Created
November 3, 2018 18:49
-
-
Save Nukem9/d0c182c9aa9782f917f6c24dc31d319c to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| { "GetWantBlocking", "", 4096, "", 0, { } } | |
| { "GetDistance", "", 4097, "", 1, { "ObjectReferenceID", } } | |
| { "AddItem", "", 4098, "", 5, { "ObjectID", "Count", "Flag (Optional)", "Level (Optional)", "Equip (Optional)", } } | |
| { "SetEssential", "", 4099, "", 2, { "Actor Base", "Integer (Optional)", } } | |
| { "Rotate", "", 4100, "", 2, { "Axis", "Speed", } } | |
| { "GetLocked", "", 4101, "", 0, { } } | |
| { "GetPos", "", 4102, "", 1, { "Axis", } } | |
| { "SetPos", "", 4103, "", 2, { "Axis", "Float", } } | |
| { "GetAngle", "", 4104, "", 1, { "Axis", } } | |
| { "SetAngle", "", 4105, "", 2, { "Axis", "Float", } } | |
| { "GetStartingPos", "", 4106, "", 1, { "Axis", } } | |
| { "GetStartingAngle", "", 4107, "", 1, { "Axis", } } | |
| { "GetSecondsPassed", "", 4108, "", 0, { } } | |
| { "Activate", "", 4109, "", 2, { "ObjectReferenceID", "Integer (Optional)", } } | |
| { "GetValue", "GetAV", 4110, "Get a reference's value for the given property. [player.getvalue luck]", 1, { "Actor Value", } } | |
| { "SetValue", "SetAV", 4111, "Set a reference's value for the given property. [player.setvalue luck, 75]", 2, { "Actor Value", "Amount", } } | |
| { "ModValue", "ModAV", 4112, "Modify a reference's value for the given property. [player.modvalue luck, -10]", 2, { "Actor Value", "Amount", } } | |
| { "SetAtStart", "", 4113, "", 0, { } } | |
| { "GetCurrentTime", "", 4114, "", 0, { } } | |
| { "PlayGroup", "", 4115, "IE: PlayGroup SEQNAME 1", 2, { "Animation Group", "Flags", } } | |
| { "LoopGroup", "", 4116, "", 3, { "Animation Group", "Integer", "Flags", } } | |
| { "SkipAnim", "", 4117, "", 0, { } } | |
| { "StartCombat", "", 4118, "", 2, { "Actor", "Int(optional)", } } | |
| { "StopCombat", "", 4119, "", 0, { } } | |
| { "GetScale", "", 4120, "", 0, { } } | |
| { "IsMoving", "", 4121, "Is the actor moving?", 0, { } } | |
| { "IsTurning", "", 4122, "Is the actor turning?", 0, { } } | |
| { "GetLineOfSight", "GetLOS", 4123, "", 1, { "ObjectReferenceID", } } | |
| { "AddSpell", "", 4124, "", 1, { "Spell Item", } } | |
| { "RemoveSpell", "", 4125, "", 1, { "Spell Item", } } | |
| { "Cast", "", 4126, "", 3, { "Magic Item", "ObjectReferenceID", "Source (Optional)", } } | |
| { "GetButtonPressed", "", 4127, "", 0, { } } | |
| { "GetInSameCell", "", 4128, "", 1, { "ObjectReferenceID", } } | |
| { "Enable", "", 4129, "", 1, { "Integer (Optional)", } } | |
| { "Disable", "", 4130, "", 1, { "Integer (Optional)", } } | |
| { "GetDisabled", "", 4131, "", 0, { } } | |
| { "MenuPaused", "", 4132, "", 0, { } } | |
| { "PlaceAtMe", "", 4133, "", 6, { "ObjectID", "Count", "Distance", "Direction", "ForcePersist", "NoHavokOnSpawn", } } | |
| { "PlaySound", "", 4134, "Play a 2D sound. (Optional: 1 to indicate a system sound, 0 otherwise.", 2, { "Sound", "Integer (Optional)", } } | |
| { "GetDisease", "", 4135, "", 0, { } } | |
| { "FailAllObjectives", "", 4136, "Fail all of a quest's objectives", 1, { "Integer", } } | |
| { "GetClothingValue", "", 4137, "", 0, { } } | |
| { "SameFaction", "", 4138, "", 1, { "Actor", } } | |
| { "SameRace", "", 4139, "", 1, { "Actor", } } | |
| { "SameSex", "", 4140, "", 1, { "Actor", } } | |
| { "GetDetected", "", 4141, "", 1, { "Actor", } } | |
| { "GetDead", "", 4142, "", 0, { } } | |
| { "GetItemCount", "", 4143, "", 1, { "ObjectID", } } | |
| { "GetGold", "", 4144, "", 0, { } } | |
| { "GetSleeping", "", 4145, "", 0, { } } | |
| { "GetTalkedToPC", "", 4146, "", 0, { } } | |
| { "Say", "", 4147, "", 6, { "Int", "Topic", "Integer (Optional)", "Actor Base", "Integer (Optional)", "Integer (Optional)", } } | |
| { "SayTo", "", 4148, "", 5, { "Actor", "Int", "Topic", "Integer (Optional)", "Integer (Optional)", } } | |
| { "ShowHelpMessage", "", 4149, "", 5, { "Message", "String", "Float (Optional)", "Float (Optional)", "Integer (Optional)", } } | |
| { "StartQuest", "", 4150, "Create & start a quest instance", 2, { "Quest", "Actor (Optional)", } } | |
| { "StopQuest", "", 4151, "Stop a quest instance", 2, { "Integer", "Integer (Optional)", } } | |
| { "GetQuestRunning", "GetQR", 4152, "", 1, { "Integer", } } | |
| { "SetStage", "", 4153, "Set quest stage of an instance", 2, { "Integer", "Integer", } } | |
| { "GetStageCurrentInstance", "", 4154, "Get the stage of the current quest instance", 0, { } } | |
| { "GetStageDoneCurrentInstance", "", 4155, "Is the current quest instance's stage done", 1, { "Stage", } } | |
| { "GetFactionRankDifference", "", 4156, "", 2, { "Faction", "Actor", } } | |
| { "GetAlarmed", "", 4157, "", 0, { } } | |
| { "IsRaining", "", 4158, "", 1, { "Region", } } | |
| { "GetAttacked", "", 4159, "", 0, { } } | |
| { "GetIsCreature", "", 4160, "", 0, { } } | |
| { "GetLockLevel", "", 4161, "", 0, { } } | |
| { "GetShouldAttack", "", 4162, "", 1, { "Actor", } } | |
| { "GetInCell", "", 4163, "", 1, { "Cell", } } | |
| { "GetIsClass", "", 4164, "", 1, { "Class", } } | |
| { "GetIsRace", "", 4165, "", 1, { "Race", } } | |
| { "GetIsSex", "", 4166, "", 1, { "Sex", } } | |
| { "GetInFaction", "", 4167, "", 1, { "Faction", } } | |
| { "GetIsID", "", 4168, "", 1, { "ObjectID", } } | |
| { "GetFactionRank", "", 4169, "", 1, { "Faction", } } | |
| { "GetGlobalValue", "", 4170, "", 1, { "Global", } } | |
| { "IsSnowing", "", 4171, "", 1, { "Region", } } | |
| { "", "", 4172, "", 0, { } } | |
| { "GetRandomPercent", "", 4173, "", 0, { } } | |
| { "RemoveMusic", "", 4174, "", 1, { "Music", } } | |
| { "WouldBeStealing", "", 4175, "", 1, { "TESObjectREFR", } } | |
| { "GetLevel", "", 4176, "", 0, { } } | |
| { "IsRotating", "", 4177, "", 0, { } } | |
| { "RemoveItem", "", 4178, "", 3, { "ObjectID", "Count", "Flag (Optional)", } } | |
| { "GetLeveledEncounterValue", "", 4179, "", 1, { "Integer", } } | |
| { "GetDeadCount", "", 4180, "", 1, { "Actor Base", } } | |
| { "AddToMap", "ShowMap", 4181, "", 2, { "Map Marker", "Integer (Optional)", } } | |
| { "StartConversation", "", 4182, "Start a conversation [Bob.StartConversation Joe, SecretTopic]", 6, { "TESObjectREFR", "Topic", "TESObjectREFR", "TESObjectREFR", "Integer (Optional)", "Integer (Optional)", } } | |
| { "Drop", "", 4183, "", 2, { "ObjectID", "Count", } } | |
| { "AddTopic", "", 4184, "", 1, { "Topic", } } | |
| { "ShowMessage", "", 4185, "", 1, { "Message", } } | |
| { "SetAlert", "", 4186, "", 1, { "Integer", } } | |
| { "GetIsAlerted", "", 4187, "", 0, { } } | |
| { "Look", "", 4188, "", 2, { "ObjectReferenceID", "Integer (Optional)", } } | |
| { "StopLook", "", 4189, "", 0, { } } | |
| { "EvaluatePackage", "evp", 4190, "", 0, { } } | |
| { "SendAssaultAlarm", "", 4191, "", 3, { "Actor", "Actor (optional)", "Faction (Optional)", } } | |
| { "EnablePlayerControls", "epc", 4192, "10 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|vats|favorites ex: 1 0 0 1 0 0 0 0 0 0 0", 10, { "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", } } | |
| { "DisablePlayerControls", "dpc", 4193, "10 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|vats|favorites ex: 1 0 0 1 0 0 0 0 0 0 0", 10, { "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", } } | |
| { "GetPlayerControlsDisabled", "gpc", 4194, "10 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|vats|favorites ex: 1 0 0 1 0 0 0 0 0 0 0", 10, { "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", } } | |
| { "GetHeadingAngle", "", 4195, "", 1, { "ObjectReferenceID", } } | |
| { "PickIdle", "", 4196, "", 0, { } } | |
| { "IsWeaponMagicOut", "", 4197, "", 0, { } } | |
| { "IsTorchOut", "", 4198, "", 0, { } } | |
| { "IsShieldOut", "", 4199, "", 0, { } } | |
| { "CreateDetectionEvent", "", 4200, "", 2, { "TESObjectREFR", "Integer ", } } | |
| { "IsActionRef", "", 4201, "", 1, { "ObjectReferenceID", } } | |
| { "IsFacingUp", "", 4202, "", 0, { } } | |
| { "GetKnockedState", "", 4203, "", 0, { } } | |
| { "GetWeaponAnimType", "", 4204, "", 0, { } } | |
| { "IsWeaponSkillType", "", 4205, "", 1, { "Actor Value", } } | |
| { "IsFlaggedForPVP", "", 4206, "", 0, { } } | |
| { "IsWaiting", "", 4207, "", 0, { } } | |
| { "IsIdlePlaying", "", 4208, "", 0, { } } | |
| { "CompleteQuest", "", 4209, "", 1, { "Integer", } } | |
| { "Lock", "", 4210, "", 2, { "Integer (Optional)", "Integer (Optional)", } } | |
| { "UnLock", "", 4211, "", 1, { "Integer (Optional)", } } | |
| { "IsIntimidatedbyPlayer", "", 4212, "", 0, { } } | |
| { "IsPlayerInRegion", "", 4213, "", 1, { "Region", } } | |
| { "GetActorAggroRadiusViolated", "", 4214, "", 0, { } } | |
| { "GetCrimeKnown", "", 4215, "", 3, { "Crime Type", "Criminal", "Victim", } } | |
| { "SetEnemy", "", 4216, "", 4, { "Faction", "Faction", "Value(Optional)", "Value(Optional)", } } | |
| { "SetAlly", "", 4217, "", 4, { "Faction", "Faction", "Value(Optional)", "Value(Optional)", } } | |
| { "GetCrime", "", 4218, "", 2, { "Actor", "Crime Type (optional)", } } | |
| { "IsGreetingPlayer", "", 4219, "", 0, { } } | |
| { "StartMisterSandMan", "", 4220, "", 1, { "Actor", } } | |
| { "IsGuard", "", 4221, "", 0, { } } | |
| { "StartCannibal", "", 4222, "", 1, { "Actor", } } | |
| { "HasBeenEaten", "", 4223, "", 0, { } } | |
| { "GetStaminaPercentage", "GetStamina", 4224, "", 0, { } } | |
| { "HasBeenRead", "", 4225, "", 1, { "Book", } } | |
| { "GetDying", "", 4226, "", 0, { } } | |
| { "GetSceneActionPercent", "", 4227, "", 2, { "Scene", "Action", } } | |
| { "WouldRefuseCommand", "", 4228, "", 1, { "TESObjectREFR", } } | |
| { "SameFactionAsPC", "", 4229, "", 0, { } } | |
| { "SameRaceAsPC", "", 4230, "", 0, { } } | |
| { "SameSexAsPC", "", 4231, "", 0, { } } | |
| { "GetIsReference", "", 4232, "", 1, { "ObjectReferenceID", } } | |
| { "SetFactionRank", "", 4233, "", 2, { "Faction", "Value", } } | |
| { "ModFactionRank", "", 4234, "", 2, { "Faction", "Value", } } | |
| { "KillActor", "kill", 4235, "", 3, { "Actor (optional)", "Integer (Optional)", "Integer (Optional)", } } | |
| { "ResurrectActor", "resurrect", 4236, "", 1, { "Integer (Optional)", } } | |
| { "IsTalking", "", 4237, "", 0, { } } | |
| { "GetComponentCount", "", 4238, "", 1, { "ObjectID", } } | |
| { "GetCurrentAIProcedure", "", 4239, "", 0, { } } | |
| { "GetTrespassWarningLevel", "", 4240, "", 0, { } } | |
| { "IsTrespassing", "", 4241, "", 0, { } } | |
| { "IsInMyOwnedCell", "", 4242, "", 0, { } } | |
| { "GetWindSpeed", "", 4243, "", 0, { } } | |
| { "GetCurrentWeatherPercent", "getweatherpct", 4244, "", 1, { "Region", } } | |
| { "GetIsCurrentWeather", "getweather", 4245, "", 2, { "Weather ID", "Region ID", } } | |
| { "IsContinuingPackagePCNear", "", 4246, "", 0, { } } | |
| { "SetCrimeFaction", "", 4247, "", 1, { "Faction", } } | |
| { "GetIsCrimeFaction", "", 4248, "", 1, { "Faction", } } | |
| { "CanHaveFlames", "", 4249, "", 0, { } } | |
| { "HasFlames", "", 4250, "", 0, { } } | |
| { "AddFlames", "", 4251, "", 0, { } } | |
| { "RemoveFlames", "", 4252, "", 0, { } } | |
| { "GetOpenState", "", 4253, "", 0, { } } | |
| { "MoveToMarker", "MoveTo", 4254, "", 4, { "ObjectReferenceID", "Float (Optional)", "Float (Optional)", "Float (Optional)", } } | |
| { "GetSitting", "", 4255, "", 0, { } } | |
| { "GetFurnitureMarkerID", "", 4256, "", 0, { } } | |
| { "GetIsCurrentPackage", "", 4257, "", 1, { "Package", } } | |
| { "IsCurrentFurnitureRef", "", 4258, "", 1, { "ObjectReferenceID", } } | |
| { "IsCurrentFurnitureObj", "", 4259, "", 1, { "Furniture", } } | |
| { "SetSize", "CSize", 4260, "Shrink/Grow an actor. [player.shrink 0.0 or radius]", 1, { "Float", } } | |
| { "RemoveMe", "", 4261, "", 1, { "Container (optional)", } } | |
| { "DropMe", "", 4262, "", 0, { } } | |
| { "GetFactionReaction", "", 4263, "", 2, { "Faction", "Faction", } } | |
| { "SetFactionReaction", "", 4264, "", 3, { "Faction", "Faction", "Value", } } | |
| { "ModFactionReaction", "", 4265, "", 3, { "Faction", "Faction", "Value", } } | |
| { "GetDayOfWeek", "", 4266, "", 0, { } } | |
| { "IgnoreCrime", "", 4267, "", 1, { "Integer", } } | |
| { "GetTalkedToPCParam", "", 4268, "", 1, { "Actor", } } | |
| { "RemoveAllItems", "", 4269, "", 2, { "Container (optional)", "Ownership Added (optional)", } } | |
| { "WakeUpPC", "", 4270, "", 1, { "Integer (Optional)", } } | |
| { "IsPCSleeping", "", 4271, "", 0, { } } | |
| { "IsPCAMurderer", "", 4272, "", 0, { } } | |
| { "SetCombatStyle", "setcs", 4273, "", 1, { "Combat Style (optional)", } } | |
| { "PlaySound3D", "", 4274, "", 1, { "Sound", } } | |
| { "SelectPlayerSpell", "spspell", 4275, "", 2, { "Spell Item", "Casting Source", } } | |
| { "HasSameEditorLocationAsRef", "", 4276, "", 2, { "TESObjectREFR", "Keyword", } } | |
| { "HasSameEditorLocationAsRefAlias", "", 4277, "", 2, { "QuestAlias", "Keyword", } } | |
| { "GetEquipped", "", 4278, "", 1, { "ObjectID", } } | |
| { "Wait", "", 4279, "", 1, { "Package", } } | |
| { "StopWaiting", "", 4280, "", 1, { "Package", } } | |
| { "IsSwimming", "", 4281, "", 0, { } } | |
| { "ScriptEffectElapsedSeconds", "", 4282, "", 0, { } } | |
| { "SetCellPublicFlag", "setpublic", 4283, "Set public flag on cell. [setpublic MyCell 1]", 2, { "Cell", "Flag", } } | |
| { "GetPCSleepHours", "", 4284, "", 0, { } } | |
| { "SetPCSleepHours", "", 4285, "", 1, { "Integer", } } | |
| { "GetAmountSoldStolen", "", 4286, "", 0, { } } | |
| { "ModAmountSoldStolen", "", 4287, "", 1, { "Integer", } } | |
| { "GetIgnoreCrime", "", 4288, "", 0, { } } | |
| { "GetPCExpelled", "", 4289, "", 1, { "Faction", } } | |
| { "SetPCExpelled", "", 4290, "", 2, { "Faction", "Actor", } } | |
| { "GetPCFactionMurder", "", 4291, "", 1, { "Faction", } } | |
| { "SetPCFactionMurder", "", 4292, "", 2, { "Faction", "Actor", } } | |
| { "GetPCEnemyofFaction", "", 4293, "", 1, { "Faction", } } | |
| { "SetPCEnemyofFaction", "", 4294, "", 2, { "Faction", "Actor", } } | |
| { "GetPCFactionAttack", "", 4295, "", 1, { "Faction", } } | |
| { "SetPCFactionAttack", "", 4296, "", 2, { "Faction", "Actor", } } | |
| { "StartScene", "", 4297, "", 3, { "Integer", "Scene", "Integer", } } | |
| { "StopScene", "", 4298, "", 1, { "Scene", } } | |
| { "GetDestroyed", "", 4299, "", 0, { } } | |
| { "SetDestroyed", "", 4300, "", 1, { "Integer", } } | |
| { "GetActionRef", "getAR", 4301, "", 0, { } } | |
| { "GetSelf", "this", 4302, "", 0, { } } | |
| { "GetContainer", "", 4303, "", 0, { } } | |
| { "GetForceRun", "", 4304, "", 0, { } } | |
| { "SetForceRun", "", 4305, "", 1, { "Integer", } } | |
| { "GetForceSneak", "", 4306, "", 0, { } } | |
| { "SetForceSneak", "", 4307, "", 1, { "Integer", } } | |
| { "AdvancePCSkill", "AdvSkill", 4308, "Give the player the given amount of skill usage [advskill onehanded 100]", 2, { "Actor Value", "Amount", } } | |
| { "AdvancePCLevel", "AdvLevel", 4309, "", 0, { } } | |
| { "HasMagicEffect", "", 4310, "", 1, { "Magic Effect", } } | |
| { "GetDefaultOpen", "", 4311, "Returns 1 if this object is open by default.", 0, { } } | |
| { "SetDefaultOpen", "", 4312, "A value of 1 will make the object open by default.", 1, { "Integer", } } | |
| { "ShowClassMenu", "", 4313, "", 0, { } } | |
| { "ShowLooksMenu", "SLM", 4314, "ShowLooksMenu no second parameter will bring up the Looks menu, parameter=1 the Haircut, parameter=2 the Plastic surgery", 2, { "ObjectReferenceID", "Integer (Optional)", } } | |
| { "Spawn", "", 4315, "", 4, { "ObjectID", "Count", "Distance", "Direction", } } | |
| { "ShowNameMenu", "", 4316, "", 0, { } } | |
| { "SetOpenState", "", 4317, "A value of 1 will make the object open.", 1, { "Integer", } } | |
| { "ResetReference", "RecycleActor", 4318, "Optional destination reference.", 1, { "ObjectReferenceID", } } | |
| { "IsSpellTarget", "", 4319, "", 1, { "Magic Item", } } | |
| { "IsNaked", "", 4320, "", 0, { } } | |
| { "GetPersuasionNumber", "", 4321, "", 0, { } } | |
| { "GetVampireFeed", "", 4322, "", 0, { } } | |
| { "GetCannibal", "", 4323, "", 0, { } } | |
| { "GetIsClassDefault", "", 4324, "", 1, { "Class", } } | |
| { "GetClassDefaultMatch", "", 4325, "", 0, { } } | |
| { "GetInCellParam", "", 4326, "", 2, { "Cell", "ObjectReferenceID", } } | |
| { "GetPlayerDialogueInput", "", 4327, "", 0, { } } | |
| { "GetCombatTarget", "", 4328, "", 0, { } } | |
| { "GetPackageTarget", "", 4329, "", 0, { } } | |
| { "ShowSpellMaking", "", 4330, "", 0, { } } | |
| { "IsCrippled", "", 4331, "", 0, { } } | |
| { "SetGhost", "", 4332, "A value of 1 will make the NPC act as a 'ghost'.", 1, { "Integer", } } | |
| { "GetIsGhost", "", 4333, "Returns 1 if the actor is acting as a 'ghost'.", 0, { } } | |
| { "EquipItem", "EquipObject", 4334, "", 4, { "ObjectID", "Flag", "Hand (Optional)", "MessageFlag (Optional)", } } | |
| { "UnequipItem", "UnEquipObject", 4335, "", 4, { "ObjectID", "Flag", "Hand (Optional)", "MessageFlag (Optional)", } } | |
| { "SetClass", "", 4336, "", 1, { "Class", } } | |
| { "SetUnconscious", "", 4337, "A value of 1 will be unconscious.", 1, { "Integer", } } | |
| { "GetUnconscious", "", 4338, "Returns 1 if is unconscious.", 0, { } } | |
| { "SetRestrained", "", 4339, "A value of 1 will be restrained.", 1, { "Integer", } } | |
| { "GetRestrained", "", 4340, "Returns 1 if is restrained.", 0, { } } | |
| { "ForceFlee", "Flee", 4341, "Forces a actor to flee if destination or cell is passed in uses them", 2, { "Cell (optional)", "ObjectReferenceID (optional)", } } | |
| { "GetIsUsedItem", "", 4342, "", 1, { "ObjectID", } } | |
| { "GetIsUsedItemType", "", 4343, "", 1, { "Form Type", } } | |
| { "IsScenePlaying", "", 4344, "", 2, { "Integer", "Scene", } } | |
| { "IsInDialogueWithPlayer", "", 4345, "True if actor is currently in a dialogue state with player", 0, { } } | |
| { "GetLocationCleared", "", 4346, "", 1, { "Location", } } | |
| { "SetLocationCleared", "", 4347, "", 2, { "Location", "Integer", } } | |
| { "ForceRefIntoAlias", "", 4348, "", 1, { "QuestAlias", } } | |
| { "EmptyRefAlias", "", 4349, "", 1, { "QuestAlias", } } | |
| { "GetIsPlayableRace", "", 4350, "", 0, { } } | |
| { "GetOffersServicesNow", "", 4351, "", 0, { } } | |
| { "GetGameSetting", "GetGS", 4352, "", 1, { "String", } } | |
| { "StopCombatAlarmOnActor", "SCAOnActor", 4353, "", 0, { } } | |
| { "HasAssociationType", "", 4354, "", 2, { "Actor", "AssociationType", } } | |
| { "HasFamilyRelationship", "Family", 4355, "", 1, { "Actor", } } | |
| { "SetWeather", "sw", 4356, "Sets the active weather to the specified type", 3, { "Weather ID", "Integer (Optional)", "Region ID", } } | |
| { "HasParentRelationship", "IsParent", 4357, "", 1, { "Actor", } } | |
| { "IsWarningAbout", "", 4358, "", 1, { "Form List", } } | |
| { "IsWeaponOut", "", 4359, "", 0, { } } | |
| { "HasSpell", "", 4360, "", 1, { "Spell Item", } } | |
| { "IsTimePassing", "", 4361, "", 0, { } } | |
| { "IsPleasant", "", 4362, "", 1, { "Region", } } | |
| { "IsCloudy", "", 4363, "", 1, { "Region", } } | |
| { "TrapUpdate", "", 4364, "", 0, { } } | |
| { "ShowQuestObjectives", "SQO", 4365, "Shows the list of current quest objectives", 1, { "Integer (Optional)", } } | |
| { "ForceValue", "ForceAV", 4366, "Does modav XXX (value - getav XXX). [player.forceav luck 25]", 2, { "Actor Value", "Amount", } } | |
| { "IncrementPCSkill", "IncPCS", 4367, "Increase the player's skill by one point. [IncrementSkill onehanded]", 1, { "Actor Value", } } | |
| { "DoTrap", "", 4368, "", 8, { "Trap", "Damage", "Lev. Damage", "Pushback", "Death Pushback", "Min. Velocity", "Continuous", "Stagger", } } | |
| { "EnableFastTravel", "EnableFast", 4369, "", 1, { "Integer", } } | |
| { "IsSmallBump", "", 4370, "", 0, { } } | |
| { "GetParentRef", "", 4371, "", 0, { } } | |
| { "IsInInteriorAcousticSpace", "", 4372, "", 0, { } } | |
| { "GetBaseValue", "GetBaseAV", 4373, "Get the base value of a property on the reference. [player.getbasevalue luck]", 1, { "Actor Value", } } | |
| { "IsOwner", "", 4374, "get the ownership of the ref", 1, { "Owner(optional)", } } | |
| { "SetOwnership", "", 4375, "", 1, { "Owner(optional)", } } | |
| { "IsCellOwner", "", 4376, "get the ownership of the ref", 2, { "Cell", "Owner(optional)", } } | |
| { "SetCellOwnership", "", 4377, "", 2, { "Cell", "Owner(optional)", } } | |
| { "IsHorseStolen", "", 4378, "", 0, { } } | |
| { "SetCellFullName", "", 4379, "", 2, { "Cell", "Message", } } | |
| { "SetActorFullName", "", 4380, "", 1, { "Message", } } | |
| { "IsLeftUp", "", 4381, "", 0, { } } | |
| { "IsSneaking", "", 4382, "", 0, { } } | |
| { "IsRunning", "", 4383, "", 0, { } } | |
| { "GetFriendHit", "", 4384, "", 0, { } } | |
| { "IsInCombat", "", 4385, "", 1, { "Integer (Optional)", } } | |
| { "SetPackDuration", "SPDur", 4386, "", 1, { "Float", } } | |
| { "PlayMagicShaderVisuals", "PMS", 4387, "", 2, { "Effect Shader ID", "Time(optional)", } } | |
| { "PlayMagicEffectVisuals", "PME", 4388, "", 2, { "Magic Effect", "Time(optional)", } } | |
| { "StopMagicShaderVisuals", "SMS", 4389, "", 1, { "Effect Shader ID", } } | |
| { "StopMagicEffectVisuals", "SME", 4390, "", 1, { "Magic Effect", } } | |
| { "ResetInterior", "", 4391, "Resets the given interior cell (0-On next load or 1-Immediately)", 2, { "Cell", "Flag", } } | |
| { "IsAnimPlaying", "", 4392, "", 1, { "Animation Group", } } | |
| { "SetActorAlpha", "SAA", 4393, "", 2, { "Float", "Int(optional)", } } | |
| { "EnableLinkedPathPoints", "", 4394, "", 0, { } } | |
| { "DisableLinkedPathPoints", "", 4395, "", 0, { } } | |
| { "IsInInterior", "", 4396, "", 0, { } } | |
| { "ForceWeather", "fw", 4397, "Forces the active weather to the specified type, without transition.", 3, { "Weather ID", "Integer (Optional)", "Region ID", } } | |
| { "ToggleActorsAI", "", 4398, "", 0, { } } | |
| { "IsActorsAIOff", "", 4399, "", 0, { } } | |
| { "IsWaterObject", "", 4400, "Water condition used for drinking animation.", 0, { } } | |
| { "GetPlayerAction", "", 4401, "", 0, { } } | |
| { "IsActorUsingATorch", "", 4402, "", 0, { } } | |
| { "SetLevel", "", 4403, "", 4, { "Integer", "Integer (Optional)", "Integer (Optional)", "Integer (Optional)", } } | |
| { "ResetFallDamageTimer", "", 4404, "", 0, { } } | |
| { "IsXBox", "", 4405, "", 0, { } } | |
| { "GetInWorldspace", "", 4406, "", 1, { "WorldSpace", } } | |
| { "ModPCMiscStat", "ModPCMS", 4407, "", 2, { "String", "Integer", } } | |
| { "GetPCMiscStat", "GetPCMS", 4408, "", 1, { "Miscellaneous Stat", } } | |
| { "GetPairedAnimation", "GPA", 4409, "See if this reference is currently playing a paired animation.", 0, { } } | |
| { "IsActorAVictim", "", 4410, "", 0, { } } | |
| { "GetTotalPersuasionNumber", "", 4411, "", 0, { } } | |
| { "SetScale", "", 4412, "Set the scale of an object", 1, { "Float", } } | |
| { "ModScale", "", 4413, "Modify the scale of an object", 1, { "Float", } } | |
| { "GetIdleDoneOnce", "", 4414, "", 0, { } } | |
| { "KillAllActors", "killall", 4415, "", 1, { "Actor (optional)", } } | |
| { "GetNoRumors", "", 4416, "", 0, { } } | |
| { "SetNoRumors", "", 4417, "", 1, { "Integer", } } | |
| { "Dispel", "", 4418, "", 1, { "Magic Item", } } | |
| { "GetCombatState", "", 4419, "", 0, { } } | |
| { "TriggerHitShader", "ths", 4420, "", 1, { "Float (Optional)", } } | |
| { "GetWithinPackageLocation", "", 4421, "", 1, { "PackageData (Location)", } } | |
| { "Reset3DState", "", 4422, "", 0, { } } | |
| { "IsRidingMount", "", 4423, "", 0, { } } | |
| { "DispelAllSpells", "", 4424, "", 0, { } } | |
| { "IsFleeing", "", 4425, "", 0, { } } | |
| { "AddAchievement", "", 4426, "", 1, { "Integer", } } | |
| { "DuplicateAllItems", "", 4427, "", 2, { "Container (optional)", "Ownership Added (optional)", } } | |
| { "IsInDangerousWater", "", 4428, "", 0, { } } | |
| { "EssentialDeathReload", "", 4429, "", 1, { "String", } } | |
| { "SetShowQuestItems", "", 4430, "", 1, { "Integer", } } | |
| { "DuplicateNPCStats", "", 4431, "", 1, { "Actor (optional)", } } | |
| { "ResetHealth", "", 4432, "", 0, { } } | |
| { "SetIgnoreFriendlyHits", "sifh", 4433, "Set whether an actor should ignore friendly hits (0-no, 1-yes)", 1, { "Integer", } } | |
| { "GetIgnoreFriendlyHits", "gifh", 4434, "See if an actor is ignoring friendly hits", 0, { } } | |
| { "IsPlayersLastRiddenMount", "", 4435, "", 0, { } } | |
| { "SetActorRefraction", "sar", 4436, "", 1, { "Float", } } | |
| { "SetItemValue", "", 4437, "", 1, { "Integer", } } | |
| { "SetRigidBodyMass", "", 4438, "", 1, { "Float", } } | |
| { "ShowViewerStrings", "svs", 4439, "", 0, { } } | |
| { "ReleaseWeatherOverride", "rwo", 4440, "", 1, { "Region ID", } } | |
| { "SetAllReachable", "", 4441, "", 1, { "Integer", } } | |
| { "SetAllVisible", "", 4442, "", 1, { "Integer", } } | |
| { "SetNoAvoidance", "", 4443, "", 1, { "Integer", } } | |
| { "SendTrespassAlarm", "", 4444, "", 1, { "Actor", } } | |
| { "SetSceneIsComplex", "", 4445, "", 1, { "Integer", } } | |
| { "Autosave", "", 4446, "", 0, { } } | |
| { "StartMasterFileSeekData", "", 4447, "", 0, { } } | |
| { "DumpMasterFileSeekData", "", 4448, "", 0, { } } | |
| { "IsActor", "", 4449, "", 0, { } } | |
| { "IsEssential", "", 4450, "", 0, { } } | |
| { "PreloadMagicEffect", "", 4451, "", 1, { "Magic Effect", } } | |
| { "ShowDialogSubtitles", "", 4452, "", 1, { "Integer (Optional)", } } | |
| { "SetPlayerResistingArrest", "", 4453, "", 0, { } } | |
| { "IsPlayerMovingIntoNewSpace", "", 4454, "", 0, { } } | |
| { "GetIsCurrentLocation", "", 4455, "", 1, { "Location", } } | |
| { "GetIsCurrentLocationAlias", "", 4456, "", 1, { "QuestAlias", } } | |
| { "GetTimeDead", "", 4457, "", 0, { } } | |
| { "HasLinkedRef", "", 4458, "", 1, { "Keyword", } } | |
| { "GetLinkedRef", "", 4459, "", 1, { "Keyword", } } | |
| { "DamageObject", "do", 4460, "", 1, { "Float", } } | |
| { "IsChild", "", 4461, "", 0, { } } | |
| { "GetStolenItemValueNoCrime", "", 4462, "", 1, { "Faction", } } | |
| { "GetLastPlayerAction", "", 4463, "", 0, { } } | |
| { "IsPlayerActionActive", "", 4464, "", 1, { "Integer", } } | |
| { "SetTalkingActivatorActor", "", 4465, "", 1, { "Actor (optional)", } } | |
| { "IsTalkingActivatorActor", "", 4466, "", 1, { "Actor", } } | |
| { "IsOnChems", "", 4467, "", 0, { } } | |
| { "IsInList", "", 4468, "", 1, { "Form List", } } | |
| { "GetStolenItemValue", "", 4469, "", 1, { "Faction", } } | |
| { "AddPerk", "", 4470, "", 1, { "Perk", } } | |
| { "GetCrimeGoldViolent", "getviolent", 4471, "", 1, { "Faction (Optional)", } } | |
| { "GetCrimeGoldNonviolent", "getnonviolent", 4472, "", 1, { "Faction (Optional)", } } | |
| { "ShowRepairMenu", "srm", 4473, "", 0, { } } | |
| { "IsOwnedBy", "", 4474, "", 1, { "Actor", } } | |
| { "AddNote", "AN", 4475, "", 1, { "Note", } } | |
| { "GetCommandDistance", "", 4476, "", 0, { } } | |
| { "GetCommandLocationDistance", "", 4477, "", 0, { } } | |
| { "AddToFaction", "Addfac", 4478, "", 2, { "Faction", "Value", } } | |
| { "RemoveFromFaction", "Removefac", 4479, "", 1, { "Faction", } } | |
| { "DamageValue", "DamageAV", 4480, "Damage the value of the given property.", 2, { "Actor Value", "Amount", } } | |
| { "RestoreValue", "RestoreAV", 4481, "Restore the value of the given property.", 2, { "Actor Value", "Amount", } } | |
| { "TriggerHUDShudder", "hudsh", 4482, "Trigger shudder effect on HUD. Params=Intensity/Duration.", 4, { "Float (Optional)", "Float (Optional)", "Float (Optional)", "Float (Optional)", } } | |
| { "GetObjectiveFailed", "", 4483, "", 2, { "Integer", "Integer", } } | |
| { "SetObjectiveFailed", "", 4484, "", 3, { "Integer", "Integer", "Integer", } } | |
| { "SetGlobalTimeMultiplier", "sgtm", 4485, "", 2, { "Float", "Float (Optional)", } } | |
| { "GetHitLocation", "", 4486, "What BGSBodyPartDefs::LIMB_ENUM was hit. -1 = none, 0 = torso, ...", 0, { } } | |
| { "IsPC1stPerson", "pc1st", 4487, "Is the player playing in 1st person mode?", 0, { } } | |
| { "PurgeCellBuffers", "pcb", 4488, "Forcibly unloads all unattached cells in cell buffers.", 0, { } } | |
| { "PushActorAway", "", 4489, "", 2, { "ObjectReferenceID", "Integer", } } | |
| { "SetActorsAI", "", 4490, "", 1, { "Integer", } } | |
| { "ClearOwnership", "", 4491, "", 0, { } } | |
| { "GetCauseofDeath", "", 4492, "What killed the actor", 0, { } } | |
| { "IsLimbGone", "", 4493, "Is BGSBodyPartDefs::LIMB_ENUM been dismembered", 1, { "Integer", } } | |
| { "IsWeaponInList", "", 4494, "Is the current weapon in the form list", 1, { "Form List", } } | |
| { "PlayIdle", "", 4495, "Play this idle on the current actor.", 2, { "String", "ObjectReferenceID", } } | |
| { "ApplyImageSpaceModifier", "imod", 4496, "Adds an imagespace modifier to the active list", 2, { "Imagespace Modifier ID", "Float (Optional)", } } | |
| { "RemoveImageSpaceModifier", "rimod", 4497, "Removes an imagespace modifier from the active list", 2, { "Imagespace Modifier ID", "Float (Optional)", } } | |
| { "IsBribedbyPlayer", "", 4498, "", 0, { } } | |
| { "GetRelationshipRank", "", 4499, "", 1, { "Actor", } } | |
| { "SetRelationshipRank", "", 4500, "", 2, { "Actor", "Value", } } | |
| { "SetCellImageSpace", "", 4501, "", 2, { "Cell", "ImageSpace", } } | |
| { "ShowChargenMenu", "scgm", 4502, "", 0, { } } | |
| { "IsQuestFormEvent", "", 4503, "", 0, { } } | |
| { "IsKiller", "", 4504, "", 1, { "Actor", } } | |
| { "IsKillerObject", "", 4505, "", 1, { "Form List", } } | |
| { "GetFactionCombatReaction", "", 4506, "", 2, { "Faction", "Faction", } } | |
| { "", "", 4507, "", 0, { } } | |
| { "EvaluateSpellConditions", "esc", 4508, "", 0, { } } | |
| { "ToggleMotionBlur", "tmb", 4509, "Toggle Motion Blur for the selected reference", 0, { } } | |
| { "Exists", "", 4510, "", 1, { "ObjectReferenceID", } } | |
| { "GetGroupMemberCount", "", 4511, "", 0, { } } | |
| { "GetGroupTargetCount", "", 4512, "", 0, { } } | |
| { "SetObjectiveCompleted", "", 4513, "Set objective completion status: 0-Off, 1-On", 3, { "Integer", "Integer", "Integer", } } | |
| { "SetObjectiveDisplayed", "", 4514, "Set objective displayed status: 0-Off, 1-On", 3, { "Integer", "Integer", "Integer", } } | |
| { "GetObjectiveCompleted", "", 4515, "Get objective completion status: 0-Off, 1-On", 2, { "Integer", "Integer", } } | |
| { "GetObjectiveDisplayed", "", 4516, "Get objective displayed status: 0-Off, 1-On", 2, { "Integer", "Integer", } } | |
| { "SetImageSpace", "", 4517, "", 1, { "ImageSpace", } } | |
| { "PipboyRadio", "prad", 4518, "Control the Pipboy radio. Enable, Disable, Tune", 2, { "String", "Float(optional)", } } | |
| { "RemovePerk", "", 4519, "", 1, { "Perk", } } | |
| { "DisableAllActors", "DisAA", 4520, "", 0, { } } | |
| { "GetIsFormType", "", 4521, "", 1, { "String", } } | |
| { "GetIsVoiceType", "", 4522, "", 1, { "VoiceType", } } | |
| { "GetPlantedExplosive", "", 4523, "", 0, { } } | |
| { "CompleteAllObjectives", "", 4524, "Complete all of a quest's objectives", 1, { "Integer", } } | |
| { "IsScenePackageRunning", "", 4525, "", 0, { } } | |
| { "GetHealthPercentage", "", 4526, "", 0, { } } | |
| { "SetAudioMultithreading", "SAM", 4527, "", 1, { "Integer", } } | |
| { "GetIsObjectType", "", 4528, "", 1, { "Form Type", } } | |
| { "ShowChargenMenuParams", "scgmp", 4529, "", 3, { "Integer", "Integer", "Integer", } } | |
| { "PlayerVisualDetection", "PVD", 4530, "", 0, { } } | |
| { "PlayerAudioDetection", "PAD", 4531, "", 0, { } } | |
| { "ExitGame", "exit", 4532, "", 0, { } } | |
| { "GetIsCreatureType", "", 4533, "", 1, { "Integer", } } | |
| { "HasKey", "", 4534, "", 1, { "TESObjectREFR", } } | |
| { "IsFurnitureEntryType", "", 4535, "", 1, { "Furniture Entry Type", } } | |
| { "ShowWarning", "", 4536, "", 1, { "String", } } | |
| { "EnterTrigger", "", 4537, "", 1, { "ObjectReferenceID", } } | |
| { "MarkForDelete", "", 4538, "", 0, { } } | |
| { "SetPlayerAIDriven", "", 4539, "", 1, { "Integer", } } | |
| { "GetInCurrentLocationFormList", "", 4540, "", 1, { "Form List", } } | |
| { "GetInZone", "", 4541, "", 1, { "Location", } } | |
| { "GetVelocity", "", 4542, "Gets Velocity on a reference", 1, { "Axis", } } | |
