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March 6, 2018 03:55
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dota2 vulkan console.log minimized crash
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| initializing SDL joystick 0 Microsoft X-Box 360 pad | |
| [ResourceSystem] CResourceSystem Init | |
| [RenderSystem] Loaded video settings config from 'cfg/video.txt' | |
| [RenderSystem] Vulkan extension enabled: VK_KHR_swapchain | |
| [RenderSystem] Vulkan extension enabled: VK_NV_dedicated_allocation | |
| [RenderSystem] Vulkan extension enabled: VK_KHR_descriptor_update_template | |
| [RenderSystem] Vulkan Command Buffer Pool Threshold(1500) | |
| ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform! | |
| ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform! | |
| [Filesystem] --------------- | |
| [Filesystem] Path ID: File Path: | |
| [Filesystem] ADDONS "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota_addons/" | |
| [Filesystem] CONTENT "/Speedy/Steam/SteamApps/common/dota 2 beta/content/dota/" | |
| [Filesystem] CONTENT "/Speedy/Steam/SteamApps/common/dota 2 beta/content/core/" | |
| [Filesystem] CONTENTADDONS "/Speedy/Steam/SteamApps/common/dota 2 beta/content/dota_addons/" | |
| [Filesystem] CONTENTROOT "/Speedy/Steam/SteamApps/common/dota 2 beta/content/" | |
| [Filesystem] DEFAULT_WRITE_PATH "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk | |
| [Filesystem] DEFAULT_WRITE_PATH "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/" | |
| [Filesystem] EXECUTABLE_PATH "/Speedy/Steam/SteamApps/common/dota 2 beta/game/bin/linuxsteamrt64/" | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/core/pak01.vpk | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/shaders_vulkan.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/shaders_vulkan.vpk | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/shaders_vulkan.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/core/shaders_vulkan.vpk | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/" | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/bin/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/bin/linuxsteamrt64/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/bin/" | |
| [Filesystem] GAMEROOT "/Speedy/Steam/SteamApps/common/dota 2 beta/game/" | |
| [Filesystem] MOD "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk | |
| [Filesystem] MOD "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/" | |
| [Filesystem] PLATFORM "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/core/pak01.vpk | |
| [Filesystem] PLATFORM "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/dota/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/core/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/dota_addons/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/dota_core/" | |
| [Filesystem] SHADER_SOURCE_MOD "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/dota/" | |
| [Filesystem] SHADER_SOURCE_ROOT "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/" | |
| [CommandLine] command line arguments: | |
| [CommandLine] -console -vulkan -con_logfile | |
| [SteamDatagramClient] Loaded default network config file. Loaded revision 112 OK | |
| [SteamDatagramClient] Loaded cached network config file. Data contains revision 112, not newer than current revision 112; ignoring. | |
| [SteamDatagramClient] Starting ping measurement | |
| [Networking] Network System Initialized | |
| [Networking] 192.168.1.77: eth0 | |
| [Networking] 127.0.0.1: lo | |
| WARNING: unable to link dump_modifier_list and dump_modifier_list because both ConCommands are not marked FCVAR_LINKED_CONCOMMAND | |
| Physics Console Communications is not initialized | |
| [SplitScreen] Game supporting (2) split screen players | |
| [SoundSystem] Sound Initialization: Finish, Sampling Rate: 44100 | |
| ConVarRef r_dota_force_forward doesn't point to an existing ConVar | |
| [Networking] AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category! | |
| [Networking] AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category! | |
| Opening joystick 0 : XInput Controller | |
| [Networking] CEntitySystem::BuildEntityNetworking (parallel build of server) took 116.324 msecs for 736 out of 754 classes | |
| [Server] SV: parsing 'scripts/items/items_game.txt' took 869.515 msec | |
| [Workshop] Requesting page 1 of items | |
| [Workshop] Requesting page 1 of items | |
| [Workshop] Requesting page 1 of items | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000158 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000131 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000156 seconds | |
| [Networking] CEntitySystem::BuildEntityNetworking (parallel build of client) took 116.225 msecs for 741 out of 762 classes | |
| [Client] CL: parsing 'scripts/items/items_game.txt' took 872.540 msec | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000208 seconds | |
| Telling Steam it is safe to update the app | |
| [ResourceSystem] Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN) | |
| name[ 0 ] changing from 'unnamed' to 'Nemoder' | |
| name[ 0 ] changing from 'Nemoder' to 'Nemoder' | |
| [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 1 ) | |
| ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN | |
| [EngineServiceManager] SwitchToLoop levelload requested: id [1] addons [] | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000356 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000221 seconds | |
| [HostStateManager] Idle (levelload) | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000338 seconds | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 12613 (14293 input number was) | |
| [SplitScreen] Writing configuration for slot 0 | |
| CWorkshopController failed to download item 324234324432 result = 9 | |
| [SteamDatagramClient] Got network config from CDN. Data contains revision 112, not newer than current revision 112; ignoring. | |
| [Workshop] Requesting page 2 of items | |
| [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons () | |
| [EngineServiceManager] SwitchToLoop game requested: id [1] addons [] | |
| [Server] SV: maxplayers set to 1 | |
| Initializing script VM... | |
| ...done | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 7702 (16518 input number was) | |
| [Workshop] Requesting page 3 of items | |
| [GCClient] In logon queue; waiting for GC to confirm connection. | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 3631 (8439 input number was) | |
| [Server] SV: Spawn Server: <empty> | |
| [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server | |
| [Client] CL: CCreateGameClientJob creating client connection to 'loopback' | |
| [GCClient] Received client welcome from GC. | |
| GC reported matchgroups version 107 | |
| [WeekendTourney] Received weekend tourney schedule. | |
