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Mock of Animation object
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| const object = { | |
| anim: { | |
| effects: [ | |
| pulse: { | |
| start: { | |
| scaleX: object.scaleX * 1.25, | |
| scaleY: object.scaleY * 1.25, | |
| }, | |
| end: { | |
| scaleX: object.scaleX, | |
| scaleY: object.scaleY, | |
| }, | |
| delay: 0, // wait this long before animating | |
| duration: 2500, // a single effect run last this long | |
| hangtime: 1000, // let end (or start) state hang this long between iteration (if any) | |
| iterations: 5, // how many times will the animation run. | |
| direction: 'alternate', // "normal, reverse, alternate". Alternate = Play the animation forwards first, then backwards: | |
| easing: 'easeInOutExpo', | |
| }, | |
| fadeIn: { | |
| start: { | |
| opacity: 0, | |
| }, | |
| end: { | |
| opacity: object.opacity, | |
| }, | |
| delay: 1000, | |
| duration: 1500, | |
| iterations: 1, | |
| direction: 'normal', | |
| easing: 'linear', | |
| }, | |
| slideFromLeft: { | |
| start: { | |
| left: 0, | |
| }, | |
| end: { | |
| left: object.left, | |
| }, | |
| delay: 1000, | |
| duration: 2000, | |
| iterations: 1, | |
| direction: 'normal', | |
| easing: 'easeInOutExpo', | |
| }, | |
| ] | |
| } | |
| } |
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