| { "GetGraphVariableFloat", "", 4543, "", 1, { "String", } } | |
| { "HasPerk", "", 4544, "", 1, { "Perk", } } | |
| { "GetFactionRelation", "", 4545, "", 1, { "Actor", } } | |
| { "IsLastIdlePlayed", "", 4546, "", 1, { "Idle Form", } } | |
| { "SetNPCRadio", "snr", 4547, "Enable/Disable NPC radio playback: 0-Off, 1-On ", 2, { "Integer", "ObjectReferenceID", } } | |
| { "SetPlayerTeammate", "", 4548, "", 1, { "Actor", } } | |
| { "", "", 4549, "", 0, { } } | |
| { "GetPlayerTeammateCount", "", 4550, "", 0, { } } | |
| { "OpenActorContainer", "", 4551, "", 1, { "Integer (Optional)", } } | |
| { "ClearFactionPlayerEnemyFlag", "", 4552, "", 1, { "Faction", } } | |
| { "ClearActorsFactionsPlayerEnemyFlag", "", 4553, "", 0, { } } | |
| { "GetActorCrimePlayerEnemy", "", 4554, "", 0, { } } | |
| { "GetCrimeGold", "", 4555, "", 1, { "Faction (Optional)", } } | |
| { "SetCrimeGold", "", 4556, "", 2, { "Integer ", "Faction (Optional)", } } | |
| { "ModCrimeGold", "", 4557, "", 3, { "Integer ", "Integer (Optional)", "Faction (Optional)", } } | |
| { "", "", 4558, "", 0, { } } | |
| { "", "", 4559, "", 0, { } } | |
| { "PlaceLeveledActorAtMe", "", 4560, "", 3, { "ObjectID", "LevelModifier", "ForcedZone", } } | |
| { "GetKeywordItemCount", "", 4561, "", 1, { "Keyword", } } | |
| { "ShowLockpickMenu", "slpm", 4562, "", 1, { "Integer (Optional)", } } | |
| { "GetBroadcastState", "", 4563, "", 0, { } } | |
| { "SetBroadcastState", "", 4564, "", 1, { "Integer", } } | |
| { "StartRadioConversation", "", 4565, "", 1, { "Topic", } } | |
| { "GetDestructionStage", "", 4566, "", 0, { } } | |
| { "ClearDestruction", "", 4567, "", 0, { } } | |
| { "CastImmediateOnSelf", "cios", 4568, "", 1, { "Magic Item", } } | |
| { "GetIsAlignment", "", 4569, "", 1, { "Alignment", } } | |
| { "ResetQuest", "", 4570, "", 1, { "Integer", } } | |
| { "SetQuestDelay", "", 4571, "", 2, { "Integer", "Float", } } | |
| { "IsProtected", "", 4572, "", 0, { } } | |
| { "GetThreatRatio", "", 4573, "", 1, { "Actor", } } | |
| { "MatchFaceGeometry", "", 4574, "", 2, { "Actor", "Value", } } | |
| { "GetIsUsedItemEquipType", "", 4575, "", 1, { "EquipType", } } | |
| { "GetPlayerName", "", 4576, "", 0, { } } | |
| { "FireWeapon", "", 4577, "", 1, { "Weapon", } } | |
| { "", "", 4578, "", 0, { } } | |
| { "GetPlayerActivated", "", 4579, "", 0, { } } | |
| { "MatchRace", "", 4580, "", 1, { "Actor", } } | |
| { "GetFullyEnabledActorsInHigh", "", 4581, "", 0, { } } | |
| { "SexChange", "", 4582, "", 2, { "Sex", "Integer (Optional)", } } | |
| { "IsCarryable", "", 4583, "", 0, { } } | |
| { "GetConcussed", "", 4584, "", 0, { } } | |
| { "SetZoneRespawns", "", 4585, "", 2, { "Location", "Integer", } } | |
| { "SetVATSTarget", "", 4586, "", 1, { "Integer", } } | |
| { "GetMapMarkerVisible", "", 4587, "", 0, { } } | |
| { "ResetInventory", "", 4588, "", 0, { } } | |
| { "PlayerKnows", "", 4589, "", 1, { "Knowable Form", } } | |
| { "GetPermanentValue", "", 4590, "Get the value of a property ignoring temporary modifiers. [player.getpermanentvalue luck]", 1, { "Actor Value", } } | |
| { "GetKillingBlowLimb", "", 4591, "Which BGSBodyPartDefs::LIMB_ENUM received the killing blow", 0, { } } | |
| { "", "", 4592, "", 0, { } } | |
| { "CanPayCrimeGold", "", 4593, "", 1, { "Faction (Optional)", } } | |
| { "", "", 4594, "", 0, { } } | |
| { "GetDaysInJail", "", 4595, "", 0, { } } | |
| { "EPAlchemyGetMakingPoison", "", 4596, "", 0, { } } | |
| { "EPEffectHasKeyword", "", 4597, "", 1, { "Keyword", } } | |
| { "ShowAllMapMarkers", "tmm", 4598, "Shows/hides map markers (1 shows, 0 hides)(1 travel(default), 0 no travel)(1 all, 0 all but hidden(default)).", 3, { "Integer", "Integer (Optional)", "Integer (Optional)", } } | |
| { "GetAllowWorldInteractions", "", 4599, "", 0, { } } | |
| { "ResetAI", "", 4600, "", 0, { } } | |
| { "SetRumble", "", 4601, "Creates rumble in the controller (left motor) (right motor) (duration)", 3, { "Float", "Float", "Float", } } | |
| { "DialogueGetAv", "", 4602, "", 1, { "Actor Value", } } | |
| { "DialogueHasPerk", "", 4603, "", 1, { "Perk", } } | |
| { "GetLastHitCritical", "", 4604, "", 0, { } } | |
| { "AddMusic", "", 4605, "", 1, { "Music", } } | |
| { "DialogueGetItemCount", "", 4606, "", 1, { "ObjectID", } } | |
| { "LastCrippledCondition", "", 4607, "", 1, { "Actor Value", } } | |
| { "HasSharedPowerGrid", "spg", 4608, "Does given reference share the same power grid?", 1, { "ObjectReferenceID", } } | |
| { "IsCombatTarget", "", 4609, "", 1, { "Actor", } } | |
| { "TriggerScreenBlood", "tsb", 4610, "Trigger screen blood", 1, { "Integer", } } | |
| { "GetVATSRightAreaFree", "", 4611, "", 1, { "TESObjectREFR", } } | |
| { "GetVATSLeftAreaFree", "", 4612, "", 1, { "TESObjectREFR", } } | |
| { "GetVATSBackAreaFree", "", 4613, "", 1, { "TESObjectREFR", } } | |
| { "GetVATSFrontAreaFree", "", 4614, "", 1, { "TESObjectREFR", } } | |
| { "GetIsLockBroken", "", 4615, "", 0, { } } | |
| { "IsPS3", "", 4616, "", 0, { } } | |
| { "IsWindowsPC", "", 4617, "", 0, { } } | |
| { "GetVATSRightTargetVisible", "", 4618, "", 1, { "TESObjectREFR", } } | |
| { "GetVATSLeftTargetVisible", "", 4619, "", 1, { "TESObjectREFR", } } | |
| { "GetVATSBackTargetVisible", "", 4620, "", 1, { "TESObjectREFR", } } | |
| { "GetVATSFrontTargetVisible", "", 4621, "", 1, { "TESObjectREFR", } } | |
| { "AttachAshPile", "", 4622, "", 1, { "Integer (Optional)", } } | |
| { "SetCriticalStage", "", 4623, "", 1, { "CriticalStage", } } | |
| { "IsInCriticalStage", "", 4624, "", 1, { "CriticalStage", } } | |
| { "RemoveFromAllFactions", "", 4625, "", 0, { } } | |
| { "GetXPForNextLevel", "", 4626, "", 0, { } } | |
| { "ShowLockpickMenuDebug", "slpmd", 4627, "", 1, { "Integer (Optional)", } } | |
| { "ForceSave", "", 4628, "", 0, { } } | |
| { "GetInfamy", "", 4629, "", 1, { "Faction (Optional)", } } | |
| { "GetInfamyViolent", "", 4630, "", 1, { "Faction (Optional)", } } | |
| { "GetInfamyNonViolent", "", 4631, "", 1, { "Faction (Optional)", } } | |
| { "GetTypeCommandPerforming", "", 4632, "", 0, { } } | |
| { "Sin", "", 4633, "", 2, { "Float", "Int(optional)", } } | |
| { "Cos", "", 4634, "", 2, { "Float", "Int(optional)", } } | |
| { "Tan", "", 4635, "", 2, { "Float", "Int(optional)", } } | |
| { "Sqrt", "", 4636, "", 1, { "Float", } } | |
| { "Log", "", 4637, "", 2, { "Float", "Float(optional)", } } | |
| { "Abs", "", 4638, "", 1, { "Float", } } | |
| { "GetQuestCompleted", "", 4639, "", 1, { "Quest", } } | |
| { "GetSpeechChallengeSuccessLevel", "", 4640, "", 0, { } } | |
| { "PipBoyRadioOff", "", 4641, "", 0, { } } | |
| { "AutoDisplayObjectives", "", 4642, "", 1, { "Integer", } } | |
| { "IsGoreDisabled", "", 4643, "", 0, { } } | |
| { "FadeSFX", "FSFX", 4644, "", 1, { "Float", } } | |
| { "SetMinimalUse", "", 4645, "", 1, { "Integer", } } | |
| { "IsSceneActionComplete", "", 4646, "", 2, { "Scene", "Action", } } | |
| { "ShowQuestStages", "SQS", 4647, "", 1, { "Integer", } } | |
| { "GetSpellUsageNum", "", 4648, "", 1, { "Magic Item", } } | |
| { "ForceRadioStationUpdate", "FRSU", 4649, "", 0, { } } | |
| { "GetActorsInHigh", "", 4650, "", 0, { } } | |
| { "HasLoaded3D", "", 4651, "", 0, { } } | |
| { "DisableAllMines", "", 4652, "", 0, { } } | |
| { "SetLastExtDoorActivated", "", 4653, "", 1, { "ObjectReferenceID", } } | |
| { "KillQuestUpdates", "KQU", 4654, "", 0, { } } | |
| { "IsImageSpaceActive", "", 4655, "", 1, { "Imagespace Modifier ID", } } | |
| { "HasKeyword", "", 4656, "", 1, { "Keyword", } } | |
| { "PersistentRefHasRefType", "", 4657, "", 1, { "RefType", } } | |
| { "LocationHasKeyword", "", 4658, "", 1, { "Keyword", } } | |
| { "LocationHasRefType", "", 4659, "", 1, { "RefType", } } | |
| { "CreateEvent", "", 4660, "", 7, { "Keyword", "Location", "Ref 1", "Ref 2", "Value 1", "Value 2", "Ref 3", } } | |
| { "GetIsEditorLocation", "", 4661, "", 1, { "Location", } } | |
| { "GetIsAliasRef", "", 4662, "", 1, { "QuestAlias", } } | |
