Created
August 16, 2018 20:32
-
-
Save LiterallyVoid/809c0238eab54e86a4a5dbe40b0d1908 to your computer and use it in GitHub Desktop.
Simple BSP Compiler
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| var dot = function(x1, y1, x2, y2) { | |
| return x1 * x2 + y1 * y2; | |
| }; | |
| var Plane = function(x, y, d) { | |
| this.x = x; | |
| this.y = y; | |
| this.d = d; | |
| }; | |
| Plane.prototype.distance = function(x, y) { | |
| return dot(x, y, this.x, this.y) + this.d; | |
| }; | |
| Plane.prototype.print = function() { | |
| print("[" + this.x + "," + this.y + "," + this.d + "]"); | |
| }; | |
| var Line = function(x1, y1, x2, y2) { | |
| this.c = color(random(255), random(255), random(255)); | |
| this.x1 = x1; | |
| this.y1 = y1; | |
| this.x2 = x2; | |
| this.y2 = y2; | |
| }; | |
| Line.prototype.draw = function() { | |
| stroke(this.c); | |
| line(this.x1, this.y1, this.x2, this.y2); | |
| }; | |
| Line.prototype.createPlane = function() { | |
| /** | |
| * Output: plane | |
| * Returns the plane of the line. | |
| **/ | |
| var normal = [this.y1 - this.y2, this.x2 - this.x1]; | |
| var len = dist(0, 0, normal[0], normal[1]); | |
| normal[0] /= len; | |
| normal[1] /= len; | |
| var distance = dot(normal[0], normal[1], this.x1, this.y1); | |
| return new Plane(normal[0], normal[1], -distance); | |
| }; | |
| Line.prototype.split = function(plane) { | |
| /** | |
| * Input: plane | |
| * | |
| * Output: [front line, back line] | |
| * Note that either line may be null. | |
| **/ | |
| var d1 = plane.distance(this.x1, this.y1); | |
| var d2 = plane.distance(this.x2, this.y2); | |
| if(d1 === 0) { | |
| d1 = 0.0001; | |
| } | |
| if(d2 === 0) { | |
| d2 = 0.0001; | |
| } | |
| if(d1 > 0 && d2 > 0) { | |
| return [this, null]; | |
| } | |
| if(d1 < 0 && d2 < 0) { | |
| return [null, this]; | |
| } | |
| var intersection = -d1 / dot(this.x2 - this.x1, this.y2 - this.y1, plane.x, plane.y); | |
| var intersectionX = lerp(this.x1, this.x2, intersection); | |
| var intersectionY = lerp(this.y1, this.y2, intersection); | |
| if(d1 > 0) { | |
| return [new Line(this.x1, this.y1, intersectionX, intersectionY), new Line(this.x2, this.y2, intersectionX, intersectionY)]; | |
| } else { | |
| return [new Line(this.x2, this.y2, intersectionX, intersectionY), new Line(this.x1, this.y1, intersectionX, intersectionY)]; | |
| } | |
| }; | |
| Line.prototype.print = function() { | |
| print("new Line(" + this.x1 + "," + this.y1 + "," + this.x2 + "," + this.y2 + ")"); | |
| }; | |
| Line.prototype.distance = function(x, y) { | |
| var plane = this.createPlane(); | |
| var planeDistance = plane.distance(x, y); | |
| var v1d = dist(this.x1, this.y1, x, y); | |
| var v2d = dist(this.x2, this.y2, x, y); | |
| return abs(planeDistance) + min(v1d, v2d); | |
| }; | |
| var BSP = function(lines) { | |
| this.plane = lines[0].createPlane(); | |
| this.line = lines[0]; | |
| this.front = null; | |
| this.back = null; | |
| if(lines.length > 1) { | |
| var frontLines = []; | |
| var backLines = []; | |
| for(var i = 1; i < lines.length; i++) { | |
| var splitted = lines[i].split(this.plane); | |
| if(splitted[0] !== null) { | |
| frontLines.push(splitted[0]); | |
| } | |
| if(splitted[1] !== null) { | |
| backLines.push(splitted[1]); | |
| } | |
| } | |
| if(frontLines.length > 0) { | |
| this.front = new BSP(frontLines); | |
| } | |
| if(backLines.length > 0) { | |
| this.back = new BSP(backLines); | |
| } | |
| } | |
| }; | |
| BSP.prototype.draw = function(x, y) { | |
| var front = this.front; | |
| var back = this.back; | |
| if(this.plane.distance(x, y) < 0) { | |
| front = this.back; | |
| back = this.front; | |
| } | |
| if(front !== null) { | |
| front.draw(x, y); | |
| } | |
| this.line.draw(); | |
| if(back !== null) { | |
| back.draw(x, y); | |
| } | |
| }; | |
| BSP.prototype.print = function() { | |
| print("{plane:"); | |
| this.plane.print(); | |
| print(",line:"); | |
| this.line.print(); | |
| if(this.front !== null) { | |
| print(",front:"); | |
| this.front.print(); | |
| } | |
| if(this.back !== null) { | |
| print(",back:"); | |
| this.back.print(); | |
| } | |
| print("}"); | |
| }; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment