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| using UnityEngine; | |
| using System; | |
| using System.Linq.Expressions; | |
| using System.Text; | |
| using System.Globalization; | |
| using System.Collections.Generic; | |
| namespace Packet39 | |
| { | |
| public static class FancyDebugLogger |
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| using System; | |
| namespace EulerNumberGenerator | |
| { | |
| class Program | |
| { | |
| static Random rand = new Random(); | |
| static void Main(string[] args) | |
| { |
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| using UnityEngine; | |
| public class StabilizedObject : MonoBehaviour | |
| { | |
| public Transform Parent; // Transform to track rotation | |
| public bool SmoothPan = true; | |
| public bool SmoothRoll = true; | |
| public bool SmoothTilt = true; | |
| public float SmoothingMinimum = 0.05f; | |
| public float SmoothingMaximum = 0.005f; |