| { "GetIsEditorLocationAlias", "", 4663, "", 1, { "QuestAlias", } } | |
| { "IsSprinting", "", 4664, "", 0, { } } | |
| { "IsBlocking", "", 4665, "", 0, { } } | |
| { "HasEquippedSpell", "hasspell", 4666, "", 1, { "Casting Source", } } | |
| { "GetCurrentCastingType", "getcasting", 4667, "", 1, { "Casting Source", } } | |
| { "GetCurrentDeliveryType", "getdelivery", 4668, "", 1, { "Casting Source", } } | |
| { "EquipSpell", "", 4669, "", 2, { "Spell Item", "Casting Source", } } | |
| { "GetAttackState", "", 4670, "0 = None, 1 = Draw, 2 = Swing, 3 = Hit, 4 = Next Attack, 5 = Follow Through, 6 = Bash", 0, { } } | |
| { "GetAliasedRef", "", 4671, "", 1, { "QuestAlias", } } | |
| { "GetEventData", "", 4672, "", 3, { "Event Function", "Event Member", "Data (Optional)", } } | |
| { "IsCloserToAThanB", "", 4673, "", 2, { "TESObjectREFR", "TESObjectREFR", } } | |
| { "LevelMinusPCLevel", "", 4674, "", 0, { } } | |
| { "EditorLocationHasKeyword", "", 4675, "", 1, { "Keyword", } } | |
| { "IsBleedingOut", "", 4676, "", 0, { } } | |
| { "", "", 4677, "", 0, { } } | |
| { "", "", 4678, "", 0, { } } | |
| { "AddToContainer", "", 4679, "", 2, { "TESObjectREFR", "Flag", } } | |
| { "GetRelativeAngle", "", 4680, "", 2, { "ObjectReferenceID", "Axis", } } | |
| { "SendAnimEvent", "sae", 4681, "Send an event to the animation graph and an optional animation.", 2, { "String", "String (Optional)", } } | |
| { "", "", 4682, "", 0, { } } | |
| { "", "", 4683, "", 0, { } } | |
| { "", "", 4684, "", 0, { } } | |
| { "GetMovementDirection", "", 4685, "", 0, { } } | |
| { "IsInScene", "", 4686, "", 0, { } } | |
| { "GetRefTypeDeadCount", "", 4687, "", 2, { "Location", "RefType", } } | |
| { "GetRefTypeAliveCount", "", 4688, "", 2, { "Location", "RefType", } } | |
| { "ApplyHavokImpulse", "", 4689, "", 4, { "Float", "Float", "Float", "Float", } } | |
| { "GetIsFlying", "", 4690, "", 0, { } } | |
| { "IsCurrentSpell", "", 4691, "", 2, { "Spell Item", "Casting Source", } } | |
| { "SpellHasKeyword", "", 4692, "", 1, { "Keyword", } } | |
| { "GetEquippedItemType", "", 4693, "", 1, { "Casting Source", } } | |
| { "GetLocationAliasCleared", "", 4694, "", 1, { "QuestAlias", } } | |
| { "SetLocationAliasCleared", "", 4695, "", 1, { "QuestAlias", } } | |
| { "GetLocationAliasRefTypeDeadCount", "", 4696, "", 2, { "QuestAlias", "RefType", } } | |
| { "GetLocationAliasRefTypeAliveCount", "", 4697, "", 2, { "QuestAlias", "RefType", } } | |
| { "IsWardState", "", 4698, "", 1, { "Ward State", } } | |
| { "IsInSameCurrentLocationAsRef", "", 4699, "", 2, { "TESObjectREFR", "Keyword", } } | |
| { "IsInSameCurrentLocationAsRefAlias", "", 4700, "", 2, { "QuestAlias", "Keyword", } } | |
| { "LocationAliasIsLocation", "", 4701, "", 2, { "QuestAlias", "Location", } } | |
| { "GetKeywordDataForLocation", "", 4702, "", 2, { "Location", "Keyword", } } | |
| { "SetKeywordDataForLocation", "", 4703, "", 3, { "Location", "Keyword", "Value", } } | |
| { "GetKeywordDataForAlias", "", 4704, "", 2, { "QuestAlias", "Keyword", } } | |
| { "SetKeywordDataForAlias", "", 4705, "", 3, { "QuestAlias", "Keyword", "Value", } } | |
| { "LocationAliasHasKeyword", "", 4706, "", 2, { "QuestAlias", "Keyword", } } | |
| { "IsNullPackageData", "", 4707, "", 1, { "PackageData (Possibly Null)", } } | |
| { "GetNumericPackageData", "", 4708, "", 1, { "PackageData (Numeric)", } } | |
| { "IsPlayerRadioOn", "", 4709, "", 0, { } } | |
| { "GetPlayerRadioFrequency", "", 4710, "", 0, { } } | |
| { "GetHighestRelationshipRank", "", 4711, "", 0, { } } | |
| { "GetLowestRelationshipRank", "", 4712, "", 0, { } } | |
| { "HasAssociationTypeAny", "", 4713, "", 1, { "AssociationType", } } | |
| { "HasFamilyRelationshipAny", "", 4714, "", 0, { } } | |
| { "GetPathingTargetOffset", "", 4715, "", 1, { "Axis", } } | |
| { "GetPathingTargetAngleOffset", "", 4716, "", 1, { "Axis", } } | |
| { "GetPathingTargetSpeed", "", 4717, "", 0, { } } | |
| { "GetPathingTargetSpeedAngle", "", 4718, "", 1, { "Axis", } } | |
| { "GetMovementSpeed", "", 4719, "", 0, { } } | |
| { "GetInContainer", "", 4720, "", 1, { "TESObjectREFR", } } | |
| { "IsLocationLoaded", "", 4721, "", 1, { "Location", } } | |
| { "IsLocationAliasLoaded", "", 4722, "", 1, { "QuestAlias", } } | |
| { "IsDualCasting", "", 4723, "", 0, { } } | |
| { "DualCast", "", 4724, "", 2, { "Magic Item", "ObjectReferenceID (Optional)", } } | |
| { "GetVMQuestVariable", "", 4725, "", 2, { "Quest", "Papyrus Variable Name", } } | |
| { "GetCombatAudioDetection", "adcombat", 4726, "", 0, { } } | |
| { "GetCombatVisualDetection", "vdcombat", 4727, "", 0, { } } | |
| { "IsCasting", "", 4728, "", 0, { } } | |
| { "GetFlyingState", "", 4729, "", 0, { } } | |
| { "SetCommandState", "", 4730, "", 1, { "Integer", } } | |
| { "IsInFavorState", "", 4731, "", 0, { } } | |
| { "HasTwoHandedWeaponEquipped", "", 4732, "", 0, { } } | |
| { "IsFurnitureExitType", "", 4733, "", 1, { "Furniture Entry Type", } } | |
| { "IsInFriendStatewithPlayer", "", 4734, "", 0, { } } | |
| { "GetWithinDistance", "", 4735, "", 2, { "ObjectReferenceID", "Float", } } | |
| { "GetValuePercent", "", 4736, "", 1, { "Actor Value", } } | |
| { "IsUnique", "", 4737, "", 0, { } } | |
| { "GetLastBumpDirection", "", 4738, "", 0, { } } | |
| { "CameraShake", "", 4739, "", 2, { "Float", "Float(optional)", } } | |
| { "GetInfoChallangeSuccess", "", 4740, "", 0, { } } | |
| { "GetIsInjured", "", 4741, "", 0, { } } | |
| { "GetIsCrashLandRequest", "", 4742, "", 0, { } } | |
| { "GetIsHastyLandRequest", "", 4743, "", 0, { } } | |
| { "UpdateQuestInstanceGlobal", "", 4744, "", 2, { "Integer", "Global", } } | |
| { "SetAllowFlying", "", 4745, "", 2, { "Integer", "Integer (Optional)", } } | |
| { "IsLinkedTo", "", 4746, "", 2, { "TESObjectREFR", "Keyword", } } | |
| { "GetKeywordDataForCurrentLocation", "", 4747, "", 1, { "Keyword", } } | |
| { "GetInSharedCrimeFaction", "", 4748, "", 1, { "TESObjectREFR", } } | |
| { "GetBribeAmount", "", 4749, "", 0, { } } | |
| { "GetBribeSuccess", "", 4750, "", 0, { } } | |
| { "GetIntimidateSuccess", "", 4751, "", 0, { } } | |
| { "GetArrestedState", "", 4752, "", 0, { } } | |
| { "GetArrestingActor", "", 4753, "", 0, { } } | |
| { "ClearArrestState", "", 4754, "", 0, { } } | |
| { "HasVMScript", "", 4755, "", 1, { "Papyrus Script", } } | |
| { "GetVMScriptVariable", "", 4756, "", 2, { "Papyrus Script", "Papyrus Variable Name", } } | |
| { "GetWorkshopResourceDamage", "", 4757, "", 1, { "Actor Value", } } | |
| { "", "", 4758, "", 0, { } } | |
| { "ForceLocationIntoAlias", "", 4759, "", 2, { "Location", "QuestAlias", } } | |
| { "HasValidRumorTopic", "", 4760, "", 1, { "Quest", } } | |
| { "SetHorseActor", "", 4761, "", 1, { "TESObjectREFR", } } | |
| { "PlayReferenceEffect", "pre", 4762, "", 3, { "Reference Effect", "Time (optional)", "Aim-at target (optional)", } } | |
| { "StopReferenceEffect", "sre", 4763, "", 1, { "Reference Effect", } } | |
| { "PlayShaderParticleGeometry", "pspg", 4764, "", 2, { "Form", "Float", } } | |
| { "StopShaderParticleGeometry", "sspg", 4765, "", 2, { "Form", "Float", } } | |
| { "ApplyImageSpaceModifierCrossFade", "imodcf", 4766, "Adds a crossfade imagespace modifier to the active list", 2, { "Imagespace Modifier ID", "Float (Optional)", } } | |
| { "RemoveImageSpaceModifierCrossFade", "rimodcf", 4767, "Remove a crossfade imagespace modifier from the active list", 1, { "Float (Optional)", } } | |
| { "IsAttacking", "", 4768, "", 0, { } } | |
| { "IsPowerAttacking", "", 4769, "", 0, { } } | |
| { "IsLastHostileActor", "", 4770, "", 0, { } } | |
| { "GetGraphVariableInt", "", 4771, "", 1, { "String", } } | |
| { "", "", 4772, "", 0, { } } | |
| { "PlayImpactEffect", "pie", 4773, "", 8, { "String", "String (Optional)", "Float(optional)", "Float(optional)", "Float(optional)", "Float(optional)", "Int(optional)", "Int(optional)", } } | |
| { "ShouldAttackKill", "", 4774, "", 1, { "Actor", } } | |
| { "SendStealAlarm", "steal", 4775, "", 1, { "Actor", } } | |
