Mirrored False
Corrupted False
Identified True
Rarity Normal Magic Rare
Class == "Amulets"
HasExplicitMod >=1 "Countess'" "of the Sharpshooter"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 47 0 74 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->exoticmods $tier->cmcasterweapons !exotics_identifiedmod
Mirrored False
Corrupted False
Identified True
Rarity Normal Magic Rare
Class == "Staves" "Wands"
HasExplicitMod >=1 "Runic" "of the Wizard" "of Inferno" "of Frostbite" "of Thunder" "of Armageddon" "of Grief"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 47 0 74 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->exoticmods $tier->cmsceptres !exotics_identifiedmod
Mirrored False
Corrupted False
Identified True
Rarity Normal Magic Rare
Class == "Sceptres"
HasExplicitMod >=1 "King's" "of the Slavedriver" "Empowering"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 47 0 74 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->exoticmods $tier->cmranged !exotics_identifiedmod
Mirrored False
Corrupted False
Identified True
Rarity Normal Magic Rare
Class == "Bows" "Crossbows"
HasExplicitMod >=1 "of Many" "Merciless" "of the Sniper"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 47 0 74 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->exoticmods $tier->cmspears !exotics_identifiedmod
Mirrored False
Corrupted False
Identified True
Rarity Normal Magic Rare
Class == "Spears"
HasExplicitMod >=1 "Merciless" "Flaring" "Amazon's" "of the Sniper"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 47 0 74 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->exoticmods $tier->cm2handed !exotics_identifiedmod
Mirrored False
Corrupted False
Identified True
Rarity Normal Magic Rare
Class == "Quarterstaves" "Two Hand Maces"
HasExplicitMod >=1 "Merciless" "of War"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 47 0 74 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
#===============================================================================================================
# [[0500]] Rare Item Decorators
#===============================================================================================================
# !! Waypoint c3.rare.decorator.all : "Normal-Rare items - including visual decorators"
Show # $type->decorators->rareeg $tier->basicraredecorator !utility_basicraredecorator
Rarity Rare
AreaLevel >= 65
SetBorderColor 0 0 0 255
Continue
#Show # $type->decorators->rareeg $tier->largerares !gear_unstyled
# Width >= 2
# Height >= 3
# Rarity Rare
# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
# AreaLevel >= 65
# Continue
#Show # $type->decorators->rareeg $tier->mediumrares1 !gear_unstyled
# Width 1
# Height >= 3
# Rarity Rare
# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
# AreaLevel >= 65
# Continue
#Show # $type->decorators->rareeg $tier->mediumrares2 !gear_unstyled
# Width 2
# Height 2
# Rarity Rare
# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
# AreaLevel >= 65
# Continue
Show # $type->decorators->rareeg $tier->tinyrares !gear_decojewellery
Width <= 2
Height 1
Rarity Rare
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetBorderColor 220 220 0
Continue
#Show # $type->decorators->rareeg $tier->ilvl80 !gear_unstyled
# ItemLevel >= 80
# Rarity Rare
# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
# AreaLevel >= 65
# Continue
Show # $type->decorators->rareeg $tier->ilvl82 !itemproperty_level82
ItemLevel >= 82
Rarity Rare
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetTextColor 245 175 0
Continue
# Optional: caster weapons get their most important mods on 81
#Show # %D0 $type->decorators->rareeg $tier->ilvl81caster !itemproperty_level82
# ItemLevel >= 81
# Rarity Rare
# Class == "Sceptres" "Staves" "Wands"
# AreaLevel >= 65
# SetTextColor 245 175 0
# Continue
Show # $type->decorators->rareeg $tier->corruptedrares !exotics_corrupt
AnyEnchantment False
Corrupted True
Rarity Rare
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetBorderColor 120 0 0 240
Continue
Show # $type->decorators->rareeg $tier->corruptedraresimplicit !exotics_corrupthigh
AnyEnchantment True
Corrupted True
Rarity Rare
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetBorderColor 250 0 0 255
Continue
#===============================================================================================================
# [[0600]] Normal, Magic, Rare Hiding Rules
#===============================================================================================================
# !! Waypoint c3.gear.any.hiding : "Normal, Magic, Rare Hiding Rules, Except chancing"
#Hide # $type->endgame->conditionalhiders->crafting $tier->hideweaponsbytype !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# Rarity Normal Magic
# Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Spears" "Staves" "Two Hand Maces" "Wands"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->crafting $tier->arhider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield 0
# BaseEvasion 0
# BaseArmour > 0
# Rarity Normal Magic
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->crafting $tier->evhider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield 0
# BaseEvasion > 0
# BaseArmour 0
# Rarity Normal Magic
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->crafting $tier->eshider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield > 0
# BaseEvasion 0
# BaseArmour 0
# Rarity Normal Magic
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->crafting $tier->arevhider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield 0
# BaseEvasion > 0
# BaseArmour > 0
# Rarity Normal Magic
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->crafting $tier->areshider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield > 0
# BaseEvasion 0
# BaseArmour > 0
# Rarity Normal Magic
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->crafting $tier->eveshider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield > 0
# BaseEvasion > 0
# BaseArmour 0
# Rarity Normal Magic
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
# !! Waypoint c3.gear.rare.hiding : "Rare Hiding Rules"
#Hide # $type->endgame->conditionalhiders->rare $tier->hideweaponsbytype !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# Rarity Rare
# Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Spears" "Staves" "Two Hand Maces" "Wands"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->rare $tier->arhider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield 0
# BaseEvasion 0
# BaseArmour > 0
# Rarity Rare
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->rare $tier->evhider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield 0
# BaseEvasion > 0
# BaseArmour 0
# Rarity Rare
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->rare $tier->eshider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield > 0
# BaseEvasion 0
# BaseArmour 0
# Rarity Rare
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->rare $tier->arevhider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield 0
# BaseEvasion > 0
# BaseArmour > 0
# Rarity Rare
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->rare $tier->areshider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield > 0
# BaseEvasion 0
# BaseArmour > 0
# Rarity Rare
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->endgame->conditionalhiders->rare $tier->eveshider !utility_minimize
# Sockets 0
# Quality 0
# UnidentifiedItemTier <= 2
# BaseEnergyShield > 0
# BaseEvasion > 0
# BaseArmour 0
# Rarity Rare
# Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
# AreaLevel >= 65
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#===============================================================================================================
# [[0700]] High Unidentified Mod Tier
#===============================================================================================================
# !! Waypoint c3.exotic.state.hightier : "Normal-Rare items with or without Mod Tier"
Show # %D6 $type->ut->rare $tier->gear4a !exotics_btier
UnidentifiedItemTier >= 4
Rarity Rare
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # %D6 $type->ut->rare $tier->gear3a !exotics_ctier
UnidentifiedItemTier >= 3
Rarity Rare
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D4 $type->ut->rare $tier->gear2a !gear_highlightedsize
UnidentifiedItemTier >= 2
Rarity Rare
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D6 $type->ut->rare $tier->gear4b !exotics_ctier
UnidentifiedItemTier >= 4
Rarity Rare
BaseType == "Acrid Wand" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Kamasan Tiara" "Leyline Focus" "Lunar Quarterstaff" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Obliterator Bow" "Opulent Gloves" "Orichalcum Spear" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Pronged Spear" "Quickslip Shoes" "Rambler Jacket" "Rattling Sceptre" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seaglass Spear" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Warmonger Bow" "Wolfskin Mantle" "Woven Cap" "Wyrmscale Coat"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D5 $type->ut->rare $tier->gear3b !gear_highlightedsize
UnidentifiedItemTier >= 3
Rarity Rare
BaseType == "Acrid Wand" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Kamasan Tiara" "Leyline Focus" "Lunar Quarterstaff" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Obliterator Bow" "Opulent Gloves" "Orichalcum Spear" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Pronged Spear" "Quickslip Shoes" "Rambler Jacket" "Rattling Sceptre" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seaglass Spear" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Warmonger Bow" "Wolfskin Mantle" "Woven Cap" "Wyrmscale Coat"
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->ut->rare $tier->gear2b !gear_highlightedsize
UnidentifiedItemTier >= 2
Rarity Rare
BaseType == "Acrid Wand" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Kamasan Tiara" "Leyline Focus" "Lunar Quarterstaff" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Obliterator Bow" "Opulent Gloves" "Orichalcum Spear" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Pronged Spear" "Quickslip Shoes" "Rambler Jacket" "Rattling Sceptre" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seaglass Spear" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Warmonger Bow" "Wolfskin Mantle" "Woven Cap" "Wyrmscale Coat"
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D5 $type->ut->rare $tier->gear4c !exotics_ctier
UnidentifiedItemTier >= 4
Rarity Rare
BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D4 $type->ut->rare $tier->gear3c !gear_highlightedsize
UnidentifiedItemTier >= 3
Rarity Rare
BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D3 $type->ut->rare $tier->gear2c !gear_highlightedsize
UnidentifiedItemTier >= 2
Rarity Rare
BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D6 $type->ut->rare $tier->j4a !exotics_btier
UnidentifiedItemTier >= 4
Rarity Rare
BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # %D6 $type->ut->rare $tier->j3a !exotics_btier
UnidentifiedItemTier >= 3
Rarity Rare
BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # %D6 $type->ut->rare $tier->j2a !gear_tieredjewellery
UnidentifiedItemTier >= 2
Rarity Rare
BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet"
SetFontSize 42
SetTextColor 255 255 0 255
SetBorderColor 220 220 0
SetBackgroundColor 75 75 0
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Diamond
Show # %D6 $type->ut->rare $tier->j4b !exotics_btier
UnidentifiedItemTier >= 4
Rarity Rare
BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # %D6 $type->ut->rare $tier->j3b !gear_tieredjewellery
UnidentifiedItemTier >= 3
Rarity Rare
BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt"
SetFontSize 42
SetTextColor 255 255 0 255
SetBorderColor 220 220 0
SetBackgroundColor 75 75 0
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Diamond
Show # %D5 $type->ut->rare $tier->j2b !gear_tieredjewellery
UnidentifiedItemTier >= 2
Rarity Rare
BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt"
SetFontSize 42
SetTextColor 255 255 0 255
SetBorderColor 220 220 0
SetBackgroundColor 75 75 0
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Diamond
Show # %D6 $type->ut->rare $tier->j4c !exotics_btier
UnidentifiedItemTier >= 4
Rarity Rare
BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # %D5 $type->ut->rare $tier->j3c !gear_tieredjewellery
UnidentifiedItemTier >= 3
Rarity Rare
BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt"
SetFontSize 42
SetTextColor 255 255 0 255
SetBorderColor 220 220 0
SetBackgroundColor 75 75 0
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Diamond
Show # %D5 $type->ut->rare $tier->j2c !gear_highlightedsize
UnidentifiedItemTier >= 2
Rarity Rare
BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt"
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D6 $type->ut->rare $tier->anyremaining5 !exotics_btier
UnidentifiedItemTier >= 5
Rarity Rare
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # %D5 $type->ut->rare $tier->anyremaining4 !gear_tieredjewellery
UnidentifiedItemTier >= 4
Rarity Rare
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 42
SetTextColor 255 255 0 255
SetBorderColor 220 220 0
SetBackgroundColor 75 75 0
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Diamond
Show # %D6 $type->ut->magic $tier->gear4a !exotics_ctier
UnidentifiedItemTier >= 4
Rarity Magic
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D5 $type->ut->magic $tier->gear3a !exotics_ctier
UnidentifiedItemTier >= 3
Rarity Magic
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D4 $type->ut->magic $tier->gear2a !gear_highlightdrop2
UnidentifiedItemTier >= 2
Rarity Magic
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D6 $type->ut->magic $tier->gear4b !exotics_ctier
UnidentifiedItemTier >= 4
Rarity Magic
BaseType == "Acrid Wand" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Kamasan Tiara" "Leyline Focus" "Lunar Quarterstaff" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Obliterator Bow" "Opulent Gloves" "Orichalcum Spear" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Pronged Spear" "Quickslip Shoes" "Rambler Jacket" "Rattling Sceptre" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seaglass Spear" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Warmonger Bow" "Wolfskin Mantle" "Woven Cap" "Wyrmscale Coat"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D5 $type->ut->magic $tier->gear3b !gear_highlightdrop2
UnidentifiedItemTier >= 3
Rarity Magic
BaseType == "Acrid Wand" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Kamasan Tiara" "Leyline Focus" "Lunar Quarterstaff" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Obliterator Bow" "Opulent Gloves" "Orichalcum Spear" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Pronged Spear" "Quickslip Shoes" "Rambler Jacket" "Rattling Sceptre" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seaglass Spear" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Warmonger Bow" "Wolfskin Mantle" "Woven Cap" "Wyrmscale Coat"
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D4 $type->ut->magic $tier->gear2b !gear_highlightdrop2
UnidentifiedItemTier >= 2
Rarity Magic
BaseType == "Acrid Wand" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Kamasan Tiara" "Leyline Focus" "Lunar Quarterstaff" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Obliterator Bow" "Opulent Gloves" "Orichalcum Spear" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Pronged Spear" "Quickslip Shoes" "Rambler Jacket" "Rattling Sceptre" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seaglass Spear" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Warmonger Bow" "Wolfskin Mantle" "Woven Cap" "Wyrmscale Coat"
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D5 $type->ut->magic $tier->gear4c !exotics_ctier
UnidentifiedItemTier >= 4
Rarity Magic
BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D3 $type->ut->magic $tier->gear3c !gear_highlightdrop2
UnidentifiedItemTier >= 3
Rarity Magic
BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D3 $type->ut->magic $tier->gear2c !gear_highlightdrop2
UnidentifiedItemTier >= 2
Rarity Magic
BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D6 $type->ut->magic $tier->j4a !exotics_btier
UnidentifiedItemTier >= 4
Rarity Magic
BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # %D6 $type->ut->magic $tier->j3a !exotics_ctier
UnidentifiedItemTier >= 3
Rarity Magic
BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D6 $type->ut->magic $tier->j2a !gear_highlightdrop2
UnidentifiedItemTier >= 2
Rarity Magic
BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet"
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D6 $type->ut->magic $tier->j4b !exotics_ctier
UnidentifiedItemTier >= 4
Rarity Magic
BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D6 $type->ut->magic $tier->j3b !exotics_ctier
UnidentifiedItemTier >= 3
Rarity Magic
BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D5 $type->ut->magic $tier->j2b !gear_highlightdrop2
UnidentifiedItemTier >= 2
Rarity Magic
BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt"
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D6 $type->ut->magic $tier->j4c !exotics_ctier
UnidentifiedItemTier >= 4
Rarity Magic
BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D5 $type->ut->magic $tier->j3c !gear_highlightdrop2
UnidentifiedItemTier >= 3
Rarity Magic
BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt"
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D4 $type->ut->magic $tier->j2c !gear_highlightdrop2
UnidentifiedItemTier >= 2
Rarity Magic
BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt"
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D6 $type->ut->magic $tier->anyremaining5 !exotics_ctier
UnidentifiedItemTier >= 5
Rarity Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
Show # %D3 $type->ut->magic $tier->anyremaining4 !gear_highlightdrop2
UnidentifiedItemTier >= 4
Rarity Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 42
SetBackgroundColor 30 0 70 255
#===============================================================================================================
# [[0800]] Endgame Flasks
#===============================================================================================================
# !! Waypoint c3.flasks.endgame : "Flasks (Endgame)"
Show # %D5 $type->endgame->flasks $tier->toplevelqualityflasks
Mirrored False
Corrupted False
Quality > 10
ItemLevel >= 83
Rarity Normal Magic
BaseType == "Ultimate Life Flask" "Ultimate Mana Flask"
AreaLevel >= 65
SetFontSize 40
SetBorderColor 245 175 0
SetBackgroundColor 10 60 40
Show # %D5 $type->endgame->flasks $tier->toplevelflasks
Mirrored False
Corrupted False
ItemLevel >= 83
Rarity Normal Magic
BaseType == "Ultimate Life Flask" "Ultimate Mana Flask"
AreaLevel >= 65
SetFontSize 40
SetBorderColor 245 175 0
SetBackgroundColor 10 60 40
Show # %D1 $type->endgame->flasks $tier->earlymappinglifemana !typebased_flaskcharms
Mirrored False
Corrupted False
Quality 0
ItemLevel >= 65
Rarity Normal Magic
BaseType == "Ultimate Life Flask" "Ultimate Mana Flask"
AreaLevel >= 65
AreaLevel <= 67
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
#===============================================================================================================
# [[0900]] Endgame Charms
#===============================================================================================================
