Here's how I got this to work.
First, get a list of all the build labels:
cm find labels "where name like 'build-%'" --format="{name}"
which will return something like:
build-25.11.24.02
build-25.11.24.01
Here's how I got this to work.
First, get a list of all the build labels:
cm find labels "where name like 'build-%'" --format="{name}"
which will return something like:
build-25.11.24.02
build-25.11.24.01
Release Channels in the Meta Horizons Store require signed release mode Keystores.
Unreal Engine's packaging system expects your keystore to be in your project's Build/Android subdirectory.
Keystores are files that are signed and unique and are required for app distribution on the Google and Meta online stores.
If you lose your keystore, you will not be able to upload updates to your app in the Meta Horizons Store -- you will have to create a whole new app entity on the store, recreate your store's application page, and if you have any existing customers, you'll have to manually re-invite them all back in, which is a very tedious and error-prone process.
There are technical ways to recover and rebuild a lost keystore, but the process is not trivial and will require the cooperation of meta to get a copy of the data you need -- stories in the field make it clear that Meta is not always cooperative in retrieving this data. Their cooperation is, however,
find . -regex '.*/.*[^.]+ ([1-9])\.[^.]+$' wil list the dup files. Pipe that to a text file, modify it, and source it.
To delete or move a resulting file like, ./IMG_1286 (1).PNG, you'll need to escate the space and parens before you can delete (rm) them.
Example: rm ./IMG_1286\ \(1\).PNG
On iPad/iOS, the esc key is trapped as a home key -- this can be disabling if you need the esc key for shells, editors, etc.
Good news is, that there's an alternative and I found it pretty quick an easy to adapt to it:
To invoke Escape, press Command + period (.) on the keyboard.
In VSCode on the iPad, as a vi user, this wouldn't work. A vim alternative to escape is Ctrl + [
#vi #vim #iOS #iPadOS #iPad #iPhone #tech #coders #esc #escape #vscode
set cvar: r.Substrate.BytesPerPixel=128
default is 80, which doesn't work with clearcoat style materials.
Create a new repository on GitHub with the name .github.io, where is your GitHub username.
Clone the repository to your local machine using Git.
Create a new file called index.md in the repository's root directory. This will serve as the homepage for your GitHub Pages site.
Add the necessary Jekyll front matter to the index.md file. At a minimum, it should include the following YAML code:
---Using latex/luatex in WSL, you may find yourself wanting to grab fonts you're used to working with, like TimesNewRoman. Microsoft Fonts aren't available and usable by default.
I believe there's a way to make WSL see the existing Windows system fonts, but here's another quick fix that will work on any Ubuntu/Debian install.
The error:
Package fontspec Error: The font "TimesNewRoman" cannot be found.
I haven't tested this yet, but it's something I've looked into before, and this looks like the most complete solution:
https://superuser.com/questions/444726/windows-how-to-add-batch-script-action-to-right-click-menu
Editor Error with assetActionUtility UTIL_AngleMapConversionMessage Log:
/Game/AutomotiveMaterials/Utils/AngleConvertUtility/UTIL_AngleMapConversion.UTIL_AngleMapConversion needs to be re-saved and possibly upgraded.