| [Client] CL: Connected to 'loopback' | |
| [Server] SV: Sending server info to client 'Nemoder' at loopback | |
| [Server] SV: WriteInitialSpawnGroups sending 1 groups | |
| [Client] Game: "Dota 2" | |
| [Client] Map: "<empty>" | |
| [Client] Players: 1 (0 bots) / 1 humans | |
| [Client] Build: 7496 (revision 3974191) | |
| [Client] Server Number: 1 | |
| [SignonState] CL: CNetworkGameClient::ProcessServerInfo | |
| Initializing script VM... | |
| ...done | |
| ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000183 seconds | |
| Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"! | |
| [Client] CL: CGameClientConnectPrerequisite connection succeeded | |
| ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD | |
| [Server] SV: IGameSystem::LoopActivateAllSystems | |
| [Host] HO: IGameSystem::LoopActivateAllSystems | |
| [Server] SV: Game started | |
| [Client] CL: IGameSystem::LoopActivateAllSystems | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000089 seconds | |
| [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success ) | |
| [SteamDatagramClient] Failed to communicate with routing cluster 'eat'. | |
| [Server] SV: Sending full update to client Nemoder (reason: initial update) | |
| [Client] CL: Receiving uncompressed update from server | |
| [Client] CL: Signon traffic "client": incoming 35.322 KB [6 pkts], outgoing 1.159 KB [5 pkts] | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar | |
| [SteamDatagramClient] Ping measurement completed | |
| [WeekendTourney] Auto selecting weekend tourney division 'north_america' based on ping to best region of 11ms | |
| [WeekendTourney] Selected division changed to 'north_america' | |
| Disabling damage on breakable prop models/ui/battle_cup_trophy/battle_cup_trophy.vmdl - no physics interactions on model and no breakpieces. | |
| HMT USGP "scenes/battlepass_ti6/twoflags" | |
| HMT USGP "scenes/battle_cup/battle_cup_rotate" | |
| StartWatchingGame request SteamID: [A:1:545917953:8578], watching SteamID: [I:0:0] | |
| Received CMsgWatchGameResponse result 0. | |
| Received CMsgWatchGameResponse result 1. | |
| StartWatchingGame: Sending console command: connect_hltv 192.69.96.39:28132 | |
| [HostStateManager] CHostStateMgr::QueueNewRequest( Remote Connect (192.69.96.39:28132), 2 ) | |
| [EngineServiceManager] SwitchToLoop remoteconnect requested: id [2] addons [] | |
| [Client] CL: IGameSystem::LoopDeactivateAllSystems | |
| WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 257.903 | |
| [Client] CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate | |
| HMT USGP "scenes/home_button" | |
| HMT USGP "scenes/play_searching" | |
| HMT USGP "scenes/find_match_status" | |
| HMT USGP "backgrounds/dashboard_parallax_ti7" | |
| HMT USGP "<empty>" | |
| HMT USGP "scenes/700_frontpage" | |
| HMT USGP "scenes/battlepass_ti7/wisp_arcana" | |
| [Server] SV: IGameSystem::LoopDeactivateAllSystems | |
| [Host] HO: IGameSystem::LoopDeactivateAllSystems | |
| [Server] SV: Disconnect client 'Nemoder' from server(1): NETWORK_DISCONNECT_SHUTDOWN | |
| HMT: shut down pworld 0x555cb6a90dd0 (0 spawn groups outstanding) | |
| WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 257.910 | |
| [Networking] Network socket 'client' opened on port 58694 | |
| [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( remoteconnect : success ) | |
| CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 257.915 | |
| CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 257.915 | |
| [Client] Sending connect to 192.69.96.39:28132 | |
| [Client] Received S2C_CHALLENGE [538929592 auth 3] from 192.69.96.39:28132 | |
| [Client] Sending C2S_CONNECT [44 protocol 538929592 auth 3] to 192.69.96.39:28132 | |
| [Client] Received S2C_CONNECTION from 192.69.96.39:28132 [addons:''] | |
| [Client] CL: Connected to '192.69.96.39:28132' | |
| [SignonState] CL: Suppress INetchannel::Transmit() in loopmode( remoteconnect ) | |
| [Client] CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons: | |
| [EngineServiceManager] SwitchToLoop levelload requested: id [2] addons [] | |
| ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN | |
| [Client] LoadingDisplay changed from NONE to LOADING (map="") | |
| [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( levelload : success ) | |
| [SignonState] CL: Permit INetchannel::Transmit() | |
| [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons () | |
| [EngineServiceManager] SwitchToLoop game requested: id [2] addons [] | |
| [Client] CL: CNetworkGameClient already exists for connection to '192.69.96.39:28132' | |
| [Client] CL: connection to '192.69.96.39:28132' already started | |
| [Client] Game: "Dota 2" | |
| [Client] Map: "start" | |
| [Client] Players: 8 (0 bots) / 64 humans | |
| [Client] Build: 7496 (revision 3974191) | |
| [Client] Server Number: 3 | |
| [SignonState] CL: CNetworkGameClient::ProcessServerInfo | |
| Initializing script VM... | |
| ...done | |
| C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT' | |
| [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT | |
| [Client] CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer | |
| [Client] CL: CGameRulesGameSystem::GameInit installed game rules | |
| ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000215 seconds | |
| Load a scaleform font provider? | |
| WARNING: CDirWatcher not implemented | |
| [ResourceSystem] Error loading resource file "materials/particle/ground/crack_growth_01_noadd.vmat_c" (Error: ERROR_FILEOPEN) | |
| light has _fifty_percent_distance of 60.000000 but no zero_percent_distance | |
| light has _fifty_percent_distance of 60.000000 but no zero_percent_distance | |
| [SchemaSystemUtils] WARNING: Schema upconversion occuring for large data (19kb): models/items/rubick/puppet_master_back/puppet_master_back.vphys | |
| [ResourceSystem] Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN) | |
| [SchemaSystemUtils] WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys | |
| [SchemaSystemUtils] WARNING: Schema upconversion occuring for large data (16kb): models/props_structures/secretshop_radiant002_flag.vphys | |
| [Client] CL: CGameClientConnectPrerequisite connection succeeded | |
| ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME | |
| [Client] CL: IGameSystem::LoopActivateAllSystems | |
| [Host] HO: IGameSystem::LoopActivateAllSystems | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000252 seconds | |
| [HostStateManager] Remote Connect (192.69.96.39:28132) | |
| [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success ) | |
| [WorldRenderer] Long grass load frame: 23.210382 ms for 1 grass tiles | |
| [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 23.253323ms | |
| [WorldRenderer] Long grass load frame: 10.004205 ms for 1437 grass tiles | |
| [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 10.038475ms | |
| Encountered entity that cannot be used in portrait maps - info_player_start_dota | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| [Client] CL: Receiving uncompressed update from server | |
| HMT CL: Create map handle (nil) for 0 | |
| Height map file (maps/start.vhcg) not found, this will make ground height traces more expensive! Recompile the map to generate a height map. | |
| HMT "start": add to 0x555cbe49d6a0, map data 0x555ce09aa160 | |
| HMT "dota": add to 0x555cbe49d6a0, map data 0x555ce09aa160 | |
| FixupResourceName: Illegal full path passed in ("/defaultSession//__nofilter__.ventl")! | |
| FixupResourceName: Illegal full path passed in ("/defaultSession//__nofilter__.ventl")! | |
| FixupResourceName: Illegal full path passed in ("/defaultSession//__nofilter__.ventl")! | |
| FixupResourceName: Illegal full path passed in ("/defaultSession//__nofilter__.ventl")! | |
| Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces. | |
| Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces. | |
| Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces. | |
| Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces. | |
| HMT "dota": re-add to 0x555cbe49d6a0, map data 0x555ce09aa160 | |
| [Client] CL: Signon traffic "client": incoming 200.266 KB [12 pkts], outgoing 21.462 KB [452 pkts] | |
| C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS' | |
| [Client] LoadingDisplay changed from LOADING to NONE (map="start") | |
| [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_GAME_IN_PROGRESS | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| [RenderSystem] returning error texture in CTextureManagerVulkan::GetTextureResource | |
| HMT USGP "scenes/pregame_dire_ambient" | |
| HMT USGP "scenes/pregame_dire_ambient" | |
| HMT USGP "scenes/loadout_preview_rays" | |
| HMT USGP "scenes/loadout_preview_rays" | |
| HMT USGP "backgrounds/tower_showcase_radiant" | |
| [InstantReplay] Inserted tick 74996 with full packet | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Bad texture dimension type for texture "materials/models/heroes/statuseffects/colorwarp_desat_stone_mix.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [InstantReplay] Inserted tick 75896 with full packet | |
| [Client] CL: disconnect hud disconnect | |
| [Client] CL: Server disconnected: 2: #GameUI_Disconnect_User | |
| [Client] CL: Disconnecting from server: #GameUI_Disconnect_User | |
| [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 3 ) | |
| [EngineServiceManager] SwitchToLoop levelload requested: id [3] addons [] | |
| [Client] CL: IGameSystem::LoopDeactivateAllSystems | |
| WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 342.964 | |
| [Host] HO: IGameSystem::LoopDeactivateAllSystems | |
| HMT USGP "scenes/hud/current_champion" | |
| HMT USGP "scenes/hud/healthbarburner" | |
| HMT USGP "scenes/hud/healthbarburner" | |
| HMT USGP "scenes/hud/healthbarburner" | |
| HMT USGP "scenes/hud/healthbarburner" | |
| HMT USGP "scenes/hud/levelupburst" | |
| HMT USGP "scenes/inspect_hero_model_effect" | |
| HMT CL: PSGU Delete world group for 0 with map handle (nil) | |
| HMT: delete map data 0x555ce09aa160 | |
| HMT USGP "dota" | |
| HMT "dota": found in 0x555ce7272210, map data 0x555ce09aa160 | |
| HMT USGP "start" | |
| HMT USGP "scenes/versus_godrays" | |
| HMT USGP "scenes/versus_hline" | |
| HMT USGP "backgrounds/tower_showcase_dire" | |
| HMT USGP "backgrounds/tower_showcase_radiant" | |
| HMT USGP "backgrounds/tower_showcase_dire" | |
| HMT USGP "backgrounds/pregame_phase" | |
| HMT USGP "scenes/battle_cup/battle_cup_rotate_fall_2016" | |
| Unloading custom UI: | |
| HMT: shut down pworld 0x555ce7272210 (1 spawn groups outstanding) | |
| HMT: shut down pworld 0x555ce7272258 (0 spawn groups outstanding) | |
| HMT: shut down pworld 0x555ce72722a0 (0 spawn groups outstanding) | |
| HMT: shut down pworld 0x555ce72722e8 (0 spawn groups outstanding) | |
| HMT: shut down pworld 0x555ce7272330 (0 spawn groups outstanding) | |
| HMT: shut down pworld 0x555ce7272378 (0 spawn groups outstanding) | |
| HMT: shut down pworld 0x555ce72723c0 (0 spawn groups outstanding) | |
| HMT: shut down pworld 0x555ce7272408 (0 spawn groups outstanding) | |
| HMT: shut down pworld 0x555ce7272450 (0 spawn groups outstanding) | |
| [Client] CL: CGameRulesGameSystem::GameShutdown uninstalled game rules | |
| [Client] CL: CGameRules::CGameRules destructed | |
| WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 343.235 | |
| ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_LOADING_SCREEN | |
| [Client] LoadingDisplay changed from NONE to LOADING (map="") | |
| [HostStateManager] Idle (levelload) | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 15352 (15725 input number was) | |
| CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 343.269 | |
| CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 343.270 | |
| [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons () | |
| [EngineServiceManager] SwitchToLoop game requested: id [3] addons [] | |
| [Server] SV: maxplayers set to 1 | |
| Initializing script VM... | |
| ...done | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 11083 (15450 input number was) | |
| [Server] SV: Spawn Server: <empty> | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 6792 (11844 input number was) | |
| [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server | |
| [Client] CL: CCreateGameClientJob creating client connection to 'loopback' | |
| [Client] CL: Connected to 'loopback' | |
| [Server] SV: Sending server info to client 'Nemoder' at loopback | |
| [Server] SV: WriteInitialSpawnGroups sending 1 groups | |
| [Client] Game: "Dota 2" | |
| [Client] Map: "<empty>" | |
| [Client] Players: 1 (0 bots) / 1 humans | |
| [Client] Build: 7496 (revision 3974191) | |
| [Client] Server Number: 2 | |
| [SignonState] CL: CNetworkGameClient::ProcessServerInfo | |
| Initializing script VM... | |
| ...done | |
| ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000307 seconds | |
| [Client] CL: CGameClientConnectPrerequisite connection succeeded | |
| ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD | |
| [Client] LoadingDisplay changed from LOADING to NONE (map="<empty>") | |
| [Server] SV: IGameSystem::LoopActivateAllSystems | |
| [Host] HO: IGameSystem::LoopActivateAllSystems | |
| [Server] SV: Game started | |
| [Client] CL: IGameSystem::LoopActivateAllSystems | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000118 seconds | |
| [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success ) | |
| [Server] SV: Sending full update to client Nemoder (reason: initial update) | |
| [Client] CL: Receiving uncompressed update from server | |
| [Client] CL: Signon traffic "client": incoming 35.395 KB [7 pkts], outgoing 1.131 KB [6 pkts] | |
| [HostStateManager] CHostStateMgr::QueueNewRequest( Quitting, 4 ) | |
| [Client] CL: Disconnecting from server: #GameUI_Disconnect_ExitingEngine | |
| [Server] SV: Disconnect client 'Nemoder' from server(1): NETWORK_DISCONNECT_SHUTDOWN | |
| [Client] CL: IGameSystem::LoopDeactivateAllSystems | |
| WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 345.921 | |
| HMT USGP "scenes/home_button" | |
| HMT USGP "backgrounds/dashboard_parallax_ti7" | |
| HMT USGP "<empty>" | |
| [Server] SV: IGameSystem::LoopDeactivateAllSystems | |
| [Host] HO: IGameSystem::LoopDeactivateAllSystems | |
| HMT: shut down pworld 0x555cbda08060 (0 spawn groups outstanding) | |
| WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 345.927 | |
| [HostStateManager] Quitting | |
| [ResourceSystem] CResourceSystem PreShutdown() | |
| Destroying 2 startup resource manifests | |
| initializing SDL joystick 0 Microsoft X-Box 360 pad | |
| [ResourceSystem] CResourceSystem Init | |
| [RenderSystem] Loaded video settings config from 'cfg/video.txt' | |
| [RenderSystem] Vulkan extension enabled: VK_KHR_swapchain | |
| [RenderSystem] Vulkan extension enabled: VK_NV_dedicated_allocation | |
| [RenderSystem] Vulkan extension enabled: VK_KHR_descriptor_update_template | |
| [RenderSystem] Vulkan Command Buffer Pool Threshold(1500) | |
| ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform! | |
| ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform! | |
| [Filesystem] --------------- | |
| [Filesystem] Path ID: File Path: | |
| [Filesystem] ADDONS "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota_addons/" | |
| [Filesystem] CONTENT "/Speedy/Steam/SteamApps/common/dota 2 beta/content/dota/" | |
| [Filesystem] CONTENT "/Speedy/Steam/SteamApps/common/dota 2 beta/content/core/" | |
| [Filesystem] CONTENTADDONS "/Speedy/Steam/SteamApps/common/dota 2 beta/content/dota_addons/" | |
| [Filesystem] CONTENTROOT "/Speedy/Steam/SteamApps/common/dota 2 beta/content/" | |
| [Filesystem] DEFAULT_WRITE_PATH "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk | |
| [Filesystem] DEFAULT_WRITE_PATH "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/" | |
| [Filesystem] EXECUTABLE_PATH "/Speedy/Steam/SteamApps/common/dota 2 beta/game/bin/linuxsteamrt64/" | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/core/pak01.vpk | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/shaders_vulkan.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/shaders_vulkan.vpk | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/shaders_vulkan.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/core/shaders_vulkan.vpk | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/" | |
| [Filesystem] GAME "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/bin/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/bin/linuxsteamrt64/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/bin/" | |
| [Filesystem] GAMEROOT "/Speedy/Steam/SteamApps/common/dota 2 beta/game/" | |
| [Filesystem] MOD "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/pak01.vpk | |
| [Filesystem] MOD "/Speedy/Steam/SteamApps/common/dota 2 beta/game/dota/" | |
| [Filesystem] PLATFORM "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /Speedy/Steam/SteamApps/common/dota 2 beta/game/core/pak01.vpk | |
| [Filesystem] PLATFORM "/Speedy/Steam/SteamApps/common/dota 2 beta/game/core/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/dota/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/core/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/dota_addons/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/dota_core/" | |
| [Filesystem] SHADER_SOURCE_MOD "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/dota/" | |
| [Filesystem] SHADER_SOURCE_ROOT "/Speedy/Steam/SteamApps/common/dota 2 beta/src/shaders/" | |
| [CommandLine] command line arguments: | |
| [CommandLine] -console -vulkan -con_logfile | |
| [SteamDatagramClient] Loaded default network config file. Loaded revision 112 OK | |
| [SteamDatagramClient] Loaded cached network config file. Data contains revision 112, not newer than current revision 112; ignoring. | |
| [SteamDatagramClient] Starting ping measurement | |
| [Networking] Network System Initialized | |
| [Networking] 192.168.1.77: eth0 | |
| [Networking] 127.0.0.1: lo | |
| WARNING: unable to link dump_modifier_list and dump_modifier_list because both ConCommands are not marked FCVAR_LINKED_CONCOMMAND | |
| Physics Console Communications is not initialized | |
| [SplitScreen] Game supporting (2) split screen players | |
| [SoundSystem] Sound Initialization: Finish, Sampling Rate: 44100 | |
| ConVarRef r_dota_force_forward doesn't point to an existing ConVar | |
| [Networking] AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category! | |
| [Networking] AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category! | |
| Opening joystick 0 : XInput Controller | |
| [Networking] CEntitySystem::BuildEntityNetworking (parallel build of server) took 130.742 msecs for 735 out of 754 classes | |
| [Server] SV: parsing 'scripts/items/items_game.txt' took 870.635 msec | |
| [Workshop] Requesting page 1 of items | |
| [Workshop] Requesting page 1 of items | |
| [Workshop] Requesting page 1 of items | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000312 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000287 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000246 seconds | |
| [Networking] CEntitySystem::BuildEntityNetworking (parallel build of client) took 117.730 msecs for 740 out of 762 classes | |
| [Client] CL: parsing 'scripts/items/items_game.txt' took 879.147 msec | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000335 seconds | |
| Telling Steam it is safe to update the app | |
| [ResourceSystem] Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN) | |
| name[ 0 ] changing from 'unnamed' to 'Nemoder' | |
| name[ 0 ] changing from 'Nemoder' to 'Nemoder' | |
| [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 1 ) | |
| ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN | |
| [EngineServiceManager] SwitchToLoop levelload requested: id [1] addons [] | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000348 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000306 seconds | |
| [HostStateManager] Idle (levelload) | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000291 seconds | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 12613 (14293 input number was) | |
| [SplitScreen] Writing configuration for slot 0 | |
| CWorkshopController failed to download item 324234324432 result = 9 | |
| [SteamDatagramClient] Got network config from CDN. Data contains revision 112, not newer than current revision 112; ignoring. | |
| [Workshop] Requesting page 2 of items | |
| [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons () | |
| [EngineServiceManager] SwitchToLoop game requested: id [1] addons [] | |
| [Server] SV: maxplayers set to 1 | |
| Initializing script VM... | |
| ...done | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 8739 (16518 input number was) | |
| [Workshop] Requesting page 3 of items | |
| [GCClient] In logon queue; waiting for GC to confirm connection. | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 1834 (9502 input number was) | |
| [Server] SV: Spawn Server: <empty> | |
| [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server | |
| [Client] CL: CCreateGameClientJob creating client connection to 'loopback' | |
| [Client] CL: Connected to 'loopback' | |
| [Server] SV: Sending server info to client 'Nemoder' at loopback | |
| [Server] SV: WriteInitialSpawnGroups sending 1 groups | |
| [Client] Game: "Dota 2" | |
| [Client] Map: "<empty>" | |
| [Client] Players: 1 (0 bots) / 1 humans | |
| [Client] Build: 7496 (revision 3974191) | |
| [Client] Server Number: 1 | |
| [SignonState] CL: CNetworkGameClient::ProcessServerInfo | |
| Initializing script VM... | |
| ...done | |
| ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000130 seconds | |
| [GCClient] Received client welcome from GC. | |
| GC reported matchgroups version 107 | |
| [WeekendTourney] Received weekend tourney schedule. | |
| Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"! | |
| [SteamDatagramClient] Failed to communicate with routing cluster 'eat'. | |
| [Client] CL: CGameClientConnectPrerequisite connection succeeded | |
| ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD | |
| [Server] SV: IGameSystem::LoopActivateAllSystems | |
| [Host] HO: IGameSystem::LoopActivateAllSystems | |
| [Server] SV: Game started | |
| [Client] CL: IGameSystem::LoopActivateAllSystems | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000156 seconds | |
| [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success ) | |
| [Server] SV: Sending full update to client Nemoder (reason: initial update) | |
| [Client] CL: Receiving uncompressed update from server | |
| [Client] CL: Signon traffic "client": incoming 35.322 KB [6 pkts], outgoing 1.159 KB [5 pkts] | |
| ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| [SplitScreen] Writing configuration for slot 0 | |
| [SteamDatagramClient] Ping measurement completed | |
| [WeekendTourney] Auto selecting weekend tourney division 'north_america' based on ping to best region of 10ms | |
| [WeekendTourney] Selected division changed to 'north_america' | |
| Disabling damage on breakable prop models/ui/battle_cup_trophy/battle_cup_trophy.vmdl - no physics interactions on model and no breakpieces. | |
| [Networking] Network socket 'server' opened on port 27015 | |
| [InputService] execing lan_server.cfg | |
| [HostStateManager] CHostStateMgr::QueueNewRequest( Loading (start), 2 ) | |
| [EngineServiceManager] SwitchToLoop levelload requested: id [2] addons [] | |
| [Client] CL: IGameSystem::LoopDeactivateAllSystems | |
| WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 22.540 | |
| [Client] CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate | |
| HMT USGP "scenes/battle_cup/battle_cup_rotate" | |
| HMT USGP "scenes/700_frontpage" | |
| HMT USGP "scenes/battlepass_ti7/wisp_arcana" | |
| HMT USGP "scenes/battlepass_ti6/twoflags" | |
| HMT USGP "scenes/home_button" | |
| HMT USGP "scenes/play_searching" | |
| HMT USGP "scenes/find_match_status" | |
| HMT USGP "backgrounds/dashboard_parallax_ti7" | |
| HMT USGP "<empty>" | |
| [Server] SV: IGameSystem::LoopDeactivateAllSystems | |
| [Host] HO: IGameSystem::LoopDeactivateAllSystems | |
| [Server] SV: Disconnect client 'Nemoder' from server(1): NETWORK_DISCONNECT_SHUTDOWN | |
| HMT: shut down pworld 0x55fcfea631a0 (0 spawn groups outstanding) | |
| WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 22.546 | |
| ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN | |
| [Client] LoadingDisplay changed from NONE to LOADING (map="") | |
| CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 22.573 | |
| CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 22.573 | |
| [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons () | |
| [EngineServiceManager] SwitchToLoop game requested: id [2] addons [] | |
| [Networking] Network socket 'server' opened on port 27015 | |
| [Server] SV: maxplayers set to 64 | |
| Initializing script VM... | |
| ...done | |
| [Server] SV: Executing listen server config file | |
| S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT' | |
| [Server] SV: CGameRulesGameSystem::GameInit installed game rules | |
| [Server] SV: Spawn Server: start | |
| [Server] SV: maxplayers set to 64 | |
| [Networking] Network socket 'hltv' opened on port 27020 | |
| [HLTV Server] Starting SourceTV server listening on port 27020. | |
| [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server | |
| [Client] CL: CCreateGameClientJob creating client connection to 'loopback' | |
| [Client] CL: Connected to 'loopback' | |
| [Server] SV: Sending server info to client 'Nemoder' at loopback | |
| [Server] SV: WriteInitialSpawnGroups sending 1 groups | |
| [Client] Game: "Dota 2" | |
| [Client] Map: "start" | |
| [Client] Players: 1 (0 bots) / 64 humans | |
| [Client] Build: 7496 (revision 3974191) | |
| [Client] Server Number: 2 | |
| [SignonState] CL: CNetworkGameClient::ProcessServerInfo | |
| Initializing script VM... | |
| ...done | |
| C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT' | |
| [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT | |
| [Client] CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer | |
| [Client] CL: CGameRulesGameSystem::GameInit installed game rules | |
| ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000258 seconds | |
| [Client] CL: CGameClientConnectPrerequisite connection succeeded | |
| ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME | |
| [Server] SV: IGameSystem::LoopActivateAllSystems | |
| [Host] HO: IGameSystem::LoopActivateAllSystems | |
| [Server] CDOTA_PlayerResource: Adding player SteamID 76561198074408394 to slot 0 FakeClient=0 preferred slot = 0 | |
| [Server] PR:SetPlayerName 0:[U:1:114142666] "Nemoder" | |
| [Server] Requesting account 114142666 resources without rank. | |
| [GCClient] Trying to send message type 7450 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail. | |
| [Server] PR:SetMetaExperience 0:[U:1:114142666] Level:0, XP:0, XPAwarded:0 | |
| HMT SV: Create map handle (nil) for 0 | |
| Height map file (maps/start.vhcg) not found, this will make ground height traces more expensive! Recompile the map to generate a height map. | |
| [Server] SV: 64 player server started | |
| [Server] SV: WriteInitialSpawnGroups sending 1 groups | |
| [Client] CL: IGameSystem::LoopActivateAllSystems | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000078 seconds | |
| [HostStateManager] Loading (start) | |
| [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success ) | |
| [HLTV Server] SourceTV broadcast active. | |
| [Server] SV: Sending full update to client Nemoder (reason: initial update) | |
| [Client] CL: Receiving uncompressed update from server | |
| HMT CL: Create map handle (nil) for 0 | |
| HMT "start": add to 0x55fd001bf060, map data 0x55fcff156c60 | |
| HMT "start": re-add to 0x55fd001bf060, map data 0x55fcff156c60 | |
| [Client] CL: Signon traffic "client": incoming 32.023 KB [7 pkts], outgoing 1.131 KB [6 pkts] | |
| [Server] PR:OnFullyJoinedServer 0:[U:1:114142666] | |
| [Server] PR:SetLeaverStatus 0:[U:1:114142666] DOTA_LEAVER_NONE | |
| [Server] PR:SetConnectionState 0:[U:1:114142666] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID | |
| Encountered entity that cannot be used in portrait maps - info_player_start_dota | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| Encountered entity that cannot be used in portrait maps - info_player_start_goodguys | |
| Encountered entity that cannot be used in portrait maps - info_player_start_badguys | |
| Encountered entity that cannot be used in portrait maps - ent_dota_game_events | |
| [Server] SV: Connection to Steam servers successful. | |
| [Server] SV: VAC secure mode is activated. | |
| [Server] SV: "Nemoder<1><[U:1:114142666]><>" STEAM USERID validated | |
| [GCClient] Received server welcome from GC. | |
| GC Connection established for server version 2134 | |
| +++ CSODOTALobby.lobby_id: 25086366285302024 | |
| +++ CSODOTALobby.members[0]: id: 76561198074408394 | |
| +++ CSODOTALobby.members[0]: team: DOTA_GC_TEAM_GOOD_GUYS | |
| +++ CSODOTALobby.members[0]: name: "Nemoder" | |
| +++ CSODOTALobby.members[0]: slot: 1 | |
| +++ CSODOTALobby.members[0]: leaver_status: DOTA_LEAVER_DISCONNECTED | |
| +++ CSODOTALobby.members[0]: channel: 6 | |
| +++ CSODOTALobby.members[0]: partner_account_type: PARTNER_NONE | |
| +++ CSODOTALobby.members[0]: coach_team: DOTA_GC_TEAM_NOTEAM | |
| +++ CSODOTALobby.members[0]: cameraman: false | |
| +++ CSODOTALobby.members[0]: favorite_team_and_quality: 0 | |
| +++ CSODOTALobby.leader_id: 76561198074408394 | |
| +++ CSODOTALobby.server_id: 90108846562711558 | |
| +++ CSODOTALobby.game_mode: 1 | |
| +++ CSODOTALobby.state: SERVERSETUP | |
| +++ CSODOTALobby.lobby_type: PRACTICE | |
| +++ CSODOTALobby.allow_cheats: false | |
| +++ CSODOTALobby.fill_with_bots: true | |
| +++ CSODOTALobby.intro_mode: false | |
| +++ CSODOTALobby.game_name: "steamlug" | |
| +++ CSODOTALobby.team_details[0]: team_complete: false | |
| +++ CSODOTALobby.team_details[0]: guild_name: "SteamLUG" | |
| +++ CSODOTALobby.team_details[0]: guild_tag: "S-LUG" | |
| +++ CSODOTALobby.team_details[0]: guild_id: 71629 | |
| +++ CSODOTALobby.team_details[0]: guild_logo: 903254174073050780 | |
| +++ CSODOTALobby.team_details[0]: guild_base_logo: 0 | |
| +++ CSODOTALobby.team_details[0]: guild_banner_logo: 0 | |
| +++ CSODOTALobby.team_details[1]: team_complete: false | |
| +++ CSODOTALobby.server_region: 0 | |
| +++ CSODOTALobby.cm_pick: DOTA_CM_RANDOM | |
| +++ CSODOTALobby.allow_spectating: false | |
| +++ CSODOTALobby.bot_difficulty_radiant: BOT_DIFFICULTY_HARD | |
| +++ CSODOTALobby.game_version: GAME_VERSION_CURRENT | |
| +++ CSODOTALobby.pass_key: "steamlug" | |
| +++ CSODOTALobby.leagueid: 0 | |
| +++ CSODOTALobby.penalty_level_radiant: 0 | |
| +++ CSODOTALobby.penalty_level_dire: 0 | |
| +++ CSODOTALobby.series_type: 0 | |
| +++ CSODOTALobby.radiant_series_wins: 0 | |
| +++ CSODOTALobby.dire_series_wins: 0 | |
| +++ CSODOTALobby.allchat: false | |
| +++ CSODOTALobby.dota_tv_delay: LobbyDotaTV_10 | |
| +++ CSODOTALobby.lan: true | |
| +++ CSODOTALobby.extra_messages[0]: id: 7572 | |
| +++ CSODOTALobby.extra_messages[0]: contents: "\010\022\022\023\010\312\333\2666\020\000\030\000P\350\007X\350\007p\001x\001" | |
| +++ CSODOTALobby.lan_host_ping_to_server_region: 0 | |
| +++ CSODOTALobby.visibility: DOTALobbyVisibility_Public | |
| +++ CSODOTALobby.league_series_id: 0 | |
| +++ CSODOTALobby.league_game_id: 0 | |
| +++ CSODOTALobby.previous_match_override: 0 | |
| +++ CSODOTALobby.league_selection_priority_team: 0 | |
| +++ CSODOTALobby.league_selection_priority_choice: UNDEFINED | |
| +++ CSODOTALobby.league_non_selection_priority_choice: UNDEFINED | |
| +++ CSODOTALobby.game_start_time: 1495463283 | |
| +++ CSODOTALobby.pause_setting: LobbyDotaPauseSetting_Unlimited | |
| +++ CSODOTALobby.bot_difficulty_dire: BOT_DIFFICULTY_HARD | |
| +++ CSODOTALobby.bot_radiant: 0 | |
| +++ CSODOTALobby.bot_dire: 0 | |
| [Server] PR:SetPlayerName 0:[U:1:114142666] "Nemoder" | |
| [Server] PR:SetEventPoints 0:[U:1:114142666] Points:0, PremiumPoints:0, Rank:0 | |
| S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT' | |
| WriteSteamRemoteStorageFileAsync( "scripts/dota_local_disk_lobby_data.txt" ) -> at 28.457 | |
| Telling Steam not to update the app for the next 900 seconds | |
| CAsyncWriteInProgress::OnComplete( "scripts/dota_local_disk_lobby_data.txt" ) -> Success at 28.491 | |
| Received lobby with new match ID. lobby_id=25086366285302024, match_id=3197704066 | |
| [EngineServiceManager] Tearing off console log, will continue using suffix '.3197704066' | |
| [RenderSystem] Loaded video settings config from 'cfg/video.txt' | |
| [RenderSystem] Vulkan extension enabled: VK_KHR_swapchain | |
| [RenderSystem] Vulkan extension enabled: VK_KHR_maintenance1 | |
| [RenderSystem] Vulkan extension enabled: VK_NV_dedicated_allocation | |
| [RenderSystem] Vulkan extension enabled: VK_KHR_descriptor_update_template | |
| [RenderSystem] Vulkan extension enabled: VK_KHR_image_format_list | |
| [RenderSystem] Vulkan Command Buffer Pool Threshold(1500) | |
| ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform! | |
| ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform! | |
| [Filesystem] --------------- | |
| [Filesystem] Path ID: File Path: | |
| [Filesystem] ADDONS "/Speedy/Steam/steamapps/common/dota 2 beta/game/dota_addons/" | |
| [Filesystem] CONTENT "/Speedy/Steam/steamapps/common/dota 2 beta/content/dota/" | |
| [Filesystem] CONTENT "/Speedy/Steam/steamapps/common/dota 2 beta/content/core/" | |
| [Filesystem] CONTENTADDONS "/Speedy/Steam/steamapps/common/dota 2 beta/content/dota_addons/" | |
| [Filesystem] CONTENTROOT "/Speedy/Steam/steamapps/common/dota 2 beta/content/" | |
| [Filesystem] DEFAULT_WRITE_PATH "/Speedy/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /Speedy/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk | |
| [Filesystem] DEFAULT_WRITE_PATH "/Speedy/Steam/steamapps/common/dota 2 beta/game/dota/" | |
| [Filesystem] EXECUTABLE_PATH "/Speedy/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/" | |
| [Filesystem] GAME "/Speedy/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /Speedy/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk | |
| [Filesystem] GAME "/Speedy/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /Speedy/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk | |
| [Filesystem] GAME "/Speedy/Steam/steamapps/common/dota 2 beta/game/dota/shaders_vulkan.vpk" (vpk) /Speedy/Steam/steamapps/common/dota 2 beta/game/dota/shaders_vulkan.vpk | |
| [Filesystem] GAME "/Speedy/Steam/steamapps/common/dota 2 beta/game/core/shaders_vulkan.vpk" (vpk) /Speedy/Steam/steamapps/common/dota 2 beta/game/core/shaders_vulkan.vpk | |
| [Filesystem] GAME "/Speedy/Steam/steamapps/common/dota 2 beta/game/dota/" | |
| [Filesystem] GAME "/Speedy/Steam/steamapps/common/dota 2 beta/game/core/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/steamapps/common/dota 2 beta/game/dota/bin/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/" | |
| [Filesystem] GAMEBIN "/Speedy/Steam/steamapps/common/dota 2 beta/game/core/bin/" | |
| [Filesystem] GAMEROOT "/Speedy/Steam/steamapps/common/dota 2 beta/game/" | |
| [Filesystem] MOD "/Speedy/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /Speedy/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk | |
| [Filesystem] MOD "/Speedy/Steam/steamapps/common/dota 2 beta/game/dota/" | |
| [Filesystem] PLATFORM "/Speedy/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /Speedy/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk | |
| [Filesystem] PLATFORM "/Speedy/Steam/steamapps/common/dota 2 beta/game/core/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/steamapps/common/dota 2 beta/src/shaders/dota/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/steamapps/common/dota 2 beta/src/shaders/core/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/steamapps/common/dota 2 beta/src/shaders/dota_addons/" | |
| [Filesystem] SHADER_SOURCE "/Speedy/Steam/steamapps/common/dota 2 beta/src/shaders/dota_core/" | |
| [Filesystem] SHADER_SOURCE_MOD "/Speedy/Steam/steamapps/common/dota 2 beta/src/shaders/dota/" | |
| [Filesystem] SHADER_SOURCE_ROOT "/Speedy/Steam/steamapps/common/dota 2 beta/src/shaders/" | |
| [CommandLine] command line arguments: | |
| [CommandLine] +engine_experimental_drop_frame_ticks 1 -console -vulkan -con_logfile | |
| [SteamNetSockets] Got SDR network config. Loaded revision 150 OK | |
| [SteamNetSockets] Starting ping measurement | |
| [Networking] Network System Initialized | |
| [Networking] 192.168.1.77: eth0 | |
| [Networking] 127.0.0.1: lo | |
| Physics Console Communications is not initialized | |
| [SplitScreen] Game supporting (2) split screen players | |
| [SoundSystem] Sound Initialization: Finish, Sampling Rate: 44100 | |
| ConVarRef r_dota_force_forward doesn't point to an existing ConVar | |
| [Networking] AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category! | |
| [Networking] AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category! | |
| [Networking] CEntitySystem::BuildEntityNetworking (parallel build of server) took 118.119 msecs for 779 out of 797 classes | |
| Failed to parse quests for the Challenge System in file scripts/tournaments/challenge_quests/. Challenge parsing failed in challenge: Challenge fall_2016_carry1 (id 1) could not find a challenge instance named 'fall_2016_carry_deal_physical_damage' | |
| Quest quest_fall_2016_carry failed to parse challenge fall_2016_carry1 | |
| Failed to parse quest quest_fall_2016_carry | |
| Datadesc import error: Field "m_flIntensity" in the datadesc for class "C_EnvDeferredLight" has not been schematized! | |
| Datadesc import error: Field "m_flLightSize" in the datadesc for class "C_EnvDeferredLight" has not been schematized! | |
| Datadesc import error: Field "m_flLightSize" in the datadesc for class "C_EnvDeferredLight" has not been schematized! | |
| Datadesc import error: Field "m_flSpotFoV" in the datadesc for class "C_EnvDeferredLight" has not been schematized! | |
| Datadesc import error: Field "m_flStartFalloff" in the datadesc for class "C_EnvDeferredLight" has not been schematized! | |
| Datadesc import error: Field "m_flDistanceFalloff" in the datadesc for class "C_EnvDeferredLight" has not been schematized! | |
| Datadesc import error: Field "m_nFlags" in the datadesc for class "C_EnvDeferredLight" has not been schematized! | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000157 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000139 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000148 seconds | |
| [Networking] Field C_DOTA_PlayerResource::m_iEstimatedMatchDurationRadiant specified an unknown field change callback OnEstimatedMatchDurationChanged! | |
| [Networking] Field C_DOTA_PlayerResource::m_iEstimatedMatchDurationDire specified an unknown field change callback OnEstimatedMatchDurationChanged! | |
| [Networking] CEntitySystem::BuildEntityNetworking (parallel build of client) took 108.046 msecs for 782 out of 804 classes | |
| [SteamNetSockets] Ping measurement completed | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000292 seconds | |
| Telling Steam it is safe to update the app | |
| [RenderSystem] Texture manager doesn't know about texture "materials/models/particle/ui_arrow_color_psd_a7871c9f.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Texture manager doesn't know about texture "materials/models/particle/ui_arrow_color_psd_a7871c9f.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Texture manager doesn't know about texture "materials/models/particle/ui_arrow_color_psd_a7871c9f.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [ResourceSystem] Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN) | |
| name[ 0 ] changing from 'unnamed' to 'Nemoder' | |
| name[ 0 ] changing from 'Nemoder' to 'Nemoder' | |
| [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 1 ) | |
| ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN | |
| [EngineServiceManager] SwitchToLoop levelload requested: id [1] addons [] | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/viewedheropatches.cfg" ) -> 0.000295 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000300 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000102 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000272 seconds | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000277 seconds | |
| [HostStateManager] Idle (levelload) | |
| ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000367 seconds | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 17634 (was 19339) | |
| [SplitScreen] Writing configuration for slot 0 | |
| [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons () | |
| [EngineServiceManager] SwitchToLoop game requested: id [1] addons [] | |
| [Workshop] Requesting page 1 of items | |
| [Workshop] Requesting page 1 of items | |
| [Workshop] Requesting page 1 of items | |
| [Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest) | |
| [Server] SV: maxplayers set to 1 | |
| Initializing script VM... | |
| ...done | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 15458 (was 22515) | |
| [GCClient] In logon queue; waiting for GC to confirm connection. | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 10086 (was 16295) | |
| [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 1779 (was 10376) | |
| [Workshop] Requesting page 2 of items | |
| [RenderSystem] Texture manager doesn't know about texture "models/controllers/materials/onepointfive_texture_tga_aea4707.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Texture manager doesn't know about texture "models/controllers/materials/onepointfive_texture_tga_aea4707.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [RenderSystem] Texture manager doesn't know about texture "models/controllers/materials/onepointfive_texture_tga_aea4707.vtex" - returning error texture in CTextureManagerVK::GetImageView | |
| [Server] SV: Spawn Server: <empty> | |
| [Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading) | |
| [Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active) | |
| [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server | |
| [Client] CL: CCreateGameClientJob creating client connection to 'loopback' | |
| [Client] CL: Connected to 'loopback' | |
| [Server] SV: Sending server info to client 'Nemoder' at loopback | |
| [Server] SV: WriteInitialSpawnGroups sending 1 groups | |
| [Client] Game: "Dota 2" | |
| [Client] Map: "<empty>" | |
| [Client] Players: 1 (0 bots) / 1 humans | |
| [Client] Build: 7740 (revision 4393985) | |
| [Client] Server Number: 1 | |
| [SignonState] CL: CNetworkGameClient::ProcessServerInfo | |
| Initializing script VM... | |
| ...done | |
| ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000287 seconds | |
| [GCClient] Received client welcome from GC. | |
| [Workshop] Requesting page 3 of items | |
| [Client] CL: CGameClientConnectPrerequisite connection succeeded | |
| ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD | |
| [Server] SV: IGameSystem::LoopActivateAllSystems | |
| [Host] HO: IGameSystem::LoopActivateAllSystems | |
| [Server] SV: Game started | |
| [Client] CL: IGameSystem::LoopActivateAllSystems | |
| ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000131 seconds | |
| [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success ) | |
| GC reported matchgroups version 107 | |
| [WeekendTourney] Received weekend tourney schedule. | |
| Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"! | |
| **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel' | |
| [WeekendTourney] Auto selecting weekend tourney division 'north_america' based on ping to best region of 10ms | |
| [WeekendTourney] Selected division changed to 'north_america' | |
| [Workshop] Requesting page 4 of items | |
| [Server] SV: Sending full update to client Nemoder (reason: initial update) | |
| [Client] CL: Receiving uncompressed update from server | |
| [Client] CL: Signon traffic "client": incoming 36.726 KB [5 pkts], outgoing 1.474 KB [8 pkts] | |
| ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar | |
| [RenderSystem] vkQueuePresentKHR failed with error -1000001004 | |
| [RenderSystem] Vulkan swapchain out-of-date or suboptimal, recreating. Result code: (-1000001004) | |
| [RenderSystem] vkQueuePresentKHR failed with error -1000001004 | |
| [RenderSystem] Vulkan swapchain out-of-date or suboptimal, recreating. Result code: (-1000001004) | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250002 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250286 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250003 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250284 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250002 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250003 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250216 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250111 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250298 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250002 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250003 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250285 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250003 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250285 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250003 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250000 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250136 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250003 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250272 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250005 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250275 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250285 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250004 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250092 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250003 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250288 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250288 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250002 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250271 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250002 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250287 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250274 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250286 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250003 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250290 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250287 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250273 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250002 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250001 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250287 seconds | |
| CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event. | |
| [RenderSystem] CSwapChainVulkan::SwapBuffers(): the main thread is more than 3 frames ahead which means no swap queue images are available. Waiting for outstanding frames... | |
| [RenderSystem] Bailing out of vkWaitForFences() after 0.250002 seconds | |
| [RenderSystem] Attempting to purge m_fencedResourceList.Count() = 177, m_pendingFencedResourceQueue.Count() = 2, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500 | |
| [RenderSystem] Attempting to purge m_fencedResourceList.Count() = 179, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500 | |
| [RenderSystem] Attempting to purge m_fencedResourceList.Count() = 179, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500 | |
| [RenderSystem] Attempting to purge m_fencedResourceList.Count() = 179, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500 |
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