Created
November 13, 2012 13:32
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JavaScript: Request Animation Frame Polyfill
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| (function(){ | |
| 'use strict'; | |
| var lastTime = 0; | |
| var vendors = ['ms', 'moz', 'webkit', 'o']; | |
| for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) { | |
| window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame']; | |
| window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] || window[vendors[x] + 'RequestCancelAnimationFrame']; | |
| } | |
| if(!window.requestAnimationFrame){ | |
| window.requestAnimationFrame = function(callback, element){ | |
| var currTime = new Date().getTime(), | |
| timeToCall = Math.max(0, 16 - (currTime - lastTime)), | |
| id = window.setTimeout( | |
| function(){ | |
| callback(currTime + timeToCall); | |
| }, | |
| timeToCall | |
| ); | |
| lastTime = currTime + timeToCall; | |
| return id; | |
| }; | |
| } | |
| if(!window.cancelAnimationFrame){ | |
| window.cancelAnimationFrame = function(id){ | |
| clearTimeout(id); | |
| }; | |
| } | |
| }()); | |
| /* Example Usage | |
| function render(){ | |
| console.log("rendering!"); // replace this with your render code | |
| } | |
| (function animLoop(){ | |
| window.requestAnimationFrame(animLoop); | |
| render(); | |
| }()); | |
| */ |
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