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print("hello world!")| using System.Runtime.CompilerServices; | |
| using System.Runtime.InteropServices; | |
| using System.Text; | |
| unsafe | |
| { | |
| var ns = new NativeString("Hello from C++!"); | |
| WriteLine(&ns); | |
| } |
| #pragma once | |
| #include "util/types.hpp" | |
| #include "util/std.hpp" | |
| #include "util/ndarray.hpp" | |
| #include "util/collections.hpp" | |
| #include "util/rand.hpp" | |
| #include "util/hash.hpp" | |
| #include "util/assert.hpp" | |
| #include "util/bitset.hpp" |
| #include <stdio.h> | |
| #define _USE_MATH_DEFINES | |
| #include <math.h> | |
| #include <windows.h> | |
| // width and height of screen | |
| #define ww 100 | |
| #define wh 50 | |
| void clr(CHAR_INFO* d) |
| using System; | |
| using System.Drawing; | |
| using System.Runtime.InteropServices; | |
| using System.Windows.Forms; | |
| using Raylib_cs; | |
| using Color = Raylib_cs.Color; | |
| namespace Rayforms | |
| { | |
| public class RayForm : Form |
| using System; | |
| using System.IO; | |
| using System.IO.Compression; | |
| using System.Text; | |
| namespace TarExample | |
| { | |
| public class Tar | |
| { |
| #ifndef __MATRIX_INCLUDED__ | |
| #define __MATRIX_INCLUDED__ | |
| #define IDENTITY_MATRIX float4x4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) | |
| float4x4 inverse(float4x4 m) { | |
| float n11 = m[0][0], n12 = m[1][0], n13 = m[2][0], n14 = m[3][0]; | |
| float n21 = m[0][1], n22 = m[1][1], n23 = m[2][1], n24 = m[3][1]; | |
| float n31 = m[0][2], n32 = m[1][2], n33 = m[2][2], n34 = m[3][2]; | |
| float n41 = m[0][3], n42 = m[1][3], n43 = m[2][3], n44 = m[3][3]; |
| // | |
| // Debug Helpers | |
| // | |
| // Copyright (c) 2015 - 2017 Sean Farrell <sean.farrell@rioki.org> | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a copy | |
| // of this software and associated documentation files (the "Software"), to deal | |
| // in the Software without restriction, including without limitation the rights | |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| // copies of the Software, and to permit persons to whom the Software is |
| function Start-Sleep($seconds) { | |
| $doneDT = (Get-Date).AddSeconds($seconds) | |
| while($doneDT -gt (Get-Date)) { | |
| $secondsLeft = $doneDT.Subtract((Get-Date)).TotalSeconds | |
| $percent = ($seconds - $secondsLeft) / $seconds * 100 | |
| Write-Progress -Activity "Sleeping" -Status "Sleeping..." -SecondsRemaining $secondsLeft -PercentComplete $percent | |
| [System.Threading.Thread]::Sleep(500) | |
| } | |
| Write-Progress -Activity "Sleeping" -Status "Sleeping..." -SecondsRemaining 0 -Completed | |
| } |
| /* OpenSimplex Noise in C# | |
| * Ported from https://gist.github.com/KdotJPG/b1270127455a94ac5d19 | |
| * and heavily refactored to improve performance. */ | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Runtime.CompilerServices; | |
| namespace NoiseTest |