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@HugsLibRecordKeeper
Created January 22, 2026 13:28
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Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
Log uploaded on Thursday, January 22, 2026, 5:28:20 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Vehicle Framework(SmashPhil.VehicleFramework): SmashTools(av:1.6.0,fv:1.6.0), UpdateLogTool(av:1.6.0,fv:1.6.0), Vehicles(av:1.6.0,fv:1.6.0)
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
[NL] Facial Animation - Experimentals(Nals.FacialAnimationExperimentals): (no assemblies)
Big and Small - Framework(RedMattis.BetterPrerequisites): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 0PrepatcherAPI(1.2.0), BigAndSmall(1.0.0), BSXeno(1.0.0), RedHealth(1.0.0)
Humanoid Alien Races(erdelf.HumanoidAlienRaces): 0Harmony(av:2.4.1,fv:2.3.6), AlienRace(1.0.0)
Vanilla Backgrounds Expanded(vanillaexpanded.backgrounds): VBE(1.0.0)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.14.0)
Better Gene Inheritance(RedMattis.BetterGeneInheritance): BGInheritance(0.0.0)
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(av:2.4.1,fv:2.1.1), 1SettingsHelper(av:1.3.0.18911,fv:1.3.0), CMColoredMoodBar(1.6.4553.2)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.6.2]: EdBPrepareCarefully(av:1.1.1,fv:1.6.2)
Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.4), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:25.11.14), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9)
Integrated Genes(Turnovus.Biotech.IntegratedGenes)[mv:1.7.2]: IntegratedGenes(1.7.2)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
Vanilla Vehicles Expanded - Tier 3(OskarPotocki.VanillaVehiclesExpandedTier3): VanillaVehiclesExpanded-Tier3(1.0.0)
Gunplay(automatic.gunplay): 0Harmony(av:2.4.1,fv:2.0.2), Gunplay(1.0.379.18)
Yayo's Combat 3 (Continued)(Mlie.YayosCombat3)[mv:1.6.7]: VersionFromManifest(0.0.0), yayoCombat(0.0.0)
Reverse Commands(brrainz.reversecommands)[mv:2.4.1.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), CrossPromotion(1.1.2), ReverseCommands(2.4.1)
SpeakUp(JPT.speakup): SpeakUp(av:0.8.0,fv:0.8.0)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(4.2.0)
DragSelect(telardo.DragSelect): DragSelect(1.6.0.2)
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): 0Harmony(av:2.4.1,fv:2.3.3), CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.6.1)
Vanilla Hair Expanded(VanillaExpanded.VHE)[mv:1.0.3]: VanillaHairExpanded(1.2.0)
Giddy-Up 2 Forked(Owlchemist.GiddyUp): GiddyUpCore(av:2.2.5,fv:2.2.5)
Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(1.2.0), yayoAni(1.0.0)
Melee Animation(co.uk.epicguru.meleeanimation): 0BetterFloatMenu(av:16.0.0,fv:16.0.0), 0ColourPicker(1.0.0), AMRetextureSupport(0.0.0), Meta.Numerics(3.1.0), ModRequestAPI(1.0.0), ModRequestAPI.Models(1.0.0), Unity.Newtonsoft.Json(av:7.0.0,fv:7.0.1.18304), zAnimationMod(1.0.0), AM.FacialAnimationPatch(0.0.0), AM.AlienRacesPatch(0.0.0), AM.VehiclesPatch(0.0.0)
Character Editor(void.charactereditor): CharacterEditor(1.6.3.3)
PawnTargetFix(fed1sPlay.PawnTargetFix): PawnTargetFix(0.1.0)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: VanillaFurnitureEC(1.4.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: (no assemblies)
Vanilla Textures Expanded - Variations(VanillaExpanded.VTEXVariations): (no assemblies)
Apparel Tainted Only When Corpse Rots(Inglix.ApparelTaintedOnCorpseRot): Apparel Tainted When Corpse Rots(1.6.0)
Blood Animations(Fuu.BloodAnimations): BloodAnimations(1.0.0)
Animals Logic(Oblitus.AnimalsLogic): AnimalsLogic(1.0.9457.23285)
FemaleBB BodyType Support(ssulunge.BBBodySupport): 0Harmony(av:2.4.1,fv:2.3.6), BBBodySupport(1.0.0), HumanBBBody(1.0.0)
Just Put It Over There(Mlie.JustPutItOverThere)[mv:1.6.0]: JustPutItOverThere(0.0.0)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
Show Me Your Hands(Mlie.ShowMeYourHands)[mv:1.6.1]: ColorMine(1.1.3), ShowMeYourHands(0.0.0), VersionFromManifest(0.0.0)
Stubbly Facial Hair(mosi.StubblyFacialHair): (no assemblies)
Useful Marks(Andromeda.UsefulMarks): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), FloatSubMenu(av:1.0.0,fv:1.0.0), UsefulColonistBar(1.0.0)
Legendary Boss(Andromeda.LegendaryBoss): LegendaryBoss(1.0.0)
Ugh You Got Me(marvinkosh.ughyougotme): UghYouGotMe(1.0.9303.23067)
Varied Body Sizes(Mlie.VariedBodySizes)[mv:1.6.1]: 1Fishery(0.6.1), VariedBodySizes(0.0.0), VersionFromManifest(0.0.0)
Vanilla Vehicles Expanded - Upgrades(OskarPotocki.VanillaVehiclesExpandedUpgrades): (no assemblies)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), SnapOut(av:0.9.1,fv:0.9.1)
Better Pawn Control(VouLT.BetterPawnControl)[ov:2.8.3]: BetterPawnControl(2.8.0)
Achtung!(brrainz.achtung)[mv:4.1.8.0]: Achtung(4.1.8), CrossPromotion(1.1.2), ModFeatures(1.2.7)
1-2-3 Personalities M1(hahkethomemah.simplepersonalities): SP_Module1(0.0.0)
Damage Indicators [1.6](CaesarV6.DamageIndicators): DamageMotes(1.0.0)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): VCE-Fishing(1.0.0)
ReGrowth 2(ReGrowth.BOTR.Core): 0ModSettingsFramework(1.0.0), LogModVersion(1.0.0), ReGrowthCore(0.0.0)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1)
[S16] Vanilla Weapons HD(s16.VWHD): (no assemblies)
Melee Weapons: Speed and Damage(ac.mw.sad): MeleeWeaponSpeedAndDamage(1.0.0)
Vanilla Skills Expanded(vanillaexpanded.skills): VSE(1.0.0)
Recycle This (Continued)(Mlie.RecycleThis)[mv:1.6.6]: RecycleThis(0.0.0), VersionFromManifest(0.0.0)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): VanillaCookingExpanded(1.0.0)
Dubs Bad Hygiene(Dubwise.DubsBadHygiene): 0DubCore(1.0.0), 0Harmony(av:2.4.1,fv:2.3.6), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), BadHygiene(av:1.0.0,fv:1.0.0)
Absolute Legends: Hair(Absolute.Legends.Hair): (no assemblies)
Packs Are Not Belts(turnovus.submod.backpacksarenotbelts): PacksAreNotBelts(2.1.0)
Holsters(IwoRosiak.Holsters)[mv:2.0.15]: RimWorldHolsters(1.0.0)
Armor Racks(khamenman.armorracks): ArmorRacks(1.0.0)
Vanilla Recycling Expanded(VanillaExpanded.Recycling): VanillaRecyclingExpanded(1.0.0)
Burn Trash(Jazzberry.BurnTrash): (no assemblies)
Whaleys Props(Whaley.WhaleysProps): (no assemblies)
Miniature Props and Decor(Leo.PropsDecor): (no assemblies)
Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): VFEProps(1.0.0)
Alpha Props - Parks and Gardens(sarg.alphapropsparks): (no assemblies)
Paintable Royal Buildings(Hol.MorePaintables): (no assemblies)
Vanilla Furniture Expanded - Architect(VanillaExpanded.VFEArchitect): VFEArchitect(1.0.0)
Vanilla Temperature Expanded(VanillaExpanded.Temperature): ProxyHeat(1.0.0), VanillaTemperatureExpanded(1.0.0)
Vanilla Books Expanded(VanillaExpanded.VBooksE): VanillaBooksExpanded(1.0.0)
Paintable Spots & Objects(kongkim.PaintableSpotsObjects): (no assemblies)
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): VanillaWeaponsExpandedNonLethal(1.0.0)
Vanilla Weapons Expanded - Makeshift(VanillaExpanded.VWEMS): (no assemblies)
Nukes(PrivateGER.Nukes.Shells): Nukes(1.0.9320.4240)
Fallout - Nuka Cola Collection_zh(ZH.JangoDsoul.Fallout.NukaCola): (no assemblies)
Worldbuilder(ferny.Worldbuilder): Worldbuilder(1.0.0)
FIP - Arktos(FIP.Arktos): (no assemblies)
FIP - Donaustahl(FIP.Donaustahl): (no assemblies)
FIP - WestTek(FIP.WestTek): (no assemblies)
FIP - RobCo(FIP.RobCo): (no assemblies)
Tabula Rasa(neronix17.toolbox): 0Harmony(av:2.4.1,fv:2.3.6), TabulaRasa(1.6.9381.38076)
FCP - Tools(Rick.FCP.Core.Tools): ApparelExtension(1.0.0), BiomesKit(1.3.60.5), BM_HeavyWeapon(1.0.0), CompGiveThought(1.0.0), FCP_Core(1.0.0), FCP_Currencies(1.0.0), FCP_Ghoul(1.0.0), FCP_RadiantQuests(1.0.0), FCP_Shuttles(1.0.0), FCPEnlist(1.0.0), WeaponPositioner(1.0.0), FragProjectile(1.0.0), Gooification(1.0.0), Hediff_PawnConverter(1.0.0), IgnoreConfigErrors(1.0.0), MinePocket(1.0.0), RangerRick_PowerArmor(1.0.0), taranchuk_homingprojectiles(1.0.0), Tent(2.2.0), WeaponRequirement(0.0.0)
FCP - Ballistic Weapons(Rick.FCP.BallisticWeapons): (no assemblies)
FCP - Caesars Legion(Rick.FCP.Legion): (no assemblies)
Rimworld Exploration Mode(TheLastBulletBender.RWExploration): RimworldExplorationMode(1.0.0)
FCP - Classic Fallout Music (Continued)(zal.CFM)[mv:1.0.8.0]: (no assemblies)
FCP - Danny's Armory - Fallout Classic (Continued)(zal.dafc)[mv:1.0.5.0]: (no assemblies)
FCP - Energy Weapons(Rick.FCP.EnergyWeapons): (no assemblies)
FCP - Fallout Races: Playable Ghoul (Continued)(zal.falloutracesplayableghoul)[mv:1.0.2.0]: GlowingGhoul(av:1.0.0,fv:1.4.1)
FCP - Fallout Races: Playable Supermutant (Continued)(zal.frps)[mv:1.0.4.0]: (no assemblies)
FCP - Honest Hearts Armour Pack (Continued)(zal.HonestHearts)[mv:1.0.5.0]: (no assemblies)
FCP - New California Republic(Rick.FCP.NCR): (no assemblies)
FCP - Plants(Rick.FCP.Plants): (no assemblies)
FCP - The Wasteland Compendium (Continued)(zal.WastelandCompendium)[mv:1.0.5.0]: (no assemblies)
Simple Warrants(pb3n.SimpleWarrants): SimpleWarrants(0.0.0)
RunAndGun(roolo.RunAndGun.kotobike): 0Harmony(av:2.4.1,fv:2.3.3), RunAndGun(1.0.0)
RimTek Core(Deon.rimtek.core): RimTek(1.0.0)
RimTek DigiPal(Deon.rimtek.digipal): (no assemblies)
RimTek DocMate(Deon.rimtek.docmate): (no assemblies)
RimTek StealthBelt(Deon.rimtek.stealthbelt): (no assemblies)
RimTek Style(Deon.rimtek.style): (no assemblies)
SimpleCameraSetting(ray1203.SimpleCameraSetting): BetterKeybinding(av:5.0.0,fv:5.5.109), SimpleCameraSetting(1.0.0)
Natural Paths(RadZerp.naturalPaths): (no assemblies)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies)
Vanilla Apparel Expanded — Accessories(VanillaExpanded.VAEAccessories): VAE Accessories(1.0.0)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(av:1.1.3,fv:1.0.0)
More Prop Categories(ferny.propscore): (no assemblies)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: VanillaFurnitureEM(1.0.0)
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: (no assemblies)
Fallout: Vault 111 Starter Pack(Phaneron.Vault111Startpack): (no assemblies)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
Tilled Soil(GT.Sam.TilledSoil): (no assemblies)
Camping Tent(Aoba.Tent): CompGiveThought(1.0.0), Tent(2.2.0)
Vanilla Animals Expanded — Waste Animals(VanillaExpanded.VAEWaste): VanillaAnimalsExpandedWaste(1.0.0)
[hssn] FALLOUT - Weapons(hssn.FALLOUTWeapons): (no assemblies)
Ancient Fallout Armory (1.4+)(biowreck.ancientfalloutarmory): (no assemblies)
Fallout Chems(Seti.FalloutChems): Healthcare(1.0.0)
Fallout Commonwealth armory(Sov.Fallout): (no assemblies)
Vanilla Plants Expanded(VanillaExpanded.VPlantsE): VanillaPlantsExpanded(1.0.0)
Fallout Drinks(Samael.FalloutDrinks): (no assemblies)
Fallout New Vegas - Elite Riot Gear(2scp.falloutnewvegaseliteriotgear)[mv:1.0.6.0]: (no assemblies)
Fallout New Vegas Soundtrack(YeffScry.FalloutNVSoundtrack): (no assemblies)
Fallout Stimpak (Continued)(Mlie.FalloutStimpak)[mv:1.6.0]: (no assemblies)
Fallout Traits Continued(Atlas.FalloutTraits): (no assemblies)
Fallout: Retro Weapon Pack(LegendaryMinuteman.FRWP): (no assemblies)
Fallout-10mm Pistol(shzacx.Fallout10mmPistol): (no assemblies)
Fallout-Laser Pistol(shzacx.FalloutLaserPistol): (no assemblies)
Fallout-Laser Rifle(shzacx.FalloutLaserRifle): (no assemblies)
RimBannersFallout(MrDicklefingers.RimBannersFallout): (no assemblies)
Tastier Vanilla Clothes(al9000.tvc): (no assemblies)
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): (no assemblies)
Vault-Tec - Handy things for your vault!(Twink.Vaultfurniture): (no assemblies)
Addictol (continued)(Ganjaman.Addictol): Addictol(1.0.0)
Addictol Retextured(AuntyDonna.Addictolretexture): (no assemblies)
Muzzle Flash(IssacZhuang.MuzzleFlash): 0Harmony(av:2.4.1,fv:2.3.3), MuzzleFlash(1.0.0)
Faction Customizer(azravos.factioncustomizer): 0ColourPicker1.6(1.0.0), FactionCustomizer(1.0.0)
Turn off Vanilla Music(right.turnoffvanillamusic): (no assemblies)
Common Sense(avilmask.CommonSense): CommonSense(1.0.9416.33549)
[S16] Royalty Weapons HD(s16.RWHD): (no assemblies)
Simple FX: Shinies (Continued)(zal.simplefxshinies): simplefxshinies(av:1.0.4,fv:1.0.4)
Vanilla Factions Expanded - Settlers(OskarPotocki.VanillaFactionsExpanded.SettlersModule)[mv:1.2.0.0]: VFE_Settlers(1.0.0)
Simple FX: Smoke(Owlchemist.SimpleFX.Smoke2): 0Harmony(av:2.4.1,fv:2.3.3), simplefxsmoke(av:2.5.2,fv:2.5.2)
Simple FX: Splashes(Owlchemist.SimpleFX.Splashes): 0Harmony(av:2.4.1,fv:2.3.3), simplefxsplashes(av:1.2.2,fv:1.2.2)
Simple FX: Vapor...Revaporized(Atlas.SimpleFX.Vapor.Revaporized): SimpleFxVapor(1.0.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
[CF] Better Looking Plants(Better.Plants): (no assemblies)
[FSF] Vanilla Bionics Expansion(FrozenSnowFox.VanillaBionicsExpansion): (no assemblies)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
[JDS] The Forge - Anvil(M3.Continued.JangoDsoul.TheForge.Anvil): (no assemblies)
[JDS] The Forge - NCR Armory(M3.Continued.JangoDsoul.TheForge.NCRArmory): (no assemblies)
Turret Vanilla Retexture and Restyle(NomadRw.TurretVanillaRetextureRestyle): (no assemblies)
Bags Pack(WonYoungjun.BagsPack): (no assemblies)
Better Traders(JM.betterTraders)[mv:1.6.0]: (no assemblies)
Dynamic Trade Interface(zeracronius.dynamictradeinterface): DynamicTradeInterface(1.6.0.4)
Realistic Human Sounds (Continued)(Mlie.RealisticHumanSounds)[mv:1.6.2]: RealisticHumanSounds(0.0.0), VersionFromManifest(0.0.0)
Days Matter (fork)(WiseClock.AC.DaysMatter): RimWorldDaysMatter(1.0.0)
[sbz] Fridge(sbz.NeatStorageFridge): FixesForSBZFridge(1.0.0)
[CZK] Eye Prosthetics (Continued)(zal.eyeprosthetics)[mv:1.0.3.0]: (no assemblies)
[NL] Realistic Body(Nals.RealisticBody): (no assemblies)
[NL] Apparel Paper Pattern(nalsnoir.ApparelPaperPattern): ApparelPaperPattern(1.0.0)
Vanilla Races Expanded - Android(vanillaracesexpanded.android): VREAndroids(1.1.0)
[FSF] Complex Jobs(FrozenSnowFox.ComplexJobs): (no assemblies)
Hoods and Helmets(Yy.HoodsAndHelmets): (no assemblies)
RunAndGun - Continued(MemeGoddess.RunAndGun)[ov:5.0.0]: RunAndGun(1.0.0)
Technology Helps Children Learn Fast(ChildrenLearning.Technology): (no assemblies)
Tribal Tattoos(Shenanigans.TribalTattoos)[mv:1.0]: (no assemblies)
Vanilla Aspirations Expanded(VanillaExpanded.VanillaAspirationsExpanded): 0PrepatcherAPI(1.2.0), VAspirE(1.0.0)
Vanilla Backstories Expanded(VanillaExpanded.VanillaBackstoriesExpanded): (no assemblies)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.4.2)
Vanilla Races Expanded - Custom Icons(vanillaracesexpanded.customicons): (no assemblies)
Vanilla Races Expanded - Highmate(vanillaracesexpanded.highmate): VanillaRacesExpandedHighmate(1.0.1)
Vanilla Social Interactions Expanded(VanillaExpanded.VanillaSocialInteractionsExpanded): VanillaSocialInteractionsExpanded(0.0.0)
Voice Acted Colonists(AlexisPopcorn.VAC.base): VAC6(1.0.0)
Vanilla Weapons Expanded - Frontier(VanillaExpanded.VWEFT): (no assemblies)
Won hair_men(won.hair): (no assemblies)
Who shot my leg off?(Tixiv.WhoShotMyLegOff): WhoShotMyLegOff(1.0.0)
We Are United(Sl4vP0weR.WeAreUnited): WeAreUnited(1.0.0)
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.4.1)
Vanilla Fishing Expanded - Fishing Treasures AddOn(VanillaExpanded.VCEFAddon): (no assemblies)
Tech Tattoos(Shenanigans.TechTattoos)[mv:1.0]: (no assemblies)
T-45b Power Armor(JangoDsoul.T45b.PowerArmor): (no assemblies)
RimCities(Cabbage.RimCities): 0Harmony(av:2.4.1,fv:2.3.3), RimCities(1.0.0)
RimBanners(MrDicklefingers.RimBanners): (no assemblies)
Reunion(Kyrun.Reunion)[mv:1.5.0]: Reunion(0.0.0)
Level Up!(Krafs.LevelUp): LevelUp(1.0.0)
Fallout Soundtrack(YeffScry.FalloutSoundtrack): (no assemblies)
Fallout 76 Soundtrack(YeffScry.Fallout76Soundtrack): (no assemblies)
Fallout 2 Soundtrack(YeffScry.Fallout2Soundtrack): (no assemblies)
Fallout 3 Soundtrack(YeffScry.Fallout3Soundtrack): (no assemblies)
Fallout 4 Soundtrack(YeffScry.Fallout4Soundtrack): (no assemblies)
Drafted Auto-Combat(RedMattis.AutoCombat): (no assemblies)
Drafted AI(com.JimmSlimm.DraftedAI): Drafted AI(1.0.0)
Follow Me(Fluffy.FollowMe)[mv:4.9.95]: BetterKeybinding(av:5.0.0,fv:5.5.109), FollowMe(av:5.0.0,fv:5.5.109)
Follow Target(ChaoticEnrico.FollowTarget): FollowTarget(1.0.0)
Oktober's Scrap-Tek(OK.ScrapTek): (no assemblies)
Relevant Stats In Description(Mlie.RelevantStatsInDescription)[mv:1.6.4]: RelevantStatsInDescription(0.0.0), VersionFromManifest(0.0.0)
Smarter Capture Them(lke.Smarter.CaptureThem): CaptureThem(av:1.0.0,fv:1.5.0)
Edit Existing Xenotypes(jaeger972.XenotypeGeneEditor): XenotypeGeneEditor(1.0.0)
Active Harmony patches:
AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: [2147483647]VREAndroids.AgeInjuryUtility_GenerateRandomOldAgeInjuries_Patch.Prefix, AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: VREAndroids.AgeInjuryUtility_RandomHediffsToGainOnBirthday_Patch.Postfix
AggressiveAnimalIncidentUtility.GenerateAnimals: post: VAC.HarmonyPatches.ManhunterPackIncidentUtility_GenerateAnimals_Patch.Postfix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.Patch_CaravanHandling.IdleVehicleCaravans
Alert_HunterHasShieldAndRangedWeapon.get_BadHunters: TRANS: AchtungMod.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Patch.Transpiler
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_MechMissingBodyPart.HasMissingBodyPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
AnimalPenUtility.NeedsToBeManagedByRope: post: GiddyUp.Patch_NeedsToBeManagedByRope.Postfix
Apparel.PawnCanWear: post: BigAndSmall.CanEquipPatches.PawnCanWear_Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BBBodyGraphicApparelPatch.BBBody_GraphicApparelPatch, FalloutCore.ApparelGraphicRecordGetter_TryGetGraphicApparel_Patch.Prefix post: Worldbuilder.ApparelGraphicRecordGetter_TryGetGraphicApparel_Patch.Postfix, TabulaRasa.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel.Postfix, ApparelPaperPattern.HarmonyPatches.PostfixTryGetGraphicApparel TRANS: VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, AlienRace.HarmonyPatches.TryGetGraphicApparelTranspiler
ApparelLayerDef.get_IsUtilityLayer: post: PacksAreNotBelts.ForceUtilityLayerIfExtension.Postfix
ApparelProperties.PawnCanWear: post: BigAndSmall.CanEquipPatches.PawnCanWear_Postfix, AlienRace.HarmonyPatches.PawnCanWearPostfix
ApparelRequirement.AllowedForPawn: post: BigAndSmall.CanEquipPatches.AllowedForPawn_Postfix
ApparelRequirement.RequiredForPawn: post: BigAndSmall.CanEquipPatches.RequiredForPawn_Postfix
ApparelUtility.GetApparelReplacedByNewApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ArchitectCategoryTab.DesignationTabOnGUI: PRE: TabulaRasa.Patch_ArchitectCategoryTab_DesignationTabOnGUI.Prefix
ArchitectCategoryTab.DoInfoBox: PRE: RelevantStatsInDescription.ArchitectCategoryTab_DoInfoBox.Prefix post: RelevantStatsInDescription.ArchitectCategoryTab_DoInfoBox.Postfix
Area.Set: post: GiddyUp.Patch_AreaSet.Postfix
AreaManager.AddStartingAreas: post: Vehicles.Patch_Areas.AddVehicleAreas
ArmorUtility.ApplyArmor: PRE: PacksAreNotBelts.ArmorPatch.IgnoreUtilities TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix
AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix
AttackTargetFinder.BestAttackTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix
AttackTargetFinder.GetShootingTargetScore: PRE: PawnTargetFix.AttackTargetFinder_GetShootingTargetScore.GetShootingTargetScoreFix
AttackTargetFinder.NonCombatantScore: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_AttackTargetFinder_NonCombatantScore_Patch.DisableHarmless
AutoUndrafter.AutoUndraftTickInterval: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTickInterval
BBBodyTypeSupportHarmony.BBBodyGraphicApparelPatch.BBBody_GraphicApparelPatch: PRE: VEF.Pawns.VanillaExpandedFramework_FemaleBB_BodyType_Support_Patch.Prefix
BackCompatibility.BackCompatibleDefName: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_BackCompatibleDefName.Prefix
BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, DubsBadHygiene.Patches.HarmonyPatches+H_GetBackCompatibleType.Prefix, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType
BackCompatibility.PostExposeData: PRE: Worldbuilder.BackCompatibility_PostExposeData_Patch.Prefix
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BackgroundController.DoOverlay: PRE: [800]AM.Patches.Patch_VBE_Utils_DrawBG.DoOverlayPrefix
BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeardDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.BeardDefGraphicForTranspiler
BeautyDrawer.ShouldShow: post: AchtungMod.BeautyDrawer_ShouldShow_Patch.Postfix
BedInteractionCellSearchPattern.BedCellOffsets: PRE: Tent.Patch_BedInteractionCellSearchPattern.Prefix
BedUtility.WillingToShareBed: post: AlienRace.HarmonyPatches.WillingToShareBedPostfix
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.Patch_CaravanHandling.FindBestNegotiatorInVehicle
Bill.IsFixedOrAllowedIngredient: PRE: [2147483647]VREAndroids.Bill_IsFixedOrAllowedIngredient_Patch.Prefix
Bill.PawnAllowedToStartAnew: PRE: VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix post: TabulaRasa.Patch_Bill_PawnAllowedToStartAnew.PostFix, AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
Bill_Medical.Clone: post: VREAndroids.Bill_Medical_Clone_Patch.Postfix
Bill_Medical.ExposeData: post: VREAndroids.Bill_Medical_ExposeData_Patch.Postfix
Bill_Medical.get_Label: PRE: VREAndroids.Bill_Medical_Label_Patch.Prefix post: VREAndroids.Bill_Medical_Label_Patch.Postfix TRANS: VREAndroids.Bill_Medical_Label_Patch.Transpiler
Blueprint.get_Graphic: post: Worldbuilder.Blueprint_Graphic_Patch.Postfix, Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Blueprint_Build.MakeSolidThing: post: VEF.Buildings.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix
Blueprint_Door.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Blueprint_GarageDoor.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
BodyDef.GetPartsWithDef: post: [200]BigAndSmall.MechanicalColonistPatches.GetPartsWithDef_Postfix
BodyPartDef.IsSkinCovered: PRE: [2147483647]VREAndroids.BodyPartDef_IsSkinCovered_Patch.Prefix
Book.GenerateBook: PRE: VanillaBooksExpanded.Book_GenerateBook_Patch.Prefix
BookOutcomeDoerGainSkillExp.OnBookGenerated: PRE: VanillaBooksExpanded.BookOutcomeDoerGainSkillExp_OnBookGenerated_Patch.Prefix
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnCopyBuildGizmo
BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix
Building.DeSpawn: PRE: ReGrowthCore.Building_DeSpawn_Patch.Prefix, ProxyHeat.HarmonyPatches+Patch_DeSpawn.Prefix, FixesForSBZFridge.OtherPatches+Building_DeSpawn_Patch.Prefix
Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix
Building.SpawnSetup: post: ReGrowthCore.Building_SpawnSetup_Patch.Postfix, ProxyHeat.HarmonyPatches+Patch_SpawnSetup.Postfix
BuildingWithRandomGraphic.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_AcUnit.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_Bed.GetFloatMenuOptions: post: VREAndroids.Building_Bed_GetFloatMenuOptions_Patch.Postfix
Building_CeilingFan.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_Chemlamp.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_CommsConsole.GetCommTargets: post: VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix
Building_Cooler.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_Door.get_DoorPowerOn: post: TabulaRasa.Patch_Building_Door_DoorPowerOn.Postfix
Building_Door.get_TicksToOpenNow: post: VFEArchitect.VFEArchitect_Building_Door_TicksToOpenNow_Patch.NoDoorSpeed
Building_DuelSpot.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_GeneExtractor.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_GeneExtractor_CanAcceptPawn_Patch.Postfix
Building_GravEngine.<GetOrbitalWarnings>d__83.MoveNext: TRANS: VEF.Buildings.GravshipUtility_PreLaunchConfirmation_Patch.Transpiler
Building_GravEngine.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_Grave.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_GrowthVat.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_GrowthVat_CanAcceptPawn_Patch.Postfix
Building_Heater.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_HeaterWithOffset.PushHeat: TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_HeaterWithOffset.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix TRANS: AlienRace.HarmonyPatches.OutfitStandDrawAtTranspiler
Building_OutfitStand.GetFloatMenuOptionToEquipWeapon: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToEquipWeapon_Patch.NoWeaponEquipping
Building_OutfitStand.GetFloatMenuOptionToWear: post: MVCF.PatchSets.PatchSet_Brawlers.GetFloatMenuOptionToWear_Postfix
Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix
Building_OutfitStand.HeadOffsetAt: post: AlienRace.HarmonyPatches.OutfitStandHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.OutfitStandHeadOffsetAtTranspiler
Building_OutfitStand.RecacheGraphics: PRE: AlienRace.HarmonyPatches.OutfitStandEnableOverride post: AlienRace.HarmonyPatches.OutfitStandDisableOverride TRANS: AlienRace.HarmonyPatches.OutfindStandRecacheGraphicsTranspiler
Building_OutfitStand.RimWorld.IHaulDestination.Accepts: post: AlienRace.HarmonyPatches.OutfitStandAcceptsPostfix
Building_OutfitStand.get_BodyTypeDefForRendering: post: AlienRace.HarmonyPatches.OutfitStandBodyTypeDefForRenderingPostfix
Building_Pipe.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_PipeValve.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix
Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix
Building_PowerSwitch.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_ProximityDetector.RunDetection: PRE: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Prefix post: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Postfix
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_SubcoreScanner.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_SubcoreScanner_CanAcceptPawn_Patch.Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix
Building_TurretGun.MakeGun: PRE: yayoCombat.HarmonyPatches.Building_TurretGun_MakeGun.Prefix
Building_TwoCellCooler.PushCoolAir: TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_TwoCellCooler.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix
Building_TwoCellHeater.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix
Building_Valve.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_Vent.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_toilet.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Bullet.Impact: post: BloodAnimations.Bullet_Impact.Impact
CEditor.EditorUI.BlockBio.ARandomSkills: TRANS: VSE.CharacterEditorPatches.ARandomSkills_Transpiler
CEditor.EditorUI.BlockBio.ATogglePassion: PRE: VSE.CharacterEditorPatches.ATogglePassion_Prefix
CEditor.EditorUI.BlockBio.DrawSkills: PRE: VSE.CharacterEditorPatches.DrawSkills_Prefix post: VSE.CharacterEditorPatches.DrawSkills_Postfix
CEditor.EditorUI.BlockPerson.ARandomizeBio: TRANS: VSE.CharacterEditorPatches.ARandomSkills_Transpiler
CameraDriver.CameraDriverOnGUI: PRE: SimpleCameraSetting.CameraDriverOnGUIPatch.Prefix
CameraDriver.Update: PRE: AchtungMod.Root_Play_Update_Patch.Prefix post: AchtungMod.Root_Play_Update_Patch.Postfix
CameraDriver.get_CurrentZoom: PRE: SimpleCameraSetting.CameraConfigPatch.CurrentZoomPreFix
CameraJumper.GetAdjustedTarget: post: Vehicles.Patch_WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontShowWorld
CameraMapConfig.ConfigFixedUpdate_60: PRE: SimpleCameraSetting.CameraMapConfigUpdatePatch.Prefix
Caravan.AddPawn: post: Vehicles.Patch_CaravanHandling.AddPawnInVehicleCaravan, RimworldExploration.Caravan_AddPawn_RWE.Postfix
Caravan.ContainsPawn: post: Vehicles.Patch_CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix
Caravan.IsOwner: post: Vehicles.Patch_CaravanHandling.IsOwnerOfVehicle
Caravan.Notify_PawnAdded: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnAdded
Caravan.Notify_PawnRemoved: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnRemoved
Caravan.RemovePawn: post: RimworldExploration.Caravan_RemovePawn_RWE.Postfix
Caravan.get_AllOwnersDowned: PRE: Vehicles.Patch_CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.Patch_CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.Patch_CaravanHandling.NoRestForVehicles, TabulaRasa.Patch_Caravan_NightResting.Prefix
Caravan.get_PawnsListForReading: PRE: Vehicles.Patch_CaravanHandling.AllPawnsAndVehiclePassengers
Caravan.get_TicksPerMove: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_Enter.Arrived: post: BetterPawnControl.CaravanArrivalAction_Enter_Arrived.Postfix
CaravanArrivalAction_OfferGifts.CanOfferGiftsTo: PRE: Cities.CaravanArrivalAction_OfferGifts_CanOfferGiftsTo.Prefix
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.Patch_CaravanHandling.NoTradingUndocked
CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll2, PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix TRANS: GiddyUpCaravan.Harmony.Patch_CaravanEnterMapUtility.Transpiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll1
CaravanEnterMapUtility.GetEnterCell: PRE: Cities.CaravanEnterMapUtility_GetEnterCell.Prefix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.Patch_CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndCreateCaravan: post: VanillaSocialInteractionsExpanded.ExitMapAndCreateCaravan_Patch.Postfix
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.Patch_CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.AllSendablePawns: post: Vehicles.Patch_FormCaravanDialog.AllSendablePawnsInVehicles
CaravanFormingUtility.GetGizmos: post: Vehicles.Patch_Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.Patch_CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.Patch_CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMaker.MakeCaravan: PRE: Vehicles.Patch_CaravanHandling.MakeVehicleCaravan
CaravanMergeUtility.MergeCaravans: post: Vehicles.Patch_CaravanHandling.MergeCaravansWithVehicle
CaravanMergeUtility.MergeCommand: post: Vehicles.Patch_CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.Patch_CaravanHandling.CheckTendInVehicleCaravan
CaravanTicksPerMoveUtility.GetTicksPerMove: post: VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.CreateCaravanTransferableWidgets: post: Vehicles.Patch_FormCaravanDialog.CreateTransferableVehicleWidget
CaravanUtility.GetCaravan: post: Vehicles.Patch_CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.Patch_CaravanHandling.RandomVehicleOwner
CaravanVisibilityCalculator.Visibility: TRANS: Vehicles.Patch_CaravanHandling.VehicleVisibilityInCaravanTranspiler
CaravanVisitUtility.TradeCommand: post: FCP.Enlist.CaravanVisitUtility_TradeCommand_Patch.Postfix
Caravan_BedsTracker.RecalculateUsedBeds: PRE: Vehicles.Patch_CaravanHandling.RecalculateUsedBedsInVehicleCaravan
Caravan_NeedsTracker.AnyPawnOutOfFood: TRANS: VREAndroids.Caravan_NeedsTracker_AnyPawnOutOfFood_Patch.Transpiler
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix
Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix
Caravan_PathFollower.StartPath: PRE: Vehicles.Patch_WorldPathing.StartVehicleCaravanPath post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix
Caravan_PathFollower.get_Moving: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMovingNow
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
Caravan_Tweener.TweenerTickInterval: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenerTick
CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix
CellInspectorDrawer.DrawMapInspector: post: ReGrowthCore.CellInspectorDrawer_DrawMapInspector_Patch.Postfix TRANS: ReGrowthCore.CellInspectorDrawer_DrawMapInspector_Patch.Transpiler
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Patch_Rendering.CellInspectorDrawVehicle
CellInspectorDrawer.ShouldShow: post: AchtungMod.CellInspectorDrawer_ShouldShow_Patch.Postfix
CharacterCardUtility.<>c__DisplayClass36_4.<LifestageAndXenotypeOptions>b__22: PRE: [2147483647]VREAndroids.CharacterCardUtility_LifestageAndXenotypeOptions_Subclass_Patch.Prefix
CharacterCardUtility.<>c__DisplayClass42_0.<DoTopStack>b__8: PRE: [2147483647]VREAndroids.CharacterCardUtility_DoTopStack_Patch.Prefix
CharacterCardUtility.<>c__DisplayClass43_0.<DoLeftSection>b__4: PRE: [2147483647]VREAndroids.CharacterCardUtility_DoLeftSection_Patch.Prefix TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler2
CharacterCardUtility.DoLeftSection: PRE: SPM1.Patches.Patch_CharacterCardUtility_DoleftSection.Prefix TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler
CharacterCardUtility.DoTopStack: TRANS: BigAndSmall.CharacterCardUtilityUIPatch.DoTopStack_Transpiler
CharacterCardUtility.DrawCharacterCard: post: SPM1.Patches.Patch_CharacterCardUtility_DrawCharacterCard.Postfix TRANS: VSE.Expertise.ExpertisePatches.CharacterCardTranspiler, AlienRace.HarmonyPatches.DrawCharacterCardTranspiler
CharacterCardUtility.LifestageAndXenotypeOptions: TRANS: VREAndroids.CharacterCardUtility_LifestageAndXenotypeOptions_Patch.Transpiler, AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
CharacterCardUtility.PawnCardSize: post: SPM1.Patches.Patch_CharacterCardUtility_PawnCardSize.Postfix, VSE.Expertise.ExpertisePatches.PawnCardSize_Postfix
CharacterCardUtility.get_CustomXenotypes: TRANS: VREAndroids.CharacterCardUtility_CustomXenotypes_Patch.Transpiler
CharacterEditorGrave.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
ChoiceLetter_GrowthMoment.CacheLetterText: TRANS: AlienRace.HarmonyPatches.GrowthMomentCacheLetterTextTranspiler
ChoiceLetter_GrowthMoment.ConfigureGrowthLetter: post: VAspirE.GrowthMomentPatches.AlsoConfigureAspirations
ChoiceLetter_GrowthMoment.IsValidGrowthPassionOption: TRANS: VSE.VSE_ChoiceLetter_GrowthMoment_IsValidGrowthPassionOption_Patch.BetterSelectUpgradeablePassions
ChoiceLetter_GrowthMoment.MakeChoices: post: VSE.VSE_ChoiceLetter_GrowthMoment_MakeChoices_Patch.AddRandomBadPassion TRANS: VSE.VSE_ChoiceLetter_GrowthMoment_MakeChoices_Patch.ChooseCorrectPassionIncrement
CollectionsMassCalculator.Capacity: TRANS: Vehicles.Patch_CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.Patch_CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Patch_Rendering.CheckRecacheVehicleEntriesTranspiler
ColonistBar.ColonistBarOnGUI: TRANS: UsefulMarks.ColonistBar_DrawWeapon_Patch.Transpiler
ColonistBarColonistDrawer.DrawColonist: PRE: UsefulMarks.ColonistBarColonistDrawer_DrawColonist_Patch.Prefix, ColoredMoodBar13.VanillaDrawColonist.Prefix post: UsefulMarks.ColonistBarColonistDrawer_DrawColonist_Patch.Postfix
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Patch_Rendering.DrawIconsVehicles
ColonistBarColonistDrawer.Notify_RecachedEntries: PRE: ColoredMoodBar13.VanillaNotifyRecachedEntries.Prefix
Command.GizmoOnGUI: PRE: BM_HeavyWeapon.Command_GizmoOnGUI_Patch.Prefix post: BM_HeavyWeapon.Command_GizmoOnGUI_Patch.Postfix
Command.GizmoOnGUIInt: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, VEF.AI.DraftGizmos.GizmoOnGUIPostfix, BigAndSmall.DraftGizmos.GizmoOnGUIPostfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
CompAbilityEffect_BloodfeederBite.Valid: post: BigAndSmall.BloodPatches.CompAbilityEffect_BloodfeederBite_Postfix, [-2147483648]VREAndroids.CompAbilityEffect_BloodfeederBite_Valid_Patch.Postfix
CompAbilityEffect_Coagulate.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_Coagulate_Valid_Patch.Postfix
CompAbilityEffect_FleshbeastFromCorpse.Apply: PRE: VAspirE.VAspirE_CompAbilityEffect_FleshbeastFromCorpse_Apply_Patch.GiveThought
CompAbilityEffect_OffsetPrisonerResistance.Apply: PRE: SPM1.Patches.Patch_CompAbilityEffect_OffsetPrisonerResistance_Apply.Prefix post: SPM1.Patches.Patch_CompAbilityEffect_OffsetPrisonerResistance_Apply.Postfix
CompAbilityEffect_ReimplantXenogerm.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_ReimplantXenogerm_Valid_Patch.Postfix
CompAbilityEffect_RequiresTrainable.get_HasLearnedTrainable: PRE: BigAndSmall.SimpleCustomRaces.SapientAnimals.TrainableAbilitiesPatch.HasLearnedTrainable_Prefix
CompAbilityEffect_Resurrect.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_Resurrect_Valid_Patch.Postfix
CompAbilityEffect_WordOfLove.ValidateTarget: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: PRE: VEF.Buildings.VanillaExpandedFramework_CompAffectedByFacilities_CanPotentiallyLinkTo_Static_Patch.Prefix
CompAffectedByFacilities.Notify_LinkRemoved: post: TabulaRasa.Patch_CompAffectedByFacilities_Notify_LinkRemoved.Postfix
CompAffectedByFacilities.Notify_NewLink: post: TabulaRasa.Patch_CompAffectedByFacilities_Notify_NewLink.Postfix
CompAnimalPenMarker.AcceptsToPen: post: GiddyUpCore.RideAndRoll.Harmony.CompAnimalPenMarker_AcceptsToPen.Postfix
CompAnimalProduct.get_ResourceAmount: post: VariedBodySizes.HarmonyPatches+CompHasGatherableBodyResource_ResourceAmountPatch.Postfix
CompApparelReloadable.PostExposeData: PRE: yayoCombat.HarmonyPatches.CompApparelReloadable_PostExposeData.Prefix
CompApparelReloadable.UsedOnce: post: yayoCombat.HarmonyPatches.CompApparelReloadable_UsedOnce.Postfix
CompApparelVerbOwner.CreateVerbTargetCommand: PRE: yayoCombat.HarmonyPatches.CompApparelVerbOwner_CreateVerbTargetCommand.Prefix
CompApparelVerbOwner.get_Wearer: post: yayoCombat.HarmonyPatches.CompApparelVerbOwner_Wearer.Postfix
CompApparelVerbOwner_Charged.PostPostMake: post: [0]yayoCombat.HarmonyPatches.CompApparelVerbOwner_Charged_PostPostMake.Postfix
CompAssignableToPawn.get_PlayerCanSeeAssignments: PRE: VanillaFurnitureEC.NoLoungerOwnershipOverlays.Prefix post: [-2147483648]VREAndroids.CompAssignableToPawn_PlayerCanSeeAssignments_Patch.Postfix
CompAssignableToPawn_Bed.IdeoligionForbids: post: Tent.Patch_CompAssignableToPawn_Bed_IdeoligionForbids.Postfix
CompAssignableToPawn_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompBiosculpterPod.CanAgeReverse: PRE: [2147483647]VREAndroids.CompBiosculpterPod_CanAgeReverse_Patch.Prefix
CompBiosculpterPod.CannotUseNowPawnReason: post: [-2147483648]VREAndroids.CompBiosculpterPod_CannotUseNowPawnReason_Patch.Postfix
CompBiosculpterPod.CycleCompleted: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_CycleCompleted.Prefix
CompBiosculpterPod.FindPodFor: PRE: VREAndroids.CompBiosculpterPod_FindPodFor_Patch.Prefix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
CompDissolution.CompInspectStringExtra: post: VanillaRecyclingExpanded.VanillaRecyclingExpanded_CompDissolution_CompInspectStringExtra_Patch.InspectStringInformOfProtection
CompDissolution.get_CanDissolveNow: post: VanillaRecyclingExpanded.VanillaRecyclingExpanded_CompDissolution_CanDissolveNow_Patch.AvoidDissolutionInCrate
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.DrugPostIngestedPostfix TRANS: BigAndSmall.DietPatch.PostIngested_Transpiler
CompEggLayer.ProduceEgg: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_CompEggLayer_ProduceEgg.ModifyCrossbreedEggThingDef
CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix
CompForbiddable.CompGetGizmosExtra: PRE: Cities.CompForbiddable_CompGetGizmosExtra.Prefix post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompHarbingerTreeConsumable.<>c__DisplayClass17_0.<GetNutritionFromCorpse>b__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompHarbingerTreeConsumable.GetNutritionFromCorpse: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompHasGatherableBodyResource.Gathered: TRANS: BigAndSmall.CompHasGatherableBodyResourcePatches.Gathered_Transpiler
CompMechPowerCell.KillPowerProcessor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompMilkable.get_ResourceAmount: post: VariedBodySizes.HarmonyPatches+CompHasGatherableBodyResource_ResourceAmountPatch.Postfix
CompNeuralSupercharger.CanAutoUse: post: [-2147483648]VREAndroids.CompNeuralSupercharger_CanAutoUse_Patch.Postfix
CompNeuralSupercharger.CompFloatMenuOptions: post: [-2147483648]VREAndroids.CompNeuralSupercharger_CompFloatMenuOptions_Patch.Postfix
CompPorcupine.PostPostApplyDamage: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompPowerPlantWind.CompTick: TRANS: ReGrowthCore.CompPowerPlantWind_CompTick_Patch.Transpiler
CompProperties_AbilityStopMentalState.<ConfigErrors>d__11.MoveNext: TRANS: IgnoreConfigErrors.IgnoreConfigErrorsMod.Patch_AbilityStopMentalState
CompRandomBuildingGraphic.ChangeGraphic: PRE: Worldbuilder.CompRandomBuildingGraphic_ChangeGraphic_Patch.Prefix
CompRandomBuildingGraphic.CompGetGizmosExtra: post: Worldbuilder.CompRandomBuildingGraphic_CompGetGizmosExtra_Patch.Postfix
CompRefuelable.get_ShouldAutoRefuelNowIgnoringFuelPct: PRE: RangerRick_PowerArmor.CompRefuelable_ShouldAutoRefuelNowIgnoringFuelPct_Patch.Prefix
CompRevenant.Hypnotize: PRE: [2147483647]VREAndroids.CompRevenant_Hypnotize_Patch.Prefix
CompRottable.CompInspectStringExtra: PRE: [2147483647]VREAndroids.CompRottable_CompInspectStringExtra_Patch.Prefix
CompRottable.get_Active: PRE: [2147483647]VREAndroids.CompRottable_Active_Patch.Prefix, VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix
CompRottable.set_RotProgress: PRE: [2147483647]VREAndroids.CompRottable_RotProgress_Patch.Prefix
CompSchedule.RecalculateAllowed: PRE: TabulaRasa.Patch_CompSchedule_RecalculateAllowed.Prefix
CompShearable.get_ResourceAmount: post: VariedBodySizes.HarmonyPatches+CompHasGatherableBodyResource_ResourceAmountPatch.Postfix
CompShield.PostPreApplyDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
CompStatue.CreateSnapshotOfPawn_HookForMods: PRE: FacialAnimation.HarmonyPatches.PrefixCreateSnapshotOfPawn_HookForMods post: AlienRace.HarmonyPatches.StatueSnapshotHookPostfix
CompStatue.InitFakePawn: TRANS: AlienRace.HarmonyPatches.StatueInitFakePawnTranspiler
CompStatue.InitFakePawn_HookForMods: PRE: FacialAnimation.HarmonyPatches.PrefixInitFakePawn_HookForMods post: AlienRace.HarmonyPatches.StatueFakePawnHookPostfix
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTargetable.ValidateTarget: post: [-2147483648]VREAndroids.CompTargetable_ValidateTarget_Patch.Postfix
CompTechprint.CompFloatMenuOptions: post: FCP.Core.CompTechprint_CompFloatMenuOptions_Patch.Postfix
CompUseEffect_InstallImplant.CanBeUsedBy: PRE: VREAndroids.CompUseEffect_InstallImplant_CanBeUsedBy_Patch.Prefix post: VREAndroids.CompUseEffect_InstallImplant_CanBeUsedBy_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_LearnSkill.CanBeUsedBy: post: [-2147483648]VREAndroids.CompUseEffect_LearnSkill_CanBeUsedBy_Patch.Postfix
CompUseEffect_LearnSkill.DoEffect: TRANS: LevelUp.Patcher.RemoveMessageCall
CompressibilityDeciderUtility.IsSaveCompressible: post: Worldbuilder.CompressibilityDeciderUtility_IsSaveCompressible_Patch.Postfix, ReGrowthCore.CompressibilityDeciderUtility_IsSaveCompressible_Patch.Postfix
CopyPasteUI.DoCopyPasteButtons: TRANS: DragSelect.HarmonyPatch_CopyPasteUI.AddDraggablePasteButton
Corpse.ButcherProducts: PRE: BigAndSmall.MechanicalColonistPatches.ButcherProducts_Prefix, VanillaSocialInteractionsExpanded.Patch_ButcherProducts.Prefix
Corpse.GetInspectString: post: [-2147483648]VREAndroids.Corpse_GetInspectString_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.RotStageChanged: post: ApparelTaintedOnCorpseRot.PatchRotStateChanged.Postfix
Corpse.TickRare: post: BigAndSmall.Pawn_TickRare_Patch.Postfix
Current.Notify_LoadedSceneChanged: post: VBE.BackgroundController.Notify_SceneChanged
Current.set_ProgramState: PRE: RimworldExploration.Current_ProgramStateInit_RWE.Prefix
DamageFlasher.Notify_DamageApplied: post: VAC.HarmonyPatches.DamageFlasher_Notify_DamageApplied.Postfix
DamageWorker.ExplosionDamageThing: post: Vehicles.Patch_Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Patch_Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix, yayoCombat.HarmonyPatches.DamageWorker_AddInjury.Prefix, FCP.Core.Patches.DamageWorker_AddInjuryApplyDamageToPart_Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.ApplyToPawn: PRE: FCP.Core.Vats.DamageWorker_Patch.ApplyToPawn_Patch post: BloodAnimations.DamageWorker_AddInjury_ApplyToPawn.ApplyToPawn TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.FinalizeAndAddInjury: post: BigAndSmall.DamageWorker_BiteDevourDmg.FinalizeAndAddInjury_Postfix
DamageWorker_Blunt.<>c.<StunChances>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.<>c.<StunChances>b__2_5: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DaysWorthOfFoodCalculator.AnyFoodEatingPawn: TRANS: VREAndroids.DaysWorthOfFoodCalculator_AnyFoodEatingPawn_Patch.Transpiler
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: TabulaRasa.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix TRANS: VREAndroids.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood_Patch.Transpiler
DeathActionWorker_BigExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_ConfigurableExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_MechDetonatorExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_SmallExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_ToxCloud.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__13: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__14: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsTextGen.<>c__DisplayClass0_5.<FlavorfulCombatTest>b__22: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTabMenu_Settings.InitActions: post: MoreWidgets.Patch_ShowCoords.InitActions_Post
DebugToolsMisc.WoundDebug: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.SetPassion: PRE: VSE.Passions.PassionPatches.SetPassion_Prefix
DebugToolsSpawning.SpawnPawn: post: Vehicles.Patch_Debug.DebugHideVehiclesFromPawnSpawner
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler, TabulaRasa.Patch_DebugWindowsOpener_DrawButtons.Transpiler
DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: SmashTools.GameEvent.RaiseOnGenerateImpliedDefs, BigAndSmall.ReloadPatches.GenerateImpliedDefs_Prefix, VREAndroids.DefGenerator_GenerateImpliedDefs_PreResolve_Patch.Prefix post: BigAndSmall.ReloadPatches.GenerateImpliedDefs_Postfix TRANS: BigAndSmall.ReloadPatches.InsertBeforeResolveAllWantedCrossReferences
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
DesignatorManager.DesignatorManagerUpdate: post: AchtungMod.DesignatorManager_DesignatorManagerUpdate_Patch.Postfix
Designator_Build.DrawIcon: PRE: Worldbuilder.Designator_Build_DrawIcon_Patch.Prefix
Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.DrawPlaceMouseAttachments: post: VFEProps.VFEProps_Designator_Build_DrawPlaceMouseAttachments_Patch.AddSilverCost
Designator_Build.GizmoOnGUI: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.ResolvedIcon: post: Worldbuilder.Designator_Build_ResolvedIcon_Patch.Postfix
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Desc: post: Worldbuilder.Designator_Build_Desc_Getter_Patch.Postfix, RelevantStatsInDescription.Designator_Build_Desc.Postfix
Designator_Build.get_IconDrawColor: post: Worldbuilder.Designator_Build_IconDrawColor_Getter_Patch.Postfix
Designator_Build.get_Label: post: Worldbuilder.Designator_Build_Label_Getter_Patch.Postfix
Designator_Build.get_ThingStyleDefForPreview: post: Worldbuilder.Designator_Build_ThingStyleDefForPreview_Getter_Patch.Postfix
Designator_Build.get_Visible: PRE: TabulaRasa.Patch_Designator_Build_Visible.Prefix post: VFEArchitect.ArchitectMod.RequireGodMode
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Patch_Construction.AllowDeconstructVehicle
Designator_ExtractSkull.CanDesignateThing: post: [-2147483648]VREAndroids.Designator_ExtractSkull_CanDesignateThing_Patch.Postfix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_Place.DoExtraGuiControls: PRE: RelevantStatsInDescription.Designator_Place_DoExtraGuiControls.Prefix
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider
Dialog_AssignSeats.DrawPawnRow: TRANS: UsefulMarks.VF_Patch.Transpiler
Dialog_BillConfig.GeneratePawnRestrictionOptions: PRE: TabulaRasa.Patch_Dialog_BillConfig_GeneratePawnRestrictionOptions.Prefix
Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenogerm.Accept: PRE: XenotypeGeneEditor.XGE_Mod.Accept_Prefix
Dialog_CreateXenotype.Accept: PRE: XenotypeGeneEditor.XGE_Mod.Accept_Prefix
Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix, [0]BigAndSmall.Dialog_CreateXenotypePatches.DrawGenePrefix
Dialog_CreateXenotype.DrawSearchRect: TRANS: VREAndroids.Dialog_CreateXenotype_DrawSearchRect_Patch.Transpiler
Dialog_EditMarkers.DrawExtraOptions: post: LegendaryBoss.DialogEditMarkers_Patch.Postfix
Dialog_FormCaravan.DebugTryFormCaravanInstantly: PRE: Vehicles.Patch_FormCaravanDialog.TryFormCaravanInstantly
Dialog_FormCaravan.DoBottomButtons: TRANS: Vehicles.Patch_FormCaravanDialog.StartRoutePlanningForVehiclesTranspiler
Dialog_FormCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanTabsTranspiler
Dialog_FormCaravan.PostClose: post: Vehicles.Patch_FormCaravanDialog.FormCaravanPostClose
Dialog_FormCaravan.PostOpen: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanPostOpenTranspiler
Dialog_FormCaravan.TrySend: PRE: Vehicles.Patch_FormCaravanDialog.TryAndSendWithVehicles
Dialog_FormCaravan.get_DaysWorthOfFood: PRE: Vehicles.Patch_FormCaravanDialog.DaysOfWorthOfFoodWithVehicles
Dialog_FormCaravan.get_TicksToArrive: PRE: Vehicles.Patch_FormCaravanDialog.TicksToArriveWithVehicles
Dialog_GrowthMomentChoices.DrawPassionChoices: TRANS: VSE.VSE_Dialog_GrowthMomentChoices_DrawPassionChoices_Patch.TweakPassionDrawings
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Patch_Gizmos.VehicleInfoCardOverride, VREAndroids.Dialog_InfoCard_DoWindowContents_Patch.Prefix
Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ManageApparelPolicies.GetDefaultPolicy: post: BetterPawnControl.Patches.Dialog_ManageApparelPolicies_GetDefaultPolicy.Postfix
Dialog_ManageDrugPolicies.DoEntryRow: PRE: yayoCombat.HarmonyPatches.Dialog_ManageDrugPolicies_DoEntryRow.Prefix
Dialog_ManageDrugPolicies.GetDefaultPolicy: post: BetterPawnControl.Patches.Dialog_ManageDrugPolicies_GetDefaultPolicy.Postfix
Dialog_ManageFoodPolicies.GetDefaultPolicy: post: BetterPawnControl.Patches.Dialog_ManageFoodPolicies_GetDefaultPolicy.Postfix
Dialog_ManageReadingPolicies.GetDefaultPolicy: post: BetterPawnControl.Patches.Dialog_ManageReadingPolicies_GetDefaultPolicy.Postfix
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_NamePawn.DoWindowContents: post: UsefulMarks.Dialog_NamePawn_DoWindowContents_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.SplitCaravanTabsTranspiler
Dialog_SplitCaravan.PostOpen: PRE: Vehicles.Patch_FormCaravanDialog.SplitCaravanPostOpen
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
Dialog_SplitCaravan.get_DestDaysWorthOfFood: PRE: Vehicles.Patch_FormCaravanDialog.SplitDaysOfWorthOfFoodWithVehicles
Dialog_SplitCaravan.get_TicksToArrive: PRE: Vehicles.Patch_FormCaravanDialog.SplitTicksToArriveWithVehicles
Dialog_StylingStation..ctor: post: AlienRace.StylingStation.ConstructorPostfix
Dialog_StylingStation.DoWindowContents: TRANS: AlienRace.StylingStation.DoWindowContentsTranspiler
Dialog_StylingStation.Reset: post: AlienRace.StylingStation.ResetPostfix
Dialog_Trade.CountToTransferChanged: post: Vehicles.Patch_CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.PostOpen: PRE: DynamicTradeInterface.Patches.Dialog_TradePatches.Prefix
Dialog_ViewGenes.DoWindowContents: PRE: [2147483647]VREAndroids.Dialog_ViewGenes_DoWindowContents_Patch.Prefix
DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix
DirectXmlLoader.DefFromNode: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributesOnDef post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributesOnDef
DirectXmlToObjectNew.DefFromNodeNew: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributesOnDef, DubsBadHygiene.DubsBadHygieneMod.Prefix post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributesOnDef
DrugPolicy.ExposeData: PRE: [1000]yayoCombat.HarmonyPatches.DrugPolicy_ExposeData.Prefix, VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix
DrugPolicy.InitializeIfNeeded: PRE: [0]yayoCombat.HarmonyPatches.DrugPolicy_InitializeIfNeeded.Prefix
DrugPolicyUIUtility.DoAssignDrugPolicyButtons: PRE: [2147483647]VREAndroids.DrugPolicyUIUtility_DoAssignDrugPolicyButtons_Patch.Prefix
DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.DynamicDrawManager_DrawDynamicThings_Patch.Prefix post: Drafted_AI.DynamicDrawManager_DrawDynamicThings_Patch.Postfix
DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.TweakValues.TweakValuesTranspiler
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix, RangerRick_PowerArmor.EquipmentUtility_CanEquip_Patch.Postfix, WeaponRequirement.EquipmentUtility_CanEquip_Patch.Postfix, BigAndSmall.CanEquipPatches.CanEquip_Postfix, AlienRace.HarmonyPatches.CanEquipPostfix
Explosion.AffectCell: PRE: Vehicles.Patch_Combat.AffectVehicleInCell
Extensions.HasRangedWeapon: post: MVCF.PatchSets.PatchSet_RunAndGun.RunAndGunHasRangedWeapon
FacialAnimationModSettings.ShouldDrawRaceXenoType: PRE: BigAndSmall.FactialAnimHarmonyPatches+FA_DisableFeatures.Prefix
Faction.<TryMakeInitialRelationsWith>g__GetInitialGoodwill|67_0: PRE: FCP.Core.Patches.Faction_TryMakeInitialRelationsWith_GetInitialGoodwill_Prefix
Faction.CanChangeGoodwillFor: post: FCP.Core.Patches.Faction_CanChangeGoodwillFor_Postfix
Faction.ExposeData: post: Worldbuilder.Faction_ExposeData_Patch.Postfix
Faction.Notify_MemberDied: PRE: VEE.Faction_Notify_MemberDied.Prefix
Faction.Notify_MemberTookDamage: post: SimpleWarrants.Faction_Notify_MemberTookDamage_Patch.Postfix
Faction.Notify_PawnJoined: post: BetterPawnControl.Faction_Notify_PawnJoined.Postfix
Faction.Notify_RelationKindChanged: post: RimworldExploration.Faction_Notify_RelationKindChanged_RWE.Postfix
Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix post: FCP.Enlist.Patch_TryAffectGoodwillWith.Postfix
Faction.TryGenerateNewLeader: PRE: FCP.Core.Patches.Faction_TryGenerateNewLeader_Prefix
Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix, AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
Faction.get_GetReportText: post: Worldbuilder.Faction_GetReportText_Patch.Postfix
Faction.get_Name: post: Worldbuilder.Faction_Name_Patch.Postfix
Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix
FactionDef.PermanentlyHostileTo: post: FCP.Core.Patches.FactionDef_PermanentlyHostileTo_Postfix
FactionDef.get_Description: PRE: VEF.Factions.FactionDef_Description_Patch.Prefix, Worldbuilder.FactionDef_Description_Patch.Prefix post: VEF.Factions.FactionDef_Description_Patch.Postfix
FactionDef.get_FactionIcon: post: Worldbuilder.FactionDef_FactionIcon_Patch.Postfix
FactionGenerator.GenerateFactionsIntoWorldLayer: post: Worldbuilder.FactionGenerator_GenerateFactionsIntoWorld_Patch.Postfix
FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix
FactionGiftUtility.OfferGiftsCommand: post: FCP.Enlist.FactionGiftUtility_OfferGiftsCommand_Patch.Postfix
FactionUtility.GetSlavesInFactionCount: post: [-2147483648]VREAndroids.FactionUtility_GetSlavesInFactionCount_Patch.Postfix
FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
FeedPatientUtility.ShouldBeFed: post: [-2147483648]VREAndroids.FeedPatientUtility_ShouldBeFed_Patch.Postfix
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_CalculateFertilityAt.PostFix, VEE.FertilityGrid_Patch.Postfix TRANS: ReGrowthCore.FertilityGrid_CalculateFertilityAt_Patch.Transpiler
FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix
Fire.DeSpawn: PRE: ReGrowthCore.Patch_DeSpawn.Prefix
Fire.SpawnSetup: post: ReGrowthCore.Patch_SpawnSetup.Postfix
FireWatcher.UpdateObservations: PRE: ReGrowthCore.Patch_FireWatcher_UpdateObservations.Prefix
FiringIncident..ctor: post: BigAndSmall.FiringIncident_Patch.Postfix
FleshTypeDef.ChooseWoundOverlay: PRE: [200]BigAndSmall.MechanicalColonistPatches.ChooseWoundOverlayPatch post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshbeastUtility.TryGiveMutation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FloatMenu.PostClose: post: BetterPawnControl.FloatMenu_PostClose.Postfix
FloatMenu.UpdateBaseColor: PRE: FloatSubMenus.Patches.UpdateBaseColor_Pre post: FloatSubMenus.Patches.UpdateBaseColor_Post
FloatMenuMakerMap.GetOptions: post: AM.Patches.Patch_FloatMenuMakerMap_GetOptions.Postfix, RimTek.Patch_GetOptions.Postfix, BigAndSmall.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, RimTek.Patch_GetOptions.Postfix
FloatMenuMakerMap.ShouldGenerateFloatMenuForPawn: post: [-2147483648]VREAndroids.FloatMenuMakerMap_ShouldGenerateFloatMenuForPawn_Patch.Postfix
FloatMenuOptionProvider.Applies: PRE: Vehicles.Patch_VehiclePathing.DontVanillaDraftMoveVehicles
FloatMenuOptionProvider_CleanRoom.get_Undrafted: PRE: AchtungMod.FloatMenuOptionProviders_Patch.Prefix
FloatMenuOptionProvider_DraftedMove.PawnCanGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectVehicleGotoBlocked
FloatMenuOptionProvider_DraftedMove.PawnGotoAction: post: VAC.HarmonyPatches.FloatMenuUtility_GotoAction_Patch.Postfix
FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_EnterMapPortal.GetSingleOptionFor: PRE: AchtungMod.FloatMenuOptionProvider_EnterMapPortal_GetSingleOptionFor_Patch.Prefix
FloatMenuOptionProvider_Equip.AppliesInt: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_AppliesInt_Patch.NoWeaponEquipping
FloatMenuOptionProvider_Equip.GetSingleOptionFor: PRE: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_ExtinguishFires.get_Drafted: PRE: AchtungMod.FloatMenuOptionProviders_Patch.Prefix
FloatMenuOptionProvider_ExtinguishFires.get_Undrafted: PRE: AchtungMod.FloatMenuOptionProviders_Patch.Prefix
FloatMenuOptionProvider_Ingest.GetSingleOptionFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Ingest_GetSingleOptionFor_Patch.RemoveErrorForNonForbiddables
FloatMenuOptionProvider_OfferHelp.GetSingleOptionFor: PRE: FCP_RadiantQuests.FloatMenuOptionProvider_OfferHelp_GetSingleOptionFor_Patch.Prefix
FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix, MVCF.PatchSets.PatchSet_Brawlers.GetSingleOptionFor_Postfix
FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption: PRE: [1000000]AchtungMod.FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.Prefix post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.NoWorkBesidesAttacks, AchtungMod.FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.Postfix TRANS: AchtungMod.FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.Transpiler