# !! Waypoint c3.charms.endgame : "Charms (Endgame)"
Show # %D6 $type->endgame->charms $tier->topqualitycharms !exotics_btier
Mirrored False
Corrupted False
Quality >= 18
ItemLevel >= 82
Rarity Normal Magic
Class == "Charms"
AreaLevel >= 65
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # %D5 $type->endgame->charms $tier->hight1charms !typebased_flaskcharms1high
Mirrored False
Corrupted False
ItemLevel >= 83
Rarity Normal Magic
Class == "Charms"
BaseType == "Amethyst Charm" "Antidote Charm" "Dousing Charm" "Golden Charm" "Grounding Charm" "Stone Charm" "Thawing Charm"
AreaLevel >= 65
SetFontSize 40
SetBorderColor 245 175 0
SetBackgroundColor 10 60 40
Show # %D4 $type->endgame->charms $tier->highothercharms !typebased_flaskcharms1high
Mirrored False
Corrupted False
ItemLevel >= 83
Rarity Normal Magic
Class == "Charms"
BaseType == "Amethyst Charm" "Antidote Charm" "Dousing Charm" "Golden Charm" "Grounding Charm" "Ruby Charm" "Sapphire Charm" "Silver Charm" "Staunching Charm" "Stone Charm" "Thawing Charm" "Topaz Charm"
AreaLevel >= 65
SetFontSize 40
SetBorderColor 245 175 0
SetBackgroundColor 10 60 40
Show # %D3 $type->endgame->charms $tier->qualitycharms !typebased_flaskcharms
Mirrored False
Corrupted False
Quality > 0
Rarity Normal Magic
Class == "Charms"
AreaLevel >= 65
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # %D4 $type->endgame->charms $tier->earlymappingcharms !typebased_flaskcharms
Mirrored False
Corrupted False
Rarity Normal Magic
Class == "Charms"
BaseType == "Amethyst Charm" "Antidote Charm" "Dousing Charm" "Golden Charm" "Grounding Charm" "Stone Charm" "Thawing Charm"
AreaLevel >= 65
AreaLevel <= 70
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # %D2 $type->endgame->charms $tier->anycharm !typebased_flaskcharms
Mirrored False
Corrupted False
Rarity Normal Magic
Class == "Charms"
AreaLevel >= 65
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
#===============================================================================================================
# [[1000]] Normal and Magic Items: Endgame
#===============================================================================================================
#------------------------------------
# [1001] Salvagables
#------------------------------------
# !! Waypoint c4.gear.salvagable : "Normal-Rare items, excluding High Tier & Chancing"
# Double Quality Currencies
Show # %D3 $type->endgame->salvagable $tier->quality2martialany !itemproperty_salvage2
Quality >= 10
UnidentifiedItemTier <= 2
Rarity Normal Magic
Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Two Hand Maces"
AreaLevel >= 65
SetFontSize 35
SetBorderColor 127 127 127
Show # %D3 $type->endgame->salvagable $tier->quality2casterany !itemproperty_salvage1
Quality >= 10
UnidentifiedItemTier <= 2
Rarity Normal Magic
Class == "Sceptres" "Staves" "Wands"
AreaLevel >= 65
SetFontSize 38
SetBorderColor 180 180 180
Show # %D5 $type->endgame->salvagable $tier->quality2armorany !itemproperty_salvage1
Quality >= 10
UnidentifiedItemTier <= 2
Rarity Normal Magic
Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
AreaLevel >= 65
SetFontSize 38
SetBorderColor 180 180 180
Show # %D4 $type->endgame->salvagable $tier->quality2flask !itemproperty_salvage1
Quality >= 10
UnidentifiedItemTier <= 2
Rarity Normal Magic
Class == "Life Flasks" "Mana Flasks"
AreaLevel >= 65
SetFontSize 38
SetBorderColor 180 180 180
# Single Quality Currencies
Show # %D2 $type->endgame->salvagable $tier->qualitymartialany !itemproperty_salvage2
Quality >= 1
UnidentifiedItemTier <= 2
Rarity Normal Magic
Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Two Hand Maces"
AreaLevel >= 65
SetFontSize 35
SetBorderColor 127 127 127
Show # %D2 $type->endgame->salvagable $tier->qualitycasterany !itemproperty_salvage2
Quality >= 1
UnidentifiedItemTier <= 2
Rarity Normal Magic
Class == "Sceptres" "Staves" "Wands"
AreaLevel >= 65
SetFontSize 35
SetBorderColor 127 127 127
Show # %D4 $type->endgame->salvagable $tier->qualityarmorany !itemproperty_salvage2
Quality >= 1
UnidentifiedItemTier <= 2
Rarity Normal Magic
Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
AreaLevel >= 65
SetFontSize 35
SetBorderColor 127 127 127
Show # %D4 $type->endgame->salvagable $tier->qualityflask !itemproperty_salvage2
Quality >= 1
UnidentifiedItemTier <= 2
Rarity Normal Magic
Class == "Life Flasks" "Mana Flasks"
AreaLevel >= 65
SetFontSize 35
SetBorderColor 127 127 127
# Artificer Scraps
Show # %D1 $type->endgame->salvagable $tier->socketslarge1 !itemproperty_salvage2
Sockets > 0
UnidentifiedItemTier <= 2
Width >= 2
Height >= 3
Rarity Normal Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetFontSize 35
SetBorderColor 127 127 127
Show # %D1 $type->endgame->salvagable $tier->socketslarge2 !itemproperty_salvage2
Sockets > 0
UnidentifiedItemTier <= 2
Height >= 4
Rarity Normal Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetFontSize 35
SetBorderColor 127 127 127
Show # %D2 $type->endgame->salvagable $tier->socketssmall !itemproperty_salvage2
Sockets > 0
UnidentifiedItemTier <= 2
Rarity Normal Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetFontSize 35
SetBorderColor 127 127 127
#------------------------------------
# [1002] Normal, Magic Crafting Decorators
#------------------------------------
# !! Waypoint c4.gear.crafting.decorators : "Crafting Decorators - Visual override for crafting items"
Show # $type->endgame->normalcraft->decorator $tier->regulargeardecorator !gear_unstyled
Mirrored False
Corrupted False
Rarity Normal Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
Continue
#Show # $type->endgame->normalcraft->decorator $tier->normal80 !gear_unstyled
# Mirrored False
# Corrupted False
# ItemLevel >= 80
# Rarity Normal Magic
# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
# AreaLevel >= 65
# Continue
Show # $type->endgame->normalcraft->decorator $tier->normal82 !itemproperty_toplevelbased1
Mirrored False
Corrupted False
ItemLevel >= 82
Rarity Normal Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetBorderColor 122 87 0
Continue
Show # $type->endgame->normalcraft->decorator $tier->qualitydecorator1 !itemproperty_salvage1
Mirrored False
Corrupted False
Quality >= 10
Rarity Normal Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetFontSize 38
SetBorderColor 180 180 180
Continue
Show # $type->endgame->normalcraft->decorator $tier->qualitydecorator2 !itemproperty_salvage2
Mirrored False
Corrupted False
Quality >= 1
Rarity Normal Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetFontSize 35
SetBorderColor 127 127 127
Continue
Show # $type->endgame->normalcraft->decorator $tier->normaldecoratorjwlry !gear_unstyled
Mirrored False
Corrupted False
Rarity Normal Magic
Class == "Amulets" "Rings"
AreaLevel >= 65
Continue
#------------------------------------
# [1003] Additional High Value Rules
#------------------------------------
Show # %D3 $type->endgame->normalcraft->extra $tier->wands !itemproperty_toplevelbased1
Mirrored False
Corrupted False
ItemLevel >= 81
Rarity Normal Magic
BaseType == "Dueling Wand" "Galvanic Wand" "Withered Wand"
SetBorderColor 122 87 0
#------------------------------------
# [1004] Normal, Magic Crafting: Level 82+
#------------------------------------
# !! Waypoint c4.gear.crafting.all : "Crafting Bases - Handpicked Magic and Normal Bases"
# Best itemlevel bases (82)
Show # %D4 $type->endgame->normalcraft->any $tier->t1ideallevel !gear_unstyled
Mirrored False
Corrupted False
ItemLevel >= 82
Rarity Normal Magic
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
Show # %D2 $type->endgame->normalcraft->any $tier->t2ideallevel !gear_unstyled
Mirrored False
Corrupted False
ItemLevel >= 82
Rarity Normal Magic
BaseType == "Acrid Wand" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Kamasan Tiara" "Leyline Focus" "Lunar Quarterstaff" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Obliterator Bow" "Opulent Gloves" "Orichalcum Spear" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Pronged Spear" "Quickslip Shoes" "Rambler Jacket" "Rattling Sceptre" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seaglass Spear" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Warmonger Bow" "Wolfskin Mantle" "Woven Cap" "Wyrmscale Coat"
#Show # $type->endgame->normalcraft->any $tier->t3ideallevel !gear_unstyled
# Mirrored False
# Corrupted False
# ItemLevel >= 82
# Rarity Normal Magic
# BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
#------------------------------------
# [1005] Normal, Magic Crafting: Optional Rules
#------------------------------------
# Matrix pauses: Optional: highlight +5minion bases for sumonners (81)
#Show # $type->endgame->normalcraft->any $tier->minionsceptresoptional !itemproperty_toplevelbased1
# Mirrored False
# Corrupted False
# ItemLevel >= 81
# Rarity Normal Magic
# Class == "Sceptres"
# SetBorderColor 122 87 0
#------------------------------------
# [1006] Normal, Magic Crafting: Endgame Progression
#------------------------------------
# Matrix proceeds here. Best available bases
Show # %D3 $type->endgame->normalcraft->any $tier->t1 !gear_unstyled
Mirrored False
Corrupted False
Rarity Normal Magic
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
AreaLevel >= 65
Show # %D3 $type->endgame->normalcraft->any $tier->t2onlevel !gear_unstyled
Mirrored False
Corrupted False
Rarity Normal Magic
BaseType == "Acrid Wand" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Kamasan Tiara" "Leyline Focus" "Lunar Quarterstaff" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Obliterator Bow" "Opulent Gloves" "Orichalcum Spear" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Pronged Spear" "Quickslip Shoes" "Rambler Jacket" "Rattling Sceptre" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seaglass Spear" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Warmonger Bow" "Wolfskin Mantle" "Woven Cap" "Wyrmscale Coat"
AreaLevel >= 65
AreaLevel <= 75
Show # %D2 $type->endgame->normalcraft->any $tier->t3onlevel !gear_unstyled
Mirrored False
Corrupted False
Rarity Normal Magic
BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
AreaLevel >= 65
AreaLevel <= 70
#------------------------------------
# [1007] Normal, Magic Crafting: Rings+Amulets
#------------------------------------
# !! Waypoint c4.gear.jewellery : "Jewellery - Endgame Magic&Normal"
Show # %D6 $type->endgame->jewellery $tier->jt1ideallevel !gear_highlightdrop2
Mirrored False
Corrupted False
ItemLevel >= 82
Rarity Normal Magic
BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet"
AreaLevel >= 65
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D5 $type->endgame->jewellery $tier->jt2ideallevel !gear_highlightdrop2
Mirrored False
Corrupted False
ItemLevel >= 82
Rarity Normal Magic
BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt"
AreaLevel >= 65
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D3 $type->endgame->jewellery $tier->jt3ideallevel !utility_highlight3
Mirrored False
Corrupted False
ItemLevel >= 82
Rarity Normal Magic
BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt"
AreaLevel >= 65
SetFontSize 40
Show # %D2 $type->endgame->jewellery $tier->jt4ideallevel !utility_highlight3
Mirrored False
Corrupted False
ItemLevel >= 82
Rarity Normal Magic
BaseType == "Linen Belt" "Mail Belt" "Ornate Belt" "Wide Belt"
AreaLevel >= 65
SetFontSize 40
Show # %D5 $type->endgame->jewellery $tier->jt1 !gear_highlightdrop3
Mirrored False
Corrupted False
Rarity Normal Magic
BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet"
AreaLevel >= 65
SetFontSize 40
SetBackgroundColor 30 0 70 255
Show # %D4 $type->endgame->jewellery $tier->jt2 !gear_highlightdrop3
Mirrored False
Corrupted False
Rarity Normal Magic
BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt"
AreaLevel >= 65
SetFontSize 40
SetBackgroundColor 30 0 70 255
Show # %D3 $type->endgame->jewellery $tier->jt3 !utility_highlight4
Mirrored False
Corrupted False
Rarity Normal Magic
BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt"
AreaLevel >= 65
SetFontSize 38
Show # %D2 $type->endgame->jewellery $tier->jt4 !utility_highlight4
Mirrored False
Corrupted False
Rarity Normal Magic
BaseType == "Linen Belt" "Mail Belt" "Ornate Belt" "Wide Belt"
AreaLevel >= 65
SetFontSize 38
#------------------------------------
# [1008] Normal, Magic Crafting: Decorator Removers
#------------------------------------
Show # $type->endgame->normalcraft->decorator $tier->magicdecoratorremover !utility_decoremovermagic
Mirrored False
Corrupted False
Rarity Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetFontSize 32
SetTextColor 136 136 255
SetBorderColor 0 0 0 255
SetBackgroundColor 20 20 0 240
Continue
Show # $type->endgame->normalcraft->decorator $tier->normaldecoratorremover !utility_decoremovernormal
Mirrored False
Corrupted False
Rarity Normal
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetFontSize 32
SetTextColor 200 200 200
SetBorderColor 0 0 0 255
SetBackgroundColor 20 20 0 240
Continue
#===============================================================================================================
# [[1100]] Hide Layer 1 - Normal and Magic Endgame Gear
#===============================================================================================================
# !! Waypoint c5.hidelayer.normalmagic : "HIDELAYER - All other endgame equipment normal&magic items"
#Show # %D0 $type->lowstrictnessshowlayer $tier->normalmagicendgameany !utility_unremarkabledrop
# Rarity Normal Magic
# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Charms" "Crossbows" "Foci" "Gloves" "Helmets" "Life Flasks" "Mana Flasks" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
# AreaLevel >= 65
# SetFontSize 26
# SetBorderColor 0 0 0 0
# SetBackgroundColor 20 20 0 140
# DisableDropSound True
Hide # $type->hidelayer $tier->normalmagicendgame
Rarity Normal Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Charms" "Crossbows" "Foci" "Gloves" "Helmets" "Life Flasks" "Mana Flasks" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetFontSize 18
SetBorderColor 0 0 0 0
SetBackgroundColor 20 20 0 0
DisableDropSound True
#===============================================================================================================
# [[1200]] Endgame - Conditional Hide Layers
#===============================================================================================================
# !! Waypoint c6.rare.optionalhide : "Rare Endgame Items - (Optional) Hiding Corrupted and Mirrored Items"
#Hide # $type->conditionalhide $tier->idhider !utility_minimize
# Identified True
# ItemLevel >= 65
# Rarity Rare
# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->conditionalhide $tier->corruptedrares !utility_minimize
# AnyEnchantment False
# Corrupted True
# Identified False
# ItemLevel >= 65
# Rarity Rare
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#===============================================================================================================
# [[1300]] Endgame - Rare - Jewellery
#===============================================================================================================
# !! Waypoint c6.rare.jewellery.all : "Rare Endgame Items - Amulets, Rings"
Show # %D6 $type->rr->jewelleryeg $tier->t1 !gear_jewellery1
ItemLevel >= 82
Rarity Rare
BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet"
SetFontSize 42
SetBackgroundColor 75 75 0
PlayEffect Yellow
MinimapIcon 1 White Diamond
Show # %D6 $type->rr->jewelleryeg $tier->t2 !gear_jewellery1
ItemLevel >= 82
Rarity Rare
BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt"
SetFontSize 42
SetBackgroundColor 75 75 0
PlayEffect Yellow
MinimapIcon 1 White Diamond
Show # %D5 $type->rr->jewelleryeg $tier->t3 !gear_jewellery2
ItemLevel >= 82
Rarity Rare
BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt"
SetFontSize 40
SetBackgroundColor 20 20 0 255
PlayEffect Yellow
MinimapIcon 1 White Diamond
Show # %D4 $type->rr->jewelleryeg $tier->t4 !gear_jewellery2
ItemLevel >= 82
Rarity Rare
BaseType == "Linen Belt" "Mail Belt" "Ornate Belt" "Wide Belt"
SetFontSize 40
SetBackgroundColor 20 20 0 255
PlayEffect Yellow
MinimapIcon 1 White Diamond
Show # %D6 $type->rr->jewellery $tier->t1 !gear_jewellery1
ItemLevel >= 65
Rarity Rare
BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet"
SetFontSize 42
SetBackgroundColor 75 75 0
PlayEffect Yellow
MinimapIcon 1 White Diamond
Show # %D5 $type->rr->jewellery $tier->t2 !gear_jewellery1
ItemLevel >= 65
Rarity Rare
BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt"
SetFontSize 42
SetBackgroundColor 75 75 0
PlayEffect Yellow
MinimapIcon 1 White Diamond
Show # %D4 $type->rr->jewellery $tier->t3 !gear_jewellery2
ItemLevel >= 65
Rarity Rare
BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt"
SetFontSize 40
SetBackgroundColor 20 20 0 255
PlayEffect Yellow
MinimapIcon 1 White Diamond
Show # %D3 $type->rr->jewellery $tier->t4 !gear_jewellery2
ItemLevel >= 65
Rarity Rare
BaseType == "Linen Belt" "Mail Belt" "Ornate Belt" "Wide Belt"
SetFontSize 40
SetBackgroundColor 20 20 0 255
PlayEffect Yellow
MinimapIcon 1 White Diamond
#===============================================================================================================
# [[1400]] Endgame - Rare - Gear
#===============================================================================================================
# !! Waypoint c6.rare.t1.all : "Rare Endgame Items - T1 (75ish+ gear), no tier"
# T1 rares
Show # %D5 $type->rr $tier->t1_top !gear_highlightedsize
ItemLevel >= 82
Rarity Rare
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->rr $tier->t1_other !gear_highlightedsize
ItemLevel >= 65
ItemLevel <= 81
Rarity Rare
BaseType == "Adherent Cuffs" "Aegis Quarterstaff" "Akoyan Spear" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sirenscale Gloves" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Vile Robe" "Warlord Cuirass" "Withered Wand" "Wrath Sceptre"
SetFontSize 40
SetBackgroundColor 20 20 0 255
# !! Waypoint c6.rare.t2.all : "Rare Endgame Items - T2 (70ish+ gear), no tier"
Show # %D4 $type->rr $tier->t2_top !gear_highlightedsize
ItemLevel >= 82
Rarity Rare
BaseType == "Acrid Wand" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Kamasan Tiara" "Leyline Focus" "Lunar Quarterstaff" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Obliterator Bow" "Opulent Gloves" "Orichalcum Spear" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Pronged Spear" "Quickslip Shoes" "Rambler Jacket" "Rattling Sceptre" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seaglass Spear" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Warmonger Bow" "Wolfskin Mantle" "Woven Cap" "Wyrmscale Coat"
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D3 $type->rr $tier->t2_a1 !gear_weakrare1
ItemLevel >= 75
ItemLevel <= 81
Rarity Rare
BaseType == "Acrid Wand" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Kamasan Tiara" "Leyline Focus" "Lunar Quarterstaff" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Obliterator Bow" "Opulent Gloves" "Orichalcum Spear" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Pronged Spear" "Quickslip Shoes" "Rambler Jacket" "Rattling Sceptre" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seaglass Spear" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Warmonger Bow" "Wolfskin Mantle" "Woven Cap" "Wyrmscale Coat"
SetFontSize 35
SetBackgroundColor 35 35 35 240
Show # %D4 $type->rr $tier->t2_other !gear_highlightedsize
ItemLevel >= 65
ItemLevel <= 74
Rarity Rare