| { "GetActivationHeight", "", 4776, "", 0, { } } | |
| { "", "", 4777, "", 0, { } } | |
| { "WornHasKeyword", "", 4778, "", 1, { "Keyword", } } | |
| { "GetPathingCurrentSpeed", "", 4779, "", 0, { } } | |
| { "GetPathingCurrentSpeedAngle", "", 4780, "", 1, { "Axis", } } | |
| { "KnockAreaEffect", "kae", 4781, "", 2, { "Float", "Float", } } | |
| { "InterruptCast", "", 4782, "", 0, { } } | |
| { "AddFormToFormList", "", 4783, "", 2, { "Form", "Form", } } | |
| { "RevertFormList", "", 4784, "", 1, { "Form", } } | |
| { "AddFormToLeveledList", "", 4785, "", 4, { "Form", "Form", "Int", "Int", } } | |
| { "RevertLeveledList", "", 4786, "", 1, { "Form", } } | |
| { "GetWorkshopObjectCount", "", 4787, "", 1, { "ObjectID", } } | |
| { "GetStrongestEnemyHasKeyword", "gsehk", 4788, "", 1, { "Keyword", } } | |
| { "EPMagic_SpellHasKeyword", "", 4789, "", 1, { "Keyword", } } | |
| { "GetNoBleedoutRecovery", "", 4790, "", 0, { } } | |
| { "SetNoBleedoutRecovery", "", 4791, "", 1, { "Integer", } } | |
| { "EPMagic_SpellHasSkill", "", 4792, "", 1, { "Actor Value", } } | |
| { "IsAttackType", "", 4793, "", 1, { "Keyword", } } | |
| { "IsAllowedToFly", "", 4794, "", 0, { } } | |
| { "HasMagicEffectKeyword", "", 4795, "", 1, { "Keyword", } } | |
| { "IsCommandedActor", "", 4796, "", 0, { } } | |
| { "IsStaggered", "", 4797, "", 0, { } } | |
| { "IsRecoiling", "", 4798, "", 0, { } } | |
| { "HasScopeWeaponEquipped", "", 4799, "", 0, { } } | |
| { "IsPathing", "", 4800, "", 0, { } } | |
| { "GetShouldHelp", "", 4801, "", 1, { "Actor", } } | |
| { "HasBoundWeaponEquipped", "", 4802, "", 1, { "Casting Source", } } | |
| { "GetCombatTargetHasKeyword", "gcthk", 4803, "", 1, { "Keyword", } } | |
| { "UpdateLevel", "", 4804, "Update the player's level based on current skill usage amounts.", 0, { } } | |
| { "GetCombatGroupMemberCount", "gcgmc", 4805, "", 0, { } } | |
| { "IsIgnoringCombat", "", 4806, "", 0, { } } | |
| { "GetLightLevel", "gll", 4807, "", 0, { } } | |
| { "SavePCFace", "spf", 4808, "", 1, { "String", } } | |
| { "SpellHasCastingPerk", "", 4809, "", 1, { "Perk", } } | |
| { "IsBeingRidden", "", 4810, "", 0, { } } | |
| { "IsUndead", "", 4811, "", 0, { } } | |
| { "GetRealHoursPassed", "", 4812, "", 0, { } } | |
| { "UnequipAll", "", 4813, "", 0, { } } | |
| { "IsUnlockedDoor", "", 4814, "", 0, { } } | |
| { "IsHostileToActor", "", 4815, "", 1, { "Actor", } } | |
| { "GetTargetHeight", "", 4816, "Get the delta on z between two references", 1, { "TESObjectREFR", } } | |
| { "IsPoison", "", 4817, "Is the object a Poison potion", 0, { } } | |
| { "WornApparelHasKeywordCount", "", 4818, "", 1, { "Keyword", } } | |
| { "GetItemHealthPercent", "", 4819, "", 0, { } } | |
| { "EffectWasDualCast", "", 4820, "", 0, { } } | |
| { "GetKnockStateEnum", "", 4821, "", 0, { } } | |
| { "DoesNotExist", "", 4822, "", 0, { } } | |
| { "ShowGenericMenu", "sgm", 4823, "1st: .swf name without '.swf'", 5, { "String", "String (Optional)", "String (Optional)", "Integer (Optional)", "Integer (Optional)", } } | |
| { "GetPlayerWalkAwayFromDialogueScene", "", 4824, "", 0, { } } | |
| { "GetActorStance", "", 4825, "", 0, { } } | |
| { "Unused24", "", 4826, "", 0, { } } | |
| { "UnequipItemSlot", "", 4827, "", 1, { "Integer", } } | |
| { "MountActor", "", 4828, "", 1, { "TESObjectREFR", } } | |
| { "DismountActor", "", 4829, "", 0, { } } | |
| { "CanProduceForWorkshop", "", 4830, "", 0, { } } | |
| { "CanFlyHere", "", 4831, "", 0, { } } | |
| { "EPIsDamageType", "", 4832, "", 1, { "Damage Type", } } | |
| { "GetCurrentWeatherHasKeyword", "", 4833, "", 1, { "Keyword", } } | |
| { "GetActorGunState", "", 4834, "", 0, { } } | |
| { "GetVoiceLineLength", "", 4835, "", 0, { } } | |
| { "ModPos", "", 4836, "", 2, { "Axis", "Float", } } | |
| { "ObjectTemplateItem_HasKeyword", "", 4837, "", 1, { "Keyword", } } | |
| { "ObjectTemplateItem_HasUniqueKeyword", "", 4838, "", 1, { "Keyword", } } | |
| { "ObjectTemplateItem_GetLevel", "", 4839, "", 0, { } } | |
| { "MovementIdleMatches", "", 4840, "", 2, { "MovementSelectIdleFromState", "MovementSelectIdleToState", } } | |
| { "GetActionData", "", 4841, "", 0, { } } | |
| { "GetActionDataShort", "", 4842, "", 1, { "Integer", } } | |
| { "GetActionDataByte", "", 4843, "", 1, { "Integer", } } | |
| { "GetActionDataFlag", "", 4844, "", 1, { "Integer", } } | |
| { "", "", 4845, "", 0, { } } | |
| { "GetAngryWithPlayer", "gawp", 4846, "", 0, { } } | |
| { "IsCameraUnderWater", "", 4847, "Is the camera under the water?", 0, { } } | |
| { "ModAngle", "", 4848, "", 2, { "Axis", "Float", } } | |
| { "IsActorRefOwner", "", 4849, "get the Actor ref ownership of the ref", 1, { "Actor (optional)", } } | |
| { "HasActorRefOwner", "", 4850, "check whether the ref ever had Actor ownership assigned", 1, { "Actor (optional)", } } | |
| { "PlaceThere", "pt", 4851, "", 4, { "ObjectID", "Count", "Distance", "Direction", } } | |
| { "GetLoadedAmmoCount", "", 4852, "", 0, { } } | |
| { "IsTimeSpanSunrise", "", 4853, "", 0, { } } | |
| { "IsTimeSpanMorning", "", 4854, "", 0, { } } | |
| { "IsTimeSpanAfternoon", "", 4855, "", 0, { } } | |
| { "IsTimeSpanEvening", "", 4856, "", 0, { } } | |
| { "IsTimeSpanSunset", "", 4857, "", 0, { } } | |
| { "IsTimeSpanNight", "", 4858, "", 0, { } } | |
| { "IsTimeSpanMidnight", "", 4859, "", 0, { } } | |
| { "IsTimeSpanAnyDay", "", 4860, "", 0, { } } | |
| { "IsTimeSpanAnyNight", "", 4861, "", 0, { } } | |
| { "CurrentFurnitureHasKeyword", "", 4862, "", 1, { "Keyword", } } | |
| { "GetWeaponEquipIndex", "", 4863, "", 0, { } } | |
| { "KillAllHostile", "kah", 4864, "Add a 1 at the end to kill all potential hostiles.", 3, { "Integer (Optional)", "Actor (Optional)", "Integer (Optional)", } } | |
| { "IsOverEncumbered", "", 4865, "Is the actor overencumbered?", 0, { } } | |
| { "IsPackageRequestingBlockedIdles", "", 4866, "Is the package requesting no idles?", 0, { } } | |
| { "GetActionDataInt", "", 4867, "", 0, { } } | |
| { "GetVATSRightMinusLeftAreaFree", "", 4868, "", 1, { "TESObjectREFR", } } | |
| { "GetInIronSights", "", 4869, "", 1, { "TESObjectREFR", } } | |
| { "GetActorStaggerDirection", "", 4870, "", 0, { } } | |
| { "GetActorStaggerMagnitude", "", 4871, "", 0, { } } | |
| { "WornCoversBipedSlot", "", 4872, "", 1, { "Integer", } } | |
| { "GetInventoryValue", "", 4873, "", 0, { } } | |
| { "IsPlayerInConversation", "", 4874, "True if Player is in the current conversation", 0, { } } | |
| { "IsInDialogueCamera", "", 4875, "True if in the DialogueCamera state", 0, { } } | |
| { "IsMyDialogueTargetPlayer", "", 4876, "", 0, { } } | |
| { "IsMyDialogueTargetActor", "", 4877, "", 0, { } } | |
| { "GetMyDialogueTargetDistance", "", 4878, "True if in the DialogueCamera state", 0, { } } | |
| { "IsSeatOccupied", "", 4879, "True if the seat is occupied", 1, { "Keyword", } } | |
| { "IsPlayerRiding", "", 4880, "True if the player is riding the subject", 0, { } } | |
| { "IsTryingEventCamera", "", 4881, "True if trying to find/play an event camera", 0, { } } | |
| { "UseLeftSideCamera", "", 4882, "True if we want a left side camera", 0, { } } | |
| { "GetNoteType", "", 4883, "", 0, { } } | |
| { "LocationHasPlayerOwnedWorkshop", "", 4884, "", 0, { } } | |
| { "IsStartingAction", "", 4885, "", 0, { } } | |
| { "IsMidAction", "", 4886, "", 0, { } } | |
| { "IsWeaponChargeAttack", "", 4887, "True if currently equipped weapon has a charging attack", 0, { } } | |
| { "IsInWorkshopMode", "", 4888, "True if the player is in workshop mode", 0, { } } | |
| { "IsWeaponChargingHoldAttack", "", 4889, "True if currently equipped weapon has an attack charged by holding an input", 0, { } } | |
| { "", "", 4890, "", 0, { } } | |
| { "IsMeleeAttacking", "", 4891, "", 0, { } } | |
| { "", "", 4892, "", 0, { } } | |
| { "GetCurrentLocationCleared", "", 4893, "", 0, { } } | |
| { "IsPowered", "", 4894, "", 0, { } } | |
| { "GetTransmitterDistance", "", 4895, "", 0, { } } | |
