Created
February 12, 2014 12:56
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| //GUI Handler Class | |
| public class GuiHandler implements IGuiHandler { | |
| public GuiHandler() { | |
| NetworkRegistry.instance().registerGuiHandler(MultiLink.instance, this); | |
| } | |
| @Override | |
| public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { | |
| System.out.println("Server Gui"); | |
| switch(ID) { | |
| case 0: | |
| ItemStack stack = player.getHeldItem(); | |
| Item item = stack.getItem(); | |
| if (item instanceof ItemLinkHolder) { | |
| InventoryLinkHolder inv = new InventoryLinkHolder(); | |
| if (inv != null) { | |
| System.out.println("Server returned"); | |
| return new ContainerLinkHolder(player.inventory, stack, inv); | |
| } | |
| } | |
| break; | |
| } | |
| return null; | |
| } | |
| @Override | |
| public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { | |
| System.out.println("Client Gui"); | |
| switch(ID) { | |
| case 0: | |
| ItemStack stack = player.getHeldItem(); | |
| Item item = stack.getItem(); | |
| if (item instanceof ItemLinkHolder) { | |
| InventoryLinkHolder inv = new InventoryLinkHolder(); | |
| if (inv != null) { | |
| System.out.println("Client returned"); | |
| return new GuiLinkHolder(player.inventory, stack, inv); | |
| } | |
| } | |
| break; | |
| } | |
| return null; | |
| } | |
| } | |
| //When openGUI is called | |
| @Override | |
| public ItemStack onItemRightClick(ItemStack itemstack, World world, EntityPlayer player) { | |
| if (player.isSneaking()) { | |
| if (!world.isRemote) { | |
| player.openGui(MultiLink.instance, 0, player.worldObj, (int) player.posX, (int) player.posY, (int) player.posZ); | |
| } | |
| return itemstack; | |
| } | |
| } |
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