BaseType == "Acrid Wand" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Kamasan Tiara" "Leyline Focus" "Lunar Quarterstaff" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Obliterator Bow" "Opulent Gloves" "Orichalcum Spear" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Pronged Spear" "Quickslip Shoes" "Rambler Jacket" "Rattling Sceptre" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seaglass Spear" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Warmonger Bow" "Wolfskin Mantle" "Woven Cap" "Wyrmscale Coat"
SetFontSize 40
SetBackgroundColor 20 20 0 255
# !! Waypoint c6.rare.t3.all : "Rare Endgame Items - T3 (65ish+ gear), no tier"
Show # %D3 $type->rr $tier->t3_top !gear_weakrare1
ItemLevel >= 82
Rarity Rare
BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
SetFontSize 35
SetBackgroundColor 35 35 35 240
Show # %D2 $type->rr $tier->t3_a1 !gear_weakrare2
ItemLevel >= 75
ItemLevel <= 81
Rarity Rare
BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
SetFontSize 32
SetBackgroundColor 80 80 80 190
Show # %D3 $type->rr $tier->t3_a2 !gear_weakrare1
ItemLevel >= 70
ItemLevel <= 74
Rarity Rare
BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
SetFontSize 35
SetBackgroundColor 35 35 35 240
Show # %D4 $type->rr $tier->t3_other !gear_highlightedsize
ItemLevel >= 65
ItemLevel <= 69
Rarity Rare
BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bolting Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Crown Mace" "Deerstalker Hood" "Dreaming Quarterstaff" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Helix Spear" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Ornate Buckler" "Ornate Cuffs" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Sinister Quarterstaff" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Zealot Gauntlets"
SetFontSize 40
SetBackgroundColor 20 20 0 255
# !! Waypoint c6.rare.t4.all : "Rare Endgame Items - T4 (55ish+ gear), no tier"
Show # %D1 $type->rr $tier->t4_a1 !gear_weakrare2
ItemLevel >= 75
Rarity Rare
BaseType == "Adherent Bow" "Adherent's Raiment" "Ancient Mitts" "Arrayed Focus" "Avian Targe" "Bandit Mace" "Baroque Gloves" "Bladed Quarterstaff" "Bladeguard Buckler" "Bleak Crossbow" "Blunt Quiver" "Branched Spear" "Buckled Wraps" "Bulwark Tower Shield" "Cabalist Helm" "Corsair Cap" "Covered Sabatons" "Cultist Focus" "Detailed Mitts" "Disintegrating Maul" "Elegant Greathelm" "Elegant Greaves" "Elegant Plate" "Elegant Slippers" "Embroidered Gloves" "Fierce Greathelm" "Fine Bracers" "Flared Boots" "Flax Sandals" "Glowering Crest Shield" "Goldcast Cuffs" "Hallowed Crown" "Hatungo Garb" "Heavy Greathammer" "Heavy Plate" "Hunting Shoes" "Itinerant Jacket" "Jade Tiara" "Jagged Spear" "Jingling Buckler" "Layered Vest" "Leatherbound Hood" "Lizardscale Boots" "Mantled Mail" "Marching Mace" "Militant Bow" "Noble Tower Shield" "Occultist Mantle" "Pariah Mask" "Plate Gauntlets" "Plated Vestments" "Quartered Crest Shield" "Reefsteel Greaves" "Refined Bracers" "River Raiment" "Runner Vest" "Sandsworn Tiara" "Serrated Quiver" "Solid Mask" "Spined Bracers" "Spiral Wraps" "Steelpoint Shoes" "Stone Targe" "Structured Hammer" "Studded Boots" "Twin Crossbow" "Waxing Quarterstaff" "Weaver Leggings" "Wrapped Cap"
SetFontSize 32
SetBackgroundColor 80 80 80 190
Show # %D2 $type->rr $tier->t4_a2 !gear_weakrare1
ItemLevel >= 70
ItemLevel <= 74
Rarity Rare
BaseType == "Adherent Bow" "Adherent's Raiment" "Ancient Mitts" "Arrayed Focus" "Avian Targe" "Bandit Mace" "Baroque Gloves" "Bladed Quarterstaff" "Bladeguard Buckler" "Bleak Crossbow" "Blunt Quiver" "Branched Spear" "Buckled Wraps" "Bulwark Tower Shield" "Cabalist Helm" "Corsair Cap" "Covered Sabatons" "Cultist Focus" "Detailed Mitts" "Disintegrating Maul" "Elegant Greathelm" "Elegant Greaves" "Elegant Plate" "Elegant Slippers" "Embroidered Gloves" "Fierce Greathelm" "Fine Bracers" "Flared Boots" "Flax Sandals" "Glowering Crest Shield" "Goldcast Cuffs" "Hallowed Crown" "Hatungo Garb" "Heavy Greathammer" "Heavy Plate" "Hunting Shoes" "Itinerant Jacket" "Jade Tiara" "Jagged Spear" "Jingling Buckler" "Layered Vest" "Leatherbound Hood" "Lizardscale Boots" "Mantled Mail" "Marching Mace" "Militant Bow" "Noble Tower Shield" "Occultist Mantle" "Pariah Mask" "Plate Gauntlets" "Plated Vestments" "Quartered Crest Shield" "Reefsteel Greaves" "Refined Bracers" "River Raiment" "Runner Vest" "Sandsworn Tiara" "Serrated Quiver" "Solid Mask" "Spined Bracers" "Spiral Wraps" "Steelpoint Shoes" "Stone Targe" "Structured Hammer" "Studded Boots" "Twin Crossbow" "Waxing Quarterstaff" "Weaver Leggings" "Wrapped Cap"
SetFontSize 35
SetBackgroundColor 35 35 35 240
Show # %D3 $type->rr $tier->t4_other !gear_weakrare1
ItemLevel >= 65
ItemLevel <= 69
Rarity Rare
BaseType == "Adherent Bow" "Adherent's Raiment" "Ancient Mitts" "Arrayed Focus" "Avian Targe" "Bandit Mace" "Baroque Gloves" "Bladed Quarterstaff" "Bladeguard Buckler" "Bleak Crossbow" "Blunt Quiver" "Branched Spear" "Buckled Wraps" "Bulwark Tower Shield" "Cabalist Helm" "Corsair Cap" "Covered Sabatons" "Cultist Focus" "Detailed Mitts" "Disintegrating Maul" "Elegant Greathelm" "Elegant Greaves" "Elegant Plate" "Elegant Slippers" "Embroidered Gloves" "Fierce Greathelm" "Fine Bracers" "Flared Boots" "Flax Sandals" "Glowering Crest Shield" "Goldcast Cuffs" "Hallowed Crown" "Hatungo Garb" "Heavy Greathammer" "Heavy Plate" "Hunting Shoes" "Itinerant Jacket" "Jade Tiara" "Jagged Spear" "Jingling Buckler" "Layered Vest" "Leatherbound Hood" "Lizardscale Boots" "Mantled Mail" "Marching Mace" "Militant Bow" "Noble Tower Shield" "Occultist Mantle" "Pariah Mask" "Plate Gauntlets" "Plated Vestments" "Quartered Crest Shield" "Reefsteel Greaves" "Refined Bracers" "River Raiment" "Runner Vest" "Sandsworn Tiara" "Serrated Quiver" "Solid Mask" "Spined Bracers" "Spiral Wraps" "Steelpoint Shoes" "Stone Targe" "Structured Hammer" "Studded Boots" "Twin Crossbow" "Waxing Quarterstaff" "Weaver Leggings" "Wrapped Cap"
SetFontSize 35
SetBackgroundColor 35 35 35 240
# !! Waypoint c6.rare.t5.all : "Rare Endgame Items - T5 (lower), no tier"
Show # %D1 $type->rr $tier->t5_a1 !gear_weakrare2
ItemLevel >= 75
Rarity Rare
Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 32
SetBackgroundColor 80 80 80 190
Show # %D2 $type->rr $tier->t5_a2 !gear_weakrare2
ItemLevel >= 70
ItemLevel <= 74
Rarity Rare
Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 32
SetBackgroundColor 80 80 80 190
Show # %D3 $type->rr $tier->t5_other !gear_weakrare1
ItemLevel >= 65
ItemLevel <= 69
Rarity Rare
Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 35
SetBackgroundColor 35 35 35 240
#===============================================================================================================
# [[1500]] Untiered Rare Catcher
#===============================================================================================================
# !! Waypoint c6.rare.rest : "Rare Endgame Items - Others, Salvagable bases"
# Double Quality Currencies
Show # %D3 $type->rare->salvagable $tier->quality2martialany !itemproperty_salvage2
Quality >= 10
ItemLevel >= 65
Rarity Rare
Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Two Hand Maces"
SetFontSize 35
SetBorderColor 127 127 127
Show # %D3 $type->rare->salvagable $tier->quality2casterany !itemproperty_salvage1
Quality >= 10
ItemLevel >= 65
Rarity Rare
Class == "Sceptres" "Staves" "Wands"
SetFontSize 38
SetBorderColor 180 180 180
Show # %D5 $type->rare->salvagable $tier->quality2armorany !itemproperty_salvage1
Quality >= 10
ItemLevel >= 65
Rarity Rare
Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
SetFontSize 38
SetBorderColor 180 180 180
# Single Quality Currencies
Show # %D2 $type->rare->salvagable $tier->qualitymartialany !itemproperty_salvage2
Quality >= 1
ItemLevel >= 65
Rarity Rare
Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Two Hand Maces"
SetFontSize 35
SetBorderColor 127 127 127
Show # %D2 $type->rare->salvagable $tier->qualitycasterany !itemproperty_salvage2
Quality >= 1
ItemLevel >= 65
Rarity Rare
Class == "Sceptres" "Staves" "Wands"
SetFontSize 35
SetBorderColor 127 127 127
Show # %D4 $type->rare->salvagable $tier->qualityarmorany !itemproperty_salvage2
Quality >= 1
ItemLevel >= 65
Rarity Rare
Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
SetFontSize 35
SetBorderColor 127 127 127
# Artificer Scraps
Show # %D1 $type->rare->salvagable $tier->socketslarge1 !itemproperty_salvage2
Sockets > 0
Width >= 2
Height >= 3
ItemLevel >= 65
Rarity Rare
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 35
SetBorderColor 127 127 127
Show # %D1 $type->rare->salvagable $tier->socketslarge2 !itemproperty_salvage2
Sockets > 0
Height >= 4
ItemLevel >= 65
Rarity Rare
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 35
SetBorderColor 127 127 127
Show # %D2 $type->rare->salvagable $tier->socketssmall !itemproperty_salvage2
Sockets > 0
Height < 3
ItemLevel >= 65
Rarity Rare
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 35
SetBorderColor 127 127 127
#===============================================================================================================
# [[1600]] Hide Layer 2 - Rare Gear
#===============================================================================================================
#Show # %D0 $type->lowstrictnessshowlayer $tier->raresendgameany !utility_unremarkabledrop
# Rarity Rare
# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
# AreaLevel >= 65
# SetFontSize 26
# SetBorderColor 0 0 0 0
# SetBackgroundColor 20 20 0 140
# DisableDropSound True
Hide # $type->hidelayer $tier->raresendgame
Rarity Rare
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 65
SetFontSize 18
SetBorderColor 0 0 0 0
SetBackgroundColor 20 20 0 0
DisableDropSound True
#===============================================================================================================
# [[1700]] Socketables - Runes and Soul Cores
#===============================================================================================================
# !! Waypoint c7.miscgear.socketables : "Socketables - Runes and Soul Cores"
Show # %D4 $type->sockets->general $tier->socketleveling1 !currency_d
Class == "Socketable"
BaseType == "Adept Rune" "Desert Rune" "Glacial Rune" "Greater Adept Rune" "Greater Desert Rune" "Greater Glacial Rune" "Greater Iron Rune" "Greater Resolve Rune" "Greater Robust Rune" "Greater Storm Rune" "Iron Rune" "Lesser Adept Rune" "Lesser Desert Rune" "Lesser Glacial Rune" "Lesser Iron Rune" "Lesser Resolve Rune" "Lesser Robust Rune" "Lesser Storm Rune" "Resolve Rune" "Robust Rune" "Storm Rune"
AreaLevel < 65
SetFontSize 40
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 240 180 100 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 2 White Circle
Show # %D4 $type->sockets->general $tier->socketleveling2 !currency_supply2
Class == "Socketable"
BaseType == "Body Rune" "Greater Body Rune" "Greater Inspiration Rune" "Greater Mind Rune" "Greater Rebirth Rune" "Greater Stone Rune" "Greater Vision Rune" "Inspiration Rune" "Lesser Body Rune" "Lesser Inspiration Rune" "Lesser Mind Rune" "Lesser Rebirth Rune" "Lesser Stone Rune" "Lesser Vision Rune" "Mind Rune" "Rebirth Rune" "Stone Rune" "Vision Rune"
AreaLevel < 65
SetFontSize 38
SetTextColor 220 175 132
SetBorderColor 220 175 132
Show # $type->sockets->general $tier->s !apex_stier
Class == "Socketable"
BaseType == "Amanamu's Gaze" "Countess Seske's Rune of Archery" "Farrul's Rune of the Chase" "Fox Talisman" "Hedgewitch Assandra's Rune of Wisdom" "Rabbit Talisman" "Talisman of Ralakesh" "Talisman of Sirrius" "Thane Girt's Rune of Wildness" "Thane Leld's Rune of Spring"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
Show # $type->sockets->general $tier->a !currency_a
Class == "Socketable"
BaseType == "Atmohua's Soul Core of Retreat" "Courtesan Mannan's Rune of Cruelty" "Saqawal's Rune of Memory" "Saqawal's Rune of the Sky" "Soul Core of Azcapa" "Soul Core of Jiquani" "Soul Core of Tacati" "Tecrod's Gaze" "The Greatwolf's Rune of Claws" "The Greatwolf's Rune of Willpower"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 245 105 90 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Circle
Show # $type->sockets->general $tier->b !currency_b
Class == "Socketable"
BaseType == "Cholotl's Soul Core of War" "Estazunti's Soul Core of Convalescence" "Fenumus' Rune of Agony" "Fenumus' Rune of Spinning" "Greater Rune of Tithing" "Kurgal's Gaze" "Lady Hestra's Rune of Winter" "Opiloti's Soul Core of Assault" "Primate Talisman" "Soul Core of Citaqualotl" "Soul Core of Quipolatl" "Talisman of Egrin" "Thane Myrk's Rune of Summer" "Ulaman's Gaze" "Xopec's Soul Core of Power"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 105 90 255
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Circle
Show # %H6 $type->sockets->general $tier->c !currency_c
Class == "Socketable"
BaseType == "Bear Talisman" "Boar Talisman" "Cat Talisman" "Citaqualotl's Soul Core of Foulness" "Craiceann's Rune of Recovery" "Craiceann's Rune of Warding" "Farrul's Rune of Grace" "Farrul's Rune of the Hunt" "Fenumus' Rune of Draining" "Greater Rune of Alacrity" "Greater Rune of Leadership" "Greater Rune of Nobility" "Guatelitzi's Soul Core of Endurance" "Hayoxi's Soul Core of Heatproofing" "Owl Talisman" "Ox Talisman" "Quipolatl's Soul Core of Flow" "Saqawal's Rune of Erosion" "Serpent Talisman" "Soul Core of Atmohua" "Soul Core of Cholotl" "Soul Core of Opiloti" "Soul Core of Puhuarte" "Soul Core of Ticaba" "Soul Core of Topotante" "Soul Core of Tzamoto" "Soul Core of Xopec" "Soul Core of Zalatl" "Soul Core of Zantipi" "Stag Talisman" "Tacati's Soul Core of Affliction" "Talisman of Eeshta" "Talisman of Grold" "Talisman of Maxarius" "Talisman of Thruldana" "Thane Grannell's Rune of Mastery" "Topotante's Soul Core of Dampening" "Tzamoto's Soul Core of Ferocity" "Uromoti's Soul Core of Attenuation" "Wolf Talisman" "Xipocado's Soul Core of Dominion" "Zalatl's Soul Core of Insulation"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 139 87 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 1 Yellow Circle
Show # %H5 $type->sockets->general $tier->d !currency_d
Class == "Socketable"
BaseType == "Greater Adept Rune" "Greater Desert Rune" "Greater Glacial Rune" "Greater Iron Rune" "Greater Resolve Rune" "Greater Robust Rune" "Greater Storm Rune"
SetFontSize 40
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 240 180 100 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 2 White Circle
Show # %H4 $type->sockets->general $tier->e !currency_e
Class == "Socketable"
BaseType == "Greater Body Rune" "Greater Inspiration Rune" "Greater Mind Rune" "Greater Rebirth Rune" "Greater Stone Rune" "Greater Vision Rune"
SetFontSize 40
SetTextColor 240 207 132
SetBorderColor 240 207 132
PlayEffect White Temp
MinimapIcon 2 Grey Circle
Show # %H3 $type->sockets->general $tier->supplylow !currency_supply2
Class == "Socketable"
BaseType == "Adept Rune" "Body Rune" "Desert Rune" "Glacial Rune" "Inspiration Rune" "Iron Rune" "Lesser Adept Rune" "Lesser Body Rune" "Lesser Desert Rune" "Lesser Glacial Rune" "Lesser Inspiration Rune" "Lesser Iron Rune" "Lesser Mind Rune" "Lesser Rebirth Rune" "Lesser Resolve Rune" "Lesser Robust Rune" "Lesser Stone Rune" "Lesser Storm Rune" "Lesser Vision Rune" "Mind Rune" "Rebirth Rune" "Resolve Rune" "Robust Rune" "Stone Rune" "Storm Rune" "Vision Rune"
SetFontSize 38
SetTextColor 220 175 132
SetBorderColor 220 175 132
Hide # $type->sockets->general $tier->exhide !utility_minimize
Class == "Socketable"
BaseType == "Bear Talisman" "Boar Talisman" "Body Rune" "Cat Talisman" "Cholotl's Soul Core of War" "Citaqualotl's Soul Core of Foulness" "Craiceann's Rune of Recovery" "Craiceann's Rune of Warding" "Estazunti's Soul Core of Convalescence" "Farrul's Rune of Grace" "Farrul's Rune of the Hunt" "Fenumus' Rune of Agony" "Fenumus' Rune of Draining" "Fenumus' Rune of Spinning" "Greater Body Rune" "Greater Inspiration Rune" "Greater Mind Rune" "Greater Rebirth Rune" "Greater Rune of Alacrity" "Greater Rune of Leadership" "Greater Rune of Nobility" "Greater Rune of Tithing" "Greater Stone Rune" "Greater Vision Rune" "Guatelitzi's Soul Core of Endurance" "Hayoxi's Soul Core of Heatproofing" "Inspiration Rune" "Kurgal's Gaze" "Lady Hestra's Rune of Winter" "Lesser Body Rune" "Lesser Inspiration Rune" "Lesser Mind Rune" "Lesser Rebirth Rune" "Lesser Stone Rune" "Lesser Vision Rune" "Mind Rune" "Opiloti's Soul Core of Assault" "Owl Talisman" "Ox Talisman" "Primate Talisman" "Quipolatl's Soul Core of Flow" "Rebirth Rune" "Saqawal's Rune of Erosion" "Serpent Talisman" "Soul Core of Atmohua" "Soul Core of Cholotl" "Soul Core of Citaqualotl" "Soul Core of Opiloti" "Soul Core of Puhuarte" "Soul Core of Quipolatl" "Soul Core of Ticaba" "Soul Core of Topotante" "Soul Core of Tzamoto" "Soul Core of Xopec" "Soul Core of Zalatl" "Soul Core of Zantipi" "Stag Talisman" "Stone Rune" "Tacati's Soul Core of Affliction" "Talisman of Eeshta" "Talisman of Egrin" "Talisman of Grold" "Talisman of Maxarius" "Talisman of Thruldana" "Thane Grannell's Rune of Mastery" "Thane Myrk's Rune of Summer" "Topotante's Soul Core of Dampening" "Tzamoto's Soul Core of Ferocity" "Ulaman's Gaze" "Uromoti's Soul Core of Attenuation" "Vision Rune" "Wolf Talisman" "Xipocado's Soul Core of Dominion" "Xopec's Soul Core of Power" "Zalatl's Soul Core of Insulation"
SetFontSize 18
SetBackgroundColor 20 20 0 0
Show # $type->sockets->general $tier->restex !utility_unknownitem
Class == "Socketable"
BaseType "Rune" "Soul Core" "Talisman"
SetFontSize 45
SetTextColor 0 255 255 255
SetBorderColor 0 255 255 255
SetBackgroundColor 255 0 255 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Pentagon
#===============================================================================================================
# [[1800]] Jewels
#===============================================================================================================
# !! Waypoint c7.jewels.generic.all : "Jewels"
Show # $type->jewels->generic $tier->anytimelost !exotics_btier
Rarity Normal Magic Rare
Class == "Jewels"
BaseType == "Time-Lost Emerald" "Time-Lost Ruby" "Time-Lost Sapphire"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->jewels->generic $tier->anycorruptedmod !exotics_btier
AnyEnchantment True
Corrupted True
Rarity Normal Magic Rare
Class == "Jewels"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->jewels->generic $tier->any5modded !exotics_btier
Corrupted True
Rarity Normal Magic Rare
Class == "Jewels"
HasExplicitMod >=5 "a" "o" "e" "u" "i" "y"
SetFontSize 42
SetTextColor 0 240 190 255
SetBorderColor 0 240 190 255
SetBackgroundColor 0 75 30 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 0 Blue Diamond
Show # $type->jewels->generic $tier->anyrare !gear_jewelrare
Rarity Rare
Class == "Jewels"
BaseType == "Emerald" "Ruby" "Sapphire"
SetFontSize 42
SetTextColor 220 220 0
SetBorderColor 220 220 0
SetBackgroundColor 75 75 0
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Diamond
Show # %H5 $type->jewels->generic $tier->anymagic !gear_jewelmagic
Rarity Normal Magic
Class == "Jewels"
BaseType == "Emerald" "Ruby" "Sapphire"
SetFontSize 42
SetTextColor 0 70 255 255
SetBorderColor 0 70 255 255
SetBackgroundColor 30 0 70 255
PlayAlertSound 2 300
PlayEffect Blue
MinimapIcon 1 Blue Diamond
#===============================================================================================================
# [[1900]] Relics
#===============================================================================================================