| { "GetCameraPlaybackTime", "", 4896, "Returns the amount of time since the beginning of dialogue/VATS playback", 0, { } } | |
| { "IsInWater", "", 4897, "Returns if an actor is in water or not.", 0, { } } | |
| { "GetWithinActivateDistance", "", 4898, "", 1, { "ObjectReferenceID", } } | |
| { "IsUnderWater", "", 4899, "Returns if an actor is under water or not.", 0, { } } | |
| { "IsInSameSpace", "", 4900, "Returns if two refs are in the space.", 1, { "TESObjectREFR", } } | |
| { "LocationAllowsReset", "", 4901, "Returns if the ref's current location allows reset.", 0, { } } | |
| { "GetVATSBackRightAreaFree", "", 4902, "", 1, { "TESObjectREFR", } } | |
| { "GetVATSBackLeftAreaFree", "", 4903, "", 1, { "TESObjectREFR", } } | |
| { "GetVATSBackRightTargetVisible", "", 4904, "", 1, { "TESObjectREFR", } } | |
| { "GetVATSBackLeftTargetVisible", "", 4905, "", 1, { "TESObjectREFR", } } | |
| { "", "", 4906, "", 0, { } } | |
| { "IsPlayerListening", "", 4907, "", 1, { "Float", } } | |
| { "GetPathingRequestedQuickTurn", "", 4908, "", 0, { } } | |
| { "EPIsCalculatingBaseDamage", "", 4909, "", 0, { } } | |
| { "GetReanimating", "", 4910, "", 0, { } } | |
| { "MatlockCapture", "matlock", 4911, "Force matlock to realize a capture.", 0, { } } | |
| { "SetVoiceType", "svt", 4912, "Set an override voice type on an actor", 1, { "VoiceType", } } | |
| { "IsInRobotWorkbench", "", 4913, "Is an actor using the robot workbench", 0, { } } | |
| { "IsActorsTurfActive", "", 4914, "True if this actor's EMS turf is active", 0, { } } | |
| { "StartQuestInstance", "sqi", 4915, "Create & start a quest instance", 2, { "Quest", "Actor (Optional)", } } | |
| { "SetQuestInstanceStage", "sqis", 4916, "Set quest stage of an instance", 2, { "Integer", "Integer", } } | |
| { "SetAllQuestInstanceStage", "saqis", 4917, "Set quest stage of all instances of a quest", 2, { "Quest", "Integer", } } | |
| { "StopQuestInstance", "stopqi", 4918, "Stop a quest instance", 2, { "Integer", "Integer (Optional)", } } | |
| { "GetQuestInstanceStage", "gqis", 4919, "Get a quest instance stage", 1, { "Integer", } } | |
| { "GetQuestInstanceStageDone", "gqisd", 4920, "Is a quest instance stage done", 2, { "Integer", "Integer (Optional)", } } | |
| { "AddActorToQuestOwnerArray", "aatq", 4921, "Add an actor to the quest instances owner list", 2, { "Integer", "Actor", } } | |
| { "RemoveActorFromQuestOwnerArray", "rafq", 4922, "Remove an actor from the quest instances owner list", 2, { "Integer", "Actor", } } | |
| { "SetAllStages", "", 4923, "Set quest stage of all instances of a quest", 2, { "Quest", "Integer", } } | |
| { "GetIsPlayer", "", 4924, "", 0, { } } | |
| { "", "", 4925, "", 0, { } } | |
| { "", "", 4926, "", 0, { } } | |
| { "", "", 4927, "", 0, { } } | |
| { "GetStageUniqueQuest", "", 4928, "Get the stage of the a unique quest instance", 1, { "Quest", } } | |
| { "GetStageDoneUniqueQuest", "", 4929, "Get the stage done of a unique quest instance", 2, { "Quest", "Stage", } } | |
| { "GetVMQuestVariableUnique", "", 4930, "", 2, { "Quest", "Papyrus Variable Name", } } | |
| { "IsWorkshopOwner", "", 4931, "", 1, { "TESObjectREFR", } } | |
| { "IsWorkshopClaimant", "", 4932, "", 1, { "TESObjectREFR", } } | |
| { "IsActivePlayer", "", 4933, "Test if player is in current quest instance's active array", 0, { } } | |
| { "ActorLockNetworkPositionUpdate", "alnpu", 4934, "Locks the player updating position on the network [0-unlock, 1-lockall, 2-lockwrite, 3-lockread]", 1, { "Integer", } } | |
| { "IsMemberOfAPlayerTeam", "", 4935, "Test if player is in a player team", 0, { } } | |
| { "IsWaterConsumeSpell", "", 4936, "Test if a spell is the consume spell for a water object", 1, { "Spell Item/Potion", } } | |
| { "IsWaterContactSpell", "", 4937, "Test if a spell is the contact spell for a water object", 1, { "Spell Item", } } | |
| { "IsPlayerInFriendlyWorkshop", "", 4938, "Test if a player is inside a friendly workshop or camp", 0, { } } | |
| { "GetJunkItemCount", "", 4939, "Get the number of junk items in the refrs inventory", 0, { } } | |
| { "GetIsCurrentLocationExact", "", 4940, "", 1, { "Location", } } | |
| { "GetIsEditorLocationExact", "", 4941, "", 1, { "Location", } } | |
| { "GetActorValueForCurrentLocation", "", 4942, "", 2, { "Actor Value", "Keyword (Optional)", } } | |
| { "SetDynamicRegionData", "sdrd", 4943, "Sets the origin and radius on a dynamic region.", 4, { "Region", "Float", "Float", "Float", } } | |
| { "ResetDynamicRegion", "rdr", 4944, "Resets the origin and radius on a dynamic region to their default values.", 1, { "Region", } } | |
| { "GetIsInRegion", "", 4945, "", 1, { "Region", } } | |
| { "GetInAcousticSpace", "", 4946, "", 1, { "Acoustic space", } } | |
| { "IsPowerArmorOwner", "", 4947, "Check if a Power Armor furniture reference is owned by player.", 0, { } } | |
| { "GetCurrency", "", 4948, "", 1, { "Currency", } } | |
| { "HasLearnedRecipe", "", 4949, "Check if the player has learned the given recipe.", 1, { "Constructible Object", } } | |
| { "HasActiveMagicEffect", "", 4950, "", 1, { "Magic Effect", } } | |
| { "HasBeenSearched", "", 4951, "Check if the refrs container has been searched.", 0, { } } | |
| { "GetQuestRunningUnique", "GetQRU", 4952, "", 1, { "Quest", } } | |
| { "GetNumTimesCompletedQuest", "", 4953, "", 1, { "Quest", } } | |
| { "WorkshopOwnerHasPerk", "", 4954, "Check if the refs workshop owner has a perk.", 1, { "Perk", } } | |
| { "HasEntitlement", "", 4955, "Check if the player has the specified premium entitlement.", 1, { "Entitlement", } } | |
| { "IsQuickplayer", "", 4956, "Test if player is a quickplayer", 0, { } } | |
| { "IsVisitor", "", 4957, "Test if player is a visitor", 0, { } } | |
| { "IsInWorkshop", "", 4958, "Test if a ref is inside the closest workshop boundaries", 0, { } } | |
| { "IsInWorkshopOwned", "", 4959, "Test if a ref is inside the closest workshop boundaries owned by passed player or teammate.", 1, { "ObjectReferenceID", } } | |
| { "IsJunkItem", "", 4960, "Test if an item is considered junk.", 0, { } } | |
| { "IsInWeather", "", 4961, "Test if a ref is in a given weather.", 1, { "Weather ID", } } | |
| { "ShowSelfieMenu", "SSM", 4962, "", 0, { } } | |
| { "GetQuickplayModeLoadingInto", "", 4963, "Gets the quickplay mode on the client the player is loading into", 0, { } } | |
| { "IsInitiatingFastTravel", "", 4964, "", 0, { } } | |
| { "GetQuickplayKeywordLoadingInto", "", 4965, "Gets the quickplay keyword on the client the player is loading into", 1, { "Keyword", } } | |
| { "GetNumActiveEffectsWithKeyword", "", 4966, "", 1, { "Keyword", } } | |
| { "GetNumActiveSpellsWithKeyword", "", 4967, "", 1, { "Keyword", } } | |
| { "GatLastHitHealthDamageAmount", "", 4968, "", 0, { } } | |
| { "GatLastHitTotalDamageAmount", "", 4969, "", 0, { } } | |
| { "GatLastHitDamageSourceType", "", 4970, "", 0, { } } | |
| { "IsTrueForConditionForm", "", 4971, "", 1, { "Condition Form", } } | |
| { "IsActiveQuest", "", 4972, "Test if the quest scope matches the provided quest", 1, { "Quest", } } | |
| { "IsFullHealth", "", 4973, "", 0, { } } | |
| { "CHAL_IsTargetWeaponMelee", "", 4974, "", 0, { } } | |
| { "CHAL_IsTargetWeaponRanged", "", 4975, "", 0, { } } | |
| { "CHAL_IsTargetWeaponThrown", "", 4976, "", 0, { } } | |
| { "CHAL_GetTargetWeaponDamageType", "", 4977, "", 1, { "Damage Type", } } | |
| { "CHAL_DoesTargetWeaponHaveKeyword", "", 4978, "", 1, { "Keyword", } } | |
| { "PreventDistantHigh", "pdh", 4979, "", 0, { } } | |
| { "CHAL_IsTargetWorkshopRecipeInCategory", "", 4980, "", 1, { "Keyword", } } | |
| { "GetLastFallDamage", "", 4981, "", 0, { } } | |
| { "IsPlayerInCamp", "", 4982, "", 0, { } } | |
| { "GetLastHitLethal", "", 4983, "", 0, { } } | |
| { "IsPlayerTeammate", "", 4984, "", 0, { } } | |
| { "IsPlayerCombatOpponent", "", 4985, "", 0, { } } | |
| { "HasPerkCardEquipped", "", 4986, "", 2, { "PerkCard", "Int", } } |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment