For everyone's entertainment I though it might be nice to get PHP added to the [Popular Coding Convention on Github][3] site.
A request [had already been made][1] so I decided to [pick up the gauntlet][2].
My plan of attack is as follows:
| // c# companion script | |
| // SpriteUVToShader.cs -------------------------------------------------------------------------------------------------------------------------------- // | |
| // Save you your project, add to your SpriteRenderer gameObject | |
| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| [ExecuteInEditMode] |
| function getBackgroundColor(rangeSpecification) { | |
| var sheet = SpreadsheetApp.getActiveSpreadsheet(); | |
| return sheet.getRange(rangeSpecification).getBackground(); | |
| } | |
| function getForegroundColor(rangeSpecification) { | |
| var sheet = SpreadsheetApp.getActiveSpreadsheet(); | |
| return sheet.getRange(rangeSpecification).getFontColor(); | |
| } |
| class Babby < PragnentGirl::GetPragnent | |
| attr_accessible :name, :mother, :location, :pragnent_girl_id | |
| belongs_to :pragnent_girl | |
| before_save :destroy_instain_mothers | |
| after_save :pary_for_father | |
| #How is babby formed? |
| // Source: https://groups.google.com/forum/#!topic/angular/hVrkvaHGOfc | |
| // jsFiddle: http://jsfiddle.net/pkozlowski_opensource/PxdSP/14/ | |
| // author: Pawel Kozlowski | |
| var myApp = angular.module('myApp', []); | |
| //service style, probably the simplest one | |
| myApp.service('helloWorldFromService', function() { | |
| this.sayHello = function() { | |
| return "Hello, World!" |
This is a tutorial show how to version your saves using Git.
Q: Why would anyone go through this process?
A: Because if you do, you can undo an otherwise un-undoable action, such as swimming in a pit of lava and accidentally dropping your Notch armpit forged special edition diamond pickaxe and your 35 stacks of cobblestone.