# !! Waypoint c7.relics.generic.all : "Relics (Trial of the Sekhema)"
# Relics currently are not hidable, due to an ingame limitation.
Show # $type->relics->generic $tier->any !exotics_dtier
Rarity Normal Magic
BaseType == "Amphora Relic" "Coffer Relic" "Incense Relic" "Seal Relic" "Tapestry Relic" "Urn Relic" "Vase Relic"
SetFontSize 40
SetTextColor 0 240 190 255
PlayAlertSound 3 300
PlayEffect Blue Temp
#===============================================================================================================
# [[2000]] Gems and Uncut Gems
#===============================================================================================================
# !! Waypoint c8.gems.uncut : "Gems - Uncut"
Show # $type->gems->lineage $tier->s !apex_stier
Class == "Skill Gems" "Support Gems"
BaseType == "Atalui's Bloodletting" "Brutus' Brain" "Dialla's Desire" "Esh's Radiance" "Rakiata's Flow" "Rigwald's Ferocity" "Tul's Stillness" "Uhtred's Augury" "Uhtred's Omen" "Uul-Netol's Embrace"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
Show # $type->gems->lineage $tier->a !uniques_a
Class == "Skill Gems" "Support Gems"
BaseType == "Amanamu's Tithe" "Arbiter's Ignition" "Arjun's Medal" "Garukhan's Resolve" "Ixchel's Torment" "Kalisa's Crescendo" "Ratha's Assault" "Romira's Requital" "Uhtred's Exodus" "Xoph's Pyre"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 188 96 37 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Yellow Star
Show # $type->gems->lineage $tier->b !uniques_x
Class == "Skill Gems" "Support Gems"
BaseType == "Ahn's Citadel" "Ailith's Chimes" "Arakaali's Lust" "Atziri's Allure" "Doedre's Undoing" "Einhar's Beastrite" "Kaom's Madness" "Kulemak's Dominion" "Piety's Mercy" "Sione's Temper" "Tawhoa's Tending" "Tecrod's Revenge" "Uruk's Smelting" "Vilenta's Propulsion" "Zarokh's Refrain"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 188 96 37 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Star
Show # %H6 $type->gems->lineage $tier->c !uniques_b
Class == "Skill Gems" "Support Gems"
BaseType == "Daresso's Passion" "Kurgal's Leash" "Paquate's Pact" "Tacati's Ire" "Varashta's Blessing"
SetFontSize 42
SetTextColor 188 96 37 255
SetBorderColor 188 96 37 255
SetBackgroundColor 53 13 13 255
PlayAlertSound 3 300
PlayEffect Brown
MinimapIcon 1 Brown Star
# Level20
Show # $type->gems->uncut $tier->spirit20 !apex_stier
GemLevel >= 20
BaseType "Uncut Spirit Gem"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
Show # $type->gems->uncut $tier->skill20 !apex_stier
GemLevel >= 20
BaseType "Uncut Skill Gem"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
# Level19
Show # %H5 $type->gems->uncut $tier->spirit19 !typebased_gems1
GemLevel 19
BaseType "Uncut Spirit Gem"
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
SetBackgroundColor 6 0 60
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H5 $type->gems->uncut $tier->skill19 !typebased_gems1
GemLevel 19
BaseType "Uncut Skill Gem"
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
SetBackgroundColor 6 0 60
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
# Spirit Gem Progression
Show # %H4 $type->gems->uncut $tier->spiritgemprogression18 !typebased_gems2
GemLevel 18
BaseType "Uncut Spirit Gem"
AreaLevel <= 79
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H4 $type->gems->uncut $tier->spiritgemprogression17 !typebased_gems2
GemLevel 17
BaseType "Uncut Spirit Gem"
AreaLevel <= 77
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H4 $type->gems->uncut $tier->spiritgemprogression16 !typebased_gems2
GemLevel 16
BaseType "Uncut Spirit Gem"
AreaLevel <= 73
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H4 $type->gems->uncut $tier->spiritgemprogression15 !typebased_gems2
GemLevel 15
BaseType "Uncut Spirit Gem"
AreaLevel <= 69
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H4 $type->gems->uncut $tier->spiritgemprogression14 !typebased_gems2
GemLevel 14
BaseType "Uncut Spirit Gem"
AreaLevel <= 65
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
# Skill Gem Progression
Show # %H3 $type->gems->uncut $tier->skillgemprogression18 !typebased_gems2
GemLevel 18
BaseType "Uncut Skill Gem"
AreaLevel <= 79
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H3 $type->gems->uncut $tier->skillgemprogression17 !typebased_gems2
GemLevel 17
BaseType "Uncut Skill Gem"
AreaLevel <= 77
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H3 $type->gems->uncut $tier->skillgemprogression16 !typebased_gems2
GemLevel 16
BaseType "Uncut Skill Gem"
AreaLevel <= 73
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H3 $type->gems->uncut $tier->skillgemprogression15 !typebased_gems2
GemLevel 15
BaseType "Uncut Skill Gem"
AreaLevel <= 69
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H3 $type->gems->uncut $tier->skillgemprogression14 !typebased_gems2
GemLevel 14
BaseType "Uncut Skill Gem"
AreaLevel <= 65
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
# All gems during campaign with sounds
Show # %H5 $type->gems->uncut $tier->spiritcampaign !typebased_gems2
BaseType "Uncut Spirit Gem"
AreaLevel < 65
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H5 $type->gems->uncut $tier->skillcampaign !typebased_gems2
BaseType "Uncut Skill Gem"
AreaLevel < 65
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H5 $type->gems->uncut $tier->supportcampaign !typebased_gems2
BaseType "Uncut Support Gem"
AreaLevel < 65
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
Show # %H4 $type->gems->uncut $tier->supportearlymaps !typebased_gems2
BaseType "Uncut Support Gem"
AreaLevel <= 78
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
# Lower highlight for lower level gems in maps
Show # %H2 $type->gems->uncut $tier->otherspiriteg !typebased_gems3
BaseType "Uncut Spirit Gem"
AreaLevel >= 65
SetFontSize 35
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayEffect Cyan Temp
Show # %H2 $type->gems->uncut $tier->otherskilleg !typebased_gems3
BaseType "Uncut Skill Gem"
AreaLevel >= 65
SetFontSize 35
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayEffect Cyan Temp
Show # %H3 $type->gems->uncut $tier->othersupporteg !typebased_gems3
BaseType "Uncut Support Gem"
AreaLevel >= 65
SetFontSize 35
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayEffect Cyan Temp
# Hider for filterblade
Hide # $type->gems->uncut $tier->exhide !utility_minimize
BaseType "Uncut Skill Gem" "Uncut Spirit Gem" "Uncut Support Gem"
SetFontSize 18
SetBackgroundColor 20 20 0 0
# !! Waypoint c8.gems.others : "Gems - Specific"
Show # $type->gems $tier->any !typebased_gems2
Class == "Skill Gems" "Support Gems"
SetFontSize 42
SetTextColor 20 240 240
SetBorderColor 20 240 240
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Triangle
#===============================================================================================================
# [[2100]] Waystones
#===============================================================================================================
# !! Waypoint c9.waystones.all : "Waystones - Override All"
#===============================================================================================================
# [[2200]] Normal Waystone Progression
#===============================================================================================================
# !! Waypoint c9.waystone.special : "Waystones - Override Hider Rules"
#Hide # $type->waystone->hiders $tier->corruptedmaphider !utility_minimize
# Corrupted True
# Rarity Normal Magic
# Class == "Waystones"
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # $type->waystone->hiders $tier->mirroredmaphider !utility_minimize
# Mirrored True
# Rarity Normal Magic
# Class == "Waystones"
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#------------------------------------
# [2201] Generic Decorators
#------------------------------------
# !! Waypoint c9.waystone.decorators.all : "Waystones - Decorators"
Show # $type->waystones $tier->decomap1 !maps_deco1
WaystoneTier >= 15
Class == "Waystones"
SetFontSize 42
SetBorderColor 0 0 0 255
Continue
Show # $type->waystones $tier->decomap2 !maps_deco2
WaystoneTier >= 12
WaystoneTier <= 14
Class == "Waystones"
SetFontSize 40
SetBorderColor 0 0 0 255
Continue
Show # $type->waystones $tier->decomap3 !maps_deco3
WaystoneTier >= 6
WaystoneTier <= 11
Class == "Waystones"
SetFontSize 40
SetBorderColor 200 200 200 255
Continue
Show # $type->waystones $tier->decomap4 !maps_deco4
WaystoneTier >= 1
WaystoneTier <= 5
Class == "Waystones"
SetFontSize 40
SetBorderColor 200 200 200 255
Continue
Show # $type->waystones $tier->deco_wsup_t16 !maps_decotierupgrade
WaystoneTier >= 16
Class == "Waystones"
AreaLevel < 80
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t15 !maps_decotierupgrade
WaystoneTier >= 15
Class == "Waystones"
AreaLevel < 79
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t14 !maps_decotierupgrade
WaystoneTier >= 14
Class == "Waystones"
AreaLevel < 78
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t13 !maps_decotierupgrade
WaystoneTier >= 13
Class == "Waystones"
AreaLevel < 76
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t12 !maps_decotierupgrade
WaystoneTier >= 12
Class == "Waystones"
AreaLevel < 75
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t11 !maps_decotierupgrade
WaystoneTier >= 11
Class == "Waystones"
AreaLevel < 74
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t10 !maps_decotierupgrade
WaystoneTier >= 10
Class == "Waystones"
AreaLevel < 73
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t9 !maps_decotierupgrade
WaystoneTier >= 9
Class == "Waystones"
AreaLevel < 72
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t8 !maps_decotierupgrade
WaystoneTier >= 8
Class == "Waystones"
AreaLevel < 72
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t7 !maps_decotierupgrade
WaystoneTier >= 7
Class == "Waystones"
AreaLevel < 71
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t6 !maps_decotierupgrade
WaystoneTier >= 6
Class == "Waystones"
AreaLevel < 70
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t5 !maps_decotierupgrade
WaystoneTier >= 5
Class == "Waystones"
AreaLevel < 69
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t4 !maps_decotierupgrade
WaystoneTier >= 4
Class == "Waystones"
AreaLevel < 68
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t3 !maps_decotierupgrade
WaystoneTier >= 3
Class == "Waystones"
AreaLevel < 67
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t2 !maps_decotierupgrade
WaystoneTier >= 2
Class == "Waystones"
AreaLevel < 66
SetBorderColor 220 50 0 255
Continue
Show # $type->waystones $tier->deco_wsup_t1 !maps_decotierupgrade
WaystoneTier >= 1
Class == "Waystones"
AreaLevel < 65
SetBorderColor 220 50 0 255
Continue
#Show # $type->waystones $tier->decomap1overleveled !maps_decooverlevel
# WaystoneTier >= 1
# WaystoneTier <= 11
# Class == "Waystones"
# AreaLevel >= 78
# SetFontSize 38
# SetBorderColor 200 200 200 255
# Continue
#Show # $type->waystones $tier->decomap2overleveled !maps_decooverlevel
# WaystoneTier >= 1
# WaystoneTier <= 8
# Class == "Waystones"
# AreaLevel >= 76
# SetFontSize 38
# SetBorderColor 200 200 200 255
# Continue
#Show # $type->waystones $tier->decomap3overleveled !maps_decooverlevel
# WaystoneTier >= 1
# WaystoneTier <= 6
# Class == "Waystones"
# AreaLevel >= 74
# SetFontSize 38
# SetBorderColor 200 200 200 255
# Continue
#Show # $type->waystones $tier->decomap4overleveled !maps_decooverlevel
# WaystoneTier >= 1
# WaystoneTier <= 3
# Class == "Waystones"
# AreaLevel >= 72
# SetFontSize 38
# SetBorderColor 200 200 200 255
# Continue
# semi-strict, currently: t14 map, find: t1 map, shown based on t1
Show # $type->waystones $tier->deco_corruptedmod !exotics_corrupthigh
AnyEnchantment True
Class == "Waystones"
SetBorderColor 250 0 0 255
Continue
#------------------------------------
# [2202] Special Maps
#------------------------------------
Show # %D6 $type->waystones $tier->enchanted1 !maps_specialb
AnyEnchantment True
WaystoneTier >= 14
Class == "Waystones"
SetTextColor 145 30 220 255
SetBorderColor 145 30 220 255
SetBackgroundColor 235 220 245 255
PlayAlertSound 5 300
PlayEffect Red
MinimapIcon 0 Purple Square
Show # %D5 $type->waystones $tier->enchanted2 !maps_specialc
AnyEnchantment True
WaystoneTier >= 11
WaystoneTier <= 13
Class == "Waystones"
SetTextColor 145 30 220 255
SetBorderColor 145 30 220 255
SetBackgroundColor 200 200 200 255
PlayAlertSound 4 300
PlayEffect Yellow
MinimapIcon 2 Purple Square
Show # %D4 $type->waystones $tier->enchanted34 !maps_specialc
AnyEnchantment True
WaystoneTier >= 1
WaystoneTier <= 10
Class == "Waystones"
SetTextColor 145 30 220 255
SetBorderColor 145 30 220 255
SetBackgroundColor 200 200 200 255
PlayAlertSound 4 300
PlayEffect Yellow
MinimapIcon 2 Purple Square
Show # $type->waystones $tier->corrupted8high !maps_specialb
Corrupted True
WaystoneTier >= 14
Class == "Waystones"
HasExplicitMod >=8 "a" "o" "e" "u" "i" "y"
SetTextColor 145 30 220 255
SetBorderColor 145 30 220 255
SetBackgroundColor 235 220 245 255
PlayAlertSound 5 300
PlayEffect Red
MinimapIcon 0 Purple Square
Show # %H4 $type->waystones $tier->corrupted8 !maps_specialc
Corrupted True
Class == "Waystones"
HasExplicitMod >=7 "a" "o" "e" "u" "i" "y"
SetTextColor 145 30 220 255
SetBorderColor 145 30 220 255
SetBackgroundColor 200 200 200 255
PlayAlertSound 4 300
PlayEffect Yellow
MinimapIcon 2 Purple Square
#------------------------------------
# [2203] Waystone progression
#------------------------------------
# !! Waypoint c9.waystone.generic.t16 : "Waystones - t15-t16"
Show # $type->waystones $tier->waystone_t16 !maps_specialb
WaystoneTier >= 16
Class == "Waystones"
SetTextColor 145 30 220 255
SetBorderColor 145 30 220 255
SetBackgroundColor 235 220 245 255
PlayAlertSound 5 300
PlayEffect Red
MinimapIcon 0 Purple Square
Show # $type->waystones $tier->waystone_t15 !maps_regularhighest
WaystoneTier 15
Class == "Waystones"
SetTextColor 0 0 0 255
SetBackgroundColor 235 235 235 255
PlayAlertSound 5 300
PlayEffect Yellow
MinimapIcon 1 Red Square
# !! Waypoint c9.waystone.generic.t14 : "Waystones - t12-t14"
Show # %D5 $type->waystones $tier->waystone_t14 !maps_regularhigh
WaystoneTier 14
Class == "Waystones"
SetTextColor 0 0 0 255
SetBackgroundColor 200 200 200 255
PlayAlertSound 4 300
PlayEffect Yellow Temp
MinimapIcon 1 Yellow Square
Show # %DS3 $type->waystones $tier->waystone_t13 !maps_regularhigh
WaystoneTier 13
Class == "Waystones"
SetTextColor 0 0 0 255
SetBackgroundColor 200 200 200 255
PlayAlertSound 4 300
PlayEffect Yellow Temp
MinimapIcon 1 Yellow Square
Show # %DS3 $type->waystones $tier->waystone_t12 !maps_regularhigh
WaystoneTier 12
Class == "Waystones"
SetTextColor 0 0 0 255
SetBackgroundColor 200 200 200 255
PlayAlertSound 4 300
PlayEffect Yellow Temp
MinimapIcon 1 Yellow Square
# !! Waypoint c9.waystone.generic.t11 : "Waystones - t7-t11"
Show # %DS3 $type->waystones $tier->waystone_t11 !maps_regularmid
WaystoneTier 11
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 1 White Square
Show # %DS3 $type->waystones $tier->waystone_t10 !maps_regularmid
WaystoneTier 10
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 1 White Square
Show # %DS3 $type->waystones $tier->waystone_t9 !maps_regularmid
WaystoneTier 9
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 1 White Square
Show # %DS3 $type->waystones $tier->waystone_t8 !maps_regularmid
WaystoneTier 8
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 1 White Square
Show # %DS3 $type->waystones $tier->waystone_t7 !maps_regularmid
WaystoneTier 7
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 1 White Square
# !! Waypoint c9.waystone.generic.t6 : "Waystones - T1-T6"
Show # %DS3 $type->waystones $tier->waystone_t6 !maps_regularlow
WaystoneTier 6
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 2 White Square
Show # %DS3 $type->waystones $tier->waystone_t5 !maps_regularlow
WaystoneTier 5
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 2 White Square
Show # %DS3 $type->waystones $tier->waystone_t4 !maps_regularlow
WaystoneTier 4
