In sandbox, type TAB to enter a command
Just type the spell name and press ENTER (e.g. shock bomb, mud ball, fissure, ...)
The spell is thrown at the direction of your cursor
You can set the power with which you throw a spell using the command power.NUMBER where NUMBER is a number between 50 and 2000
Every spell that you cast after setting a specific power, will be thrown at that power.
E.g.: power.2000 and afterward mud ball and then shock bomb. Both spells will be thrown at power 2000.

power.50.shock bomb will throw a shock bomb at power 50.
Note: this also sets the power for all following spells that you cast via a command.
You can enable / disable wind with the wind command.
When wind is enabled, you can set the wind direction using winddir.NUMBER where NUMBER is a number between 0 and 360.


windspeed.NUMBER where NUMBER is a number between 0 and 100.
You can spawn new players using the spawn command. Optionally name them using spawn.NAME.

- Select the player you spawned FIRST by prefixing your spell with
z. - Select the player by name using the
byname.NAME.prefix - Select the player by their index (you are 1, first spawned is 2, second spawned is 3, ...) using the
pNUMBER.prefix
This works with the mNUMBER. prefix. This works the same as the pNUMBER. prefix, but for minions instead of spawned players.
Use the move.X,Y command to teleport (note: this command is broken, Y will always be 0)


z., byname.NAME., pNUMBER., or mNUMBER. commands

Change your health (or the health of a minion / spawned player) with the health.NUMBER command
Change your max health (or the max health of a minion / spawned player) with the maxhealth.NUMBER command where NUMBER is a value between 1 and 10000.
Note: this command is broken, when you use it your max health will be set to 1.
Reason this command is broken:
No armageddon yet? Create a new one using arma.SPELLNAME e.g. arma.shock bomb or arma.volcano.
You can have multiple armageddons, just reuse the above command (optionally with a different spell).
Reset armageddons? Just use arma.

This can be done with the add.SPELL NAME command (e.g. add.shock bomb)
This can be done with the addAll command
You can cast all spells with the all command