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 2 White Square
Show # %DS3 $type->waystones $tier->waystone_t3 !maps_regularlow
WaystoneTier 3
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 2 White Square
Show # %DS3 $type->waystones $tier->waystone_t2 !maps_regularlow
WaystoneTier 2
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 2 White Square
Show # %DS3 $type->waystones $tier->waystone_t1 !maps_regularlow
WaystoneTier 1
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 2 White Square
Show # %D4 $type->waystones $tier->waystone_rares_other !maps_regularlow
Rarity Rare
Class == "Waystones"
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White Temp
MinimapIcon 2 White Square
Hide # $type->waystones $tier->exhide !utility_minimize
WaystoneTier <= 15
Rarity Normal Magic Rare
Class == "Waystones"
SetFontSize 18
SetBackgroundColor 20 20 0 0
Show # $type->waystones $tier->restex !utility_unknownitem
Class == "Waystones"
SetFontSize 45
SetTextColor 0 255 255 255
SetBorderColor 0 255 255 255
SetBackgroundColor 255 0 255 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Pentagon
#===============================================================================================================
# [[2300]] Currency - Exceptions - Leveling Currencies
#===============================================================================================================
# !! Waypoint c9.currency.leveling.nonstacked : "Tierlist - Currency - Leveling Currency"
Show # %D5 $type->currency->leveling $tier->rare
Class == "Stackable Currency"
BaseType == "Artificer's Orb" "Gnawed Collarbone" "Gnawed Jawbone" "Gnawed Rib" "Greater Orb of Augmentation" "Greater Orb of Transmutation" "Lesser Essence of Abrasion" "Lesser Essence of Alacrity" "Lesser Essence of Battle" "Lesser Essence of Command" "Lesser Essence of Electricity" "Lesser Essence of Enhancement" "Lesser Essence of Flames" "Lesser Essence of Grounding" "Lesser Essence of Haste" "Lesser Essence of Ice" "Lesser Essence of Insulation" "Lesser Essence of Opulence" "Lesser Essence of Ruin" "Lesser Essence of Seeking" "Lesser Essence of Sorcery" "Lesser Essence of Thawing" "Lesser Essence of the Body" "Lesser Essence of the Infinite" "Lesser Essence of the Mind" "Lesser Jeweller's Orb" "Regal Orb"
AreaLevel < 65
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 240 180 100 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 2 White Circle
Show # %D4 $type->currency->leveling $tier->magic
Class == "Stackable Currency"
BaseType == "Orb of Augmentation" "Orb of Transmutation"
AreaLevel < 65
SetFontSize 42
SetTextColor 220 175 132
SetBorderColor 220 175 132
Show # %D3 $type->currency->leveling $tier->wisdomstart
Class == "Stackable Currency"
BaseType == "Scroll of Wisdom"
AreaLevel < 17
SetFontSize 40
SetTextColor 170 158 130
SetBorderColor 170 158 130
Show # %D3 $type->currency->leveling $tier->wisdom !currency_supply4
Class == "Stackable Currency"
BaseType == "Scroll of Wisdom"
AreaLevel < 65
SetFontSize 35
SetTextColor 170 158 130
#===============================================================================================================
# [[2400]] Currency - Regular Currency Tiering
#===============================================================================================================
# !! Waypoint c9.currency.single : "Tierlist - Currency - General"
Show # $type->currency $tier->s !apex_stier
Class == "Stackable Currency"
BaseType == "Albino Rhoa Feather" "Ancient Collarbone" "Ancient Jawbone" "Ancient Rib" "Divine Orb" "Hinekora's Lock" "Mirror of Kalandra" "Perfect Chaos Orb" "Perfect Exalted Orb" "Perfect Jeweller's Orb"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
Show # $type->currency $tier->a !currency_a
Class == "Stackable Currency"
BaseType == "Fracturing Orb" "Orb of Annulment" "Perfect Regal Orb" "Preserved Collarbone"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 245 105 90 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Circle
Show # $type->currency $tier->b !currency_b
Class == "Stackable Currency"
BaseType == "Chaos Orb" "Greater Chaos Orb" "Greater Exalted Orb" "Greater Regal Orb" "Orb of Chance" "Preserved Cranium" "Preserved Rib"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 105 90 255
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Circle
Show # $type->currency $tier->c !currency_c
Class == "Stackable Currency"
BaseType == "Exalted Orb" "Gemcutter's Prism" "Gnawed Collarbone" "Gnawed Jawbone" "Gnawed Rib" "Greater Jeweller's Orb" "Perfect Orb of Augmentation" "Perfect Orb of Transmutation" "Preserved Jawbone" "Preserved Vertebrae"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 139 87 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 1 Yellow Circle
Show # %H5 $type->currency $tier->d !currency_d
Class == "Stackable Currency"
BaseType == "Armourer's Scrap" "Artificer's Orb" "Chance Shard" "Glassblower's Bauble" "Greater Orb of Augmentation" "Greater Orb of Transmutation" "Orb of Alchemy" "Regal Orb" "Vaal Orb"
SetFontSize 40
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 240 180 100 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 2 White Circle
Show # %H3 $type->currency $tier->e !currency_e
Class == "Stackable Currency"
BaseType == "Arcanist's Etcher" "Blacksmith's Whetstone" "Lesser Jeweller's Orb"
SetFontSize 40
SetTextColor 240 207 132
SetBorderColor 240 207 132
PlayEffect White Temp
MinimapIcon 2 Grey Circle
# Artifacts and special drops
Show # $type->currency $tier->artifactlike !currency_specialartifact
Class == "Stackable Currency"
BaseType == "Black Scythe Artifact" "Broken Circle Artifact" "Exotic Coinage" "Order Artifact" "Sun Artifact"
SetFontSize 40
SetTextColor 240 207 132
SetBorderColor 240 207 132
SetBackgroundColor 76 51 12
PlayAlertSound 2 300
PlayEffect Yellow Temp
MinimapIcon 1 White Kite
Show # %H3 $type->currency $tier->supplymagic !currency_supply2
Class == "Stackable Currency"
BaseType == "Alchemy Shard" "Artificer's Shard" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard"
SetFontSize 38
SetTextColor 220 175 132
SetBorderColor 220 175 132
Show # %H1 $type->currency $tier->supplieslow !currency_supply4
Class == "Stackable Currency"
BaseType == "Scroll of Wisdom" "Transmutation Shard"
SetFontSize 35
SetTextColor 170 158 130
Hide # $type->currency $tier->exhide !utility_minimize
Class == "Stackable Currency"
BaseType == "Alchemy Shard" "Arcanist's Etcher" "Armourer's Scrap" "Artificer's Orb" "Artificer's Shard" "Black Scythe Artifact" "Blacksmith's Whetstone" "Broken Circle Artifact" "Chance Shard" "Chaos Orb" "Exalted Orb" "Exotic Coinage" "Gemcutter's Prism" "Glassblower's Bauble" "Gnawed Collarbone" "Gnawed Jawbone" "Gnawed Rib" "Greater Chaos Orb" "Greater Exalted Orb" "Greater Jeweller's Orb" "Greater Orb of Augmentation" "Greater Orb of Transmutation" "Greater Regal Orb" "Lesser Jeweller's Orb" "Orb of Alchemy" "Orb of Augmentation" "Orb of Chance" "Orb of Transmutation" "Order Artifact" "Perfect Orb of Augmentation" "Perfect Orb of Transmutation" "Preserved Cranium" "Preserved Jawbone" "Preserved Rib" "Preserved Vertebrae" "Regal Orb" "Regal Shard" "Scroll of Wisdom" "Sun Artifact" "Transmutation Shard" "Vaal Orb"
SetFontSize 18
SetBackgroundColor 20 20 0 0
#===============================================================================================================
# [[2500]] Currency - SPECIAL
#===============================================================================================================
#------------------------------------
# [2501] Distilled Emotions (Delirium)
#------------------------------------
# !! Waypoint c9.currency.emotions.all : "Tierlist - Distilled Emotions (Delirium)"
Show # $type->currency->emotions $tier->s !apex_stier
Class == "Stackable Currency"
BaseType == "Concentrated Liquid Isolation"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
Show # $type->currency->emotions $tier->a !currency_a
Class == "Stackable Currency"
BaseType == "Concentrated Liquid Fear" "Concentrated Liquid Suffering"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 245 105 90 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Circle
Show # $type->currency->emotions $tier->b !currency_b
Class == "Stackable Currency"
BaseType == "Liquid Despair" "Liquid Disgust"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 105 90 255
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Circle
Show # %H6 $type->currency->emotions $tier->c !currency_c
Class == "Stackable Currency"
BaseType == "Liquid Envy" "Liquid Paranoia"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 139 87 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 1 Yellow Circle
Show # %H5 $type->currency->emotions $tier->d !currency_d
Class == "Stackable Currency"
BaseType == "Diluted Liquid Greed" "Diluted Liquid Guilt"
SetFontSize 40
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 240 180 100 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 2 White Circle
Show # %H4 $type->currency->emotions $tier->e !currency_e
Class == "Stackable Currency"
BaseType == "Diluted Liquid Ire"
SetFontSize 40
SetTextColor 240 207 132
SetBorderColor 240 207 132
PlayEffect White Temp
MinimapIcon 2 Grey Circle
Hide # $type->currency->emotions $tier->exhide !utility_minimize
Class == "Stackable Currency"
BaseType == "Diluted Liquid Greed" "Diluted Liquid Guilt" "Diluted Liquid Ire" "Liquid Despair" "Liquid Disgust" "Liquid Envy" "Liquid Paranoia"
SetFontSize 18
SetBackgroundColor 20 20 0 0
Show # $type->currency->emotions $tier->restex !utility_unknownitem
Class == "Stackable Currency"
BaseType "Liquid "
SetFontSize 45
SetTextColor 0 255 255 255
SetBorderColor 0 255 255 255
SetBackgroundColor 255 0 255 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Pentagon
#------------------------------------
# [2502] Catalysts (breach)
#------------------------------------
# !! Waypoint c9.currency.catalysts.all : "Tierlist - Catalysts (Breach)"
#Show # $type->currency->catalysts $tier->s !apex_stier
# Class == "Stackable Currency"
# SetFontSize 45
# SetTextColor 255 0 0 255
# SetBorderColor 255 0 0 255
# SetBackgroundColor 255 255 255 255
# PlayAlertSound 6 300
# PlayEffect Red
# MinimapIcon 0 Red Star
#Show # $type->currency->catalysts $tier->a !currency_a
# Class == "Stackable Currency"
# SetFontSize 45
# SetTextColor 255 255 255 255
# SetBorderColor 255 255 255 255
# SetBackgroundColor 245 105 90 255
# PlayAlertSound 1 300
# PlayEffect Red
# MinimapIcon 0 Red Circle
Show # $type->currency->catalysts $tier->b !currency_b
Class == "Stackable Currency"
BaseType == "Reaver Catalyst"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 105 90 255
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Circle
Show # %H6 $type->currency->catalysts $tier->c !currency_c
Class == "Stackable Currency"
BaseType == "Chayula's Catalyst" "Esh's Catalyst" "Xoph's Catalyst"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 139 87 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 1 Yellow Circle
Show # %HS4 $type->currency->catalysts $tier->d !currency_d
Class == "Stackable Currency"
BaseType == "Adaptive Catalyst" "Carapace Catalyst" "Flesh Catalyst" "Sibilant Catalyst" "Tul's Catalyst" "Uul-Netol's Catalyst"
SetFontSize 40
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 240 180 100 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 2 White Circle
Show # %HS2 $type->currency->catalysts $tier->e !currency_e
Class == "Stackable Currency"
BaseType == "Neural Catalyst" "Skittering Catalyst"
SetFontSize 40
SetTextColor 240 207 132
SetBorderColor 240 207 132
PlayEffect White Temp
MinimapIcon 2 Grey Circle
Hide # $type->currency->catalysts $tier->exhide !utility_minimize
Class == "Stackable Currency"
BaseType == "Adaptive Catalyst" "Carapace Catalyst" "Chayula's Catalyst" "Esh's Catalyst" "Flesh Catalyst" "Neural Catalyst" "Reaver Catalyst" "Sibilant Catalyst" "Skittering Catalyst" "Tul's Catalyst" "Uul-Netol's Catalyst" "Xoph's Catalyst"
SetFontSize 18
SetBackgroundColor 20 20 0 0
Show # $type->currency->catalysts $tier->restex !utility_unknownitem
Class == "Stackable Currency"
BaseType "Catalyst"
SetFontSize 45
SetTextColor 0 255 255 255
SetBorderColor 0 255 255 255
SetBackgroundColor 255 0 255 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Pentagon
#------------------------------------
# [2503] Essences
#------------------------------------
# !! Waypoint c9.currency.essences.all : "Tierlist - Essences"
Show # $type->currency->essence $tier->s !apex_stier
Class == "Stackable Currency"
BaseType == "Essence of Horror" "Essence of Hysteria" "Perfect Essence of Battle"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
#Show # $type->currency->essence $tier->a !currency_a
# Class == "Stackable Currency"
# SetFontSize 45
# SetTextColor 255 255 255 255
# SetBorderColor 255 255 255 255
# SetBackgroundColor 245 105 90 255
# PlayAlertSound 1 300
# PlayEffect Red
# MinimapIcon 0 Red Circle
Show # $type->currency->essence $tier->b !currency_b
Class == "Stackable Currency"
BaseType == "Essence of Abrasion" "Essence of Delirium" "Greater Essence of Haste" "Greater Essence of Ruin" "Perfect Essence of Haste" "Perfect Essence of Sorcery"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 105 90 255
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Circle
Show # $type->currency->essence $tier->c !currency_c
Class == "Stackable Currency"
BaseType == "Essence of Alacrity" "Essence of Battle" "Essence of Command" "Essence of Electricity" "Essence of Enhancement" "Essence of Flames" "Essence of Grounding" "Essence of Haste" "Essence of Ice" "Essence of Insanity" "Essence of Insulation" "Essence of Opulence" "Essence of Ruin" "Essence of Seeking" "Essence of Sorcery" "Essence of Thawing" "Essence of the Body" "Essence of the Infinite" "Essence of the Mind" "Greater Essence of Abrasion" "Greater Essence of Alacrity" "Greater Essence of Command" "Greater Essence of Electricity" "Greater Essence of Enhancement" "Greater Essence of Grounding" "Greater Essence of Insulation" "Greater Essence of Opulence" "Greater Essence of Seeking" "Greater Essence of Sorcery" "Greater Essence of Thawing" "Perfect Essence of Abrasion" "Perfect Essence of Alacrity" "Perfect Essence of Command" "Perfect Essence of Electricity" "Perfect Essence of Enhancement" "Perfect Essence of Flames" "Perfect Essence of Ice" "Perfect Essence of Opulence" "Perfect Essence of Ruin" "Perfect Essence of Seeking" "Perfect Essence of the Body" "Perfect Essence of the Infinite" "Perfect Essence of the Mind"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 139 87 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 1 Yellow Circle
Show # %H6 $type->currency->essence $tier->d !currency_d
Class == "Stackable Currency"
BaseType == "Essence of the Abyss" "Greater Essence of Battle" "Greater Essence of Flames" "Greater Essence of Ice" "Greater Essence of the Body" "Lesser Essence of Abrasion" "Lesser Essence of Alacrity" "Lesser Essence of Battle" "Lesser Essence of Command" "Lesser Essence of Electricity" "Lesser Essence of Enhancement" "Lesser Essence of Flames" "Lesser Essence of Grounding" "Lesser Essence of Haste" "Lesser Essence of Ice" "Lesser Essence of Insulation" "Lesser Essence of Opulence" "Lesser Essence of Ruin" "Lesser Essence of Seeking" "Lesser Essence of Sorcery" "Lesser Essence of Thawing" "Lesser Essence of the Body" "Lesser Essence of the Infinite" "Lesser Essence of the Mind" "Perfect Essence of Grounding" "Perfect Essence of Insulation" "Perfect Essence of Thawing"
SetFontSize 40
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 240 180 100 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 2 White Circle
Show # %H5 $type->currency->essence $tier->e !currency_e
Class == "Stackable Currency"
BaseType == "Greater Essence of the Infinite" "Greater Essence of the Mind"
SetFontSize 40
SetTextColor 240 207 132
SetBorderColor 240 207 132
PlayEffect White Temp
MinimapIcon 2 Grey Circle
Hide # $type->currency->essence $tier->exhide !utility_minimize
Class == "Stackable Currency"
BaseType == "Essence of Abrasion" "Essence of Alacrity" "Essence of Battle" "Essence of Command" "Essence of Delirium" "Essence of Electricity" "Essence of Enhancement" "Essence of Flames" "Essence of Grounding" "Essence of Haste" "Essence of Ice" "Essence of Insanity" "Essence of Insulation" "Essence of Opulence" "Essence of Ruin" "Essence of Seeking" "Essence of Sorcery" "Essence of Thawing" "Essence of the Abyss" "Essence of the Body" "Essence of the Infinite" "Essence of the Mind" "Greater Essence of Abrasion" "Greater Essence of Alacrity" "Greater Essence of Battle" "Greater Essence of Command" "Greater Essence of Electricity" "Greater Essence of Enhancement" "Greater Essence of Flames" "Greater Essence of Grounding" "Greater Essence of Haste" "Greater Essence of Ice" "Greater Essence of Insulation" "Greater Essence of Opulence" "Greater Essence of Ruin" "Greater Essence of Seeking" "Greater Essence of Sorcery" "Greater Essence of Thawing" "Greater Essence of the Body" "Greater Essence of the Infinite" "Greater Essence of the Mind" "Lesser Essence of Abrasion" "Lesser Essence of Alacrity" "Lesser Essence of Battle" "Lesser Essence of Command" "Lesser Essence of Electricity" "Lesser Essence of Enhancement" "Lesser Essence of Flames" "Lesser Essence of Grounding" "Lesser Essence of Haste" "Lesser Essence of Ice" "Lesser Essence of Insulation" "Lesser Essence of Opulence" "Lesser Essence of Ruin" "Lesser Essence of Seeking" "Lesser Essence of Sorcery" "Lesser Essence of Thawing" "Lesser Essence of the Body" "Lesser Essence of the Infinite" "Lesser Essence of the Mind" "Perfect Essence of Abrasion" "Perfect Essence of Alacrity" "Perfect Essence of Command" "Perfect Essence of Electricity" "Perfect Essence of Enhancement" "Perfect Essence of Flames" "Perfect Essence of Grounding" "Perfect Essence of Haste" "Perfect Essence of Ice" "Perfect Essence of Insulation" "Perfect Essence of Opulence" "Perfect Essence of Ruin" "Perfect Essence of Seeking" "Perfect Essence of Sorcery" "Perfect Essence of Thawing" "Perfect Essence of the Body" "Perfect Essence of the Infinite" "Perfect Essence of the Mind"
SetFontSize 18
SetBackgroundColor 20 20 0 0
Show # $type->currency->essence $tier->restex !utility_unknownitem
Class == "Stackable Currency"
BaseType "Essence"
SetFontSize 45
SetTextColor 0 255 255 255
SetBorderColor 0 255 255 255
SetBackgroundColor 255 0 255 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Pentagon
#------------------------------------
# [2504] Omen (ritual)
#------------------------------------
# !! Waypoint c9.currency.omen.all : "Tierlist - Omen (Ritual)"
Show # $type->currency->omen $tier->s !apex_stier
Class == "Omen"
BaseType == "Omen of Abyssal Echoes" "Omen of Chance" "Omen of Dextral Annulment" "Omen of Dextral Crystallisation" "Omen of Homogenising Exaltation" "Omen of Light" "Omen of Sanctification" "Omen of Sinistral Annulment" "Omen of Sinistral Erasure" "Omen of Whittling"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
Show # $type->currency->omen $tier->a !currency_a
Class == "Omen"
BaseType == "Omen of Amelioration" "Omen of Chaotic Rarity" "Omen of Corruption" "Omen of Dextral Erasure" "Omen of Putrefaction" "Omen of Recombination" "Omen of Sinistral Crystallisation"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 245 105 90 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Circle
Show # $type->currency->omen $tier->b !currency_b
Class == "Omen"
BaseType == "Omen of Dextral Exaltation" "Omen of Homogenising Coronation" "Omen of Secret Compartments" "Omen of Sinistral Exaltation" "Omen of Sinistral Necromancy"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 105 90 255
PlayAlertSound 2 300
PlayEffect Yellow
MinimapIcon 1 Yellow Circle
Show # $type->currency->omen $tier->c !currency_c
Class == "Omen"
BaseType == "Omen of Answered Prayers" "Omen of Bartering" "Omen of Catalysing Exaltation" "Omen of Chaotic Monsters" "Omen of Chaotic Quantity" "Omen of Dextral Necromancy" "Omen of Gambling" "Omen of Greater Exaltation" "Omen of Reinforcements" "Omen of Resurgence" "Omen of the Ancients" "Omen of the Blackblooded" "Omen of the Blessed" "Omen of the Hunt" "Omen of the Sovereign"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 245 139 87 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 1 Yellow Circle
Show # $type->currency->omen $tier->d !currency_d
Class == "Omen"
BaseType == "Omen of Refreshment" "Omen of the Liege"
SetFontSize 40
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 240 180 100 255
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 2 White Circle
#Show # %H5 $type->currency->omen $tier->e !currency_e
# Class == "Omen"
# SetFontSize 40
# SetTextColor 240 207 132
# SetBorderColor 240 207 132
# PlayEffect White Temp
# MinimapIcon 2 Grey Circle
Hide # $type->currency->omen $tier->exhide !utility_minimize
Class == "Omen"
BaseType == "Omen of Answered Prayers" "Omen of Bartering" "Omen of Catalysing Exaltation" "Omen of Chaotic Monsters" "Omen of Chaotic Quantity" "Omen of Dextral Exaltation" "Omen of Dextral Necromancy" "Omen of Gambling" "Omen of Greater Exaltation" "Omen of Homogenising Coronation" "Omen of Refreshment" "Omen of Reinforcements" "Omen of Resurgence" "Omen of Secret Compartments" "Omen of Sinistral Exaltation" "Omen of Sinistral Necromancy" "Omen of the Ancients" "Omen of the Blackblooded" "Omen of the Blessed" "Omen of the Hunt" "Omen of the Liege" "Omen of the Sovereign"
SetFontSize 18
SetBackgroundColor 20 20 0 0
Show # $type->currency->omen $tier->restex !utility_unknownitem
Class == "Omen"
BaseType "Omen "
SetFontSize 45
SetTextColor 0 255 255 255
SetBorderColor 0 255 255 255
SetBackgroundColor 255 0 255 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Pentagon
#===============================================================================================================
# [[2600]] Misc Map Like
#===============================================================================================================
# !! Waypoint c10.fragments.special : "Special Keys - Pinnacle, Logbook, Calamity, RelicKeys"
Show # $type->maplike->special $tier->vaultkeysrare !fragments_a
BaseType == "Olroth's Reliquary Key" "Ritualistic Reliquary Key" "Tangmazu's Reliquary Key" "The Arbiter's Reliquary Key" "The Trialmaster's Reliquary Key" "Xesht's Reliquary Key" "Zarokh's Reliquary Key"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 220 0 255 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Hexagon
Show # $type->maplike->special $tier->vaultkeys !fragments_b
BaseType == "Twilight Reliquary Key"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 220 0 255 255
PlayAlertSound 2 300
PlayEffect Purple
MinimapIcon 1 Yellow Hexagon
Show # $type->maplike->special $tier->superkeys !fragments_a
Class == "Pinnacle Keys"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 220 0 255 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Hexagon
Show # $type->maplike->special $tier->logbookshigh !fragments_a
ItemLevel >= 77
Class == "Expedition Logbooks"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 220 0 255 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Hexagon
Show # $type->maplike->special $tier->logbookslow !fragments_a
Class == "Expedition Logbooks"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 220 0 255 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Hexagon
#===============================================================================================================
# [[2700]] Uniques
#===============================================================================================================
# !! Waypoint c11.uniques.all : "Tierlist - Uniques - All"
#------------------------------------
# [2701] Exceptions #1
#------------------------------------
Show # $type->uniques $tier->sekhemaring !uniques_a
Sockets > 0
Rarity Unique
BaseType == "Ring"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 188 96 37 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Yellow Star
#------------------------------------
# [2702] Tier 1 and 2 uniques
#------------------------------------
# !! Waypoint c11.uniques.t1 : "Tierlist - Uniques - T1, T2"
Show # $type->uniques $tier->t1 !apex_stier
Rarity Unique
BaseType == "Amethyst Charm" "Armoured Cap" "Armoured Vest" "Artillery Bow" "Blacksteel Tower Shield" "Chain Tiara" "Conqueror Plate" "Desolate Crossbow" "Embroidered Gloves" "Emerald" "Face Mask" "Fine Bracers" "Golden Charm" "Helix Spear" "Heroic Armour" "Incense Relic" "Intricate Crest Shield" "Lattice Sandals" "Moulded Mitts" "Ornate Belt" "Ornate Gauntlets" "Primed Quiver" "Ring" "Sacred Focus" "Sapphire" "Shrine Sceptre" "Silver Charm" "Stone Charm" "Thawing Charm" "Timeless Jewel" "Time-Lost Diamond" "Ultimate Life Flask" "Utility Wraps" "Vase Relic" "Viper Cap"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
Show # $type->uniques $tier->t2 !uniques_a
Rarity Unique
BaseType == "Diamond" "Grand Regalia" "Ruby" "Spiral Wraps" "Torment Club" "Unset Ring"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 188 96 37 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Yellow Star
#------------------------------------
# [2703] Multi-Unique bases.
#------------------------------------
Show # $type->uniques $tier->multispecialhigh !uniques_x
Rarity Unique
BaseType == "Abyssal Signet" "Heavy Belt" "Jade Amulet" "Pearl Ring" "Ravenous Staff" "Stellar Amulet"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 188 96 37 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Star
Show # %D5 $type->uniques $tier->overqualityuniques !uniques_exceptional
Quality >= 24
Rarity Unique
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 240 190 255
SetBackgroundColor 188 96 37 255
PlayAlertSound 3 300
PlayEffect Purple
MinimapIcon 0 Purple Star
Show # %D5 $type->uniques $tier->oversocketuniques1 !uniques_exceptional
Sockets >= 3
Rarity Unique
Class == "Body Armours" "Bows" "Crossbows" "Quarterstaves" "Staves" "Two Hand Maces"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 240 190 255
SetBackgroundColor 188 96 37 255
PlayAlertSound 3 300
PlayEffect Purple
MinimapIcon 0 Purple Star
Show # %D5 $type->uniques $tier->oversocketuniques2 !uniques_exceptional
Sockets >= 2
Rarity Unique
Class == "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "One Hand Maces" "Sceptres" "Shields" "Spears" "Wands"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 240 190 255
SetBackgroundColor 188 96 37 255
PlayAlertSound 3 300
PlayEffect Purple
MinimapIcon 0 Purple Star
Show # $type->uniques $tier->multispecial !uniques_x
Rarity Unique
BaseType == "Amethyst Ring" "Bloodstone Amulet" "Breach Precursor Tablet" "Crimson Amulet" "Crude Bow" "Delirium Precursor Tablet" "Expedition Precursor Tablet" "Fine Belt" "Furtive Wraps" "Gold Ring" "Lazuli Ring" "Overseer Precursor Tablet" "Precursor Tablet" "Ritual Precursor Tablet" "Sapphire Ring"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 188 96 37 255
PlayAlertSound 3 300
PlayEffect Blue
MinimapIcon 1 Blue Star
#------------------------------------
# [2704] Low tier exceptions
#------------------------------------
# !! Waypoint c11.uniques.t1 : "Tierlist - Uniques - Low Tier Uniques"
#Show # $type->uniques $tier->earlyleague !uniques_b
# Rarity Unique
# SetFontSize 42
# SetTextColor 188 96 37 255
# SetBorderColor 188 96 37 255
# SetBackgroundColor 53 13 13 255
# PlayAlertSound 3 300
# PlayEffect Brown
# MinimapIcon 1 Brown Star
Show # $type->uniques $tier->corrupteduniques !uniques_b
AnyEnchantment True
Corrupted True
Rarity Unique
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 42
SetTextColor 188 96 37 255
SetBorderColor 188 96 37 255
SetBackgroundColor 53 13 13 255
PlayAlertSound 3 300
PlayEffect Brown
MinimapIcon 1 Brown Star
#------------------------------------
# [2705] Tier 3 uniques
#------------------------------------
Show # %H5 $type->uniques $tier->t3boss !uniques_xbossdrop
Rarity Unique
BaseType == "Closed Helm" "Crucible Tower Shield" "Grand Cuisses" "Grand Manchettes" "Grand Visage" "Omen Crest Shield" "Silk Robe" "Tribal Mask" "Ultimate Mana Flask" "Utility Belt" "Visceral Quiver" "Wide Belt" "Wyrm Quarterstaff"
SetFontSize 42
SetTextColor 188 96 37 255
SetBorderColor 188 96 37 255
SetBackgroundColor 53 13 13 255
PlayAlertSound 3 300
PlayEffect Brown
MinimapIcon 2 Blue Star
Show # %H5 $type->uniques $tier->t3 !uniques_b
Rarity Unique
BaseType == "Altar Robe" "Amphora Relic" "Antidote Charm" "Antler Focus" "Azure Amulet" "Bolstered Mitts" "Burnished Gauntlets" "Coffer Relic" "Corsair Cap" "Double Belt" "Dousing Charm" "Enlightened Robe" "Fanatic Bow" "Felt Cap" "Forked Spear" "Gargantuan Life Flask" "Garment" "Giant Maul" "Gold Circlet" "Grounding Charm" "Heavy Crown" "Heraldric Tower Shield" "Iron Greaves" "Jewelled Gloves" "Magus Tiara" "Martyr Crown" "Pelage Targe" "Prismatic Ring" "Rope Cuffs" "Ruby Charm" "Sapphire Charm" "Seal Relic" "Secured Leggings" "Smuggler Coat" "Solid Mask" "Spiked Club" "Spined Bracers" "Spired Greathelm" "Staunching Charm" "Stone Greaves" "Stone Tower Shield" "Tapestry Relic" "Topaz Charm" "Trimmed Greaves" "Velvet Cap" "Voodoo Focus" "Winged Spear" "Wrapped Greathelm"
SetFontSize 42
SetTextColor 188 96 37 255
SetBorderColor 188 96 37 255
SetBackgroundColor 53 13 13 255
PlayAlertSound 3 300
PlayEffect Brown
MinimapIcon 1 Brown Star
#------------------------------------
# [2706] Tier 4 uniques
#------------------------------------
Show # %H4 $type->uniques $tier->hideable !uniques_c
Rarity Unique
BaseType == "Acrid Wand" "Aged Cuffs" "Amber Amulet" "Ancestral Mail" "Anchorite Garb" "Array Buckler" "Ashen Staff" "Assassin Garb" "Attuned Wand" "Barbed Spear" "Barricade Tower Shield" "Beaded Circlet" "Blazon Crest Shield" "Blunt Quiver" "Bone Raiment" "Bone Wand" "Braced Sabatons" "Braced Tower Shield" "Brimmed Helm" "Broadhead Quiver" "Bronze Greaves" "Chain Mail" "Champion Cuirass" "Chiming Staff" "Cleric Vestments" "Cloaked Mail" "Composite Bow" "Corvus Mantle" "Covered Sabatons" "Covert Hood" "Cowled Helm" "Crescent Quarterstaff" "Crescent Targe" "Crumbling Maul" "Crystal Focus" "Cultist Crown" "Cultist Greathammer" "Death Mask" "Decorated Helm" "Doubled Gauntlets" "Dualstring Bow" "Dyad Crossbow" "Effigial Tower Shield" "Elementalist Robe" "Elite Greathelm" "Emblem Crest Shield" "Embossed Boots" "Emerald Ring" "Engraved Focus" "Execratus Hammer" "Explorer Armour" "Feathered Robe" "Feathered Sandals" "Feathered Tiara" "Felled Greatclub" "Fierce Greathelm" "Fire Quiver" "Firm Bracers" "Forge Maul" "Full Plate" "Fur Plate" "Gauze Wraps" "Gelid Staff" "Gilded Vestments" "Gold Amulet" "Goldcast Cuffs" "Gothic Quarterstaff" "Guarded Helm" "Hardwood Spear" "Hardwood Targe" "Havoc Raiment" "Heavy Bow" "Hermit Garb" "Hewn Mask" "Hexer's Robe" "Hooded Mask" "Horned Crown" "Hunter Hood" "Hunting Shoes" "Hunting Spear" "Intricate Gloves" "Iron Buckler" "Iron Crown" "Iron Cuirass" "Iron Ring" "Ironclad Vestments" "Ironhead Spear" "Jade Tiara" "Jingling Crest Shield" "Keth Raiment" "Knight Armour" "Lace Hood" "Laced Boots" "Lamellar Mail" "Lapis Amulet" "Layered Gauntlets" "Leaden Greathammer" "Leather Buckler" "Leather Vest" "Leatherbound Hood" "Linen Belt" "Linen Wraps" "Lizardscale Boots" "Long Belt" "Long Quarterstaff" "Lunar Amulet" "Mail Belt" "Mail Sabatons" "Mail Vestments" "Makeshift Crossbow" "Marabout Garb" "Maraketh Cuirass" "Oak Greathammer" "Omen Sceptre" "Ornate Buckler" "Painted Tower Shield" "Pathfinder Coat" "Pauascale Gloves" "Permafrost Staff" "Pilgrim Vestments" "Plate Belt" "Plate Gauntlets" "Plated Buckler" "Plated Mace" "Plated Raiment" "Pointed Maul" "Pyrophyte Staff" "Quilted Vest" "Raider Plate" "Rampart Tower Shield" "Rattling Sceptre" "Rawhide Belt" "Recurve Bow" "Rhoahide Coat" "Ridged Buckler" "Ringmail Gauntlets" "Riveted Mitts" "Rogue Armour" "Rough Greaves" "Ruby Ring" "Rusted Cuirass" "Rusted Greathelm" "Sacral Quiver" "Sacrificial Mantle" "Scale Mail" "Scalper's Jacket" "Scout's Vest" "Sectioned Bracers" "Serpentscale Coat" "Shabby Hood" "Shaman Mantle" "Shielded Helm" "Shortbow" "Shrouded Vest" "Sigil Crest Shield" "Silk Slippers" "Siphoning Wand" "Slim Mace" "Smithing Hammer" "Solar Amulet" "Soldier Greathelm" "Sombre Gloves" "Spiked Buckler" "Spiritbone Crown" "Splintered Tower Shield" "Stacked Sabatons" "Steel Plate" "Steelpoint Quarterstaff" "Steeltoe Boots" "Stitched Gloves" "Straw Sandals" "Strider Vest" "Studded Greatclub" "Studded Vest" "Suede Bracers" "Tattered Robe" "Tempered Mitts" "Temple Maul" "Tense Crossbow" "Threaded Shoes" "Tideseer Mantle" "Titan Mitts" "Tonal Focus" "Topaz Ring" "Torn Gloves" "Totemic Greatclub" "Toxic Quiver" "Twig Circlet" "Twig Focus" "Vaal Cuirass" "Vagabond Armour" "Veiled Mask" "Velour Shoes" "Verisium Cuffs" "Vermeil Circlet" "Visored Helm" "Volatile Wand" "Voltaic Staff" "Votive Raiment" "War Spear" "Warpick" "Warrior Greathelm" "Waxed Jacket" "Wayfarer Jacket" "Wicker Tiara" "Withered Wand" "Wooden Buckler" "Wooden Club" "Woven Focus" "Wrapped Quarterstaff" "Wrapped Sandals" "Zealot Bow"
SetFontSize 40
SetTextColor 188 96 37 255
PlayAlertSound 3 300
PlayEffect Brown
MinimapIcon 2 Brown Star
Show # $type->uniques $tier->restex !utility_unknownitem
Rarity Unique
SetFontSize 45
SetTextColor 0 255 255 255
SetBorderColor 0 255 255 255
SetBackgroundColor 255 0 255 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Pentagon
#===============================================================================================================
# [[2800]] Splinters, Tablets, Fragments
#===============================================================================================================
# !! Waypoint c10.fragments.most : "Fragments and Splinters"
Show # %D6 $type->currency->splinter $tier->t1 !fragments_splinter1
StackSize >= 20
Class == "Stackable Currency"
BaseType == "Breach Splinter" "Petition Splinter" "Runic Splinter" "Simulacrum Splinter"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 220 0 255 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Kite
Show # %D6 $type->currency->splinter $tier->t2 !fragments_splinter2
StackSize >= 8
Class == "Stackable Currency"
BaseType == "Breach Splinter" "Petition Splinter" "Runic Splinter" "Simulacrum Splinter"
SetFontSize 45
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 220 0 255 255
PlayAlertSound 2 300
PlayEffect Purple
MinimapIcon 0 Red Kite
Show # %D6 $type->currency->splinter $tier->t3 !fragments_splinter3
StackSize >= 4
Class == "Stackable Currency"
BaseType == "Breach Splinter" "Petition Splinter" "Runic Splinter" "Simulacrum Splinter"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 180 75 225 255
PlayAlertSound 2 300
PlayEffect Purple
MinimapIcon 1 Orange Kite
Show # %D6 $type->currency->splinter $tier->t4 !fragments_splinter4
StackSize >= 2
Class == "Stackable Currency"
BaseType == "Breach Splinter" "Petition Splinter" "Runic Splinter" "Simulacrum Splinter"
SetFontSize 40
SetTextColor 200 75 200 255
SetBorderColor 200 75 200 255
SetBackgroundColor 50 0 75
PlayAlertSound 2 100
PlayEffect Purple Temp
MinimapIcon 1 Yellow Kite
Show # %D6 $type->currency->splinter $tier->t5 !fragments_splinter5
Class == "Stackable Currency"
BaseType == "Breach Splinter" "Petition Splinter" "Runic Splinter" "Simulacrum Splinter"
SetFontSize 38
SetTextColor 200 75 200 255
SetBorderColor 200 75 200 255
PlayAlertSound 2 100
PlayEffect Purple Temp
MinimapIcon 1 White Kite
Show # $type->fragments->generic $tier->exraretablets !fragments_a
Rarity Rare
BaseType == "Breach Precursor Tablet" "Delirium Precursor Tablet" "Expedition Precursor Tablet" "Overseer Precursor Tablet" "Precursor Tablet" "Ritual Precursor Tablet"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 220 0 255 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Hexagon
#Show # $type->fragments->generic $tier->s !apex_stier
# SetFontSize 45
# SetTextColor 255 0 0 255
# SetBorderColor 255 0 0 255
# SetBackgroundColor 255 255 255 255
# PlayAlertSound 6 300
# PlayEffect Red
# MinimapIcon 0 Red Star
Show # $type->fragments->generic $tier->a !fragments_a
BaseType == "An Audience with the King" "Breachstone" "Cowardly Fate" "Deadly Fate" "Idol of Estazunti" "Kulemak's Invitation" "Simulacrum" "Victorious Fate"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 220 0 255 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Hexagon
#Show # $type->fragments->generic $tier->b !fragments_b
# SetFontSize 42
# SetTextColor 0 0 0 255
# SetBorderColor 0 0 0 255
# SetBackgroundColor 220 0 255 255
# PlayAlertSound 2 300
# PlayEffect Purple
# MinimapIcon 1 Yellow Hexagon
Show # $type->fragments->generic $tier->c !fragments_c
BaseType == "Breach Precursor Tablet" "Delirium Precursor Tablet" "Expedition Precursor Tablet" "Overseer Precursor Tablet" "Precursor Tablet" "Ritual Precursor Tablet"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 180 75 225 255
PlayAlertSound 2 300
PlayEffect Purple Temp
MinimapIcon 1 White Hexagon
#Show # $type->fragments->generic $tier->d !fragments_d
# SetFontSize 40
# SetTextColor 200 75 200 255
# SetBorderColor 200 75 200 255
# SetBackgroundColor 50 0 75
# PlayAlertSound 2 300
# PlayEffect Purple Temp
# MinimapIcon 2 White Hexagon
#Show # $type->fragments->generic $tier->e !fragments_e
# SetFontSize 38
# SetTextColor 180 75 225 255
# PlayEffect Purple Temp
# MinimapIcon 2 Grey Hexagon
Hide # $type->fragments->generic $tier->exhide !utility_minimize
BaseType == "Breach Precursor Tablet" "Delirium Precursor Tablet" "Expedition Precursor Tablet" "Overseer Precursor Tablet" "Precursor Tablet" "Ritual Precursor Tablet"
SetFontSize 18
SetBackgroundColor 20 20 0 0
Show # $type->fragments->generic $tier->restex !utility_unknownitem
Class "Map Fragments" "Tablet"
SetFontSize 45
SetTextColor 0 255 255 255
SetBorderColor 0 255 255 255
SetBackgroundColor 255 0 255 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Pentagon
#===============================================================================================================
# [[2900]] Misc Map Items
#===============================================================================================================
# !! Waypoint c10.ascendancy.all : "Trial Keys"
Show # $type->miscmapitemsextra $tier->trialkeyultimatumreward !fragments_a
Rarity Magic Rare Unique
BaseType == "Inscribed Ultimatum"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 220 0 255 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Hexagon
Show # %HS4 $type->miscmapitemsextra $tier->trialkeysanctumtop !fragments_c
ItemLevel >= 80
BaseType == "Djinn Barya"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 180 75 225 255
PlayAlertSound 2 300
PlayEffect Purple Temp
MinimapIcon 1 White Hexagon
Show # %H4 $type->miscmapitemsextra $tier->trialkeysanctumhigh !fragments_c
ItemLevel >= 60
ItemLevel <= 79
BaseType == "Djinn Barya"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 180 75 225 255
PlayAlertSound 2 300
PlayEffect Purple Temp
MinimapIcon 1 White Hexagon
Show # %HS2 $type->miscmapitemsextra $tier->trialkeysanctumlow !fragments_fragdmuted
ItemLevel <= 59
BaseType == "Djinn Barya"
SetFontSize 40
SetTextColor 200 75 200 255
SetBorderColor 200 75 200 255
SetBackgroundColor 50 0 75
PlayEffect Purple Temp
MinimapIcon 2 White Hexagon
Show # %HS5 $type->miscmapitemsextra $tier->trialspecial !fragments_c
BaseType == "Test of Cunning Barya" "Test of Strength Barya" "Test of Time Barya" "Test of Will Barya"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 180 75 225 255
PlayAlertSound 2 300
PlayEffect Purple Temp
MinimapIcon 1 White Hexagon
Show # %HS4 $type->miscmapitemsextra $tier->trialkeyultimatumtop !fragments_c
ItemLevel >= 80
BaseType == "Inscribed Ultimatum"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 180 75 225 255
PlayAlertSound 2 300
PlayEffect Purple Temp
MinimapIcon 1 White Hexagon
Show # %H4 $type->miscmapitemsextra $tier->trialkeyultimatumhigh !fragments_c
ItemLevel >= 75
ItemLevel <= 79
BaseType == "Inscribed Ultimatum"
SetFontSize 42
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 180 75 225 255
PlayAlertSound 2 300
PlayEffect Purple Temp
MinimapIcon 1 White Hexagon
Show # %HS2 $type->miscmapitemsextra $tier->trialkeyultimatumlow !fragments_fragdmuted
ItemLevel <= 74
BaseType == "Inscribed Ultimatum"
SetFontSize 40
SetTextColor 200 75 200 255
SetBorderColor 200 75 200 255
SetBackgroundColor 50 0 75
PlayEffect Purple Temp
MinimapIcon 2 White Hexagon
Show # $type->miscmapitemsextra $tier->relickeyssafe !apex_stier
Class == "Vault Keys"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
#===============================================================================================================
# [[3000]] Remaining Currency
#===============================================================================================================
Show # $type->currency $tier->restex !utility_unknownitem
Class == "Stackable Currency"
SetFontSize 45
SetTextColor 0 255 255 255
SetBorderColor 0 255 255 255
SetBackgroundColor 255 0 255 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Pentagon
#===============================================================================================================
# [[3100]] Leveling - Salvagable
#===============================================================================================================
# !! Waypoint c20.leveling.salvagable.all: "Leveling - Salvagable bases"
# Double Quality Currencies
Show # %D4 $type->leveling->salvagable $tier->quality2martialany !itemproperty_salvagelvl1
Quality >= 10
Rarity Normal Magic
Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Two Hand Maces"
AreaLevel < 65
SetFontSize 40
SetBorderColor 180 180 180
Show # %D4 $type->leveling->salvagable $tier->quality2casterany !itemproperty_salvagelvl1
Quality >= 10
Rarity Normal Magic
Class == "Sceptres" "Staves" "Wands"
AreaLevel < 65
SetFontSize 40
SetBorderColor 180 180 180
Show # %D5 $type->leveling->salvagable $tier->quality2armorany !itemproperty_salvagelvl1
Quality >= 10
Rarity Normal Magic
Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
AreaLevel < 65
SetFontSize 40
SetBorderColor 180 180 180
Show # %D5 $type->leveling->salvagable $tier->quality2flask !itemproperty_salvagelvl1
Quality >= 10
Rarity Normal Magic
Class == "Life Flasks" "Mana Flasks"
AreaLevel < 65
SetFontSize 40
SetBorderColor 180 180 180
# Single Quality Currencies
Show # %D4 $type->leveling->salvagable $tier->qualitymartialany !itemproperty_salvagelvl1
Quality >= 1
Rarity Normal Magic
Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Two Hand Maces"
AreaLevel < 65
SetFontSize 40
SetBorderColor 180 180 180
Show # %D4 $type->leveling->salvagable $tier->qualitycasterany !itemproperty_salvagelvl1
Quality >= 1
Rarity Normal Magic
Class == "Sceptres" "Staves" "Wands"
AreaLevel < 65
SetFontSize 40
SetBorderColor 180 180 180
Show # %D4 $type->leveling->salvagable $tier->qualityarmorany !itemproperty_salvagelvl1
Quality >= 1
Rarity Normal Magic
Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields"
AreaLevel < 65
SetFontSize 40
SetBorderColor 180 180 180
Show # %D4 $type->leveling->salvagable $tier->qualityflask !itemproperty_salvagelvl1
Quality >= 1
Rarity Normal Magic
Class == "Life Flasks" "Mana Flasks"
AreaLevel < 65
SetFontSize 40
SetBorderColor 180 180 180
# Artificer Scraps
Show # %D3 $type->leveling->salvagable $tier->socketslarge1 !itemproperty_salvage2
Sockets > 0
Width >= 2
Height >= 3
Rarity Normal Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel < 65
SetFontSize 35
SetBorderColor 127 127 127
Show # %D3 $type->leveling->salvagable $tier->socketslarge2 !itemproperty_salvage2
Sockets > 0
Height >= 4
Rarity Normal Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel < 65
SetFontSize 35
SetBorderColor 127 127 127
Show # %D3 $type->leveling->salvagable $tier->socketssmall !itemproperty_salvagelvl1
Sockets > 0
Height < 3
Rarity Normal Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel < 65
SetFontSize 40
SetBorderColor 180 180 180
#===============================================================================================================
# [[3200]] Leveling - Hide outdated leveling flasks
#===============================================================================================================
# !! Waypoint c20.leveling.flasks.hidelayer : "Leveling - All flask rules"
Hide # %H0 $type->hidelayer $tier->outdatedlevelflaska
Quality 0
Class == "Life Flasks" "Mana Flasks"
BaseType "Lesser" "Medium"
AreaLevel >= 15
SetFontSize 18
SetBorderColor 0 0 0 0
SetBackgroundColor 20 20 0 0
DisableDropSound True
Hide # %H0 $type->hidelayer $tier->outdatedlevelflaskb
Quality 0
Class == "Life Flasks" "Mana Flasks"
BaseType "Grand" "Greater"
AreaLevel >= 30
SetFontSize 18
SetBorderColor 0 0 0 0
SetBackgroundColor 20 20 0 0
DisableDropSound True
Hide # %H0 $type->hidelayer $tier->outdatedlevelflaskc
Quality 0
Class == "Life Flasks" "Mana Flasks"
BaseType "Colossal" "Giant"
AreaLevel >= 42
SetFontSize 18
SetBorderColor 0 0 0 0
SetBackgroundColor 20 20 0 0
DisableDropSound True
Hide # %H0 $type->hidelayer $tier->outdatedlevelflaskd
Quality 0
Class == "Life Flasks" "Mana Flasks"
BaseType "Gargantuan"
AreaLevel >= 52
SetFontSize 18
SetBorderColor 0 0 0 0
SetBackgroundColor 20 20 0 0
DisableDropSound True
Hide # %H0 $type->hidelayer $tier->outdatedlevelflaske
Quality 0
Class == "Life Flasks" "Mana Flasks"
BaseType "Transcendent"
AreaLevel >= 62
SetFontSize 18
SetBorderColor 0 0 0 0
SetBackgroundColor 20 20 0 0
DisableDropSound True
#===============================================================================================================
# [[3300]] Leveling - Life Mana Flasks
#===============================================================================================================
#------------------------------------
# [3301] Life flasks
#------------------------------------
# !! Waypoint c20.leveling.flasks.progression : "Leveling - Flask Progression"
Show # $type->leveling->flasks->life $tier->t1
Class == "Life Flasks"
BaseType "Medium"
AreaLevel <= 9
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->life $tier->t2
Class == "Life Flasks"
BaseType "Greater"
AreaLevel <= 15
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->life $tier->t3
Class == "Life Flasks"
BaseType "Grand"
AreaLevel <= 22
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->life $tier->t4
Class == "Life Flasks"
BaseType "Giant"
AreaLevel <= 29
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->life $tier->t5
Class == "Life Flasks"
BaseType "Colossal"
AreaLevel <= 39
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->life $tier->t6
Class == "Life Flasks"
BaseType "Gargantuan"
AreaLevel <= 49
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->life $tier->t7
Class == "Life Flasks"
BaseType "Transcendent"
AreaLevel <= 59
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->life $tier->t8
Class == "Life Flasks"
BaseType "Ultimate"
AreaLevel <= 65
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
#------------------------------------
# [3302] Mana flasks
#------------------------------------
Show # $type->leveling->flasks->mana $tier->t1
Class == "Mana Flasks"
BaseType "Medium"
AreaLevel <= 9
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->mana $tier->t2
Class == "Mana Flasks"
BaseType "Greater"
AreaLevel <= 15
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->mana $tier->t3
Class == "Mana Flasks"
BaseType "Grand"
AreaLevel <= 22
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->mana $tier->t4
Class == "Mana Flasks"
BaseType "Giant"
AreaLevel <= 29
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->mana $tier->t5
Class == "Mana Flasks"
BaseType "Colossal"
AreaLevel <= 39
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->mana $tier->t6
Class == "Mana Flasks"
BaseType "Gargantuan"
AreaLevel <= 49
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->mana $tier->t7
Class == "Mana Flasks"
BaseType "Transcendent"
AreaLevel <= 59
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # $type->leveling->flasks->mana $tier->t8
Class == "Mana Flasks"
BaseType "Ultimate"
AreaLevel <= 65
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
#------------------------------------
# [3303] Charms
#------------------------------------
# !! Waypoint c21.leveling.gear.all : "Leveling - Gear - All"
Show # %D4 $type->leveling->charms $tier->selected !typebased_flaskcharms
Rarity Normal Magic
BaseType == "Amethyst Charm" "Antidote Charm" "Dousing Charm" "Golden Charm" "Grounding Charm" "Stone Charm" "Thawing Charm"
AreaLevel < 65
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
Show # %D2 $type->leveling->charms $tier->any !typebased_flaskcharms
Rarity Normal Magic
Class == "Charms"
AreaLevel < 65
SetFontSize 40
SetBorderColor 100 100 100
SetBackgroundColor 10 60 40
#===============================================================================================================
# [[3400]] Leveling - Rules
#===============================================================================================================
#------------------------------------
# [3401] Rares - Decorators
#------------------------------------
# !! Waypoint c21.leveling.decorators.all : "Leveling - Rares - Decorators"
#Show # $type->leveling->decorators->rare $tier->largerares !gear_unstyled
# Width >= 2
# Height >= 3
# Rarity Rare
# AreaLevel < 65
# Continue
#Show # $type->leveling->decorators->rare $tier->mediumrares1 !gear_unstyled
# Width 1
# Height >= 3
# Rarity Rare
# AreaLevel < 65
# Continue
#Show # $type->leveling->decorators->rare $tier->mediumrares2 !gear_unstyled
# Width 2
# Height 2
# Rarity Rare
# AreaLevel < 65
# Continue
Show # $type->leveling->decorators->rare $tier->tinyrares !gear_decojewellery
Width <= 2
Height 1
Rarity Rare
AreaLevel < 65
SetBorderColor 220 220 0
Continue
#------------------------------------
# [3402] Rares - Universal
#------------------------------------
# !! Waypoint c21.leveling.rares.jewellery : "Leveling - Rares - Belts, Rings, Amulets"
Show # %D6 $type->leveling->rare->universal $tier->jewellery !gear_jewellery1
Rarity Rare
Class == "Amulets" "Belts" "Rings"
AreaLevel < 65
SetFontSize 42
SetBackgroundColor 75 75 0
PlayEffect Yellow
MinimapIcon 1 White Diamond
# !! Waypoint c21.leveling.rares.armors : "Leveling - Rares - Armour Pieces"
Show # %D4 $type->leveling->rare->armours $tier->ar !gear_highlightedsize
BaseEnergyShield 0
BaseEvasion 0
BaseArmour > 0
Rarity Rare
Class == "Body Armours" "Boots" "Gloves" "Helmets"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->armours $tier->ev !gear_highlightedsize
BaseEnergyShield 0
BaseEvasion > 0
BaseArmour 0
Rarity Rare
Class == "Body Armours" "Boots" "Gloves" "Helmets"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->armours $tier->es !gear_highlightedsize
BaseEnergyShield > 0
BaseEvasion 0
BaseArmour 0
Rarity Rare
Class == "Body Armours" "Boots" "Gloves" "Helmets"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->armours $tier->arev !gear_highlightedsize
BaseEnergyShield 0
BaseEvasion > 0
BaseArmour > 0
Rarity Rare
Class == "Body Armours" "Boots" "Gloves" "Helmets"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->armours $tier->ares !gear_highlightedsize
BaseEnergyShield > 0
BaseEvasion 0
BaseArmour > 0
Rarity Rare
Class == "Body Armours" "Boots" "Gloves" "Helmets"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->armours $tier->eves !gear_highlightedsize
BaseEnergyShield > 0
BaseEvasion > 0
BaseArmour 0
Rarity Rare
Class == "Body Armours" "Boots" "Gloves" "Helmets"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->wands !gear_highlightedsize
Rarity Rare
Class == "Wands"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->foci !gear_highlightedsize
Rarity Rare
Class == "Foci"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->shields !gear_highlightedsize
Rarity Rare
Class == "Shields"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->sceptres !gear_highlightedsize
Rarity Rare
Class == "Sceptres"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->staves !gear_highlightedsize
Rarity Rare
Class == "Staves"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->bows !gear_highlightedsize
Rarity Rare
Class == "Bows"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->quivers !gear_highlightedsize
Rarity Rare
Class == "Quivers"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->crossbows !gear_highlightedsize
Rarity Rare
Class == "Crossbows"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->spears !gear_highlightedsize
Rarity Rare
Class == "Spears"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->bucklers !gear_highlightedsize
Rarity Rare
Class == "Bucklers"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->onehandmaces !gear_highlightedsize
Rarity Rare
Class == "One Hand Maces"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->twohandmaces !gear_highlightedsize
Rarity Rare
Class == "Two Hand Maces"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
Show # %D4 $type->leveling->rare->weapons $tier->quarterstaves !gear_highlightedsize
Rarity Rare
Class == "Quarterstaves"
AreaLevel < 65
SetFontSize 40
SetBackgroundColor 20 20 0 255
#------------------------------------
# [3403] Rares - Other
#------------------------------------
# !! Waypoint c21.leveling.rares.low : "Leveling - Gear - Low Tier"
Show # %H5 $type->leveling->rare->remaining $tier->anythingact1 class == "body armours" "gloves" "boots" "helmets" "shields" "foci" "bucklers" "staves" "sceptres" "wands" "one hand maces" "spears" "quarterstaves" "two hand maces" "bows" "crossbows" "quivers" "amulets" "belts" "rings" !gear_weakrare1
Rarity Rare
AreaLevel < 16
SetFontSize 35
SetBackgroundColor 35 35 35 240
Show # %H4 $type->leveling->rare->remaining $tier->anythingact2 class == "body armours" "gloves" "boots" "helmets" "shields" "foci" "bucklers" "staves" "sceptres" "wands" "one hand maces" "spears" "quarterstaves" "two hand maces" "bows" "crossbows" "quivers" "amulets" "belts" "rings" !gear_weakrare1
Rarity Rare
AreaLevel < 24
SetFontSize 35
SetBackgroundColor 35 35 35 240
Show # %H3 $type->leveling->rare->remaining $tier->any class == "body armours" "gloves" "boots" "helmets" "shields" "foci" "bucklers" "staves" "sceptres" "wands" "one hand maces" "spears" "quarterstaves" "two hand maces" "bows" "crossbows" "quivers" "amulets" "belts" "rings" !gear_weakrare1
Rarity Rare
AreaLevel < 65
SetFontSize 35
SetBackgroundColor 35 35 35 240
#===============================================================================================================
# [[3500]] Leveling - Useful magic and normal items
#===============================================================================================================
#------------------------------------
# [3501] Decorators
#------------------------------------
# !! Waypoint c21.leveling.magicvendor.all : "Leveling - Normal and Magic - Magic Vendor Items"
Show # $type->decorators->leveling->magic $tier->largemagic !utility_highlight4
Width >= 2
Height >= 3
Rarity Magic
AreaLevel < 65
SetFontSize 38
Continue
Show # $type->decorators->leveling->magic $tier->medium1 !utility_highlight4
Width 1
Height >= 3
Rarity Magic
AreaLevel < 65
SetFontSize 38
Continue
Show # $type->decorators->leveling->magic $tier->medium2 !utility_highlight4
Width 2
Height 2
Rarity Magic
AreaLevel < 65
SetFontSize 38
Continue
Show # $type->decorators->leveling->magic $tier->noticeearly !utility_highlight3
Rarity Magic
AreaLevel <= 9
SetFontSize 40
Continue
Show # $type->decorators->leveling->magic $tier->tiny !utility_highlight3
Width <= 2
Height 1
Rarity Magic
AreaLevel < 65
SetFontSize 40
Continue
#------------------------------------
# [3502] Purpose Picked Items
#------------------------------------
# !! Waypoint c21.leveling.normalmagic : "Leveling - Remarkable Normal and Magic Gear"
Show # %D4 $type->leveling->normalmagicremarkable $tier->jewellery !gear_highlightdrop2
Rarity Normal Magic
Class == "Amulets" "Belts" "Rings"
SetFontSize 42
SetBackgroundColor 30 0 70 255
Show # %D5 $type->leveling->normalmagicremarkable $tier->earlyboots !gear_highlightdrop2
Rarity Magic
Class == "Boots"
AreaLevel <= 32
SetFontSize 42
SetBackgroundColor 30 0 70 255
#------------------------------------
# [3503] Conditional Rules
#------------------------------------
# !! Waypoint c21.leveling.firstlevels.all : "Leveling - Normal and Magic - First Levels"
Show # %D5 $type->leveling->firstlevels $tier->firstareasmagic !utility_highlight4
Rarity Magic
AreaLevel <= 3
SetFontSize 38
Show # %D5 $type->leveling->firstlevels $tier->firstareasnormal !gear_unstyled
Rarity Normal
AreaLevel <= 3
#Hide # %RH1 $type->leveling->progressivehide $tier->normal1 !utility_minimize
# DropLevel < 8
# Rarity Normal
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 22
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # %RH1 $type->leveling->progressivehide $tier->normal2 !utility_minimize
# DropLevel < 16
# Rarity Normal
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 30
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # %RH1 $type->leveling->progressivehide $tier->normal3 !utility_minimize
# DropLevel < 24
# Rarity Normal
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 40
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # %RH1 $type->leveling->progressivehide $tier->normal4 !utility_minimize
# DropLevel < 32
# Rarity Normal
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 48
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # %RH1 $type->leveling->progressivehide $tier->normal5 !utility_minimize
# DropLevel < 40
# Rarity Normal
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 56
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # %RH1 $type->leveling->progressivehide $tier->normal6 !utility_minimize
# DropLevel < 44
# Rarity Normal
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 60
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # %RH2 $type->leveling->progressivehide $tier->magic1 !utility_minimize
# DropLevel < 8
# Rarity Magic
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 22
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # %RH2 $type->leveling->progressivehide $tier->magic2 !utility_minimize
# DropLevel < 16
# Rarity Magic
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 30
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # %RH2 $type->leveling->progressivehide $tier->magic3 !utility_minimize
# DropLevel < 24
# Rarity Magic
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 40
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # %RH2 $type->leveling->progressivehide $tier->magic4 !utility_minimize
# DropLevel < 32
# Rarity Magic
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 48
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # %RH2 $type->leveling->progressivehide $tier->magic5 !utility_minimize
# DropLevel < 40
# Rarity Magic
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 56
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
#Hide # %RH2 $type->leveling->progressivehide $tier->magic6 !utility_minimize
# DropLevel < 44
# Rarity Magic
# Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Two Hand Maces"
# AreaLevel >= 60
# SetFontSize 18
# SetBackgroundColor 20 20 0 0
Show # %D3 $type->leveling->normalmagic->armours $tier->ar !gear_unstyled
BaseEnergyShield 0
BaseEvasion 0
BaseArmour > 0
Rarity Normal Magic
Class == "Body Armours" "Boots" "Gloves" "Helmets"
Show # %D3 $type->leveling->normalmagic->armours $tier->ev !gear_unstyled
BaseEnergyShield 0
BaseEvasion > 0
BaseArmour 0
Rarity Normal Magic
Class == "Body Armours" "Boots" "Gloves" "Helmets"
Show # %D3 $type->leveling->normalmagic->armours $tier->es !gear_unstyled
BaseEnergyShield > 0
BaseEvasion 0
BaseArmour 0
Rarity Normal Magic
Class == "Body Armours" "Boots" "Gloves" "Helmets"
Show # %D3 $type->leveling->normalmagic->armours $tier->arev !gear_unstyled
BaseEnergyShield 0
BaseEvasion > 0
BaseArmour > 0
Rarity Normal Magic
Class == "Body Armours" "Boots" "Gloves" "Helmets"
Show # %D3 $type->leveling->normalmagic->armours $tier->ares !gear_unstyled
BaseEnergyShield > 0
BaseEvasion 0
BaseArmour > 0
Rarity Normal Magic
Class == "Body Armours" "Boots" "Gloves" "Helmets"
Show # %D3 $type->leveling->normalmagic->armours $tier->eves !gear_unstyled
BaseEnergyShield > 0
BaseEvasion > 0
BaseArmour 0
Rarity Normal Magic
Class == "Body Armours" "Boots" "Gloves" "Helmets"
Show # %D3 $type->leveling->normalmagic->weapons $tier->wands !gear_unstyled
Rarity Normal Magic
Class == "Wands"
Show # %D3 $type->leveling->normalmagic->weapons $tier->foci !gear_unstyled
Rarity Normal Magic
Class == "Foci"
Show # %D3 $type->leveling->normalmagic->weapons $tier->shields !gear_unstyled
Rarity Normal Magic
Class == "Shields"
Show # %D3 $type->leveling->normalmagic->weapons $tier->sceptres !gear_unstyled
Rarity Normal Magic
Class == "Sceptres"
Show # %D3 $type->leveling->normalmagic->weapons $tier->staves !gear_unstyled
Rarity Normal Magic
Class == "Staves"
Show # %D3 $type->leveling->normalmagic->weapons $tier->bows !gear_unstyled
Rarity Normal Magic
Class == "Bows"
Show # %D3 $type->leveling->normalmagic->weapons $tier->quivers !gear_unstyled
Rarity Normal Magic
Class == "Quivers"
Show # %D3 $type->leveling->normalmagic->weapons $tier->crossbows !gear_unstyled
Rarity Normal Magic
Class == "Crossbows"
Show # %D3 $type->leveling->normalmagic->weapons $tier->spears !gear_unstyled
Rarity Normal Magic
Class == "Spears"
Show # %D3 $type->leveling->normalmagic->weapons $tier->bucklers !gear_unstyled
Rarity Normal Magic
Class == "Bucklers"
Show # %D3 $type->leveling->normalmagic->weapons $tier->onehandmaces !gear_unstyled
Rarity Normal Magic
Class == "One Hand Maces"
Show # %D3 $type->leveling->normalmagic->weapons $tier->twohandmaces !gear_unstyled
Rarity Normal Magic
Class == "Two Hand Maces"
Show # %D3 $type->leveling->normalmagic->weapons $tier->quarterstaves !gear_unstyled
Rarity Normal Magic
Class == "Quarterstaves"
Show # %D2 $type->leveling->magic->remaining $tier->rest !gear_vendor
Rarity Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 24
AreaLevel <= 65
SetFontSize 30
SetBorderColor 0 0 0 0
SetBackgroundColor 20 20 0 180
Show # %D4 $type->leveling->magic->remaining $tier->act2 !gear_vendor
Rarity Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 16
AreaLevel <= 24
SetFontSize 30
SetBorderColor 0 0 0 0
SetBackgroundColor 20 20 0 180
Show # %D4 $type->leveling->magic->remaining $tier->act1 !gear_vendor
Rarity Magic
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
AreaLevel >= 3
AreaLevel <= 16
SetFontSize 30
SetBorderColor 0 0 0 0
SetBackgroundColor 20 20 0 180
# !! Waypoint c22.hide.all : "HIDELAYER - Hide all known untiered items"
#------------------------------------
# [3504] Hide All known Section
#------------------------------------
#Show # %D0 $type->lowstrictnessshowlayer $tier->anyfinal
# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Charms" "Crossbows" "Foci" "Gloves" "Helmets" "Jewels" "Life Flasks" "Mana Flasks" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
# SetFontSize 32
# SetBorderColor 0 0 0 0
# SetBackgroundColor 20 20 0 180
# DisableDropSound True
Hide # $type->hidelayer $tier->final
Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Charms" "Crossbows" "Foci" "Gloves" "Helmets" "Jewels" "Life Flasks" "Mana Flasks" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Two Hand Maces" "Wands"
SetFontSize 18
SetBorderColor 0 0 0 0
SetBackgroundColor 20 20 0 0
DisableDropSound True
#------------------------------------
# [3505] Show All unknown Section
#------------------------------------
# !! Waypoint c22.show.all : "SAFETYLAYER - Show all unknown items"
# THIS ENTRY IS CAUGHT IN 3 CASES:
# 1) YOUR FILTER IS OUT OF DATE!
# 2) YOU DID SOMETHING SILLY WHEN EDITING THE FILTER
# 3) YOU ENCOUNTERED A PREVIOUSLY UNKNOWN ITEM (VERY UNLIKELY)
Show # $type->anyremaining $tier->restex !utility_unknownitem
SetFontSize 45
SetTextColor 0 255 255 255
SetBorderColor 0 255 255 255
SetBackgroundColor 255 0 255 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Pentagon
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