FloatMenuOptionProvider_WorkGivers.ScannerShouldSkip: PRE: AchtungMod.FloatMenuOptionProvider_WorkGivers_ScannerShouldSkip_Patch.Prefix
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Patch_Components.NoMeleeForVehicles post: VAC.HarmonyPatches.FloatMenuUtility_GetMeleeAttackAction_Patch.Postfix
FloatMenuUtility.GetRangedAttackAction: post: VAC.HarmonyPatches.FloatMenuUtility_GetRangedAttackAction_Patch.Postfix
FogGrid.NotifyAreaRevealed: PRE: Cities.FogGrid_NotifyAreaRevealed.Prefix
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.AddFoodPoisoningHediff: PRE: VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix
FoodUtility.AddThoughtsFromIdeo: PRE: AlienRace.HarmonyPatches.FoodUtilityAddThoughtsFromIdeoPrefix
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.BestFoodSourceOnMap: TRANS: AnimalsLogic.AnimalsUseDispenser.BestFoodSourcePatch
FoodUtility.FoodOptimality: post: CommonSense.FoodUtility_FoodOptimality.Postfix
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.IsAcceptablePreyFor: post: BigAndSmall.IsAcceptablePreyFor_Patch.Postfix, [-2147483648]VREAndroids.FoodUtility_IsAcceptablePreyFor_Patch.Postfix
FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
FoodUtility.WillEat: PRE: [10000]BigAndSmall.DietPatch.WillDietPermitEatingThing post: [-2147483648]VREAndroids.FoodUtility_WillEat_Thing_Patch.Postfix
FoodUtility.WillEat: PRE: [700]BigAndSmall.DietPatch.WillEatDef_Prefix post: [-2147483648]VREAndroids.FoodUtility_WillEat_ThingDef_Patch.Postfix
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.Patch_CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
FormCaravanComp.<GetGizmos>d__18.MoveNext: TRANS: Vehicles.Patch_FormCaravanDialog.ReformCaravanWithVehiclesGizmoTranspiler
FormCaravanComp.CanReformNow: PRE: Vehicles.Patch_FormCaravanDialog.ReformWithVehicles
Frame.CompleteConstruction: PRE: Vehicles.Patch_Construction.CompleteConstructionVehicle TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler, VSE.Stats.StatPatches.ConstructionQualityTranspiler, Worldbuilder.Frame_CompleteConstruction_Patch.Transpiler
Frame.Destroy: PRE: VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Frame.FailConstruction: TRANS: AchtungMod.Frame_FailConstruction_Patch.Transpiler
FurDef.GetFurBodyGraphicPath: PRE: HumanBBBody.HumanBBBodyHarmony+FurBBBodyPathPatch.FurBBBodyPath_Patch
Game.AddMap: post: SmashTools.ComponentCache.PreCache
Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: PRE: AchtungMod.Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, SimpleFxShinies.Patch_DeinitAndRemoveMap.Postfix, SimpleFxSplashes.Patch_Game_DeinitAndRemoveMap.Postfix, ReGrowthCore.Patch_Game_DeinitAndRemoveMap.Postfix
Game.Dispose: PRE: SmashTools.GameEvent.RaiseOnGameDisposing post: SmashTools.GameEvent.RaiseOnGameDisposed
Game.ExposeSmallComponents: post: DynamicTradeInterface.Patches.GameSettings.ExposeComponents
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, XenotypeGeneEditor.XGE_Mod.Game_FinalizeInit_Postfix, Brrainz.ModFeatures.Game_FinalizeInit_Postfix
Game.InitNewGame: PRE: SimpleCameraSetting.CameraConfigPatch.PreFix post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix, BBBodySupport.BBBodyTypeSupportHarmony+Patch_Game_InitNewGame.Game_InitNewGame_patch, Kyrun.Reunion.HarmonyPatches+Verse_Game_InitNewGame.Postfix
Game.LoadGame: PRE: SimpleCameraSetting.CameraConfigPatch.LoadGamePreFix post: CharacterEditor.CEditor.OnSavegameLoaded, Kyrun.Reunion.HarmonyPatches+Verse_Game_LoadGame.Postfix
Game.UpdatePlay: post: AchtungMod.Game_UpdatePlay_Patch.Postfix
GameComponentUtility.FinalizeInit: post: UpdateLogTool.Patches.UpdateOnGameInit
GameComponentUtility.GameComponentOnGUI: post: MoreWidgets.Patch_ShowCoords.DrawUI_Post
GameComponentUtility.GameComponentTick: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking.Postfix
GameComponentUtility.LoadedGame: post: SmashTools.GameEvent.RaiseOnLoadGame, UpdateLogTool.Patches.UpdateOnLoadedGame, VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix, YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+ResetOnStartedOrLoaded.Postfix
GameComponentUtility.StartedNewGame: post: SmashTools.GameEvent.RaiseOnNewGame, UpdateLogTool.Patches.UpdateOnNewGame, VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix
GameComponent_Anomaly.Hypnotize: PRE: [2147483647]VREAndroids.GameComponent_Anomaly_Hypnotize_Patch.Prefix
GameComponent_PawnDuplicator.Duplicate: post: AlienRace.HarmonyPatches.DuplicatePostfix
GameConditionManager.DoConditionsUI: PRE: MoreWidgets.Patch_ShowCoords.DoConditionsUI_Pre
GameConditionManager.RegisterCondition: post: VAC.HarmonyPatches.GameConditionManager_RegisterCondition_Patch.Postfix
GameConditionManager.TotalHeightAt: post: MoreWidgets.Patch_ShowCoords.TotalHeightAt_Post
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
GameEnder.CheckOrUpdateGameOver: post: Vehicles.Patch_WorldHandling.GameEnderWithVehicles
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: TRANS: AlienRace.HarmonyPatches.DesignatorAllowedTranspiler
GameSetupStep_Grids.GenerateFresh: post: RimworldExploration.GridInitializeDrawLayersFresh_RWE.Postfix
GameSetupStep_Grids.GenerateFromScribe: post: RimworldExploration.Grid_InitializeDrawLayersFromSave_RWE.Postfix
GasGrid.GasCanMoveTo: post: Vehicles.Patch_MapHandling.GasCanMoveThroughVehicle
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: [800]Vehicles.Patch_LordAi.VehiclesDontParty post: [-2147483648]VREAndroids.GatheringsUtility_ShouldGuestKeepAttendingGathering_Patch.Postfix
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.Patch_VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.Patch_VehiclePathing.OccupiedRectVehicles
GenCity.<>c__DisplayClass1_0.<RandomCityFaction>b__0: post: VEF.Factions.Patch_Cities_GenCity+manual_RandomCityFaction_predicate.Postfix
GenClosest.ClosestThingReachable: PRE: FixesForSBZFridge.GenClosest_ClosestThingReachable.Prefix
GenConstruct.BlocksConstruction: PRE: AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanBuildOnTerrain_Prefix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix, AlienRace.HarmonyPatches.CanConstructPostfix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix
GenGuest.EnslavePrisoner: PRE: [2147483647]VREAndroids.GenGuest_EnslavePrisoner_Patch.Prefix
GenHostility.AnyHostileActiveThreatTo: post: [0]SimpleWarrants.HarmonyPatches.AnyHostileActiveThreatTo_Patch.Postfix
GenHostility.HostileTo: post: AnimalsLogic.Patches.HostilePredators.HostileToThing_Postfix
GenLabel.BestKindLabel: PRE: VREAndroids.GenLabel_BestKindLabel_Patch.Prefix
GenLabel.ThingLabel: PRE: Worldbuilder.GenLabel_ThingLabel_Patch.Prefix
GenLeaving.DoLeavingsFor: post: VFEProps.VFEProps_GenLeaving_DoLeavingsFor_Patch.ReturnSilver
GenLeaving.DoLeavingsFor: PRE: Vehicles.Patch_Construction.DoUnsupportedVehicleRefunds
GenLeaving.DropFilthDueToDamage: post: BloodAnimations.GenLeaving_DropFilthDueToDamage.DropFilthDueToDamage
GenMapUI.DrawPawnLabel: post: UsefulMarks.NamePlatePatches+GenMapUI_DrawPawnLabel_Patch.Postfix
GenMapUI2.DrawPawnLabel: post: UsefulMarks.CMCCMB_Patch.Postfix
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenRecipe.MakeRecipeProducts: PRE: [2147483647]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Prefix, [800]BigAndSmall.MechanicalColonistPatches.MakeRecipeProducts post: Worldbuilder.GenRecipe_MakeRecipeProducts_Patch.Postfix, VanillaCookingExpanded.VanillaCookingExpanded_GenRecipe_MakeRecipeProducts_Patch.Postfix, VanillaSocialInteractionsExpanded.MakeRecipeProducts_Patch.Postfix, VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix, [-2147483648]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Postfix
GenRecipe.PostProcessProduct: TRANS: VSE.Stats.StatPatches.CraftingQualityTranspiler
GenSpawn.Spawn: PRE: Vehicles.Patch_Construction.RegisterThingSpawned, VAC.HarmonyPatches.GenSpawn_Spawn_Patch.Prefix, ReGrowthCore.GenSpawn_Spawn_Patch.Prefix post: Cities.GenSpawn_Spawn.Postfix
GenStep_Asteroid.SpawnOres: PRE: ReGrowthCore.GenStep_Asteroid_SpawnOres_Patch.Prefix
GenStep_FindPlayerStartSpot.Generate: post: Cities.GenStep_FindPlayerStartSpot_Generate.Postfix
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_RockChunks.GrowLowRockFormationFrom: post: ReGrowthCore.GenStep_RockChunks_GrowLowRockFormationFrom_Patch.Postfix TRANS: ReGrowthCore.GenStep_RockChunks_GrowLowRockFormationFrom_Patch.Transpiler
GenStep_RocksFromGrid.Generate: PRE: Vehicles.Patch_VehiclePathing.DisableRegionUpdatingRockGen
GenStep_ScatterLumpsMineable.ScatterAt: post: ReGrowthCore.GenStep_ScatterLumpsMineable_ScatterAt_Patch.Postfix
GenStep_Settlement.ScatterAt: PRE: [0]VFE_Settlers.Utilities.Harmony+GenStep_SettlementScatterAt_Patch.PreFix TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.TryGetTemperatureForCell: post: ProxyHeat.HarmonyPatches+Patch_TryGetTemperatureForCell.Postfix
GenThing.TrueCenter: PRE: Vehicles.Patch_Rendering.TrueCenterVehicle
GenUI.DistFromRect: PRE: FloatSubMenus.Patches.DistFromRect_Pre
GenWorldUI.WorldObjectsUnderMouse: post: RimworldExploration.GenWorldUI_WorldObjectsUnderMouse_RWE.Postfix
Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix, BigAndSmall.NotifyGenesChanges.Gene_ExposeDataPatch
Gene.Notify_PawnDied: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_Gene_Notify_PawnDied_Patch.RemoveFromStaticList
Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix, BigAndSmall.NotifyGenesChanges.Gene_OverrideBy_Patch TRANS: BigAndSmall.OverrideAllConflictingTranspiler.Transpile
Gene.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene, BigAndSmall.NotifyGenesChanges.Gene_PostAddPatch
Gene.PostRemove: post: VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene, BigAndSmall.NotifyGenesChanges.Gene_PostRemovePatch
GeneCategoryDef.ConfigErrors: PRE: TabulaRasa.Patch_GeneCategoryDef_ConfigErrors.Prefix
GeneCreationDialogBase.PreOpen: post: XenotypeGeneEditor.XGE_Mod.PreOpen_Postfix
GeneDef.GetDescriptionFull: post: BigAndSmall.GeneDef_GetDescriptionFull.Postfix, [-2147483648]VREAndroids.GeneDef_GetDescriptionFull_Patch.Postfix
GeneDef.SpecialDisplayStats: post: [-2147483648]VREAndroids.GeneDef_SpecialDisplayStats_Patch.Postfix
GeneDefGenerator.ImpliedGeneDefs: post: VREAndroids.GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix, [100]BigAndSmall.DefGeneratorPatches.ImpliedGeneDefs_Postfix
GeneUIUtility.DoDebugButton: post: XenotypeGeneEditor.XGE_DevButtonPatch.DoDebugButton_Postfix, BigAndSmall.Debugging.DebugUIPatches.DoDebugButton_Postfix
GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler, BigAndSmall.DrawGene.Transpiler
GeneUIUtility.DrawGenesInfo: PRE: [2147483647]VREAndroids.GeneUIUtility_DrawGenesInfo_Patch.Prefix, BigAndSmall.DrawGeneSection.DrawGenesInfoPrefix
GeneUIUtility.DrawSection: TRANS: [200]BigAndSmall.DrawGeneSection.Transpiler
GeneUtility.AddedAndImplantedPartsWithXenogenesCount: post: [200]BigAndSmall.MechanicalColonistPatches+AddedAndImplantedPartsWithXenogenesCount_Patch.Postfix
GeneUtility.GenerateXenotypeNameFromGenes: (no patches)
GeneUtility.IsBloodfeeder: post: BigAndSmall.IsBloodfeederPatch.Postfix
GeneUtility.ToBodyType: PRE: [100]BigAndSmall.HarmonyPatches.ToBodyTypePatch post: BBBodySupport.BBBodyTypeSupportHarmony+ToBodyTypeBBPatch.ToBodyType_BBPatch
GeneUtility.get_GenesInOrder: post: [-2147483648]VREAndroids.GeneUtility_GenesInOrder_Patch.Postfix
Gene_PsychicBonding.BondTo: post: BigAndSmall.Gene_PsychicBonding_BondTo.Postfix
Gene_PsychicBonding.RemoveBond: PRE: BigAndSmall.Gene_PsychicBonding_RemoveBond.Prefix
Genepack.Initialize: PRE: BigAndSmall.Genepack_Initialize_Patch.Prefix
GhostDrawer.DrawGhostThing: PRE: Worldbuilder.GhostDrawer_DrawGhostThing_Patch.Prefix, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Patch_Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix
GhostUtility.GhostGraphicFor: TRANS: VEF.Buildings.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.Patch_CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.DrawGizmoGridFor: TRANS: AllowTool.Patches.GizmoGridDrawer_DrawGizmoGridFor_Patch.ClearReverseDesignators
Gizmo_GrowthTier.GrowthTierTooltip: PRE: AlienRace.HarmonyPatches.GrowthTierTooltipPrefix
GlobalControls.GlobalControlsOnGUI: PRE: FactionCustomizer.PlanetGUIPatch.GlobalControlsOnGUIPrefix
GlobalControls.TemperatureString: TRANS: [-2147483648]ProxyHeat.HarmonyPatches+GlobalControls_TemperatureString_Patch.Transpiler
GlobalTextureAtlasManager.TryGetPawnFrameSet: PRE: AlienRace.HarmonyPatches.GlobalTextureAtlasGetFrameSetPrefix
GoodwillSituationWorker_PermanentEnemy.ArePermanentEnemies: post: FCP.Core.Patches.GoodwillSituationWorker_PermanentEnemy_ArePermanentEnemies_Postfix
GrammarResolver.RandomPossiblyResolvableEntry: PRE: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Prefix post: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Postfix
GrammarResolver.Resolve: PRE: SpeakUp.GrammarResolver_Resolve.Prefix
GrammarResolver.RuleEntry.ValidateConstantConstraints: PRE: SpeakUp.RuleEntry_ValidateConstantConstraints.Prefix
GrammarResolver.TryResolveRecursive: PRE: SpeakUp.GrammarResolver_TryResolveRecursive.Prefix post: SpeakUp.GrammarResolver_TryResolveRecursive.Postfix
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
GraphicData.Init: post: Vehicles.Patch_Graphics.GraphicInit
GraphicHelper.GetHeadMeshSet: post: VariedBodySizes.HarmonyPatches+FacialAnimation_GetHeadMeshSetPatch.Postfix
GraphicUtility.ExtractInnerGraphicFor: PRE: VEF.Buildings.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix
Graphic_Cluster.DrawWorker: PRE: VFEProps.VFEProps_Graphic_Cluster_DrawWorker_Patch.DisableErrors
Graphic_Linked.ShouldLinkWith: post: ReGrowthCore.Graphic_Linked_ShouldLinkWith_Patch.Postfix
Graphic_Random.SubGraphicFor: post: Worldbuilder.Graphic_Random_SubGraphicFor_Patch.Postfix
Gravship.CopyCellContents: TRANS: VEF.Buildings.Gravship_CopyCellContents_Patch.Transpiler
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
GrowthUtility.IsGrowthBirthday: TRANS: AlienRace.HarmonyPatches.IsGrowthBirthdayTranspiler
GuestUtility.IsSellingToSlavery: PRE: FCP.Enlist.GuestUtility_IsSellingToSlavery_Patch.Prefix
HairDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.HairDefGraphicForTranspiler
HarmonyPatches.GenerateBodyTypePostfix: post: BBBodySupport.BBBodyTypeSupportHarmony+AlienBBBodyTypePatch.AlienBBBodyType_Patch, HumanBBBody.HumanBBBodyHarmony+HumanBBBodyTypePatch.HumanBBBodyType_Patch
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HeadTypeDef.GetGraphic: post: TabulaRasa.Patch_HeadTypeDef_GetGraphic.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler
HealthAIUtility.FindBestMedicine: post: TabulaRasa.HealthAIUtility_FindBestMedicine.Postfix
HealthAIUtility.ShouldBeTendedNowByPlayer: post: [-2147483648]VREAndroids.HealthAIUtility_ShouldBeTendedNowByPlayer_Patch.Postfix
HealthAIUtility.ShouldSeekMedicalRestUrgent: post: [-2147483648]VREAndroids.HealthAIUtility_ShouldSeekMedicalRestUrgent_Patch.Postfix
HealthCardUtility.<>c__DisplayClass27_0.<DrawMedOperationsTab>b__0: TRANS: VREAndroids.HealthCardUtility_DrawMedOperationsTab_Patch.Transpiler
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__17: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__3: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.CanDoRecipeWithMedicineRestriction: post: [-2147483648]VREAndroids.HealthCardUtility_CanDoRecipeWithMedicineRestriction_Patch.Postfix
HealthCardUtility.CreateSurgeryBill: post: VREAndroids.HealthCardUtility_CreateSurgeryBill_Patch.Postfix
HealthCardUtility.DrawHediffListing: TRANS: VREAndroids.HealthCardUtility_DrawHediffListing_Patch.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawOverviewTab: PRE: [2147483647]VREAndroids.HealthCardUtility_DrawOverviewTab_Patch.Prefix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawPawnHealthCard: PRE: VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch.Prefix post: [-2147483648]VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch.Postfix
HealthCardUtility.GenerateSurgeryOption: PRE: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Prefix post: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Postfix, MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix TRANS: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Transpiler
HealthCardUtility.GetCombatLogInfo: post: WhoShotMyLegOff.Patch_HealthCardUtility_GetCombatLogInfo.Postfix
HealthCardUtility.VisibleHediffs: post: VREAndroids.HealthCardUtility_VisibleHediffs_Patch.Postfix
HealthUtility.AdjustSeverity: PRE: ReGrowthCore.HealthUtility_AdjustSeverity_Patch.Prefix
HealthUtility.DamageUntilDead: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDead
HealthUtility.DamageUntilDowned: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDowned
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.Patch_HealthAndStats.ReplaceConditionLabel
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthUtility.TryAnesthetize: PRE: [2147483647]VREAndroids.HealthUtility_TryAnesthetize_Patch.Prefix, [200]BigAndSmall.MechanicalColonistPatches.TryAnesthetizePatch
HealthUtility.TryGetWorstHealthCondition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.GetTooltip: post: BigAndSmall.Hediff_Patches.Hediff_GetTooltip
Hediff.OnStageIndexChanged: post: BigAndSmall.Hediff_Patches.OnStageIndexChanged
Hediff.PostAdd: post: BigAndSmall.Hediff_PostAdd.Postfix, BigAndSmall.Hediff_Patches.Hediff_PostAdd
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix post: [600]BigAndSmall.Hediff_Patches.Hediff_PostRemove
Hediff.TickInterval: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.get_CapMods: post: BigAndSmall.Piloted.CapMods_Postfix
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix
HediffComp_Chargeable.GreedyConsume: PRE: VariedBodySizes.HarmonyPatches+HediffComp_Chargeable_GreedyConsumePatch.Prefix post: VariedBodySizes.HarmonyPatches+HediffComp_Chargeable_GreedyConsumePatch.Postfix
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CheckMakeInfection: PRE: TabulaRasa.Patch_HediffComp_Infecter_CheckMakeInfection.PreFix
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffGiver_Bleeding.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Bleeding_OnIntervalPassed_Patch.Prefix
HediffGiver_Heat.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Heat_OnIntervalPassed_Patch.Prefix
HediffGiver_Hypothermia.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Hypothermia_OnIntervalPassed_Patch.Prefix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.<>c.<get_HasHead>b__18_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.<GetNotMissingParts>d__88.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.AddDirect: PRE: [2147483647]VREAndroids.HediffSet_AddDirect_Patch.Prefix post: VAspirE.SatisfactionPatches.CheckGeneral, VanillaRacesExpandedHighmate.HediffSet_AddDirect_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CacheMissingPartsCommonAncestors: PRE: [2147483647]VREAndroids.HediffSet_CacheMissingPartsCommonAncestors_Patch.Prefix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CalculateBleedRate: post: BigAndSmall.CalculateBleedRatePatch.Postfix
HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VEF.Weapons.VanillaExpandedFramework_HediffSet_DirtyCache_Patch.Postfix
HediffSet.GetPartHealth: TRANS: VREAndroids.HediffSet_GetPartHealth_Patch.Transpiler
HediffSet.HasDirectlyAddedPartFor: PRE: VREAndroids.HediffSet_HasDirectlyAddedPartFor_Patch.Prefix
HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix
HediffSet.get_HasHead: PRE: [800]AM.Patches.Patch_HediffSet_HasHead.Prefix, AlienRace.HarmonyPatches.HasHeadPrefix
HediffUtility.CanHealFromTending: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHealTended post: [-2147483648]VREAndroids.HediffUtility_CanHealFromTending_Patch.Postfix
HediffUtility.CanHealNaturally: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHeal post: [-2147483648]VREAndroids.HediffUtility_CanHealNaturally_Patch.Postfix
Hediff_AddedPart.PostAdd: TRANS: VREAndroids.Hediff_AddedPart_PostAdd_Patch.Transpiler
Hediff_Injury.get_BleedRate: PRE: [2147483647]VREAndroids.Hediff_Injury_BleedRate_Patch.Prefix post: BigAndSmall.BleedRatePatch.Postfix
Hediff_Injury.get_PainOffset: PRE: [2147483647]VREAndroids.Hediff_Injury_PainOffset_Patch.Prefix
Hediff_MissingPart.get_BleedRate: post: BigAndSmall.BleedRate_Missing_Patch.Postfix
Hediff_Pregnant.DoBirthSpawn: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_Hediff_Pregnant_DoBirthSpawn_Patch.ModifyCrossbreedKindDef
Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Psylink.ChangeLevel: PRE: [2147483647]VREAndroids.Hediff_Psylink_ChangeLevel_Patch.Prefix
Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
HistoryAutoRecorder.Tick: PRE: Cities.HistoryAutoRecorder_Tick.Prefix
HumanEmbryo.CanImplantReport: post: AlienRace.HarmonyPatches.EmbryoImplantReportPostfix
HumanEmbryo.ImplantPawnValid: PRE: AlienRace.HarmonyPatches.EmbryoImplantPawnPrefix
HumanOvum.CanFertilizeReport: post: AlienRace.HarmonyPatches.HumanOvumCanFertilizeReportPostfix
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeBeardSetForPawn TRANS: VariedBodySizes.HarmonyPatches+GraphicMeshSet_GetBeardSetForPawnPatch.Transpiler
HumanlikeMeshPoolUtility.GetHumanlikeBodySetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeBodySetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn TRANS: VariedBodySizes.HarmonyPatches+GraphicMeshSet_GetHairSetForPawnPatch.Transpiler
HumanlikeMeshPoolUtility.GetHumanlikeHeadSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
HumanlikeMeshPoolUtility.HumanlikeBodyWidthForPawn: post: VariedBodySizes.HarmonyPatches+HumanlikeMeshPoolUtility_HumanlikeBodyWidthForPawnPatch.Postfix
HumanlikeMeshPoolUtility.HumanlikeHeadWidthForPawn: TRANS: VariedBodySizes.HarmonyPatches+HumanlikeMeshPoolUtility_HumanlikeHeadWidthForPawnPatch.Transpiler
ITab_Pawn_Character.FillTab: post: VSE.Expertise.ExpertisePatches.DoCharacterCardExtras
ITab_Pawn_Character.get_PawnToShowInfoAbout: PRE: [2147483647]VREAndroids.ITab_Pawn_Character_PawnToShowInfoAbout_Patch.Prefix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.Patch_CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.Patch_CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.<>c.<FillTab>b__21_0: post: PacksAreNotBelts.ShowAsEquipmentPatch.Postfix
ITab_Pawn_Gear.<>c.<FillTab>b__21_1: post: PacksAreNotBelts.ShowAsApparelPatch.Postfix
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
ITab_Pawn_Visitor.<>c__DisplayClass8_0.<DoPrisonerTab>g__CanUsePrisonerInteractionMode|0: post: VREAndroids.ITab_Pawn_Visitor_CanUsePrisonerInteractionMode_Patch.Postfix
ITab_Pawn_Visitor.FillTab: PRE: VREAndroids.ITab_Pawn_Visitor_FillTab_Patch.Prefix post: VREAndroids.ITab_Pawn_Visitor_FillTab_Patch.Postfix
Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler
Ideo.SetIcon: post: TabulaRasa.Patch_Ideo_SetIcon.PostFix
IdeoFoundation.InitPrecepts: post: FCP.Core.Patches.IdeoFoundationInitPrecepts_Postfix
IdeoFoundation.RandomizeIcon: PRE: FCP.Core.Patches.IdeoFoundationRandomizeIcon_Prefix
IdeoGenerator.MakeFixedIdeo: post: FCP.Core.Patches.IdeoGeneratorMakeFixedIdeo_Postfix
IdeoManager.SortIdeos: post: Worldbuilder.IdeoManager_SortIdeos_Patch.Postfix
ImmunityHandler.DiseaseContractChanceFactor: post: [-2147483648]VREAndroids.ImmunityHandler_DiseaseContractChanceFactor_Patch.Postfix
ImmunityRecord.ImmunityTickInterval: PRE: VanillaSocialInteractionsExpanded.ImmunityRecord_ImmunityTickInterval_Patch.Prefix post: VanillaSocialInteractionsExpanded.ImmunityRecord_ImmunityTickInterval_Patch.Postfix
ImpactSoundUtility.PlayImpactSound: post: VanillaRecyclingExpanded.VanillaRecyclingExpanded_ImpactSoundUtility_PlayImpactSound_Patch.MakeWallsFartInAVeryVeryConvolutedWay
IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix post: VAC.HarmonyPatches.IncidentWorker_TryExecute.Postfix
IncidentWorker_Ambush.DoExecute: TRANS: BattleMounts.Harmony.Patch_IncidentWorker_Ambush.Transpiler
IncidentWorker_CaravanMeeting.<>c.<TryFindFaction>b__3_0: TRANS: FCP.Core.Patches.IncidentWorker_CaravanMeetingTryFindFaction_Linq_Transpiler
IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix, TabulaRasa.Patch_IncidentWorker_Disease_PotentialVictims.PostFix
IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: VREAndroids.IncidentWorker_DiseaseHuman_PotentialVictimCandidates.Postfix
IncidentWorker_Infestation.TryExecuteWorker: post: VAC.HarmonyPatches.IncidentWorker_Infestation_TryExecuteWorker_Patch.Postfix
IncidentWorker_NeutralGroup.FactionCanBeGroupSource: TRANS: FCP.Core.Patches.IncidentWorker_NeutralGroup_FactionCanBeGroupSource_Transpiler
IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix post: VAC.HarmonyPatches.IncidentWorker_Raid_TryExecuteWorker_Patch.Postfix
IncidentWorker_Raid.TryGenerateRaidInfo: post: SimpleWarrants.IncidentWorker_Raid_TryGenerateRaidInfo_Patch.Postfix TRANS: BattleMounts.Harmony.Patch_TryGenerateRaidInfo.Transpiler
IncidentWorker_RaidEnemy.GetLetterText: post: SimpleWarrants.IncidentWorker_RaidEnemy_GetLetterText_Patch.Postfix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.Patch_IncidentWorkers.Transpiler
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.Patch_IncidentWorkers.Transpiler
IncidentWorker_UnnaturalCorpseArrival.ValidatePawn: PRE: [2147483647]VREAndroids.IncidentWorker_UnnaturalCorpseArrival_ValidatePawn_Patch.Prefix
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.Patch_TryConvertOnePawnToSmallTrader.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.Patch_IncidentWorkers.Transpiler
IncidentWorker_WandererJoin.GeneratePawn: post: BigAndSmall.TryExecuteWorker.Postfix TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler
IndividualThoughtToAdd.Add: post: VanillaSocialInteractionsExpanded.IndividualThoughtToAdd_Patch.Postfix, VanillaTraitsExpanded.Add_Patch.Postfix
InspectPaneFiller.DrawMood: PRE: [2147483647]VREAndroids.InspectPaneFiller_DrawMood_Patch.Prefix
InspectPaneUtility.AdjustedLabelFor: post: FCP.Core.Patches.RarityLabelPatch
InspectPaneUtility.DoTabs: PRE: [2147483647]Worldbuilder.InspectPaneUtility_DoTabs_Patch.Prefix
InspectPaneUtility.InspectPaneOnGUI: post: FactionCustomizer.InspectPaneUtilityPatch.InspectPaneOnGUIPostfix
InspectPaneUtility.PluralLabelFor: post: Worldbuilder.InspectPaneUtility_PluralLabelFor_Patch.Postfix
InspirationHandler.EndInspiration: post: VanillaSocialInteractionsExpanded.EndInspiration_Patch.Postfix
InspirationHandler.TryStartInspiration: PRE: [2147483647]VREAndroids.InspirationHandler_TryStartInspiration_Patch.Prefix post: VAspirE.SatisfactionPatches.OnInspiration, VanillaSocialInteractionsExpanded.TryStartInspiration_Patch.Postfix
InspirationWorker.CommonalityFor: TRANS: VSE.Passions.PassionPatches.CommonalityFor_Transpiler
InteractionWorker.Interacted: post: VanillaAnimalsExpandedWaste.VanillaAnimalsExpandedWaste_InteractionWorker_Interacted_Patch.Toxflu
InteractionWorker_Breakup.Interacted: post: VanillaSocialInteractionsExpanded.Interacted_Patch.Postfix
InteractionWorker_Breakup.RandomSelectionWeight: post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix
InteractionWorker_DeepTalk.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_DeepTalk_RandomSelectionWeight_Patch.Postfix
InteractionWorker_KindWords.RandomSelectionWeight: post: BigAndSmall.InteractionWorker_KindWords_Patch.Postfix, VanillaSocialInteractionsExpanded.InteractionWorker_KindWords_RandomSelectionWeight_Patch.Postfix
InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: BigAndSmall.RomancePatches.MarriageProposalPrefix
InteractionWorker_RecruitAttempt.DoRecruit: PRE: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: post: Kyrun.Reunion.HarmonyPatches+InteractionWorker_RecruitAttempt_DoRecruit.Postfix
InteractionWorker_RecruitAttempt.Interacted: PRE: SPM1.Patches.Patch_InteractionWorker_RecruitAttempt_Interacted.Prefix post: SPM1.Patches.Patch_InteractionWorker_RecruitAttempt_Interacted.Postfix TRANS: AnimalsLogic.Patches.GetThemYoung.Interacted_Transpiler, VSE.Stats.StatPatches.RecruitStatTranspiler, VanillaSocialInteractionsExpanded.InteractionWorker_RecruitAttempt_Interacted_Patch.Transpiler
InteractionWorker_RomanceAttempt.Interacted: TRANS: AlienRace.HarmonyPatches.RomanceAttemptInteractTranspiler
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, [-2147483648]VREAndroids.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix
InteractionWorker_RomanceAttempt.SuccessChance: post: AlienRace.HarmonyPatches.RomanceAttemptSuccessChancePostfix, VanillaSocialInteractionsExpanded.SuccessChance_Patch.Postfix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.Patch_CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [800]AM.Patches.Patch_InvisibilityUtility_IsPsychologicallyInvisible.Prefix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AffectRoof.<>c__DisplayClass12_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RoofStatTranspiler
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_BestowingCeremony.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_BestowingCeremony_MakeNewToils.Postfix
JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, VSE.Stats.StatPatches.FloorStatOptionTranspiler, SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobDriver_Deconstruct.get_WorkEffecter: post: ReGrowthCore.JobDriver_Deconstruct_WorkEffecter_Patch.Postfix
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__10_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__10_2: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_ForceTargetWear.GetCurrentWearSound: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_ForceTargetWear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_ForceTargetWear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_HaulCorpseToPublicPlace.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_HaulCorpseToPublicPlace_MakeNewToils.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Ingest_MakeNewToils.Postfix
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: AnimalsLogic.AnimalsUseDispenser.PrepareToIngestToils_DispenserPrefix, CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_InitiateLovin.<MakeNewToils>b__10_6: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Highmates.Transpiler
JobDriver_InitiateLovin.<MakeNewToils>d__10.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler
JobDriver_InstallImplant.Install: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_LayDown.GetReport: PRE: [2147483647]VREAndroids.JobDriver_LayDown_GetReport_Patch.Prefix
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler, AlienRace.HarmonyPatches.JobDriverLovinFinishTranspiler
JobDriver_Lovin.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.PawnFucks, VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix TRANS: AlienRace.HarmonyPatches.GenerateRandomMinTicksToNextLovinTranspiler
JobDriver_Lovin.MakeNewToils: post: BigAndSmall.RoosCrushedPelvis_Patch.MakeNewToils_Postfix, BigAndSmall.JobDriver_Lovin_MakeNewToils.Postfix, VanillaSocialInteractionsExpanded.JobDriver_Lovin_MakeNewToils.Postfix
JobDriver_LovinOneNightStand.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_VSIE.Transpiler
JobDriver_LovinOneNightStand.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler
JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
JobDriver_Nuzzle.MakeNewToils: post: VAspirE.SatisfactionPatches.CheckNuzzlers
JobDriver_OfferHelp.MakeNewToils: post: FCP_RadiantQuests.JobDriver_OfferHelpPatch.Postfix
JobDriver_PlantSow.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_PlantSow_MakeNewToils.Postfix
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Patch_JobSystem.TransferablesVehicle
JobDriver_Reading.ReadBook: PRE: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Prefix post: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Postfix
JobDriver_Reload.MakeNewToils: post: yayoCombat.HarmonyPatches.JobDriver_Reload_MakeNewToils.Postfix
JobDriver_RemoveFloor.get_SpeedStat: TRANS: VSE.Stats.StatPatches.FloorStatTranspiler
JobDriver_Repair.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RepairStatTranspiler
JobDriver_Resurrect.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Resurrect_MakeNewToils.Postfix
JobDriver_Resurrect.Resurrect: PRE: [2147483647]VREAndroids.JobDriver_Resurrect_Resurrect_Patch.Prefix
JobDriver_SocialRelax.<MakeNewToils>d__12.MoveNext: TRANS: FixesForSBZFridge.JobDriver_SocialRelax_MakeNewToils.Transpiler
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_TakeToBed.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_TakeToBed_MakeNewToils.Postfix
JobDriver_UseOutfitStand.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix
JobDriver_Wear.GetCurrentWearSound: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIDefendPawn.FindAttackTarget: post: FCP.Core.Patches.JobGiver_AIDefendPawnFindAttackTarget_Postfix
JobGiver_AIDefendPawn.TryGiveJob: PRE: GiddyUpCaravan.Harmony.Patch_TradeCaravanAI.Prefix
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFightEnemy.TryGiveJob: post: SimpleWarrants.JobGiver_AIFightEnemy_Patch.Postfix
JobGiver_AIFollowPawn.TryGiveJob: PRE: GiddyUpCaravan.Harmony.Patch_TradeCaravanAI.Prefix post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix
JobGiver_DrinkWater.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_DrinkWater_GetPriority_CommonSensePatch.Prefix
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_EatInGatheringArea.TryGiveJob: post: VanillaSocialInteractionsExpanded.TryGiveJob_Patch.Postfix
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetHemogen.CanFeedOnPrisoner: post: BigAndSmall.BloodPatches.CanFeedOnPrisoner_Postfix, [-2147483648]VREAndroids.JobGiver_GetHemogen_CanFeedOnPrisoner_Patch.Postfix
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_GetJoyInGatheringArea.TryGiveJobFromJoyGiverDefDirect: post: VanillaSocialInteractionsExpanded.TryGiveJobFromJoyGiverDefDirect_Patch.Postfix
JobGiver_GetRest.GetPriority: TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: PRE: RangerRick_PowerArmor.JobGiver_GetRest_Patch.Prefix, VanillaTraitsExpanded.TryGiveJob_Patch.Prefix
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_HaveWash.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_HaveWash_GetPriority_CommonSensePatch.Prefix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_MoveDrugsToInventory.FindDrugFor: PRE: yayoCombat.HarmonyPatches.JobGiver_MoveDrugsToInventory_FindDrugFor.Prefix
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_PatientGoToBed.TryGiveJob: post: VREAndroids.JobGiver_PatientGoToBed_TryGiveJob_Patch.Postfix
JobGiver_Reload.TryGiveJob: post: BM_HeavyWeapon.JobGiver_Reload_TryGiveJob_Patch.Postfix, RangerRick_PowerArmor.JobGiver_Reload_TryGiveJob_Patch.Postfix
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SeekSafeTemperature.TryGiveJob: PRE: ProxyHeat.HarmonyPatches+Patch_TryGiveJob.Prefix
JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: VanillaSocialInteractionsExpanded.JobGiver_StandAndBeSociallyActive_TryGiveJob_Patch.Postfix
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
JobGiver_UseToilet.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prefix
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Patch_JobSystem.VehiclesDontWander, CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobGiver_WanderInRoofedCellsInPen.ShouldSeekRoofedCells: post: VEE.JobGiver_WanderInRoofedCellsInPen_Patch.Postfix
JobGiver_Work.TryIssueJobPackage: TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Patch_JobSystem.VehicleErrorRecoverJob
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
JoyGiver_Meditate.TryGiveJob: post: [-2147483648]VREAndroids.JoyGiver_Meditate_Patch.Postfix
JoyGiver_SocialRelax.TryFindIngestibleToNurse: TRANS: AlienRace.HarmonyPatches.IngestibleToNurseTranspiler
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix
JoyUtility.JoyTickCheckEnd: PRE: VanillaSocialInteractionsExpanded.JoyUtility_JoyTickCheckEnd.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix
LetterStack.LettersOnGUI: PRE: AchtungMod.LetterStack_LettersOnGUI_Patch.Prefix
LifeStageWorkSettings.IsDisabled: PRE: [2147483647]VREAndroids.LifeStageWorkSettings_IsDisabled_Patch.Prefix
LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix, BigAndSmall.BSVanillaPatches.Post_Notify_LifeStageStarted
LifeStageWorker_HumanlikeAdult.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.AdultLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.AdultLifeStageStartedTranspiler
LifeStageWorker_HumanlikeChild.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.ChildLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.ChildLifeStageStartedTranspiler
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Patch_Construction.Notify_RepairedVehicle
ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix post: ReGrowthCore.LoadedModManager_ApplyPatches_Patch.Postfix, ReGrowthCore.LoadedModManager_ApplyPatches_Patch.Postfix
LoadedModManager.LoadModXML: PRE: LogModVersion.LoadedModManager_LoadModXML_Patch.Prefix
LoadedModManager.ParseAndProcessXML: TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, XenotypeGeneEditor.XGE_QuietLoader.LogError_Prefix
Log.ErrorOnce: PRE: XenotypeGeneEditor.XGE_QuietLoader.LogErrorOnce_Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
LongEventHandler.LongEventsOnGUI: TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix, VanillaSocialInteractionsExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix, VanillaSocialInteractionsExpanded.Patch_Cleanup.Prefix
LordJob_Joinable_MarriageCeremony.WeddingSucceeded: post: VanillaSocialInteractionsExpanded.LordJob_Joinable_MarriageCeremony_WeddingSucceeded_Patch.Postfix
LordToil_ExitMapAndEscortCarriers.GetClosestCarrier: post: GiddyUpCaravan.Harmony.Patch_GetClosestCarrier.Postfix
LordToil_KidnapCover.TryFindGoodOpportunisticTaskTarget: post: GiddyUp.Harmony.Patch_LordToil_KidnapCover_TryFindGoodOpportunisticTaskTarget.Postfix
LordToil_PrepareCaravan_Leave.UpdateAllDuties: post: GiddyUpCaravan.Harmony.Patch_PrepareCaravan_Leave.Postfix
LovePartnerRelationUtility.LovinMtbSinglePawnFactor: PRE: VREAndroids.LovePartnerRelationUtility_LovinMtbSinglePawnFactor_Patch.Prefix
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontToggleWorld
MainMenuDrawer.DoMainMenuControls: PRE: GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Prefix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Transpiler
MainMenuDrawer.Init: post: VBE.BackgroundController.Initialize, CharacterEditor.CEditor.OnMainMenuInit
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI, TabulaRasa.Patch_MainMenuDrawer_MainMenuOnGUI.Postfix, ShowMeYourHands.RimWorld_MainMenuDrawer_MainMenuOnGUI.MainMenuOnGUI
MainTabWindow_Architect.CacheDesPanels: post: TabulaRasa.Patch_MainTabWindow_Architect_CacheDesPanels.Postfix
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: [800]SmashTools.Patching.Patch_Rendering.InspectablePaneButtons, UsefulMarks.Patch_MainTabWindow_Inspect_DoInspectPaneButtons.Prefix
MainTabWindow_PawnTable.PostOpen: post: BetterPawnControl.MainTabWindow_PawnTable_OnPostOpen.Postfix
MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
MainTabWindow_Research.get_VisibleResearchProjects: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabsRoot.HandleLowPriorityShortcuts: PRE: ReverseCommands.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix
ManagerPawns.UpdatePawnSkillPassion: TRANS: VSE.PrepareCarefullyPatches.UpdatePawnSkillPassion_Transpiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix
Map.FinalizeInit: post: Vehicles.Patch_Areas.BackfillVehicleAreas, HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded, SimpleFxShinies.Patch_FinalizeInit.Postfix, SimpleFxSplashes.Patch_Map_FinalizeInit.Postfix, GiddyUp.Patch_MapFinalizeInit.Postfix, ReGrowthCore.Map_FinalizeInit_Patch.Postfix, ReGrowthCore.Patch_Map_FinalizeInit.Postfix
Map.FinalizeLoading: PRE: SmashTools.ComponentCache.PreCacheInst
Map.MapPreTick: post: SimpleFxSplashes.Patch_Map_MapPreTick.Postfix, ReGrowthCore.Patch_Map_MapPreTick.Postfix
Map.MapUpdate: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix
MapComponentUtility.MapComponentUpdate: post: ReGrowthCore.MapComponentUtility_MapComponentUpdate_Patch.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook, BetterPawnControl.Patches.MapGenerated.Postfix
MapComponentUtility.MapRemoved: post: BetterPawnControl.Patches.MapComponent_OnRemove.Postfix
MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix post: SmashTools.ComponentCache.ClearMap
MapGenerator.GenerateMap: PRE: Cities.MapGenerator_GenerateMap.Prefix post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.Patch_MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.MapInterfaceUpdate: post: Vehicles.Patch_MapHandling.DebugUpdateVehicleRegions
MapInterface.Notify_SwitchedMap: post: SimpleFxShinies.Patch_Notify_SwitchedMap.Postfix, SimpleFxSplashes.Patch_Notify_SwitchedMap.Postfix, ReGrowthCore.Patch_Notify_SwitchedMap.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.DeRegisterPawn: post: VAC.HarmonyPatches.MapPawns_DeregisterPawn.Postfix, RimworldExploration.MapPawns_DeRegisterPawn_RWE.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Patch_MapPawns.PlayerEjectableVehicles
MapPawns.RegisterPawn: post: VAC.HarmonyPatches.MapPawns_RegisterPawn.Postfix, RimworldExploration.MapPawns_RegisterPawn_RWE.Postfix
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.Patch_MapHandling.AnyVehicleBlockingMapRemoval
MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.CanEverCarryAnything: PRE: Vehicles.Patch_CaravanHandling.CanCarryIfVehicle, Vehicles.Patch_CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.Patch_CaravanHandling.CapacityOfVehicle post: SPM1.Patches.Patch_MassUtility_Capacity.Postfix, TabulaRasa.Patch_MassUtility_Capacity.PostFix TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler
MechClusterUtility.SpawnCluster: post: VAC.HarmonyPatches.MechClusterUtility_SpawnCluster_Patch.Postfix
MedicalCareUtility.MedicalCareSelectButton: PRE: [2147483647]VREAndroids.MedicalCareUtility_MedicalCareSelectButton_Patch.Prefix
MedicalCareUtility.MedicalCareSetter: PRE: [2147483647]VREAndroids.MedicalCareUtility_MedicalCareSetter_Patch.Prefix
MedicalRecipesUtility.<GetFixedPartsToApplyOn>d__5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
MedicalRecipesUtility.IsCleanAndDroppable: post: BigAndSmall.HealthPatches+IsCleanAndDroppable_Patch.Postfix
MedicalRecipesUtility.SpawnThingsFromHediffs: PRE: [2147483647]VREAndroids.MedicalRecipesUtility_SpawnThingsFromHediffs_Patch.Prefix
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: [-2147483648]VREAndroids.MeditationFocusTypeAvailabilityCache_PawnCanUseInt_Patch.Postfix TRANS: AlienRace.HarmonyPatches.PawnCanUseMeditationFocusTranspiler
MeditationUtility.CanMeditateNow: post: [-2147483648]VREAndroids.MeditationUtility_CanMeditateNow_Patch.Postfix
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: BigAndSmall.DeathThoughtPatches.TryGainMemoryPrefix, AlienRace.HarmonyPatches.TryGainMemoryPrefix, ReGrowthCore.MemoryThoughtHandler_TryGainMemory_Patch.Prefix, VanillaTraitsExpanded.TryGainMemory_Patch.Prefix post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix, VAspirE.SatisfactionPatches.CheckGeneral, ReGrowthCore.MemoryThoughtHandler_TryGainMemory_Patch.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_MemoryThoughtHandler_TryGainMemory_Patch.HandlePawnMemories, VanillaSocialInteractionsExpanded.TryGainMemory_Patch.Postfix, VanillaTraitsExpanded.TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: SmashTools.GameEvent.RaiseOnWorldUnloading, Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, Worldbuilder.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix, AchtungMod.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix post: SmashTools.GameEvent.RaiseOnWorldRemoved
MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix, VREAndroids.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix, VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix, ShowMeYourHands.MemoryUtility_UnloadUnusedUnityAssets.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalBreak, VanillaRacesExpandedHighmate.MentalBreakWorker_BreakCanOccur_Patch.Prefix post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix, VanillaRacesExpandedHighmate.MentalBreakWorker_CommonalityFor_Patch.Postfix
MentalBreakWorker_Catatonic.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_Catatonic_Patch.Postfix
MentalBreakWorker_RunWild.BreakCanOccur: PRE: [2147483647]VREAndroids.MentalBreakWorker_RunWild_BreakCanOccur_Patch.Prefix
MentalBreakWorker_RunWild.TryStart: PRE: [2147483647]VREAndroids.MentalBreakWorker_RunWild_TryStart_Patch.Prefix post: VanillaSocialInteractionsExpanded.MentalBreakWorker_RunWild_Patch.Postfix
MentalBreaker.get_BreakExtremeIsApproaching: post: [-2147483648]VREAndroids.MentalBreaker_BreakExtremeIsApproaching_Patch.Postfix
MentalBreaker.get_BreakExtremeIsImminent: post: [-2147483648]VREAndroids.MentalBreaker_BreakExtremeIsImminent_Patch.Postfix
MentalBreaker.get_BreakMajorIsImminent: post: [-2147483648]VREAndroids.MentalBreaker_BreakMajorIsImminent_Patch.Postfix
MentalBreaker.get_BreakMinorIsImminent: post: [-2147483648]VREAndroids.MentalBreaker_BreakMinorIsImminent_Patch.Postfix
MentalBreaker.get_CanDoRandomMentalBreaks: post: [-2147483648]VREAndroids.MentalBreaker_CanDoRandomMentalBreaks_Patch.Postfix
MentalState.RecoverFromState: PRE: VanillaSocialInteractionsExpanded.RecoverFromState_Patch.Prefix
MentalStateHandler.TryStartMentalState: PRE: [2147483647]VREAndroids.MentalStateHandler_TryStartMentalState_Patch.Prefix, Vehicles.Patch_PawnAi.EjectPawnForMentalState, VanillaRacesExpandedHighmate.MentalStateHandler_TryStartMentalState_Patch.Prefix, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Prefix, VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix post: VAC.HarmonyPatches.MentalStateHandler_TryStartMentalState_Patch.Postfix, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Postfix, RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MentalStateWorker.StateCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalState
MentalState_Jailbreaker.Notify_InducedPrisonerToEscape: post: VanillaSocialInteractionsExpanded.Notify_InducedPrisonerToEscape_Patch.Postfix
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Patch_Misc.ManhunterDontAttackVehicles
MentalState_SlaughterThing.Notify_SlaughteredTarget: post: VanillaSocialInteractionsExpanded.MentalState_SlaughterThing_Notify_SlaughteredTarget_Patch.Postfix
MentalState_SocialFighting.PostEnd: post: VanillaSocialInteractionsExpanded.PostEnd_Patch.Postfix
MentalState_SocialFighting.get_IsOtherPawnSocialFightingWithMe: post: VanillaSocialInteractionsExpanded.IsOtherPawnSocialFightingWithMe_Patch.Postfix
MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
Messages.Message: PRE: VREAndroids.Messages_Message_Patch.Prefix
MetalhorrorUtility.CanBeInfected: PRE: [2147483647]VREAndroids.MetalhorrorUtility_CanBeInfected_Patch.Prefix
MineAIUtility.JobOnThing: PRE: ReGrowthCore.MineAIUtility_JobOnThing_Patch.Prefix
MineAIUtility.PotentialMineables: post: ReGrowthCore.MineAIUtility_PotentialMineables_Patch.Postfix
Mineable.DestroyMined: post: VanillaSocialInteractionsExpanded.DestroyMined_Patch.Postfix
Mineable.ExposeData: post: ReGrowthCore.Mineable_ExposeData_Patch.Postfix
Mineable.TrySpawnYield: post: ReGrowthCore.Mineable_TrySpawnYield.Postfix TRANS: VSE.Stats.StatPatches.RockChunkChanceTranspiler, VanillaSocialInteractionsExpanded.MineableYield_Patch.Transpiler
Minified.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
MinifiedThing.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
MinifiedTree.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
MinifyUtility.MakeMinified: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler
ModContentLoader`1.LoadTexture: PRE: GraphicSetter.Patches.TextureLoadingPatch+LoadTexture_Patch.Prefix
ModContentPack.AnyContentLoaded: post: Worldbuilder.ModContentPack_AnyContentLoaded_Patch.Postfix
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoodPatch.DrawColonist: PRE: UsefulMarks.CMCCMB_Patch.Prefix
MoteMaker.MakeMoodThoughtBubble: PRE: [2147483647]VREAndroids.MoteMaker_MakeMoodThoughtBubble_Patch.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: post: ReGrowthCore.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Postfix, DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Postfix TRANS: ReGrowthCore.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Transpiler, DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Transpiler, VEE.MouseoverReadout_Patch.Transpiler
MutantUtility.CanResurrectAsShambler: PRE: [2147483647]VREAndroids.MutantUtility_CanResurrectAsShambler_Patch.Prefix
MutantUtility.SetPawnAsMutantInstantly: post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
NamePlatePatches.DrawIndentBlock: post: LegendaryBoss.NamePlatePatches_DrawIndentBlock_Patch.Postfix
NamePlatePatches.ProcessTags: post: LegendaryBoss.NamePlatePatches_ProcessTags_Patch.Postfix
NameUseChecker.XenotypeNameIsUsed: PRE: XenotypeGeneEditor.XGE_Suppressors.NameUseCheckerPrefix
Need.get_ShowOnNeedList: PRE: [2147483647]VREAndroids.Need_ShowOnNeedList_Patch.Prefix
Need.set_CurLevel: post: AlienRace.HarmonyPatches.NeedLevelPostfix
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix
Need_Food.FoodFallPerTickAssumingCategory: PRE: BigAndSmall.Need_Food_FoodFallPerTickAssumingCategory.Prefix post: BigAndSmall.Need_Food_FoodFallPerTickAssumingCategory.Postfix, VariedBodySizes.HarmonyPatches+Need_Food_FoodFallPerTickAssumingCategoryPatch.Postfix
Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix
Need_Joy.GainJoy: PRE: VanillaSocialInteractionsExpanded.GainJoy_Patch.Prefix
Need_Joy.get_FallPerInterval: post: VanillaTraitsExpanded.FallPerInterval_Patch.Postfix
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
NeedsCardUtility.DoMoodAndThoughts: PRE: [2147483647]VREAndroids.NeedsCardUtility_DoMoodAndThoughts_Patch.Prefix
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: BigAndSmall.NegativeInteractionChanceFactor_Patch.Postfix, VanillaRacesExpandedHighmate.NegativeInteractionUtility_NegativeInteractionChanceFactor_Patch.Postfix
Object.Finalize: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
Object.Finalize: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
OptionsBodyType.GetBodyTypes: post: BBBodySupport.BBBodyTypeSupportHarmony+BBBodyChangePrepareCarefully.BBBodyChangePrepareCarefully_Patch
OverlayDrawer.DisposeHandle: post: VEF.Graphics.OverlayDrawer_DisposeHandle_Patch.Postfix
OverlayDrawer.DrawAllOverlays: TRANS: VEF.Graphics.OverlayDrawer_DrawAllOverlays_Patch.Transpiler
OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
OverlayDrawer.RenderOutOfFuelOverlay: PRE: Vehicles.Patch_Rendering.RenderVehicleOutOfFuelOverlay
Page.DrawPageTitle: PRE: FactionCustomizer.PlanetGUIPatch.DrawPageTitlePrefix
Page_ConfigureStartingPawns.CanDoNext: TRANS: AlienRace.HarmonyPatches.CanDoNextStartPawnTranspiler
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton, EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.DrawXenotypeEditorButton: TRANS: VREAndroids.Page_ConfigureStartingPawns_DrawXenotypeEditorButton_Patch.Transpiler
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_CreateWorldParams.DoWindowContents: post: Worldbuilder.Page_CreateWorldParams_DoWindowContents_Patch.Postfix
Page_CreateWorldParams.Reset: post: Worldbuilder.Page_CreateWorldParams_Reset_Patch.Postfix
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_SelectStartingSite.DoCustomBottomButtons: PRE: FactionCustomizer.PlanetGUIPatch.DoCustomBottomButtonsPrefix
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__0: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__1: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
PassionExtension.IncrementPassion: PRE: VSE.Passions.PassionPatches.IncrementPassion_Prefix
Patch_Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.PatchConstruction_CompleteConstructionVehicle_Patch.Prefix
PathFinder.CreateRequest: PRE: Drafted_AI.Patch_PathFinder_CreateRequest.Prefix
PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix
PathGridDoorsBlockedJob.Execute: post: FixesForSBZFridge.IncreasePathCostThroughPrison.Postfix
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.Patch_VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|373_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix, AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, VREAndroids.Pawn_ButcherProducts_Patch.Postfix, BigAndSmall.ButcheringHarmonyPatches.ButcherProductsPostfix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.CheckAcceptArrest: post: VAC.HarmonyPatches.Pawn_CheckAcceptArrest_Patch.Postfix
Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn post: UsefulMarks.PawnDead_Patch.Postfix, VEF.Hediffs.PhasingPatches.Despawn_Postfix, AchtungMod.Pawn_DeSpawn_Patch.Postfix, VanillaRacesExpandedHighmate.Pawn_Despawn_Patch.Postfix
Pawn.Destroy: PRE: VanillaSocialInteractionsExpanded.Destroy_Patch.Prefix, VanillaTraitsExpanded.Destroy_Patch.Prefix TRANS: Vehicles.Patch_Construction.ValidDestroyModeForVehicles
Pawn.DrawGUIOverlay: PRE: [800]AM.Patches.Patch_Pawn_DrawGUIOverlay.Prefix
Pawn.DropAndForbidEverything: PRE: Cities.Pawn_DropAndForbidEverything.Prefix
Pawn.ExitMap: post: VanillaTraitsExpanded.ExitMap_Patch.Postfix
Pawn.ExposeData: post: VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix
Pawn.GetDisabledWorkTypes: post: [0]Brrainz.DynamicWorkTypes.Pawn_GetDisabledWorkTypes_Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, Worldbuilder.Pawn_GetGizmos_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, Drafted_AI.Drafted_AI_Pawn_Gizmo_Patch.Postfix, GiddyUpCore.RideAndRoll.Harmony.Pawn_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
Pawn.Kill: PRE: Vehicles.Patch_Misc.MoveOnDeath, VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, BloodAnimations.Pawn_Kill.Kill, VAC.HarmonyPatches.Pawn_Kill_Patch.Prefix, BigAndSmall.NotifyEvents.PawnKillPrefix, FalloutCore.Pawn_Kill_Patch.Prefix, VAE_Accessories.HarmonyPatches.BeltsOnDeath, VFE_Settlers.Utilities.Harmony+PawnKill_Patch.PreFix, VanillaSocialInteractionsExpanded.Pawn_Kill_Patch.Prefix post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix, SimpleWarrants.Pawn_Kill_Patch.Postfix, BigAndSmall.OnKillPatch.OnKillPostfix, FalloutCore.Pawn_Kill_Patch.Postfix TRANS: AnimalsLogic.NoToxicRot.KillPatch
Pawn.MakeCorpse: post: BigAndSmall.MakeCorpse_Patch.Postfix
Pawn.Notify_DisabledWorkTypesChanged: PRE: [800]Brrainz.DynamicWorkTypes.Pawn_Notify_DisabledWorkTypesChanged_Prefix
Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix, BigAndSmall.Pawn_PostMapInit.Postfix
Pawn.PreTraded: post: Vehicles.Patch_CaravanHandling.RemoveSoldPawnFromVehicle, FCP.Core.Patches.PawnPreTraded_Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Patch_Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: PRE: VanillaSocialInteractionsExpanded.SetFaction_Patch.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, BigAndSmall.Pawn_SpawnSetup.Postfix, VEF.Hediffs.PhasingPatches.CheckPhasing, VanillaRacesExpandedHighmate.Pawn_SpawnSetup_Patch.Postfix, VanillaSocialInteractionsExpanded.SpawnSetup_Patch.Postfix, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup
Pawn.SpecialDisplayStats: post: VREAndroids.Pawn_SpecialDisplayStats_Patch.Postfix
Pawn.ThreatDisabled: post: Vehicles.Patch_PawnAi.VehicleThreatDisabled
Pawn.Tick: post: [0]yayoCombat.HarmonyPatches.Pawn_Tick.Postfix
Pawn.TickRare: post: VFE_Settlers.Utilities.Harmony+PawnTickRare_Patch.PostFix
Pawn.TicksPerMove: PRE: Vehicles.Patch_HealthAndStats.VehicleMoveSpeed post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals, RangerRick_PowerArmor.Pawn_WorkTypeIsDisabled_Patch.Postfix
Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix, BigAndSmall.Pawn_BodySize.Postfix, VariedBodySizes.HarmonyPatches+Pawn_BodySizePatch.Postfix
Pawn.get_CanTakeOrder: post: Vehicles.Patch_Components.CanVehicleTakeOrder, VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_DescriptionFlavor: PRE: [2147483647]VREAndroids.Pawn_DescriptionFlavor_Patch.Prefix post: Worldbuilder.Pawn_LabelDescription_Patch.DescriptionFlavor_Postfix
Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix, BigAndSmall.Pawn_HealthScale.Postfix, VariedBodySizes.HarmonyPatches+Pawn_HealthScalePatch.Postfix
Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
Pawn.get_LabelNoCount: post: Worldbuilder.Pawn_LabelDescription_Patch.LabelNoCount_Postfix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.Reset: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnAttackGizmoUtility.GetAttackGizmos: post: ReGrowthCore.ScatteredFlames_Patch_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: AlienRace.HarmonyPatches.FillBackstorySlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GetBackstoryCategoryFiltersFor: post: AlienRace.HarmonyPatches.GetBackstoryCategoryFiltersForPostfix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: BigAndSmall.GenerateNewPawnInternal.GiveAppropriateBioAndNameToPrefix
PawnBioAndNameGenerator.GiveShuffledBioTo: PRE: [2147483647]VREAndroids.PawnBioAndNameGenerator_GiveShuffledBioTo_Patch.Prefix TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBreathMoteMaker.ProcessPostTickVisuals: PRE: [2147483647]VREAndroids.PawnBreathMoteMaker_ProcessPostTickVisuals_Patch.Prefix
PawnCacheRenderer.RenderPawn: PRE: AlienRace.HarmonyPatches.CacheRenderPawnPrefix
PawnCapacitiesHandler.GetLevel: post: RangerRick_PowerArmor.Pawn_Capacities_GetLevel_Patch.Postfix
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Patch_Misc.RecheckVehicleHandlerCapacities
PawnCapacityDef.GetLabelFor: post: BigAndSmall.CapacityPatches.GetLabelForPostfix
PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: PRE: [2147483647]VREAndroids.PawnColumnWorker_FoodRestriction_DoAssignFoodRestrictionButtons_Patch.Prefix
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Patch_Components.AddAndRemoveVehicleComponents post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, VREAndroids.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
PawnComponentsUtility.AddComponentsForSpawn: post: [-2147483648]AchtungMod.PawnComponentsUtility_AddComponentsForSpawn_Patch.Postfix
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Patch_Components.CreateInitialVehicleComponents post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: [2147483647]VREAndroids.PawnDiedOrDownedThoughtsUtility_AppendThoughts_ForHumanlike_Patch.Prefix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: BigAndSmall.DeathThoughtPatches.AppendThoughts_RelationsPrefix
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix
PawnDrawUtility.CalcAnchorData: post: AlienRace.HarmonyPatches.CalcAnchorDataPostfix, VariedBodySizes.HarmonyPatches+PawnDrawUtility_CalcAnchorDataPatch.Postfix
PawnDrawUtility.FindAnchors: post: AlienRace.HarmonyPatches.FindAnchorsPostfix
PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerator.AddBlindness: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnGenerator.AdjustXenotypeForFactionlessPawn: TRANS: VREAndroids.PawnGenerator_AdjustXenotypeForFactionlessPawn_Patch.Transpiler, AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
PawnGenerator.FinalLevelOfSkill: post: TabulaRasa.Patch_PawnGenerator_FinalLevelOfSkill.Postfix TRANS: AlienRace.HarmonyPatches.FinalLevelOfSkillTranspiler
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix, [100]BigAndSmall.HarmonyPatches.PawnGenerator_GenerateBodyType
PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, [0]yayoCombat.HarmonyPatches.PawnGenerator_GenerateGearFor.Postfix, [0]AM.Patches.Patch_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GenerateGenes: PRE: VREAndroids.PawnGenerator_GenerateGenes_Patch.Prefix, AlienRace.HarmonyPatches.GenerateGenesPrefix post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix, TabulaRasa.Patch_PawnGen_GenerateGenes.Postfix, VREAndroids.PawnGenerator_GenerateGenes_Patch.Postfix, BigAndSmall.GeneSetupHarmonyPatches.GenerateGenes_Postfix, AlienRace.HarmonyPatches.GenerateGenesPostfix TRANS: VREAndroids.PawnGenerator_GenerateGenes_Patch.Transpiler, AlienRace.HarmonyPatches.GenerateGenesTranspiler
PawnGenerator.GenerateInitialHediffs: post: TabulaRasa.Patch_PawnGen_GenerateInitialHediffs.Postfix, AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GenerateNewPawnInternal: PRE: BigAndSmall.GenerateNewPawnInternal.MaySetForcedGender post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix
PawnGenerator.GeneratePawn: post: BigAndSmall.GeneratePawns_Patch.GeneratePawnPostfix
PawnGenerator.GeneratePawn: PRE: Vehicles.Patch_Construction.GenerateVehiclePawn, AlienRace.HarmonyPatches.GeneratePawnPrefix post: TabulaRasa.Patch_PawnGenerator_GeneratePawn.Postfix, BigAndSmall.PregnancyPatches.MaySetBabyGenesIfBabyBirth, BigAndSmall.GeneratePawns_Patch.GeneratePawnPostfix, AlienRace.HarmonyPatches.GeneratePawnPostfix, Cities.PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GeneratePawnRelations: PRE: [2147483647]VREAndroids.PawnGenerator_GeneratePawnRelations_Patch.Prefix, [2147483647]BigAndSmall.PawnGenerator_GeneratePawnRelations_Patch.DisableRelationsForForceGenderedPawns, VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations, AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateSkills: PRE: [2147483647]VREAndroids.PawnGenerator_GenerateSkills_Patch.Prefix, VSE.Passions.PassionPatches.GenerateSkills_Prefix, AlienRace.HarmonyPatches.GenerateSkillsPrefix post: TabulaRasa.Patch_PawnGen_GenerateSkills.Postfix, AlienRace.HarmonyPatches.GenerateSkillsPostfix
PawnGenerator.GenerateTraits: PRE: VREAndroids.PawnGenerator_GenerateTraits_Patch.Prefix, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: AlienRace.HarmonyPatches.GenerateTraitsPostfix
PawnGenerator.GenerateTraitsFor: TRANS: AlienRace.HarmonyPatches.GenerateTraitsForTranspiler
PawnGenerator.GetBodyTypeFor: post: AlienRace.HarmonyPatches.GetBodyTypeForPostfix, [100]BigAndSmall.HarmonyPatches.PawnGenerator_GetBodyTypeFor
PawnGenerator.GetXenotypeForGeneratedPawn: TRANS: AlienRace.HarmonyPatches.GetXenotypeForGeneratedPawnTranspiler
PawnGenerator.TryGenerateNewPawnInternal: PRE: VREAndroids.PawnGenerator_TryGenerateNewPawnInternal_Patch.Prefix, AlienRace.HarmonyPatches.TryGenerateNewPawnInternalPrefix post: [-2147483648]VREAndroids.PawnGenerator_TryGenerateNewPawnInternal_Patch.Postfix TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnInternalTranspiler
PawnGenerator.XenotypesAvailableFor: post: AlienRace.HarmonyPatches.XenotypesAvailableForPostfix, [-2147483648]VREAndroids.PawnGenerator_XenotypesAvailableFor_Patch.Postfix
PawnGroupKindWorker_Normal.GeneratePawns: post: FCP.Core.Patches.PawnGroupKindWorker_Normal_GeneratePawns_Postfix
PawnGroupKindWorker_Trader.GeneratePawns: PRE: FCP.Core.Patches.PawnGroupKindWorker_Trader_GeneratePawns_Prefix
PawnGroupKindWorker_Trader.GenerateTrader: PRE: FCP.Core.Patches.PawnGroupKindWorker_Trader_GenerateTrader_Prefix
PawnGroupMaker.CanGenerateFrom: post: TabulaRasa.Patch_PawnGroupMaker_CanGenerateFrom.Postfix
PawnGroupMakerUtility.GeneratePawns: post: BigAndSmall.GeneratePawns_Patch.GeneratePawnsPatch
PawnHairColors.HasGreyHair: TRANS: AlienRace.HarmonyPatches.HasGreyHairTranspiler
PawnHairColors.RandomHairColor: TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler
PawnHairColors.RandomHairColorGene: PRE: [2147483647]VREAndroids.PawnHairColors_RandomHairColorGene_Patch.Prefix
PawnHairColors.RandomHairColorGeneFor: post: [0]BigAndSmall.PawnGeneColorsPatches.RandomHairColorGeneFor_Postfix
PawnHairColors.get_HairColorGenes: TRANS: VREAndroids.PawnHairColors_HairColorGenes_Patch.Transpiler
PawnInventoryGenerator.GenerateInventoryFor: post: RimworldExploration.PawnInventoryGenerator_GenerateInventoryFor_RWE.Postfix
PawnKindDef.<ConfigErrors>d__156.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnNameColorUtility.PawnNameColorOf: PRE: UsefulMarks.PawnNameColorUtility_Patch.Prefix
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix
PawnPathPool.GetPath: TRANS: ReverseCommands.PawnPathPool_GetPath_Patch.Transpiler
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker.BaseGenerationChanceFactor: post: [-2147483648]VREAndroids.PawnRelationWorker_BaseGenerationChanceFactor_Patch.Postfix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderNode.AddChildren: post: FacialAnimation.HarmonyPatches.PostfixAddChildren
PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNode.GetMesh: TRANS: AlienRace.AlienRenderTreePatches.RenderNodeGetMeshTranspiler
PawnRenderNode.get_DebugEnabled: TRANS: BigAndSmall.NalsToggles.DebugEnabledTranspiler
PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix, FalloutCore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.GetMaterial: post: ReGrowthCore.PawnRenderNodeWorker_GetMaterial_Patch.Postfix
PawnRenderNodeWorker.OffsetFor: post: ReGrowthCore.PawnRenderNodeWorker_OffsetFor_Patch.Postfix
PawnRenderNodeWorker.RotationFor: post: ReGrowthCore.PawnRenderNodeWorker_RotationFor_Patch.Postfix
PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix, BigAndSmall.RenderingPatches.ScaleForPatch
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: post: ReGrowthCore.PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix, FalloutCore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix, FalloutCore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix TRANS: VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: ReGrowthCore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler, FalloutCore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Beard.OffsetFor: post: FacialAnimation.HarmonyPatches.PostfixBeardOffsetFor
PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_AnimalPart.MeshSetFor: post: VariedBodySizes.HarmonyPatches+PawnRenderNode_AnimalPart_MeshSetFor.Postfix
PawnRenderNode_Body.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.BodyGraphicForPrefix post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix, [100]BigAndSmall.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.HeadGraphicForPrefix post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix, BigAndSmall.PawnRenderNode_Head_Patches.PawnRenderNode_Head_GraphicFor_Patch
PawnRenderNode_Stump.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.StumpGraphicForTranspiler
PawnRenderTree.AddChild: PRE: FacialAnimation.HarmonyPatches.Prefix_AddChild
PawnRenderTree.EnsureInitialized: post: AlienRace.AlienRenderTreePatches.PawnRenderTreeEnsureInitializedPostfix
PawnRenderTree.InitializeAncestors: post: BigAndSmall.NalsToggles.InitializeAncestorsPostfix
PawnRenderTree.ParallelPreDraw: PRE: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Prefix post: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Postfix, FacialAnimation.HarmonyPatches.PostfixParallelPreDraw
PawnRenderTree.ShouldAddNodeToTree: PRE: [800]BigAndSmall.ShouldAddNodeToTree_Prefix.Prefix
PawnRenderTree.TrySetupGraphIfNeeded: PRE: AlienRace.AlienRenderTreePatches.TrySetupGraphIfNeededPrefix post: VariedBodySizes.HarmonyPatches+PawnGraphicSet_ResolveAllGraphicsPatch.Postfix
PawnRenderUtility.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix
PawnRenderUtility.DrawCarriedThing: post: ShowMeYourHands.PawnRenderUtility_DrawCarriedThing.Postfix
PawnRenderUtility.DrawCarriedWeapon: TRANS: YayoAnimation.HarmonyPatches.PawnPatches.CarriedWeaponDrawing.Transpiler
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_DrawEquipment.Prefix, [800]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, TabulaRasa.Patch_PawnRenderUtility_DrawEquipmentAiming.Prefix, Gunplay.Patch.PatchPawnRenderUtilityDrawEquipmentAiming.Prefix, ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix, [0]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation post: MuzzleFlash.Patch.HarmonyPatch_PawnRenderer.Postfix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix, FCP.Core.Patches.WeaponDrawPosPatch, FCPWeaponPositioner.WeaponDrawPosPatch.Prefix post: MVCF.PatchSets.PatchSet_Drawing.DrawVerbExtras TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler
PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix, BigAndSmall.PawnRenderer_BaseHeadOffsetAt.Postfix, FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt, AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler, VariedBodySizes.HarmonyPatches+PawnRenderer_BaseHeadOffsetAtPatch.Transpiler
PawnRenderer.BodyAngle: post: YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix, DubsBadHygiene.Patches.HarmonyPatches+H_BodyAngle.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.DrawShadowInternal: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawShadowInternal.Prefix
PawnRenderer.GetBodyPos: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix, YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.GetDrawParms: PRE: ReGrowthCore.PawnRenderer_GetDrawParms_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_GetDrawParms.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing post: YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.OverrideMaterialIfNeeded: post: ReGrowthCore.PawnRenderer_OverrideMaterialIfNeeded_Patch.Postfix
PawnRenderer.ParallelGetPreRenderResults: PRE: Vehicles.Patch_Rendering.DisableCachingPawnOverlays, VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix, BigAndSmall.ParallelGetPreRenderResults_Patch.Prefix, FacialAnimation.HarmonyPatches.PrefixParallelGetPreRenderResults post: [0]AM.Patches.Patch_PawnRenderer_ParallelGetPreRenderResults.Postfix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler, AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.ParallelPreRenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt.Prefix
PawnRenderer.RenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix, Tent.Patch_PawnRenderer_RenderPawnAt.Prefix, VREAndroids.PawnRenderer_RenderPawnAt_Patch.Prefix post: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Postfix, VREAndroids.PawnRenderer_RenderPawnAt_Patch.Postfix
PawnRenderer.RenderShadowOnlyAt: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.get_CurRotDrawMode: post: BigAndSmall.RotDrawModePatch.CurRotDrawModePostfix
PawnSkinColors.RandomSkinColorGene: PRE: [2147483647]VREAndroids.PawnSkinColors_RandomSkinColorGene_Patch.Prefix post: [0]BigAndSmall.PawnGeneColorsPatches.RandomSkinColorGene_Postfix
PawnSkinColors.get_SkinColorGenesInOrder: TRANS: VREAndroids.PawnSkinColors_SkinColorGenesInOrder_Patch.Transpiler
PawnStyleItemChooser.TotalStyleItemLikelihood: post: AlienRace.HarmonyPatches.TotalStyleItemLikelihoodPostfix
PawnStyleItemChooser.WantsToUseStyle: PRE: AlienRace.HarmonyPatches.WantsToUseStylePrefix post: AlienRace.HarmonyPatches.WantsToUseStylePostfix
PawnTable.PawnTableOnGUI: post: BetterPawnControl.Patches.PawnTable_PawnTableOnGUI.Postfix
PawnTechHediffsGenerator.InstallPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnTextureAtlas..ctor: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorTranspiler
PawnTextureAtlas.<>c.<.ctor>b__12_0: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorFuncTranspiler
PawnTextureAtlas.TryGetFrameSet: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasGetFrameSetTranspiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, UsefulMarks.GenMapUI_DrawPawnGUIOverlay_Patch.Prefix, BigAndSmall.PawnUIOverlay_DrawSelection_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix, UsefulMarks.GenMapUI_DrawPawnGUIOverlay_Patch.Postfix, BigAndSmall.PawnUIOverlay_DrawSelection_Patch.Postfix TRANS: GiddyUp.Harmony.Patch_DrawPawnGUIOverlay.Transpiler
PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy, BigAndSmall.GenderAndSexPatches.Postfix
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.CanTakeDrug: post: AlienRace.HarmonyPatches.CanTakeDrugPostfix
PawnUtility.GainComfortFromThingIfPossible: PRE: Vehicles.Patch_CaravanHandling.GainComfortFromVehicle
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
PawnUtility.GetPosture: PRE: [2147483647]VREAndroids.PawnUtility_GetPosture_Patch.Prefix
PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.Patch_WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.PawnBlockingPathAt: PRE: [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix, [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Patch_Misc.SendNotificationsVehicle
PawnUtility.TrySpawnHatchedOrBornPawn: post: GiddyUp.Harmony.Patch_TrySpawnHatchedOrBornPawn.Postfix
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForCleanup TRANS: AlienRace.HarmonyPatches.TryGenerateWeaponForTranspiler
PawnWoundDrawer.WriteCache: TRANS: AlienRace.HarmonyPatches.WoundWriteCacheTranspiler
Pawn_AbilityTracker.GainAbility: post: VAspirE.SatisfactionPatches.CheckGeneral
Pawn_AgeTracker.BirthdayBiological: PRE: [2147483647]VREAndroids.Pawn_AgeTracker_BirthdayBiological_Patch.Prefix, AlienRace.HarmonyPatches.BirthdayBiologicalPrefix post: VAspirE.SatisfactionPatches.CheckGeneral TRANS: VanillaSocialInteractionsExpanded.BirthdayBiological_Patch.Transpiler
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix, BigAndSmall.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: PRE: [2147483647]VREAndroids.Pawn_AgeTracker_RecalculateLifeStageIndex_Patch.Prefix post: CharacterEditor.CEditor.OnRecalcIndex TRANS: AlienRace.HarmonyPatches.RecalculateLifeStageIndexTranspiler
Pawn_AgeTracker.TryChildGrowthMoment: PRE: AlienRace.HarmonyPatches.TryChildGrowthMomentPrefix
Pawn_AgeTracker.TrySimulateGrowthPoints: TRANS: AlienRace.HarmonyPatches.TrySimulateGrowthPointsTranspiler
Pawn_AgeTracker.get_AgeBiologicalYearsFloat: post: [-2147483648]VREAndroids.Pawn_AgeTracker_AgeBiologicalYearsFloat_Patch.Postfix
Pawn_AgeTracker.get_GrowthPointsFactor: post: AlienRace.HarmonyPatches.GrowthPointsFactorPostfix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.Notify_ApparelAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix
Pawn_ApparelTracker.Notify_ApparelChanged: PRE: [800]AM.Patches.Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, RimTek.Patch_GiveAbility_OnRemove.Postfix, RimTek.Patch_GiveAbility_OnRemove.Postfix
Pawn_ApparelTracker.Notify_PawnKilled: PRE: ApparelTaintedOnCorpseRot.PatchPawnKilled.Prefix
Pawn_ApparelTracker.Remove: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: VEF.Apparels.VanillaExpandedFramework_ApparelTracker_Wear_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Wear_Patch.Postfix, RimTek.Patch_GiveAbility_OnWear.Postfix, VAspirE.SatisfactionPatches.CheckGeneral, RimTek.Patch_GiveAbility_OnWear.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix, FCP.Enlist.Pawn_DraftController_GetGizmos_Patch.Postfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix, [200]BigAndSmall.DraftGizmos.GetGizmosPostfix
Pawn_DraftController.get_ShowDraftGizmo: post: [-2147483648]VREAndroids.Pawn_DraftController_ShowDraftGizmo_Patch.Postfix
Pawn_DraftController.set_Drafted: PRE: [2147483647]VREAndroids.Pawn_DraftController_Drafted_Patch.Prefix, VanillaTraitsExpanded.Drafted_Patch.Prefix post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, Drafted_AI.Pawn_DraftController_Drafted_Patch.Postfix, AlienRace.HarmonyPatches.DraftedPostfix, AchtungMod.Pawn_DraftController_Drafted_Patch.Postfix
Pawn_DrawTracker.Notify_MeleeAttackOn: PRE: AM.Patches.Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix
Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix TRANS: GiddyUp.Harmony.Pawn_DrawTracker_DrawPos.Transpiler
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_DrugPolicyTracker.AllowedToTakeToInventory: PRE: yayoCombat.HarmonyPatches.Pawn_DrugPolicyTracker_AllowedToTakeToInventory.Prefix
Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow: PRE: [2147483647]VREAndroids.Pawn_DrugPolicyTracker_ShouldTryToTakeScheduledNow_Patch.Prefix
Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix, VAspirE.SatisfactionPatches.CheckGeneral
Pawn_EquipmentTracker.DropAllEquipment: PRE: yayoCombat.HarmonyPatches.Pawn_EquipmentTracker_DropAllEquipment.Prefix
Pawn_EquipmentTracker.EquipmentTrackerTick: post: WeaponRequirement.Pawn_EquipmentTracker_EquipmentTrackerTick_Patch.Postfix
Pawn_EquipmentTracker.GetGizmos: post: yayoCombat.HarmonyPatches.ThingWithComps_GetGizmos.Postfix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix
Pawn_EquipmentTracker.TryDropEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix
Pawn_FilthTracker.TryPickupFilth: PRE: ReGrowthCore.Pawn_FilthTracker_TryPickupFilth_Patch.Prefix, VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix post: ReGrowthCore.Pawn_FilthTracker_TryPickupFilth_Patch.Postfix, DubsBadHygiene.Patches.HarmonyPatches_Plumbing.TryPickupFilth_Postfix
Pawn_FlightTracker.GetBestFlyAnimation: PRE: BigAndSmall.GetBestFlyAnimationTranspiler.GetBestFlyAnimation_Prefix
Pawn_GeneTracker.AddGene: PRE: AlienRace.HarmonyPatches.AddGenePrefix
Pawn_GeneTracker.AddictionChanceFactor: PRE: AlienRace.HarmonyPatches.AddictionChanceFactorPrefix
Pawn_GeneTracker.ExposeData: post: VREAndroids.Pawn_GeneTracker_ExposeData_Patch.Postfix
Pawn_GeneTracker.Notify_GenesChanged: PRE: FacialAnimation.HarmonyPatches.Prefix_Notify_GenesChanged post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix, VREAndroids.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix, BigAndSmall.NotifyGenesChanges.Notify_GenesChanged_Postfix TRANS: AlienRace.HarmonyPatches.NotifyGenesChangedTranspiler
Pawn_GeneTracker.SetXenotype: PRE: AlienRace.HarmonyPatches.SetXenotypePrefix post: VAspirE.SatisfactionPatches.CheckGeneral
Pawn_GeneTracker.SetXenotypeDirect: post: VAspirE.SatisfactionPatches.CheckGeneral
Pawn_GeneTracker.get_XenotypeDescShort: PRE: [2147483647]VREAndroids.Pawn_GeneTracker_XenotypeDescShort_Patch.Prefix
Pawn_GuestTracker.RandomizeJoinStatus: post: FCP.Core.Patches.Pawn_GuestTrackerRandomizeJoinStatus_Postfix
Pawn_GuestTracker.SetGuestStatus: post: BetterPawnControl.Pawn_GuestTracker_SetGuestStatus.Postfix
Pawn_HealthTracker.AddHediff: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_AddHediff_Patch.Prefix, Vehicles.Patch_HealthAndStats.VehiclesDontAddHediffs, TabulaRasa.Patch_Pawn_HealthTracker_AddHediff.Prefix, ReGrowthCore.Pawn_HealthTracker_AddHediff_Patch.Prefix post: AlienRace.HarmonyPatches.AddHediffPostfix, MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: post: VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix, VAC.HarmonyPatches.Pawn_HealthTracker_ShouldBeDowned.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.HealthTick: post: BloodAnimations.Pawn_HealthTracker_HealthTick.HealthTick
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantBeDowned, VanillaSocialInteractionsExpanded.MakeDowned_Patch.Prefix post: VAC.HarmonyPatches.PawnHealthTracker_MakeDowned_Patch.Postfix, GiddyUp.Harmony.Patch_MakeDowned.Postfix
Pawn_HealthTracker.MakeUndowned: post: Capture_Them.HarmonyPatches.Pawn_HealthTracker_MakeUndowned.Prefix
Pawn_HealthTracker.Notify_HediffChanged: post: AlienRace.HarmonyPatches.HediffChangedPostfix
Pawn_HealthTracker.PostApplyDamage: post: VAC.HarmonyPatches.Pawn_HealthTracker_PostApplyDamage.Postfix
Pawn_HealthTracker.RemoveHediff: post: VAspirE.SatisfactionPatches.CheckGeneral, AlienRace.HarmonyPatches.RemoveHediffPostfix, VanillaRacesExpandedHighmate.Pawn_HealthTracker_RemoveHediff_Patch.Postfix
Pawn_HealthTracker.RestorePartRecursiveInt: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_RestorePartRecursiveInt_Patch.Prefix
Pawn_HealthTracker.SetDead: post: GiddyUp.Harmony.Patch_SetDead.Postfix, BetterPawnControl.Patches.Pawn_HealthTracker_OnDead.Postfix
Pawn_HealthTracker.ShouldBeDead: post: [-2147483648]VREAndroids.Pawn_HealthTracker_ShouldBeDead_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: post: [-2147483648]VREAndroids.Pawn_HealthTracker_ShouldBeDeadFromRequiredCapacity_Patch.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix, Vehicles.Patch_HealthAndStats.VehicleShouldBeDowned, VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix
Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.InteractionsTrackerTickInterval: post: SpeakUp.Pawn_InteractionsTracker_InteractionsTrackerTickInterval.Postfix
Pawn_InteractionsTracker.TryInteractRandomly: PRE: VanillaSocialInteractionsExpanded.TryInteractRandomly_Patch.Prefix
Pawn_InteractionsTracker.TryInteractWith: PRE: SpeakUp.Pawn_InteractionsTracker_TryInteractWith.Prefix post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix, VAC.HarmonyPatches.InteractionPatch.Postfix, VanillaSocialInteractionsExpanded.TryInteractWith_Patch.Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: Vehicles.Patch_Components.RemovePawnFromInventory, PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.Patch_CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Patch_JobSystem.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.CleanupCurrentJob: PRE: FCP.Core.Patches.Pawn_JobTrackerCleanupCurrentJob_Prefix TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.DetermineNextJob: post: GiddyUp.Harmony.Patch_DetermineNextJob.Postfix
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.Patch_VehiclePathing.JobInterruptibleForVehicle TRANS: VREAndroids.Pawn_JobTracker_IsCurrentJobPlayerInterruptible_Patch.Transpiler
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUp.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
Pawn_JobTracker.Notify_TuckedIntoBed: post: VREAndroids.Pawn_JobTracker_Notify_TuckedIntoBed_Patch.Postfix
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, VREAndroids.Pawn_JobTracker_StartJob_Patch.Prefix, GiddyUp.Harmony.Patch_StartJob.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix post: RangerRick_PowerArmor.Pawn_JobTracker_StartJob_Patch.Postfix, FCP.Core.Patches.Pawn_JobTrackerStartJob_Postfix
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Patch_Components.VehiclesDontMeleeThings
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: BigAndSmall.GetUpdatedAvailableVerbsList_Patch.Postfix
Pawn_MeleeVerbs.TryMeleeAttack: PRE: BigAndSmall.TryMeleeAttack_MeleeAbility_Patch.Prefix post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix
Pawn_MindState.CheckStartMentalStateBecauseRecruitAttempted: TRANS: VSE.Stats.StatPatches.AttackOnTameFailTranspiler
Pawn_MindState.MindStateTickInterval: post: Tent.Patch_Pawn_MindState_MindStateTickInterval.Postfix
Pawn_MindState.SetupLastHumanMeatTick: PRE: AlienRace.HarmonyPatches.SetupLastHumanMeatTickPrefix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_MutantTracker.Turn: post: AlienRace.HarmonyPatches.MutantTurnPostfix
Pawn_NeedsTracker.AddNeed: PRE: [2147483647]VREAndroids.Pawn_NeedsTracker_AddNeed_Patch.Prefix
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix, BigAndSmall.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix, BigAndSmall.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.BindDirectNeedFields: post: VREAndroids.Pawn_NeedsTracker_BindDirectNeedFields_Patch.Postfix
Pawn_NeedsTracker.RemoveNeed: PRE: VAspirE.AspirationsMod.NoRemovePermanent
Pawn_NeedsTracker.ShouldHaveNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix, [-2147483648]VREAndroids.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Postfix
Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
Pawn_PathFollower.StartPath: PRE: Vehicles.Patch_VehiclePathing.StartVehiclePath, VEF.Hediffs.PhasingPatches.StartPath_Prefix, Cities.Pawn_PathFollower_StartPath.Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_PlayerSettings.GetGizmos: post: GiddyUp.Harmony.Patch_PawnGetGizmos.Postfix
Pawn_PlayerSettings.get_RespectsAllowedArea: post: AchtungMod.Pawn_PlayerSettings_RespectsAllowedArea_Patch.Postfix
Pawn_RelationsTracker.AddDirectRelation: PRE: VanillaSocialInteractionsExpanded.AddDirectRelation_Patch.Prefix
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix, [200]BigAndSmall.RomancePatches.CompatibilityWith_Postfix
Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.GainedOrLostDirectRelation: post: VAspirE.SatisfactionPatches.CheckGeneral
Pawn_RelationsTracker.LovinAgeFactor: PRE: [2147483647]VREAndroids.Pawn_RelationsTracker_LovinAgeFactor_Patch.Prefix
Pawn_RelationsTracker.OpinionOf: PRE: [2147483647]VREAndroids.Pawn_RelationsTracker_OpinionOf_Patch.Prefix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix, AlienRace.HarmonyPatches.SecondaryLovinChanceFactorPostfix, [200]BigAndSmall.RomancePatches.LovingFactorPostfix TRANS: BigAndSmall.RomancePatches.LovingFactor_Transpiler, AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: [200]BigAndSmall.RomancePatches.RomanceFactorPostfix
Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Patch_Rendering.UpdateVehicleRotation
Pawn_RoyaltyTracker.CanRequireBedroom: PRE: [2147483647]VREAndroids.Pawn_RoyaltyTracker_CanRequireBedroom_Patch.Prefix
Pawn_RoyaltyTracker.OnPostTitleChanged: post: VAspirE.SatisfactionPatches.CheckGeneral, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_Pawn_RoyaltyTracker_OnPostTitleChanged_Patch.Postfix
Pawn_SkillTracker..ctor: post: VSE.ExpertiseTrackers.CreateExpertise
Pawn_SkillTracker.ExposeData: post: VSE.ExpertiseTrackers.SaveExpertise
Pawn_SkillTracker.Learn: post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_SkillTracker.MaxPassionOfRelevantSkillsFor: TRANS: VSE.Passions.PassionPatches.MaxPassion_Transpiler
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance
Pawn_StoryTracker.ExposeData: PRE: VREAndroids.Pawn_StoryTracker_ExposeData_Patch.Prefix
Pawn_StoryTracker.TryGetRandomHeadFromSet: PRE: [2147483647]VREAndroids.Pawn_StoryTracker_TryGetRandomHeadFromSet_Patch.Prefix, [0]BigAndSmall.HarmonyPatches+TryGetRandomHeadFromSet_Patch.Prefix post: [800]BigAndSmall.HarmonyPatches+TryGetRandomHeadFromSet_Patch.Postfix
Pawn_StoryTracker.get_SkinColor: post: [-2147483648]VREAndroids.Pawn_StoryTracker_SkinColor_Patch.Postfix TRANS: AlienRace.HarmonyPatches.SkinColorTranspiler
Pawn_StyleTracker.FinalizeHairColor: post: AlienRace.HarmonyPatches.FinalizeHairColorPostfix
Pawn_StyleTracker.get_CanDesireLookChange: PRE: [2147483647]VREAndroids.Pawn_StyleTracker_CanDesireLookChange_Patch.Prefix, [2147483647]BigAndSmall.MechanicalColonistPatches.CanDesireLookChangePrefix
Pawn_TraderTracker.ColonyThingsWillingToBuy: post: FCP_RadiantQuests.HarmonyPatches.WillingToAnimalsInCagePatch.Postfix, Cities.Pawn_TraderTracker_ColonyThingsWillingToBuy.Postfix
Pawn_TraderTracker.GiveSoldThingToPlayer: PRE: JustPutItOverThere.Pawn_TraderTracker_GiveSoldThingToPlayer.Prefix
Pawn_TrainingTracker.Train: PRE: SPM1.Patches.Patch_Pawn_TrainingTracker_Train.Prefix
Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: TabulaRasa.Patch_Pawn_TrainingTracker_TrainingTrackerTickRare.PreFix TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
Pawn_WorkSettings.Notify_DisabledWorkTypesChanged: post: BigAndSmall.Pawn_WorkSettings_Notify_DisabledWorkTypesChanged.Postfix
Pawn_WorkSettings.WorkIsActive: post: AchtungMod.Pawn_WorkSettings_WorkIsActive_Patch.Postfix
PawnsArrivalModeWorker.CanUseWith: post: BigAndSmall.PawnsArrivalModeWorker_CanUseWith.Postfix, FCP.Core.Patches.PawnsArrivalModeWorkerCanUseWith_Postfix
PawnsArrivalModeWorker_Airdrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_VertibirdAttack.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravellingTransporters_AliveOrDead: post: Vehicles.Patch_MapPawns.AllAerialVehicles_AliveOrDead
PawnsFinder.get_AllMapsCaravansAndTravellingTransporters_Alive_OfPlayerFaction: post: Vehicles.Patch_MapPawns.AllMapsVehiclePassengers_Alive_OfPlayerFaction
PeaceTalks.GetBadOutcomeWeightFactor: TRANS: VSE.Stats.StatPatches.PeaceTalksStatTranspiler
PermitsCardUtility.DoLeftRect: TRANS: FCP.Core.Patches.PermitsCardUtility_LeftRect_Transpiler
Plant.CropBlighted: post: ReGrowthCore.AutoCutIfBlighted.Postfix
Plant.MakeLeafless: PRE: ReGrowthCore.AutoCutIfDying.Prefix
Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput, VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.AccessMap post: VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix
Plant.TickLong: post: VEE.Plant_TickLong_Patch.Postfix
Plant.get_Graphic: PRE: ReGrowthCore.Plant_Graphic_Patch.Prefix post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Plant.get_GrowthRate: post: VEE.Plant_GrowthRate_Patch.Postfix
Plant.get_GrowthRateFactor_Light: post: ReGrowthCore.Plant_GrowthRateFactor_Light_Patch.Postfix
Plant.get_GrowthRateFactor_Temperature: PRE: ProxyHeat.HarmonyPatches+Patch_GrowthRateFactor_Temperature.Prefix post: ProxyHeat.HarmonyPatches+Patch_GrowthRateFactor_Temperature.Postfix
PlantFallColors.GetFallColorFactor: post: ReGrowthCore.PlantFallColors_GetFallColorFactor_Patch.Postfix
PlantUtility.CanEverPlantAt: post: ReGrowthCore.CanEverPlantAt_Patch.Postfix
PlantUtility.CanSowOnGrower: post: VFEF.VFEF_PlantUtility_CanSowOnGrower_Patch.Postfix TRANS: VEF.Plants.VanillaExpandedFramework_PlantUtility_CanSowOnGrower_Patch.Transpiler
PlantUtility.GrowthSeasonNow: PRE: ProxyHeat.HarmonyPatches+Patch_GrowthSeasonNow.Prefix
Plant_WinterBlooming.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Plant_WinterBlooming.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
PlayDataLoader.<>c__DisplayClass6_0.<HotReloadDefs>b__4: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook, XenotypeGeneEditor.XGE_Runtime.OnDefsLoaded
PlayDataLoader.LoadAllPlayData: post: XenotypeGeneEditor.XGE_Runtime.OnDefsLoaded
PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlayLogEntry_Interaction.ClickedFromPOV: post: SpeakUp.PlayLogEntry_Interaction_ClickedFromPOV.Postfix
PlayLogEntry_Interaction.ToGameStringFromPOV_Worker: PRE: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Prefix post: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Worldbuilder.PlaySettings_DoPlaySettingsGlobalControls_Patch.Postfix, FactionCustomizer.PlaySettingPatch.DoPlaySettingsGlobalControls, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls, BetterPawnControl.Patches.PlaySettings_DoPlaySettingsGlobalControls.Postfix, ReGrowthCore.PlaySettings_DoPlaySettingsGlobalControls_Patch.Postfix, ApparelPaperPattern.HarmonyPatches.PostfixDoPlaySettingsGlobalControls, FollowMe.Patch_DoPlaySettingsGlobalControls.Postfix
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix
PollutionGrid.SetPolluted: post: ReGrowthCore.PollutionGrid_SetPolluted_Patch.Postfix
PreceptComp_Apparel_Desired.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PreceptComp_Apparel_DesiredStrong.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PreceptComp_KnowsMemoryThought.Notify_MemberWitnessedAction: TRANS: AlienRace.HarmonyPatches.KnowsMemoryThoughtTranspiler
PreceptComp_SelfTookMemoryThought.Notify_MemberTookAction: TRANS: AlienRace.HarmonyPatches.SelfTookMemoryThoughtTranspiler
PreceptComp_UnwillingToDo_Gendered.MemberWillingToDo: TRANS: AlienRace.HarmonyPatches.UnwillingWillingToDoGenderedTranspiler
Precept_RoleMulti.Assign: post: VAspirE.SatisfactionPatches.CheckArgP
Precept_RoleSingle.Assign: post: VAspirE.SatisfactionPatches.CheckArgP
PregnancyUtility.ApplyBirthOutcome: PRE: BigAndSmall.PregnancyPatches.ApplyBirthOutcome_Prefix post: [200]BGInheritance.HarmonyPatches.ApplyBirthOutcomePostfix TRANS: AlienRace.HarmonyPatches.ApplyBirthOutcomeTranspiler
PregnancyUtility.CanEverProduceChild: post: AlienRace.HarmonyPatches.CanEverProduceChildPostfix TRANS: AlienRace.HarmonyPatches.CanEverProduceChildTranspiler
PregnancyUtility.GetInheritedGenes: PRE: BGInheritance.HarmonyPatches.InheritancePrefix post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_PregnancyUtility_GetInheritedGenes_Patch.CalculateDominance
PregnancyUtility.PregnancyChanceForPartners: PRE: AlienRace.HarmonyPatches.PregnancyChanceForPartnersPrefix post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Printer_Plane.PrintPlane: PRE: ReGrowthCore.Printer_Plane_PrintPlane_Patch.Prefix
Printer_Shadow.PrintShadow: PRE: ReGrowthCore.Patch_PrintShadow.Prefix
PriorityWork.ClearPrioritizedWorkAndJobQueue: post: BigAndSmall.DraftGizmos.ClearPrioritizedWorkAndJobQueuePostfix, AchtungMod.PriorityWork_ClearPrioritizedWorkAndJobQueue_Patch.Postfix
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
PrisonBreakUtility.StartPrisonBreak: post: VAC.HarmonyPatches.Patch_StartPrisonBreak.Postfix
Projectile.CanHit: PRE: Vehicles.Patch_Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: Vehicles.Patch_Combat.VehicleProjectileInterceptor, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, taranchuk_homingprojectiles.Projectile_SetTrueOrigin.Transpiler
Projectile.CheckForFreeInterceptBetween: post: TabulaRasa.Patch_Projectile_CheckForFreeInterceptBetween.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, taranchuk_homingprojectiles.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix, taranchuk_homingprojectiles.Projectile_Impact_Patch.Prefix, Gunplay.Patch.PatchProjectileImpact.Prefix
Projectile.ImpactSomething: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: Vehicles.Patch_Combat.VehicleProjectileChanceToHit, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler, taranchuk_homingprojectiles.Projectile_SetTrueOrigin.Transpiler
Projectile.Launch: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix, taranchuk_homingprojectiles.Projectile_Launch_Patch.Postfix, Gunplay.Patch.PatchProjectileLaunch.Postfix
Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix, taranchuk_homingprojectiles.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix
Projectile.get_StartingTicksToImpact: PRE: yayoCombat.HarmonyPatches.Projectile_StartingTicksToImpact.Prefix post: Vehicles.Patch_Combat.StartingTicksFromTurret, Gunplay.Patch.PatchProjectileStartingTicksToImpact.Postfix
Projectile_Explosive.Impact: PRE: Vehicles.Patch_Combat.ImpactExplosiveProjectiles
PsychicRitualRoleDef.PawnCanDo: post: BigAndSmall.MechanicalColonistPatches.PawnCanDo_Prefix
QualityUtility.GenerateQualityCreatedByPawn: PRE: [800]VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: [800]VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix, VAspirE.SatisfactionPatches.CheckQuality TRANS: VanillaSocialInteractionsExpanded.GenerateQualityCreatedByPawn_Patch.Transpiler
Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix
QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix, FCP.Enlist.Patch_AddSlateQuestTags.Postfix
QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix
QuestNode_GeneratePawn.RunInt: PRE: VREAndroids.QuestNode_GeneratePawn_RunInt_Patch.Prefix post: VREAndroids.QuestNode_GeneratePawn_RunInt_Patch.Postfix
QuestNode_GetFaction.IsGoodFaction: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetNearbySettlement.RandomNearbyTradeableSettlement: post: Cities.QuestNode_GetNearbySettlement_RandomNearbyTradeableSettlement.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_GetSiteTile.TryFindTile: PRE: FCP.Enlist.Patch_TryFindTile.Prefix
QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix
QuestNode_Root_MysteriousCargo.ValidatePawn: PRE: [2147483647]VREAndroids.QuestNode_Root_MysteriousCargo_ValidatePawn_Patch.Prefix
QuestNode_Root_WandererJoinAbasia.GeneratePawn: PRE: VREAndroids.QuestNode_Root_WandererJoinAbasia_GeneratePawn_Patch.Prefix post: VREAndroids.QuestNode_Root_WandererJoinAbasia_GeneratePawn_Patch.Postfix
QuestNode_Root_WandererJoin_WalkIn.GeneratePawn: PRE: BigAndSmall.PawnKindSwapPatches.GenerateWandererFactionPrefix TRANS: AlienRace.HarmonyPatches.WandererJoinTranspiler
QuestPart_TransporterPawns_Feed.Process: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix, CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix, ProxyHeat.HarmonyPatches.CanWanderToCellPostfix
RCellFinder.TryFindRandomPawnEntryCell: PRE: Cities.RCellFinder_TryFindRandomPawnEntryCell.Prefix
RaceProperties.CanEverEat: post: [-2147483648]VREAndroids.RaceProperties_CanEverEat_Patch.Postfix
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEatPostfix
RaceProperties.NutritionEatenPerDayExplanation: PRE: VariedBodySizes.HarmonyPatches+RaceProperties_NutritionEatenPerDayExplanationPatch.Prefix post: VariedBodySizes.HarmonyPatches+RaceProperties_NutritionEatenPerDayExplanationPatch.Postfix
RaidStrategyWorker.MakeLords: post: SimpleWarrants.RaidStrategyWorker_MakeLords_Patch.Postfix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix
Reachability.CanReach: PRE: VEF.Hediffs.PhasingPatches.AllReachable TRANS: Reachability_CanReachTranspiler.Transpiler
ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
RecipeDef.get_AvailableNow: post: [-2147483648]VREAndroids.RecipeDef_AvailableNow_Patch.Postfix
RecipeDefGenerator.DrugAdministerDefs: post: VREAndroids.RecipeDefGenerator_DrugAdministerDefs_Patch.Postfix
RecipeWorker.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
RecipeWorker.Notify_IterationCompleted: post: VAspirE.SatisfactionPatches.CheckRecipes
Recipe_AddHediff.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AdministerIngestible.AvailableOnNow: post: AlienRace.HarmonyPatches.IngestibleAvailableOnNowPostfix, [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AdministerNeutroamineForAndroid.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AdministerUsableItem.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_BloodTransfusion.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ExtractHemogen.AvailableOnNow: post: BigAndSmall.BloodPatches.Recipe_ExtractHemogen_Postfix, [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ExtractOvum.AvailableReport: post: AlienRace.HarmonyPatches.ExtractOvumAvailableReportPostfix
Recipe_GhoulInfusion.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ImplantEmbryo.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ImplantIUD.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ImplantXenogerm.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_InstallAndroidPart.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_RemoveArtificialBodyPart.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_RemoveBodyPart.<GetPartsToApplyOn>d__2.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaSocialInteractionsExpanded.Recipe_Patch.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Postfix, VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix
Recipe_RemoveHediff.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_Surgery.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_Surgery.CheckSurgeryFail: PRE: [2147483647]VREAndroids.Recipe_Surgery_CheckSurgeryFail_Patch.Prefix, VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Prefix post: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Postfix
Recipe_TerminatePregnancy.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
RecordsUtility.Notify_PawnKilled: post: VAspirE.SatisfactionPatches.OnPawnKilled
RecruitUtility.Recruit: PRE: RimworldExploration.Pawn_InteractionsTracker_Notify_PawnRecruited_RWE.Prefix
Region.Allows: TRANS: VFEArchitect.ArchitectMod.PrisonerProof
RegionProcessorClosestThingReachable.ProcessThing: TRANS: FixesForSBZFridge.RegionProcessorClosestThingReachable_ProcessThingTranspiler.Transpiler
RelationsUtility.IsDisfigured: post: BigAndSmall.IsDisfigured_Patch.RemoveDisfigurement
RelationsUtility.RomanceEligible: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix, [-2147483648]VREAndroids.RelationsUtility_RomanceEligible_Patch.Postfix
RelationsUtility.RomanceEligiblePair: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix, [200]BigAndSmall.RomancePatches.RomanceEligiblePairPostfix
RelationsUtility.TryDevelopBondRelation: PRE: [2147483647]VREAndroids.RelationsUtility_TryDevelopBondRelation_Patch.Prefix, VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix
ReloadableUtility.FindSomeReloadableComponent: post: yayoCombat.HarmonyPatches.ReloadableUtility_FindSomeReloadableComponent.Postfix
ReloadableUtility.OwnerOf: post: yayoCombat.HarmonyPatches.ReloadableUtility_WearerOf.Postfix, VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ResearchManager.FinishProject: post: RimworldExploration.ResearchManager_FinishProject_RWE.Postfix, VanillaSocialInteractionsExpanded.FinishProject_Patch.Postfix
ResearchProjectDef.CanBeResearchedAt: post: TabulaRasa.Patch_ResearchProjectDef_CanBeResearchedAt.Postfix
ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_UnlockedDefs: post: VEF.Buildings.VanillaExpandedFramework_ResearchProjectDef_UnlockedDefs_Patch.Postfix, PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, [-2147483648]VREAndroids.RestUtility_CanUseBedEver_Patch.Postfix
RestUtility.FindBedFor: PRE: VREAndroids.RestUtility_FindBedFor_Patch.Prefix post: VREAndroids.RestUtility_FindBedFor_Patch.Postfix
RestUtility.IsValidBedFor: post: [-2147483648]VREAndroids.RestUtility_IsValidBedFor_Patch.Postfix
ResurrectionUtility.TryResurrectWithSideEffects: PRE: [2147483647]VREAndroids.ResurrectionUtility_TryResurrectWithSideEffects_Patch.Prefix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, SmartCaptureThem.HarmonyPatches.ReverseDesignatorDatabase_InitDesignators.Postfix, RecycleThis.ReverseDesignatorDatabase_InitDesignators.Postfix
RewardsGenerator.DoGenerate: PRE: FCP.Currency.RewardsGenerator_DoGenerate_Patch.Prefix post: FCP.Currency.RewardsGenerator_DoGenerate_Patch.Postfix
RitualBehaviorWorker.Cleanup: post: VAspirE.SatisfactionPatches.CheckRituals
RitualOutcomeEffectWorker_AnimaTreeLinking.Apply: post: VAspirE.SatisfactionPatches.OnTreeLinkPsychic
RitualOutcomeEffectWorker_ConnectToTree.Apply: post: VAspirE.SatisfactionPatches.OnTreeLinkGauranlen
RoofGrid.SetRoof: post: VanillaTemperatureExpanded.RoofGrid_SetRoof_Patch.Postfix, SimpleFxSplashes.Patch_RoofGrid_SetRoof.Postfix, ReGrowthCore.Patch_RoofGrid_SetRoof.Postfix
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: Cities.Room_Notify_ContainedThingSpawnedOrDespawned.Prefix
Room.Notify_RoomShapeChanged: PRE: FixesForSBZFridge.TrackChangeOfPrisonCellStatusForRoom.Prefix post: FixesForSBZFridge.TrackChangeOfPrisonCellStatusForRoom.Postfix
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GetScore_Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook, Brrainz.ModFeatures.Root_Update_Postfix
Root_Play.Start: PRE: yayoCombat.HarmonyPatches.Root_Play_Start.Prefix
RoyalTitleAwardWorker.DoAward: post: FCP.Core.Patches.RoyalTitleAwardWorker_DoAward_Postfix
RoyalTitleAwardWorker_Instant.DoAward: post: FCP.Core.Patches.RoyalTitleAwardWorker_DoAward_Postfix
RoyalTitlePermitDef.AvailableForPawn: post: FCP.Core.Patches.RoyalTitlePermitDef_AvailableForPawn_Postfix
RoyalTitlePermitWorker_CallShuttle.GetReportFromCell: post: VFEProps.VFEProps_RoyalTitlePermitWorker_CallShuttle_GetReportFromCell_Patch.LandOnDecals
RoyalTitlePermitWorker_DropResources.CallResources: PRE: FCP_Shuttles.RoyalTitlePermitWorker_DropResources_Patch.Prefix
Sandy_Detailed_RPG_GearTab.DrawSlotIcons: post: CommonSense.RPGStyleInventory_DrawSlotIcons_CommonSensePatch.Postfix
Sandy_Detailed_RPG_GearTab.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix
Sandy_Detailed_RPG_GearTab.PopupMenu: post: CommonSense.RPGStyleInventory_PopupMenu_CommonSensePatch.Postfix
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor2: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
SanguophageUtility.DoBite: post: BigAndSmall.SanguophageUtility_DoBite_Patch.Postfix
SanitationUtil.GiveNastyGutBug: PRE: VanillaTraitsExpanded.GiveNastyGutBug_Patch.Prefix
ScenPart_StartingAnimal.PlayerStartingThings: post: SPM1.Patches.Patch_ScenPart_StartingAnimal_PlayerStartingThings.Postfix
Scenario.PostIdeoChosen: PRE: AlienRace.HarmonyPatches.ScenarioPostIdeoChosenPrefix
SchoolUtility.CanTeachNow: PRE: Vehicles.Patch_HealthAndStats.CantTeachVehicles, VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching
Scribe_Values.Look: PRE: VSE.Passions.PassionPatches.LookPassion
SectionLayer_BridgeProps.ShouldDrawPropsBelow: post: VFEArchitect.ArchitectMod.IsVanillaBridge
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SelectionDrawer.DrawSelectionBracketFor: PRE: Vehicles.Patch_Rendering.DrawSelectionBracketsVehicles, VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix, TabulaRasa.Patch_SelectionDrawer_DrawSelectionBracketFor.Prefix, BigAndSmall.SelectionDrawer_DrawSelection_Patch.Prefix, SimpleCameraSetting.DrawSelectionBracketForPatch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix, BigAndSmall.SelectionDrawer_DrawSelection_Patch.Postfix TRANS: ReGrowthCore.Patch_DrawSelectionBracketFor.Transpiler
SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix
Selector.HandleMapClicks: PRE: Vehicles.Patch_Misc.MultiSelectFloatMenu, ReverseCommands.Selector_HandleMapClicks_Patch.Prefix
Selector.HandleMultiselectGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectGotoDraggingBlocked
Selector.SelectInternal: post: VAC.HarmonyPatches.SelectorPatch.Postfix
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
Selector.SelectorOnGUI: PRE: AchtungMod.Selector_SelectorOnGUI_Patch.Prefix
Selector.SelectorOnGUI_BeforeMainTabs: PRE: AchtungMod.Selector_SelectorOnGUI_BeforeMainTabs_Patch.Prefix
Settlement.ExposeData: post: Worldbuilder.Settlement_ExposeData_Patch.Postfix
Settlement.GetCaravanGizmos: post: Vehicles.Patch_Gizmos.NoAttackSettlementWhenDocked, VFE_Settlers.Utilities.Harmony+SettlementGetCaravanGizmos_Patch.PostFix
Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Patch_Gizmos.AddVehicleCaravanGizmoPassthrough, Worldbuilder.Settlement_GetGizmos_Patch.Postfix
Settlement.GetTransportersFloatMenuOptions: post: SimpleWarrants.Settlement_GetTransportersFloatMenuOptions_Patch.Postfix
Settlement.get_ExpandingIcon: post: Worldbuilder.Settlement_ExpandingIcon_Patch.Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: PRE: Cities.SettlementDefeatUtility_CheckDefeated.Prefix TRANS: Vehicles.Patch_CaravanHandling.CheckDefeatedWithVehiclesTranspiler, SimpleWarrants.HarmonyPatches.SettlementDefeatUtility_CheckDefeated_Patch.Transpiler
SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix
SettlementUtility.Attack: PRE: Cities.SettlementUtility_Attack.Prefix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.Patch_CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
Settlement_TraderTracker.GiveSoldThingToPlayer: TRANS: Vehicles.Patch_CaravanHandling.GiveSoldThingToVehicleTranspiler
Settlement_TraderTracker.get_TraderKind: PRE: Cities.Settlement_TraderTracker_TraderKind.Prefix
ShaderTypeDef.get_Shader: PRE: FCP.Core.Vats.ShaderTypeDef_Patch.Shader
ShaderUtility.GetSkinShader: post: FacialAnimation.HarmonyPatches.PostfixGetSkinShader
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix, FCP.Core.Patches.ShotReportAimOnTargetChance_StandardTarget_Postfix
SilhouetteUtility.CanHighlightAny: PRE: SimpleCameraSetting.CanHighlightAnyPatch.Prefix
SilhouetteUtility.GetAlpha: PRE: SimpleCameraSetting.GetAlphaPatch.Prefix
SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SituationalThoughtHandler.UpdateAllMoodThoughts: post: VAspirE.SatisfactionPatches.CheckGeneral
SketchGenUtility.IsFloorAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsFloorAllowed.Postfix
SketchGenUtility.IsStuffAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsStuffAllowed.Postfix
SkillRecord.DirtyAptitudes: PRE: LevelUp.Patcher.Prefix post: LevelUp.Patcher.DirtyAptitudesPostfix
SkillRecord.Interval: PRE: [2147483647]VREAndroids.SkillRecord_Interval_Patch.Prefix, VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix, VanillaTraitsExpanded.Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler, VSE.Passions.PassionPatches.Interval_Transpiler, VanillaRacesExpandedHighmate.SkillRecord_Interval_Patch.Transpiler
SkillRecord.Learn: PRE: [2147483647]VREAndroids.SkillRecord_Learn_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix, LevelUp.Patcher.Prefix, VanillaSocialInteractionsExpanded.Learn_Patch.Prefix post: VSE.Expertise.ExpertisePatches.PostLearn, LevelUp.Patcher.LearnPostfix, VanillaSocialInteractionsExpanded.Learn_Patch.Postfix TRANS: VSE.Passions.PassionPatches.Learn_Transpiler, LevelUp.Patcher.RemoveMoteThrowCall
SkillRecord.LearnRateFactor: PRE: VSE.Passions.PassionPatches.LearnRateFactor_Prefix post: BigAndSmall.SkillRecord_Patch.Postfix
SkillRecord.Notify_SkillDisablesChanged: post: BigAndSmall.SkillRecord_Notify_SkillDisablesChanged.Postfix
SkillRecord.get_Aptitude: TRANS: VREAndroids.SkillRecord_Aptitude_Patch.Transpiler, BigAndSmall.SkillAndAptitude.AptitudeTranspiler
SkillTool.GetSkillAsSeparatedString: TRANS: VSE.CharacterEditorPatches.GetSkillAsSeparatedString_Transpiler
SkillTool.SetSkillsFromSeparatedString: TRANS: VSE.CharacterEditorPatches.SetSkillsAsSeparatedString_Transpiler
SkillUI.DrawSkill: TRANS: VSE.Passions.PassionPatches.DrawSkill_Transpiler
SkillUI.DrawSkillsOf: PRE: VSE.Expertise.ExpertisePatches.DrawExpertiseToo
SkillUI.GetLabel: PRE: VSE.Passions.PassionPatches.GetLabel_Prefix
SkillUI.GetLearningFactor: PRE: VSE.Passions.PassionPatches.GetLearningFactor_Prefix
SkillUI.GetSkillDescription: post: VSE.VSE_SkillUI_GetSkillDescription_Patch.AddPassionDescription TRANS: VSE.Passions.PassionPatches.GetSkillDescription_Transpiler, VREAndroids.SkillUI_GetSkillDescription_Patch.Transpiler
Skyfaller.DrawAt: post: FCP_Shuttles.CompRotatingBlades+Skyfaller_DrawAt_Patch.Postfix
Skyfaller.SpawnThings: PRE: ReGrowthCore.Skyfaller_SpawnThings_Patch.Prefix
Skyfaller.Tick: PRE: VEF.Apparels.Patch_Tick.Prefix, TabulaRasa.Patch_Skyfaller_Tick.Prefix
Skyfaller.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SocialCardUtility.CanDrawTryRomance: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix
SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialCardUtility.DrawRelationsAndOpinions: PRE: [2147483647]VREAndroids.SocialCardUtility_DrawRelationsAndOpinions_Patch.Prefix
SocialCardUtility.ShouldShowPawnRelations: post: AnimalsLogic.ShowAnimalRelations.ShouldShowPawnRelations_Postfix
SocialInteractionUtility.CanInitiateRandomInteraction: post: [-2147483648]VREAndroids.SocialInteractionUtility_CanInitiateRandomInteraction_Patch.Postfix
SocialInteractionsManager.TryDevelopNewTrait: PRE: [2147483647]VREAndroids.VSIE_SocialInteractionsManager_TryDevelopNewTrait_Patch.Prefix
SocialProperness.IsSociallyProper: TRANS: FixesForSBZFridge.SocialProperness_IsSociallyProperTranspiler.Transpiler
SoundStarter.PlayOneShot: PRE: RealisticHumanSounds.SoundStarter_PlayOneShot.Prefix
SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix
SpinningLaserGunBase.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
StaggerHandler.StaggerFor: PRE: Vehicles.Patch_HealthAndStats.StaggerVehicle
Stance_Warmup.StanceDraw: post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.DrawPortraitArea: post: SPM1.Patches.Patch_Page_ConfigureStartingPawns_DrawPortraitArea.Postfix, Kyrun.Reunion.HarmonyPatches+StartingPawnUtility_DrawPortraitArea.Postfix
StartingPawnUtility.FindBestSkillOwner: TRANS: VSE.Passions.PassionPatches.FindBestSkillOwner_Transpiler
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler
StartingPawnUtility.RegenerateStartingPawnInPlace: PRE: AlienRace.HarmonyPatches.RegenerateStartingPawnInPlacePrefix
StartingPawnUtility.get_DefaultStartingPawnRequest: TRANS: AlienRace.HarmonyPatches.DefaultStartingPawnTranspiler
StatDrawEntry.GetExplanationText: PRE: FCP.Core.Vats.StatDrawEntry_Patch.GetExplanationText_Patch
StatExtension.GetStatValue: post: FCP.Core.Patches.StatExtensionGetStatValue_Postfix, VanillaSocialInteractionsExpanded.GetStatValue_Patch.Postfix
StatPart_Age.ActiveFor: post: [-2147483648]VREAndroids.StatPart_Age_ActiveFor_Patch.Postfix
StatPart_Age.AgeMultiplier: PRE: AlienRace.HarmonyPatches.StatPartAgeMultiplierPrefix
StatPart_BlindPsychicSensitivityOffset.ConsideredBlind: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatPart_BodySize.ExplanationPart: post: VariedBodySizes.HarmonyPatches+StatPart_BodySize_ExplanationPartPatch.Postfix
StatPart_FertilityByGenderAge.AgeFactor: post: BigAndSmall.GenderAndSexPatches.EveryFertileFix TRANS: AlienRace.HarmonyPatches.FertilityAgeFactorTranspiler
StatPart_NaturalNotMissingBodyPartsCoverage.<>c.<TryGetValue>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatPart_ReloadMarketValue.TransformAndExplain: PRE: yayoCombat.HarmonyPatches.StatPart_ReloadMarketValue_TransformAndExplain.Prefix
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix
StatWorker.GetExplanationUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetOffsetsAndFactorsExplanation: TRANS: VSE.Expertise.ExpertisePatches.StatExplainTranspiler
StatWorker.GetValueUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatTranspiler
StatWorker.IsDisabledFor: PRE: Vehicles.Patch_HealthAndStats.StatDisabledForVehicle
StatWorker.ShouldShowFor: post: [-2147483648]VREAndroids.StatWorker_ShouldShowFor_Patch.Postfix
StatWorker_Wildness.GetExplanationFinalizePart: TRANS: AnimalsLogic.ForgetMeNot+StatWorker_Wildness_GetExplanationFinalizePart_Patch.Transpiler
StatsReportUtility.DrawStatsReport: PRE: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
SteadyEnvironmentEffects.DoCellSteadyEffects: TRANS: SimpleFxVapor.Patch_DoCellSteadyEffects.Transpiler, ReGrowthCore.Patch_DoCellSteadyEffects.Transpiler
SteadyEnvironmentEffects.FinalDeteriorationRate: post: VREAndroids.SteadyEnvironmentEffects_FinalDeteriorationRate_Patch.Postfix
SteadyEnvironmentEffects.SteadyEnvironmentEffectsTick: post: ReGrowthCore.SteadyEnvironmentEffects_SteadyEnvironmentEffectsTick_Patch.Postfix
StockGeneratorUtility.TryMakeForStockSingle: PRE: FCP.Core.StockGeneratorUtility_TryMakeForStockSingle_Patch.Prefix
StockGenerator_Animals.GenerateThings: post: SPM1.Patches.Patch_StockGenerator_Animals_GenerateThings.Postfix
StockGenerator_SingleDef.GenerateThings: post: FCP.Currency.GenerateThings_Patch.Postfix
StoreUtility.NoStorageBlockersIn: TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler
StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix
StoryWatcher_PopAdaptation.Notify_PawnEvent: post: VAspirE.VAspirE_StoryWatcher_PopAdaptation_Notify_PawnEvent_Patch.RefreshNeedList
Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix
StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix
StunHandler.CanBeStunnedByDamage: PRE: BigAndSmall.CanBeStunnedByDamagePatch.CanBeStunnedByDamage_Prefix
StunHandler.Notify_DamageApplied: post: VREAndroids.StunHandler_Notify_DamageApplied_Patch.Postfix
StunHandler.StunFor: PRE: Vehicles.Patch_HealthAndStats.StunVehicle
TaleUtility.Notify_PawnDied: post: VREAndroids.TaleUtility_Notify_PawnDied_Patch_Patch.Postfix
Tale_DoublePawn.Concerns: PRE: Vehicles.Patch_CaravanHandling.ConcernNullThing
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: Vehicles.Patch_Rendering.ProcessTargeterInputEvents
Targeter.TargeterOnGUI: post: Vehicles.Patch_Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Patch_Rendering.TargeterUpdate
TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix TRANS: AlienRace.AlienRenderTreePatches.TattooDefGraphicForTranspiler
TendUtility.DoTend: PRE: TabulaRasa.Patch_TendUtility_DoTend.Prefix, VanillaSocialInteractionsExpanded.DoTend_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoTend_Patch.Postfix
TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
TerrainDef.get_IsCarpet: post: VanillaRecyclingExpanded.VanillaRecyclingExpanded_TerrainDef_IsCarpet_Patch.RemoveFloor
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.Patch_VehiclePathing.SetTerrainAndUpdateVehiclePathCosts post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix
TerrainGrid.GetMaterial: PRE: ReGrowthCore.TerrainGrid_GetMaterial_Patch.Prefix
TerrainGrid.RemoveTopLayer: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix post: SimpleFxSplashes.Patch_TerrainGrid_RemoveTopLayer.Postfix, ReGrowthCore.Patch_TerrainGrid_RemoveTopLayer.Postfix
TerrainGrid.SetTerrain: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix, SimpleFxSplashes.Patch_TerrainGrid_SetTerrain.Postfix, ReGrowthCore.Patch_TerrainGrid_SetTerrain.Postfix
TerrorUtility.GetTerrorLevel: PRE: BigAndSmall.GetTerrorLevel_Patch.Prefix
TerrorUtility.GetTerrorThoughts: PRE: BigAndSmall.GetTerrorThoughts_Patch.Prefix
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: PRE: [200]Flecker.ExtensionUtility+Patch_DeSpawn.Prefix TRANS: Vehicles.Patch_VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Patch_Combat.ProjectileMapToWorld, FCP.Core.Thing_Destroy_Patch.Prefix
Thing.ExposeData: post: Worldbuilder.Thing_ExposeData_Patch.Postfix TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler
Thing.GetGizmos: post: Vehicles.Patch_Gizmos.ThingTransferToVehicleGizmo, Worldbuilder.Thing_GetGizmos_Patch.Postfix, FCP.Core.Vats.Thing_Patch.GetGizmos, Drafted_AI.Thing_GetGizmos_Patch.Postfix
Thing.GetInspectString: post: FCP.Core.Vats.Thing_Patch.GetInspectString_Patch
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix, TabulaRasa.Patch_Thing_Ingested.Prefix, AlienRace.HarmonyPatches.IngestedPrefix post: BigAndSmall.DietPatch.Ingested_Postfix, VanillaSocialInteractionsExpanded.Thing_Ingested.Postfix TRANS: AlienRace.HarmonyPatches.IngestedTranspiler
Thing.Notify_Equipped: post: BigAndSmall.EquipNotifyPatches.Notify_Notify_Equipped
Thing.Notify_Unequipped: post: BigAndSmall.EquipNotifyPatches.Notify_Notify_Unequipped
Thing.PostMake: post: FCP.Core.Thing_PostMake_Patch.Postfix
Thing.PostQualitySet: post: FCP.Core.Vats.Thing_Patch.PostQualitySet_Patch
Thing.Print: post: ReGrowthCore.Thing_Print_Patch.Postfix
Thing.SetFactionDirect: post: Worldbuilder.Thing_SetFactionDirect_Patch.Postfix, AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SpawnSetup: post: Worldbuilder.Thing_SpawnSetup_Patch.Postfix, Flecker.ExtensionUtility+Patch_SpawnSetup.Postfix TRANS: Vehicles.Patch_VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.SpecialDisplayStats: post: FCP.Core.Vats.Thing_Patch.SpecialDisplayStats_Postfix
Thing.SplitOff: post: Cities.Thing_SplitOff.Postfix TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: VEF.AnimalBehaviours.Patch_TakeDamage.Prefix, yayoCombat.HarmonyPatches.Thing_TakeDamage.Prefix, TabulaRasa.Patch_Thing_TakeDamage.Prefix, BigAndSmall.TakeDamagePatch.Prefix post: VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix, DamageMotes.DamageMotes_Patch.Postfix, VanillaTraitsExpanded.TakeDamage_Patch.Postfix
Thing.get_AmbientTemperature: post: AdaptiveStorage.HarmonyPatches.AdjustThingTemperature.Postfix, ProxyHeat.HarmonyPatches+Patch_AmbientTemperature.Postfix
Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix
Thing.get_DescriptionFlavor: post: Worldbuilder.Thing_DescriptionFlavor_Patch.Postfix
Thing.get_Label: post: FCP.Core.Vats.Thing_Patch.Label_Patch
Thing.get_MarketValue: post: BigAndSmall.MarketValuePatch.MarketValuePostfix
Thing.set_Position: post: Vehicles.Patch_VehiclePathing.SetPositionAndUpdateVehicleRegions
Thing.set_Rotation: PRE: Vehicles.Patch_VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping TRANS: GiddyUp.Harmony.Patch_Rotation.Transpiler
ThingDef.<ConfigErrors>d__401.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThingDef.ConfigErrors: post: AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix
ThingDef.SpecialDisplayStats: post: VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VREAndroids.ThingDef_SpecialDisplayStats_Patch.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_DescriptionDetailed: TRANS: VEF.Apparels.VanillaExpandedFramework_ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_IsMeat: post: VCE_Fishing.VCE_Fishing_ThingDef_IsMeat_Patch.FishAreMeat
ThingDef.get_IsRangedWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsRangedWeapon
ThingDef.get_IsWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsWeapon
ThingDef.get_PlayerAcquirable: post: FCP.Core.ThingDef_PlayerAcquirable_Patch.Postfix
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Corpses.GenerateCorpseDef: TRANS: BigAndSmall.DefGeneratorPatches.GenerateCorpseDef_Transpiler
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Techprints.ImpliedTechprintDefs: post: FCP.Core.ThingDefGenerator_Techprints_Patch.Postfix
ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.SetFromPreset: PRE: yayoCombat.HarmonyPatches.ThingFilter_SetFromPreset.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingGrid.Deregister: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridDeregisterStart
ThingGrid.DeregisterInCell: post: SimpleFxShinies.Patch_DeregisterInCell.Postfix TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler
ThingGrid.Register: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridRegisterStart
ThingGrid.RegisterInCell: post: SimpleFxShinies.Patch_RegisterInCell.Postfix TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler
ThingOwner`1.TryAdd: PRE: Cities.ThingOwner_TryAdd.Prefix post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingRequest.Accepts: post: Vehicles.Patch_JobSystem.AcceptsVehicleRefuelable
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectableByMapClick: post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException
ThingSetMakerUtility.CanGenerate: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix
ThingSetMakerUtility.GetAllowedThingDefs: post: FCP.Core.ThingSetMakerUtility_GetAllowedThingDefs_Patch.Postfix
ThingSetMaker_RefugeePod.Generate: PRE: BigAndSmall.PawnKindSwapPatches.GenerateRefugeePodPrefix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
ThingSetMaker_TraderStock.Generate: TRANS: yayoCombat.HarmonyPatches.ThingSetMaker_TraderStock_Generate.Transpiler
ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix, FCP.Core.ThingStuffPair_Commonality_Patch.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: PRE: VFEProps.VFEProps_ThingUtility_CheckAutoRebuildOnDestroyed_Patch.NoAutoRebuildProps
ThingWithComps.ExposeData: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_ExposeData_Patch.Postfix, CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, RangerRick_PowerArmor.ThingWithComps_GetFloatMenuOptions_Patch.Postfix, [0]yayoCombat.HarmonyPatches.ThingWithComps_GetFloatMenuOptions.Postfix
ThingWithComps.InitializeComps: post: SPM1.Patches.Patch_ThingWithComps_InitializeComps.Postfix
ThingWithComps.SpawnSetup: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_SpawnSetup_Patch.Postfix
ThingWithFloorGraphic.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
ThinkNode_ChancePerHour_Nuzzle.MtbHours: post: SPM1.Patches.Patch_ThinkNode_ChancePerHour_Nuzzle_MtbHours.Postfix
ThinkNode_ConditionalBurning.Satisfied: PRE: [2147483647]VREAndroids.ThinkNode_ConditionalBurning_Satisfied_Patch.Prefix
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix
ThoughtHandler.GetSocialThoughts: PRE: [2147483647]VREAndroids.ThoughtHandler_GetSocialThoughts_Patch.Prefix
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: VanillaSocialInteractionsExpanded.GiveThoughtsForPawnOrganHarvested_Patch.Prefix
ThoughtWorker_AgeReversalDemanded.CanHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_AgeReversalDemanded_CanHaveThought_Patch.Prefix
ThoughtWorker_AgeReversalDemanded.ShouldHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_AgeReversalDemanded_ShouldHaveThought_Patch.Prefix
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_MissingTongue.CurrentStateInternal: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_NeedNeuralSupercharge.ShouldHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_NeedNeuralSupercharge_ShouldHaveThought_Patch.Prefix
ThoughtWorker_NudistNude.CurrentStateInternal: post: PacksAreNotBelts.NudistNudePatch.Postfix
ThoughtWorker_Pain.CurrentThoughtState: PRE: [2147483647]VREAndroids.ThoughtWorker_Pain_CurrentThoughtState_Patch.Prefix
ThoughtWorker_PassionateWork.CurrentStateInternal: PRE: VSE.Passions.PassionPatches.CurrentStateInternal_Prefix
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: BigAndSmall.CurrentSocialStateInternal_Patch.Postfix
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: BigAndSmall.ThoughtWorker_Ugly_Patch.Postfix
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix, AchtungMod.TickManager_DoSingleTick_Patch.Prefix post: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix, SpeakUp.TickManager_DoSingleTick.Postfix, SimpleFxShinies.Patch_DoSingleTick.Postfix, ReGrowthCore.Patch_TickManager_DoSingleTick.Postfix, RimworldExploration.TickManager_DoSingleTick_RWE.Postfix, Kyrun.Reunion.HarmonyPatches+TickManager_DoSingleTick.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Patch_Misc.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Patch_Misc.PausedFromVehicles
TickManager.get_TickRateMultiplier: PRE: FCP.Core.Vats.TickManagerPatch.ModifyTickRate
TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix
TileFinder.RandomSettlementTileFor: PRE: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix post: Vehicles.Patch_MapHandling.AdjustSettlement, VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix
TileMutatorWorker_Coast.get_CoastOffset: post: Vehicles.Patch_MapHandling.CoastSizeMultiplier
TileMutatorWorker_River.GetRiverWidthAt: post: Vehicles.Patch_MapHandling.RiverNodeWidth
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicleTransferables
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicles
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
Toil.AddEndCondition: PRE: AchtungMod.Toil_AddEndCondition_Patch.Prefix
Toil.AddFailCondition: PRE: AchtungMod.Toil_AddFailCondition_Patch.Prefix
ToilEffects.WithEffect: post: VanillaSocialInteractionsExpanded.WithEffect_Patch.Postfix
ToilEffects.WithProgressBar: post: VanillaSocialInteractionsExpanded.WithProgressBar_Patch.Postfix, VanillaTraitsExpanded.WithProgressBar_Patch.Postfix
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_Construct.<>c__DisplayClass0_0.<MakeSolidThingFromBlueprintIfNecessary>b__0: TRANS: AchtungMod.Toils_Construct_MakeSolidThingFromBlueprintIfNecessary_Patch.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Interpersonal.<>c__DisplayClass10_0.<TryTrain>b__0: TRANS: AnimalsLogic.Patches.GetThemYoung.TryTrain_Transpiler
Toils_LayDown.ApplyBedThoughts: post: Tent.Patch_Toils_LayDown_ApplyBedThoughts.Postfix
Toils_StyleChange.FinalizeLookChange: post: AlienRace.HarmonyPatches.FinalizeLookChangePostfix
Tool.AdjustedCooldown: post: [0]yayoCombat.HarmonyPatches.Tool_AdjustedCooldown.Postfix
Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix
ToxicUtility.DoPawnToxicDamage: post: FCP_Ghoul.DoToxicDamage_Patch.Postfix
TradeDeal.InSellablePosition: PRE: Cities.TradeDeal_InSellablePosition.Prefix post: Vehicles.Patch_CaravanHandling.NegotiatorInVehicle, FCP_RadiantQuests.HarmonyPatches.CageTradeDealPatch.Postfix
TradeDeal.TryExecute: PRE: VEF.Factions.TradeDeal_TryExecute_Patch.Prefix post: VEF.Factions.TradeDeal_TryExecute_Patch.Postfix TRANS: VanillaSocialInteractionsExpanded.TryExecute_Patch.Transpiler
TradeSession.Close: PRE: FCP.Currency.Close_Patch.Prefix
TradeSession.SetupWith: post: FCP.Currency.SetupWith_Patch.Postfix
TradeUI.DrawTradeableRow: TRANS: AlienRace.HarmonyPatches.DrawTradeableRowTranspiler
TradeUtility.AllLaunchableThingsForTrade: post: FixesForSBZFridge.FridgeItemsTradeableAtCommsConsole.Postfix
Tradeable.get_Interactive: post: Vehicles.Patch_CaravanHandling.AerialVehicleSlaveTradeRoomCheck
Tradeable.get_IsCurrency: post: FCP.Currency.Tradeable_IsCurrency_Patch.Postfix
Tradeable.get_TraderWillTrade: post: FCP.Currency.Tradeable_TraderWillTrade_Patch.Postfix
Tradeable_Pawn.ResolveTrade: TRANS: AlienRace.HarmonyPatches.TradeablePawnResolveTranspiler
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderCaravanUtility.GetTraderCaravanRole: post: FCP.Core.Patches.TraderCaravanUtilityGetTraderCaravanRole_Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TraderKindDef.WillTrade: PRE: yayoCombat.HarmonyPatches.TraderKindDef_WillTrade.Prefix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot.TrainableUtility_DegradationPeriodTicks_Patch
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot.TrainableUtility_DegradationPeriodTicks_Patch
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck TRANS: AnimalsLogic.ForgetMeNot.TrainableUtility_TamenessCanDecay_Patch
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_ForThingDef_Patch.RemoveTamenessDecayCheck TRANS: AnimalsLogic.ForgetMeNot.TrainableUtility_TamenessCanDecay_Patch
TraitSet.GainTrait: PRE: [2147483647]VREAndroids.TraitSet_GainTrait_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix, AlienRace.HarmonyPatches.GainTraitPrefix post: VAspirE.SatisfactionPatches.CheckGeneral, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_TraitSet_GainTrait_Patch.AddToStaticList, VanillaTraitsExpanded.GainTrait_Patch.Postfix
TraitSet.RemoveTrait: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_TraitSet_RemoveTrait_Patch.RemoveFromStaticList, VanillaTraitsExpanded.RemoveTrait_Patch.Postfix
Transferable.CanAdjustBy: post: VEF.Factions.Transferable_CanAdjustBy_Patch.Postfix
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.Patch_TransferableOneWayWidget.Transpiler
TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.Patch_FormCaravanDialog.CanAdjustPawnTransferable TRANS: DragSelect.HarmonyPatch_TransferableUIUtility.AddDraggableButton
TransferableUIUtility.DrawCaptiveTradeInfo: PRE: FCP.Enlist.TransferableUIUtility_Patch.Prefix
TransferableUIUtility.DrawTransferableInfo: TRANS: UsefulMarks.TransferableOneWayWidget_Patch.Transpiler
TransferableUtility.CanStack: post: Vehicles.Patch_CaravanFormation.CanStackVehicle
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.Patch_TransferableUtility.Postfix
Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix, VanillaSocialInteractionsExpanded.Patch_Execute.Prefix
TransitionAction_EndAllJobs.DoAction: TRANS: GiddyUp.Harmony.Patch_DoAction.Transpiler
TransporterUtility.AllSendableItems: post: Cities.TransporterUtility_AllSendableItems.Postfix
TurretTop.DrawTurret: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, BetterPawnControl.Patches.UIRoot_OnGUI_onKeyPress.Postfix TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.Init: post: SmashTools.GameEvent.RaiseOnMainMenu, [0]UpdateLogTool.Patches.UpdateOnStartup
UI_BackgroundMain.DoOverlay: post: VBE.BackgroundController.DoOverlay
Utils.DrawBG: PRE: [800]AM.Patches.Patch_VBE_Utils_DrawBG.DrawBGPrefix
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehiclePathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix, VanillaVehiclesExpanded_Tier3.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.TryAddPawn: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleTurret.FireTurret: PRE: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Postfix
Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix, VEF.Buildings.Verb_Available_Patch.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget post: VAC.HarmonyPatches.Verb_OrderForceTarget_Patch.Postfix
Verb.OutOfRange: PRE: FCP.Core.Vats.Verb_Patch.OutOfRange_Patch
Verb.TryCastNextBurstShot: post: BloodAnimations.Verb_TryCastNextBurstShot.TryCastNextBurstShot, MuzzleFlash.Patch.HarmonyPatch_Verb.Postfix, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler, RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
Verb.TryFindShootLineFromTo: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix
Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix, [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbProperties.<ConfigErrors>d__162.MoveNext: TRANS: IgnoreConfigErrors.IgnoreConfigErrorsMod.Patch_VerbProperties, AlienRace.HarmonyPatches.BodyReferenceTranspiler
VerbProperties.AdjustedAccuracy: post: GiddyUp.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration, BigAndSmall.Balancing.VerbProperties_AdjustedArmorPenetration_Patch.Postfix
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration
VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, BigAndSmall.VerbProperties_AdjustedCooldown_Patch.Postfix, MeleeWeaponSpeedAndDamage.AdjustedCooldown_Patch.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedMeleeDamageAmount: post: BigAndSmall.Balancing.AdjustedMeleeDamageAmount_Patch_2.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: BigAndSmall.Balancing.AdjustedMeleeDamageAmount_Patch.Postfix, MeleeWeaponSpeedAndDamage.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.GetDamageFactorFor: post: SPM1.Patches.Patch_VerbProperties_GetDamageFactorFor.Postfix, VariedBodySizes.HarmonyPatches+VerbProperties_GetDamageFactorForPatch.Postfix
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
Verb_AbilityVATS.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_CastAbility.CanHitTarget: PRE: Vehicles.Patch_HealthAndStats.VehiclesImmuneToPsycast
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix, yayoCombat.HarmonyPatches.Verb_LaunchProjectile_TryCastShot.Prefix post: VEF.Buildings.Verb_LaunchProjectile_TryCastShot_Patch.Postfix
Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_MeleeApplyHediff.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttack.CreateCombatLog: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_CreateCombatLog.Prefix
Verb_MeleeAttack.GetDodgeChance: post: BigAndSmall.VerbMeleeAttack_GetDodgeChance.Postfix, VariedBodySizes.HarmonyPatches+VerbMeleeAttack_GetDodgeChancePatch.Postfix, FCP.Core.Patches.Verb_MeleeAttackGetDodgeChance_Postfix
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix
Verb_MeleeAttack.TryCastShot: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_TryCastShot.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Verb_Shoot_ApparelAmmo.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_TryCastNextBurstShot.SetStanceRunAndGun: TRANS: VEF.Apparels.VanillaExpandedFramework_RunAndGun_Harmony_Verb_TryCastNextBurstShot+manual_SetStanceRunAndGun.Transpiler, MVCF.PatchSets.PatchSet_RunAndGun.RunAndGunSetStance
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VisitorGiftForPlayerUtility.GiveGift: post: JustPutItOverThere.VisitorGiftForPlayerUtility_GiveGift.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleSocialTabPawns
WITab_Planet..ctor: post: Worldbuilder.WITab_Planet_Constructor_Patch.Postfix
WITab_Planet.FillTab: post: Worldbuilder.WITab_Planet_FillTab_Patch.Postfix
WealthWatcher.ForceRecount: PRE: BigAndSmall.WealthWatcher_ForceRecount_Patch.WealthCountStart post: BigAndSmall.WealthWatcher_ForceRecount_Patch.WealthCountEnd TRANS: VREAndroids.WealthWatcher_ForceRecount_Patch.Transpiler
WeatherDecider.CurrentWeatherCommonality: post: ReGrowthCore.WeatherDecider_CurrentWeatherCommonality_Patch.Postfix
WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix, ReGrowthCore.WeatherManager_CurWeatherPerceived_Patch.Postfix
WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix, ReGrowthCore.WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: PipeSystem.Widgets_DefIcon_Patch.Prefix
WidgetsWork.DrawWorkBoxBackground: TRANS: VSE.Passions.PassionPatches.DrawWorkBoxBackground_Transpiler
WidgetsWork.DrawWorkBoxFor: TRANS: DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForCheckbox, DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForNumber
WildAnimalSpawner.CommonalityOfAnimalNow: post: FCP.Core.Patches.WildAnimalSpawnerCommonalityOfAnimalNow_Postfix
WildPlantSpawner.CheckSpawnWildPlantAt: PRE: TabulaRasa.Patch_WildPlantSpawner_CheckSpawnWildPlantAt.Prefix
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
Window.PreClose: post: BetterPawnControl.Patches.Window_PreClose.Postfix
WindowStack.Add: PRE: Worldbuilder.WindowStack_Add_Patch.Prefix post: SmashTools.WindowEvents.WindowAddedToStack
WindowStack.HandleEventsHighPriority: post: SmashTools.WindowEvents.HighPriorityOnGUI
WindowStack.TryRemove: post: SmashTools.WindowEvents.WindowRemovedFromStack
WorkGiver_CleanFilth.HasJobOnThing: post: ReGrowthCore.WorkGiver_CleanFilth_HasJobOnThing_Patch.Postfix
WorkGiver_ClearSnowOrSand.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: PRE: [2147483647]VREAndroids.WorkGiver_DoBill_AddEveryMedicineToRelevantThings_Patch.Prefix
WorkGiver_DoBill.CannotDoBillDueToMedicineRestriction: post: [-2147483648]VREAndroids.WorkGiver_DoBill_CannotDoBillDueToMedicineRestriction_Patch.Postfix
WorkGiver_DoBill.JobOnThing: PRE: VREAndroids.WorkGiver_DoBill_JobOnThing_Patch.Prefix
WorkGiver_DoBill.ThingIsUsableBillGiver: post: [-2147483648]VREAndroids.WorkGiver_DoBill_ThingIsUsableBillGiver_Patch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: post: CommonSense.WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler, CommonSense.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_DoBill.TryFindBestIngredientsHelper: TRANS: CommonSense.WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_GrowerSow.JobOnCell: PRE: [0]ReGrowthCore.Patch_JobOnCell.Prefix post: ReGrowthCore.Patch_WorkGiver_GrowerSow_JobOnCell.Postfix, [0]ReGrowthCore.Patch_JobOnCell.Postfix TRANS: VanillaSocialInteractionsExpanded.WorkGiver_Patches.JobOnCellTranspiler
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: yayoCombat.HarmonyPatches.WorkGiver_HasHuntingWeapon.Postfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_PatientGoToBedTreatment.AnyAvailableDoctorFor: PRE: [2147483647]VREAndroids.WorkGiver_PatientGoToBedTreatment_AnyAvailableDoctorFor_Patch.Prefix
WorkGiver_Refuel.CanRefuelThing: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanRefuelThing_Postfix
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix, VanillaTraitsExpanded.ShouldSkip_Patch.Postfix
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix, ReGrowthCore.Patch_WorkGiver_Scanner_GetPriority.Postfix
WorkGiver_Scanner.get_Prioritized: post: ReGrowthCore.Patch_WorkGiver_Scanner_Prioritized.Postfix
WorkGiver_TakeToPen.JobOnThing: PRE: GiddyUp.Harmony.Patch_TakeToPen.Prefix
WorkGiver_Train.JobOnThing: PRE: GiddyUp.Harmony.WorkGiver_Train_JobOnThing.Prefix
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
WorkGiver_Warden_DeliverFood.JobOnThing: PRE: TabulaRasa.Patch_WardenDeliverFood_JobOnThing.Prefix
WorkGiver_Warden_Feed.JobOnThing: PRE: TabulaRasa.Patch_WardenFeed_JobOnThing.Prefix
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.ExposeData: PRE: [700]AchtungMod.World_ExposeData_Patch.Prefix, Worldbuilder.World_ExposeData_Patch.Prefix
World.FinalizeInit: PRE: AchtungMod.World_FinalizeInit_Patch.Prefix, ReGrowthCore.ScatteredFlames_Patch_World_FinalizeInit.Prefix, ReGrowthCore.Patch_LoadGame.Prefix post: Worldbuilder.World_FinalizeInit_Patch.Postfix, SimpleFxShinies.Patch_World_FinalizeInit.Postfix, SimpleFxSplashes.Patch_World_FinalizeInit.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix, ReGrowthCore.Patch_World_FinalizeInit.Postfix, Flecker.ExtensionUtility+Patch_FinalizeInit.Postfix
WorldDrawLayer_Hills.Regenerate: PRE: BiomesKitPatches.WorldLayer.Prefix, ReGrowthCore.Patch_WorldDrawLayer_Hills_Regenerate.Prefix
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler
WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldFeatures.CreateTextsAndSetPosition: PRE: Worldbuilder.WorldFeatures_CreateTextsAndSetPosition_Patch.Prefix
WorldFeatures.UpdateAlpha: PRE: RimworldExploration.WorldFeatures_ShouldShowFeature_RWE.Prefix
WorldGenStep_Pollution.GenerateFresh: post: ReGrowthCore.WorldGenStep_Pollution_GenerateFresh_Patch.Postfix
WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix
WorldGenStep_Terrain.GenerateFresh: post: RimworldExploration.WorldComponent_FinalizeInit_RWE.Postfix
WorldGenerator.GenerateWorld: PRE: Worldbuilder.WorldGenerator_GenerateWorld_Patch.Prefix
WorldGizmoUtility.TryGetCaravanGizmo: TRANS: Vehicles.Patch_FormCaravanDialog.TryGetCaravanForVehicles
WorldGizmoUtility.WorldUIOnGUI: TRANS: Worldbuilder.WorldGizmoUtility_WorldUIOnGUI_Patch.Transpiler
WorldGlobalControls.WorldGlobalControlsOnGUI: PRE: FactionCustomizer.PlanetGUIPatch.WorldGlobalControlsOnGUIPrefix
WorldInspectPane.DoInspectPaneButtons: PRE: RimworldExploration.WorldInspectPane_DoInspectPaneButtons_RWE.Prefix
WorldInspectPane.DoPaneContents: PRE: RimworldExploration.WorldInspectPane_DoPaneContentsFor_RWE.Prefix
WorldInspectPane.GetLabel: PRE: RimworldExploration.WorldInspectPane_GetLabel_RWE.Prefix
WorldInspectPane.get_CurTabs: PRE: RimworldExploration.WorldInspectPane_CurTabs_RWE.Prefix
WorldInspectPane.get_TileInspectString: post: Worldbuilder.WorldInspectPane_TileInspectString_Patch.Postfix
WorldInterface.WorldInterfaceOnGUI: post: FactionCustomizer.MoveSettlement.WorldInterfaceOnGUIPostfix
WorldInterface.WorldInterfaceUpdate: post: FactionCustomizer.WorldInterfaceUpdate.WorldInterfaceUpdatePostfix
WorldObject.Destroy: post: RimworldExploration.WorldObject_Destroy_RWE.Postfix
WorldObject.Draw: PRE: RimworldExploration.WorldObject_Draw_RWE.Prefix
WorldObject.GetDescription: post: Worldbuilder.WorldObject_GetDescription_Patch.Postfix
WorldObject.PostAdd: post: RimworldExploration.WorldObject_PostAdd_RWE.Postfix
WorldObject.PostRemove: post: RimworldExploration.WorldObject_PostRemove_RWE.Postfix
WorldObject.Print: PRE: RimworldExploration.WorldObject_Print_RWE.Prefix
WorldObject.SetFaction: post: RimworldExploration.WorldObject_SetFaction_RWE.Postfix
WorldObject.Tick: post: RimworldExploration.WorldObject_DynamicAerialVehicleCheck_RWE.Postfix
WorldObject.get_ExpandingIconColor: post: Worldbuilder.WorldObject_ExpandingIconColor_Patch.Postfix
WorldObject.set_Tile: post: RimworldExploration.WorldObject_SetTile_RWE.Postfix
WorldObjectSelectionUtility.HiddenBehindTerrainNow: PRE: RimworldExploration.WorldObjectSelectionUtility_HiddenBehindTerrainNow_RWE.Prefix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.Patch_WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.Patch_WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.Patch_WorldHandling.RemoveVehicleObjectToCache
WorldPawns.GetSituation: post: Vehicles.Patch_WorldHandling.SituationBoardedVehicle
WorldPawns.PassToWorld: PRE: Kyrun.Reunion.HarmonyPatches+WorldPawns_PassToWorld.Prefix
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.Patch_WorldPathing.VehicleRoutePlannerButton
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.Patch_WorldPathing.AutoOrderVehicleCaravanPathing
WorldSelector.Select: PRE: RimworldExploration.WorldSelector_Select_RWE.Prefix
WorldSelector.SelectUnderMouse: post: RimworldExploration.WorldSelector_SelectUnderMouse_RWE.Postfix
WorldTargeter.ProcessInputEvents: post: Vehicles.Patch_WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.TargeterOnGUI: post: Vehicles.Patch_WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.Patch_WorldHandling.WorldTargeterUpdate
WornGraphicData.BeltOffsetAt: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BeltOffsetAtBBPatch.BeltOffsetAt_BBPatch
WornGraphicData.BeltScaleAt: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BeltScaleAtBBPatch.BeltScaleAt_BBPatch
Xenogerm.<GetGizmos>b__16_0: TRANS: VREAndroids.Xenogerm_GetGizmos_Patch.Transpiler
Xenogerm.GetFloatMenuOptions: post: VREAndroids.Xenogerm_GetFloatMenuOptions_Patch.Postfix
Xenogerm.PawnIdeoDisallowsImplanting: post: BigAndSmall.PawnIdeoDisallowsImplantingPatch.Postfix
XenotypeDef.SpecialDisplayStats: post: VREAndroids.XenotypeDef_SpecialDisplayStats_Patch.Postfix
XmlToObjectUtils.DoFieldSearch: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributes post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributes
Zone.CheckContiguous: PRE: ReGrowthCore.Patch_CheckContiguous.Prefix
Zone.Deregister: PRE: ReGrowthCore.Patch_Deregister.Prefix
Zone.PostRegister: post: ReGrowthCore.Patch_PostRegister.Postfix
Zone.RemoveCell: post: ReGrowthCore.Patch_RemoveCell.Postfix
Zone_Growing.AddCell: post: ReGrowthCore.Patch_AddCell.Postfix
Zone_Growing.GetGizmos: post: ReGrowthCore.Patch_GetGizmos.Postfix
Zone_Growing.GetInspectString: post: ReGrowthCore.Patch_GetInspectString.Postfix
Zone_Growing.SetPlantDefToGrow: post: ReGrowthCore.Patch_SetPlantDefToGrow.Postfix
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
Harmony versions present: 2.4.2.0: WorldbuilderMod, Helixien.ReGrowthCore, hahkethomemah.simplepersonalities, SimpleWarrants.Mod, Mlie.YayosCombat3, ReGrowthCore.WMB, Mlie.ShowMeYourHands, Mlie.RelevantStatsInDescription; 2.4.1.0: net.pardeike.rimworld.lib.harmony, SmashPhil.VehicleFramework, RedMattis.BigAndSmall_Early, net.pardeike.rimworld.mods.achtung, OskarPotocki.VEF, jaeger972.XenotypeGeneEditor, jaeger972.XenotypeGeneEditor.runtime, RedMattis.BetterPrerequisites, OskarPotocki.VanillaSocialInteractionsExpanded, RecycleThis.patch, ModSettingsFrameworkMod, ray1203.SimpleCameraSetting, co.uk.epicguru.meleeanimation, Mlie.VariedBodySizes, brrainz.lib.dynamicworktypes, dawnsglow.fixesforsbzfridge, mlie.RealisticHumanSounds; 2.4.0.0: Bubbles, RedMattis.BGInheritance; 2.3.7.0: Andromeda.UsefulMarks, krafs.levelup; 2.3.6.0: VREAndroidsMod, Dubwise.DubsBadHygiene, com.yayo.yayoAni, rimworld.erdelf.alien_race.main, UnlimitedHugs.HugsLib, rimworld.mod.charactereditor, GiddyUp, vanillaexpanded.backgrounds, Neronix17.TabulaRasa.RimWorld, com.telefonmast.graphicssettings.rimworld.mod, VouLT.BetterPawnControl, Harmony_RimworldExploration, brrainz.mod.features, FCP.Core.Patches, FCP.RadiantQuests, taranchuk_homingprojectilesMod, VAC_Main, mehni.rimworld.pickupandhaul.main, vanillaexpanded.skills, UnlimitedHugs.AllowTool, fuu.bloodanimations, vanillafactionsexpanded.settlers, OskarPotocki.VanillaTraitsExpanded, com.JimmSlimm.DraftedAI, legodude17.mvcf, RangerRick_PowerArmorMod, Telardo.DragSelect, SmartCaptureThem.patch, adaptive.storage.framework, com.VEHighmate, net.avilmask.rimworld.mod.CommonSense, net.pardeike.reversecommands, ChickenPlucker.Enlist, WeaponRequirementMod, rimtek.patch, rimtek.giveability, vanillaexpanded.aspirations, com.vanillafarmingexpanded, com.vanillaplantsexpanded, SmarterConstruction, jpt.speakup, kyrun.mod.reunion, BBBodySupport.BBBodyTypeSupportHarmony, turnovus.submod.packsarenotbelts, azravos.factioncustomizer, fed1s.rimworld.PawnTargetFix, VanillaFurnitureExpanded.Core, Andromeda.LegendaryBoss, net.marvinkosh.rimworld.mod.ughyougotme, LongerCFloor.ProxyHeat, vanillaexpanded.furniture.architect, VanillaTemperatureExpandedMod, net.biomes.terrainkit, BM_HeavyWeaponMod, FCP_Ghoul, FCP_ShuttlesMod, Atlas.SimpleFX.Vapor.Revaporized, Inglix.ApparelTaintedOnCorpseRot, Mlie.JustPutItOverThere, com.VFEFishing, Kikohi.VanillaEventExpanded, OskarPotocki.VanillaTexturesExpanded, com.VERecycling, FCPCurrencies, com.vanillaanimalsexpandedwaste, net.avilmask.rimworld.mod.CommonSense.RPGInventory, DynamicTradeInterfaceMod, com.VEAspirations, com.tixiv.WhoShotMyLegOff; 2.3.3.0: zal.simplefxshinies, Owlchemist.SimpleFX.Splashes, Cabbage.RimCities, FalloutCoreGooification, VanillaApparelExpanded.Accessories, net.quicksilverfox.rimworld.mod.animalslogic, MemeGoddess.RunAndGun, bs.defnamelink, bs.postinheritanceoperation, bs.savegamecompatibilityoperation, VanillaVehiclesExpanded.Mod, Vodka.MuzzleFlash, owlchemist.simplefx.smoke2, FalloutCore.ApparelExtension, ac.mwsad.patch, nimrag.weapon.fcppositioner, EdB.PrepareCarefully, kaitorisenkou.IgnoreConfigErrors, VanillaVehiclesExpanded_Tier3.Mod; 2.3.2.0: brrainz-crosspromotion, Kikohi.PipeSystem, OskarPotocki.VanillaHairExpanded, Kikohi.KCSG; 2.3.1.1: com.VFEProps; 2.2.2.0: PeteTimesSix.SimpleSidearms, kathanon.FloatSubMenu, Fluffy.FollowMe, LogModVersion, VanillaBooksExpandedMod, VanillaCookingExpanded, HumanBBBody.HumanBBBodyHarmony; 2.1.1.0: com.github.bc.rimworld.mod.moodbar; 2.1.0.0: com.CaesarV6.DamageMotes.Patch, com.otters.rimworld.mod.Tents; 2.0.4.0: rimworld.Nals.ApparelPaperPattern; 2.0.2.0: com.github.automatic1111.gunplay; 2.0.0.8: rimworld.Nals.FacialAnimation
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 9.664 seconds
- Finished resetting the current domain, in 0.002 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Command line arguments: -disable-compute-shaders
RimWorld 1.6.4633 rev1261
Mod Fallout Lasers has a dependency (VanillaExpanded.VWEL) with empty display name.
Mod Fallout Lasers dependency (VanillaExpanded.VWEL) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Tried loading mod with the same packageId multiple times: Fluffy.FollowMe. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\715759739
D:\SteamLibrary\steamapps\workshop\content\294100\3382255579
Tried loading mod with the same packageId multiple times: jecrell.jecstools. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\932008009
D:\SteamLibrary\steamapps\workshop\content\294100\3524247750
Tried loading mod with the same packageId multiple times: LWM.DeepStorage. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\1617282896
D:\SteamLibrary\steamapps\workshop\content\294100\3532608331
Tried loading mod with the same packageId multiple times: VanillaExpanded.BaseGeneration. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\3209927822
D:\SteamLibrary\steamapps\workshop\content\294100\2830358905
[HugsLib] version 12.0.0
[HugsLib] early-initializing AllowTool
[Interaction Bubbles v4.2] Initialized
[1.6]Graphics Setter - Loaded
[Yayo's Animation] - Giddy-up! detected
<color=#66ffb5>[MeleeAnim]</color> Hello, world!
Build date: 8/30/2025 10:22 AM
Loaded assemblies (11):
0BetterFloatMenu, Version=16.0.0.0, Culture=neutral, PublicKeyToken=null,
0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347,
ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null,
zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.FacialAnimationPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.AlienRacesPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.VehiclesPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
<color=#66ffb5>[MeleeAnim]</color> Scanning 209 mods for animation data...
<color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files.
<color=#66ffb5>[MeleeAnim]</color> [<color=#63e0ff>Facial Animation Patch</color>] Successfully loaded Facial Animation patch.
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Alien Races Patch]</color> Loaded alien races patch!
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Vehicle Framework Patch]</color> Loaded vehicle framework patch!
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
<color=#34eb92>[Simple Personalities]</color> Hello, world!
1.6.9381 ::
Error patching FCP.Core.JobDriver_AICastAbilityAtTarget - HarmonyLib.HarmonyException: Patching exception in method System.Void Verse.AI.JobDriver::Cleanup(Verse.AI.JobCondition condition) ---> System.Reflection.TargetException: Non-static method requires a target.
[Ref 456FDA21]
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00019] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at HarmonyLib.PatchClassProcessor.RunMethod[S] (System.Exception& exception, System.Object[] parameters) [0x00045] in <e53399289d9b419d83f9f5b02c5cf609>:0
--- End of inner exception stack trace ---
[Ref 79191D0]
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00154] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.PatchClassProcessor.RunMethod[S] (System.Exception& exception, System.Object[] parameters) [0x00071] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00084] in <e53399289d9b419d83f9f5b02c5cf609>:0
at FCP.Core.FCPCoreMod+<>c.<PatchAll>b__5_0 (System.Type type) [0x0000d] in <86de0dc55ed9496281ac36ab4803be95>:0
Error patching FCP.Core.JobDriver_AttackHybrid - HarmonyLib.HarmonyException: Patching exception in method System.Void Verse.AI.JobDriver::Cleanup(Verse.AI.JobCondition condition) ---> System.Reflection.TargetException: Non-static method requires a target.
[Ref 456FDA21] Duplicate stacktrace, see ref for original
--- End of inner exception stack trace ---
[Ref 79191D0] Duplicate stacktrace, see ref for original
<color=#B266FFFF>[FCP Core/Tools] </color>Beta version: bugs likely, if not guaranteed! Report bugs on steam workshop page or on discord: 3HEXN3Qbn4
[IgnoreConfigErrors] Now active
[IgnoreConfigErrors] Harmony patch complete!
[RimTek] Harmony patches applied.
FactionCustomizer is successfully initialized!
[Drafted AI] initialized.
ReGrowth 2 5.1-rev4
[SafePatcher]The xPath: "Defs/ThingDef[defName="Gun_HellcatRifle"]" not found
[SafePatcher]The xPath: "Defs/ThingDef[defName="Gun_ChargeBlasterHeavy"]" not found
[FIP - Donaustahl] Patch operation Verse.PatchOperationSequence(count=3, lastFailedOperation=Verse.PatchOperationReplace(Defs/FactionDef[defName="Salvagers"]/pawnSingular)) failed
file: D:\SteamLibrary\steamapps\workshop\content\294100\3592202124\Patches\Factions\Donaustahl_SalvagersPatch.xml
[FIP - Donaustahl] Patch operation Verse.PatchOperationSequence(count=3, lastFailedOperation=Verse.PatchOperationReplace(Defs/FactionDef[defName="TradersGuild"]/pawnSingular)) failed
file: D:\SteamLibrary\steamapps\workshop\content\294100\3592202124\Patches\Factions\Donaustahl_TradersGuildPatch.xml
Could not resolve cross-reference: No Verse.SoundDef named Shot_BeamRepeater found to give to Verse.VerbProperties VerbProperties(AEP7 Laser Pistol) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named Shot_BeamRepeater found to give to Verse.VerbProperties VerbProperties(AE Laser Pistol) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named Shot_BeamRepeater found to give to Verse.VerbProperties VerbProperties(Wattz 1000 Laser Pistol) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named Shot_BeamRepeater found to give to Verse.VerbProperties VerbProperties(AE Auto Laser Rifle) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named Shot_BeamRepeater found to give to Verse.VerbProperties VerbProperties(AER9 Laser Rifle) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named Shot_BeamRepeater found to give to Verse.VerbProperties VerbProperties(Tri-beam Laser Rifle) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named Shot_BeamRepeater found to give to Verse.VerbProperties VerbProperties(Wattz2000) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named SecurityDoor_EndClosing found to give to RimWorld.BuildingProperties RimWorld.BuildingProperties (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named SecurityDoor_EndClosing found to give to RimWorld.BuildingProperties RimWorld.BuildingProperties (using undefined sound instead)
[Big and Small]: Found 5 AlienRace.ThingDef_AlienRace ThingDefs.
These are either from HAR races or B&S races automatically converted for compatibility.
[Big & Small] Patched 0 PawnRenderNodeProperties to use PawnRenderingProps_Lite for recolorable graphics.
Remember that you can always disable this again in the mod options.
Could not resolve cross-reference: No Verse.DamageDef named BeamBypassShields found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Could not resolve cross-reference: No Verse.ResearchProjectDef named BeamWeapons found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference: No Verse.ResearchProjectDef named BeamWeapons found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference: No Verse.DamageDef named BeamBypassShields found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Could not resolve cross-reference: No Verse.ResearchProjectDef named BeamWeapons found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference: No Verse.DamageDef named BeamBypassShields found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Could not resolve cross-reference: No Verse.ResearchProjectDef named BeamWeapons found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference: No Verse.DamageDef named BeamBypassShields found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Could not resolve cross-reference: No Verse.ResearchProjectDef named BeamWeapons found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference: No Verse.ResearchProjectDef named BeamWeapons found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference: No Verse.DamageDef named BeamBypassShields found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Could not resolve cross-reference: No Verse.ResearchProjectDef named BeamWeapons found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference: No Verse.ResearchProjectDef named FCP_Research_Gauss_Weapons_Manufacturing found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference: No Verse.ResearchProjectDef named FCP_Research_Gauss_Weapons_Manufacturing found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference: No Verse.ResearchProjectDef named FCP_Research_Gauss_Weapons_Manufacturing found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference: No Verse.ResearchProjectDef named FCP_Research_Gauss_Weapons_Manufacturing found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Texture '' has dimensions (378 x 536) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (50 x 50) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (50 x 50) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (729 x 729) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 768) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (768 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (5333 x 3000) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (20 x 10) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (9 x 9) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (18 x 18) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (18 x 24) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (22 x 22) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (33 x 28) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (23 x 21) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (22 x 22) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (22 x 22) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (22 x 22) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (22 x 22) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (22 x 22) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (18 x 18) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (342 x 2) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (11 x 8) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (18 x 18) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (18 x 18) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (122 x 122) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (225 x 225) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (42 x 42) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (769 x 769) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (200 x 111) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (200 x 111) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (75 x 75) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (75 x 75) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (24 x 27) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (24 x 27) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (24 x 27) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (24 x 27) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (454 x 264) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (437 x 437) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (546 x 546) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (53 x 51) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (23 x 61) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (320 x 31) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (127 x 127) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (40 x 22) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (40 x 22) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (40 x 22) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (34 x 34) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (34 x 34) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (34 x 34) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (34 x 34) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (120 x 34) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (34 x 34) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (589 x 589) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (658 x 657) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (531 x 532) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (779 x 788) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (1332 x 850) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (50 x 50) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (29 x 42) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (196 x 123) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (50 x 50) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (30 x 33) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (30 x 33) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (50 x 50) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (152 x 145) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (385 x 257) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (257 x 385) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (231 x 539) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (231 x 539) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (160 x 449) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (160 x 449) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (160 x 449) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (160 x 449) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (160 x 449) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (160 x 449) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (1470 x 1961) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (1 x 1) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (255 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (255 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (255 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (255 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (206 x 230) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (256 x 255) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (256 x 255) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (256 x 255) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (256 x 255) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (176 x 213) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (310 x 310) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (128 x 86) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (256 x 171) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (256 x 171) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (256 x 171) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (256 x 171) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (310 x 310) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (150 x 100) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (150 x 100) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (427 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (256 x 427) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (256 x 427) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (128 x 210) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (210 x 128) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (210 x 128) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (435 x 435) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (435 x 435) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (435 x 435) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (440 x 577) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (440 x 577) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (577 x 440) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (577 x 440) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (577 x 440) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (577 x 440) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (512 x 342) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (512 x 342) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (255 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (255 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (255 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (170 x 156) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (170 x 156) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (60 x 45) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (114 x 114) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (60 x 45) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (118 x 66) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (89 x 90) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (319 x 393) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (122 x 34) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (518 x 350) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (256 x 255) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (334 x 334) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (334 x 334) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (334 x 334) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (205 x 205) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (205 x 205) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (205 x 205) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (205 x 205) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (131 x 128) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (254 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (254 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (254 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (254 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (342 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (342 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (342 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (158 x 158) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (158 x 158) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (6000 x 2094) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (257 x 257) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (257 x 257) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (257 x 257) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (257 x 257) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (257 x 257) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (257 x 257) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (330 x 330) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (330 x 330) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (330 x 330) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (330 x 330) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (330 x 330) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (330 x 330) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (129 x 128) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (129 x 129) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (66 x 66) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (66 x 66) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (66 x 66) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (66 x 66) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (250 x 250) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (250 x 250) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (250 x 250) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (250 x 250) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (250 x 250) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (1281 x 1281) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (1281 x 1281) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (1281 x 1281) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (1281 x 1281) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (1281 x 1281) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (1281 x 1281) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (473 x 473) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (22 x 22) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (22 x 22) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (32 x 21) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (32 x 21) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (32 x 21) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (120 x 54) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (240 x 54) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (14 x 14) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (14 x 14) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (377 x 96) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (377 x 96) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (377 x 96) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (377 x 96) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (257 x 256) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (267 x 267) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (267 x 267) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (267 x 267) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (64 x 66) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (207 x 228) which are not multiples of 4. Compress will not work.
Texture '' has dimensions (466 x 466) which are not multiples of 4. Compress will not work.
Could not load Texture2D at 'UI/Abilities/Burner' in any active mod or in base resources.
Material 'Unlit_ZoomShader' with Shader 'Unlit/ZoomShader' doesn't have a color property '_Color'
[SmashPhil.VehicleFramework] Applying compatibility patch for CaesarV6.DamageIndicators. Active: Yes
[SmashPhil.VehicleFramework] Applying compatibility patch for VanillaExpanded.VCEF. Active: Yes
[VehicleFramework] version 1.6.2144
Alien race successfully completed 278 patches (50 pre, 82 post, 146 trans) with harmony.
[CMColorCodedMoodBar] CMColorCodedMoodBar 1.6.4553.2 initialized
[Scattered Flames] Integrated with Simple FX: Smoke.
[Scattered Flames] Integrated with Simple FX: Smoke.
KCSG has Created 6236 symbolDefs for vanilla and DLCs
The following HairDefs have misconfigured texPaths or missing textures: FCP_Hair_Vault_Boy (from FCP - Tools), FCP_Hair_Vault_Girl (from FCP - Tools)
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
Damage Indicators initialized.
[Simple FX: Splashes] The following terrains have been defined as being hard:
- rough-hewn marble
- rough marble
- rough-hewn slate
- rough slate
- rough-hewn limestone
- rough limestone
- rough-hewn granite
- rough granite
- rough-hewn sandstone
- rough sandstone
- fine gold tile
- fine silver tile
- fine steel tile
- Eastcoast Vault Living Room Floor (grey)
- Big Overseer Office Floor
- Big Westcoast Vault Living Room Floor (yellow)
- Big Westcoast Vault Living Room Floor (blue)
- Big Vault Westcoast Floor Tiles
- Black Diner Floor Tiles
- Yellow Diner Floor Tiles
- Cyan Diner Floor Tiles
- Diner Floor Tiles
- Sterile Vault Floor Tiles
- Vault Concretefloor
- Vault Concreteplates
- Overseer Office Floor
- Westcoast Vault Living Room Floor (yellow)
- Westcoast Vault Living Room Floor (blue)
- Vault Lavatory Floor Tiles
- Vault BarberFloor Tiles
- Vault Westcoast Floor
- Vault Maintenance Tiles
- Vault Maintenance Floor
- Smooth Vault Floor Tiles
- concrete foundation
- marble bridge
- slate bridge
- limestone bridge
- granite bridge
- sandstone bridge
- broken asphalt
- marble slabs
- slate slabs
- limestone slabs
- granite slabs
- sandstone slabs
- marble polished stone floor
- slate polished stone floor
- limestone polished stone floor
- granite polished stone floor
- sandstone polished stone floor
- marble cobblestone floor
- slate cobblestone floor
- limestone cobblestone floor
- granite cobblestone floor
- sandstone cobblestone floor
- asphalt
- trashbrick floor
- marble mosaic tile
- slate mosaic tile
- limestone mosaic tile
- granite mosaic tile
- sandstone mosaic tile
- mosaic tile
- hex tile
- totemic marble tile
- totemic slate tile
- totemic limestone tile
- totemic granite tile
- totemic sandstone tile
- spikecore plates
- marble spikecore tile
- slate spikecore tile
- limestone spikecore tile
- granite spikecore tile
- sandstone spikecore tile
- morbid marble tile
- morbid slate tile
- morbid limestone tile
- morbid granite tile
- morbid sandstone tile
- fine marble tile
- fine slate tile
- fine limestone tile
- fine granite tile
- fine sandstone tile
- broken asphalt
- sterile tile
- gold tile
- silver tile
- steel tile
- paved tile
- concrete
- marble flagstone
- slate flagstone
- limestone flagstone
- granite flagstone
- sandstone flagstone
- marble tile
- slate tile
- limestone tile
- granite tile
- sandstone tile
[RecycleThis]: Added 7 things to destroy-benches, 4 things to scrap-benches and 2 things to smelt-benches
Adding duplicate Verse.WorldGenStepDef name: BiomesKitWorldGenStep
Harmony starter started
[Simple FX: Splashes] The following terrains have been defined as being hard:
- rough-hewn marble
- rough marble
- rough-hewn slate
- rough slate
- rough-hewn limestone
- rough limestone
- rough-hewn granite
- rough granite
- rough-hewn sandstone
- rough sandstone
- fine gold tile
- fine silver tile
- fine steel tile
- Eastcoast Vault Living Room Floor (grey)
- Big Overseer Office Floor
- Big Westcoast Vault Living Room Floor (yellow)
- Big Westcoast Vault Living Room Floor (blue)
- Big Vault Westcoast Floor Tiles
- Black Diner Floor Tiles
- Yellow Diner Floor Tiles
- Cyan Diner Floor Tiles
- Diner Floor Tiles
- Sterile Vault Floor Tiles
- Vault Concretefloor
- Vault Concreteplates
- Overseer Office Floor
- Westcoast Vault Living Room Floor (yellow)
- Westcoast Vault Living Room Floor (blue)
- Vault Lavatory Floor Tiles
- Vault BarberFloor Tiles
- Vault Westcoast Floor
- Vault Maintenance Tiles
- Vault Maintenance Floor
- Smooth Vault Floor Tiles
- concrete foundation
- marble bridge
- slate bridge
- limestone bridge
- granite bridge
- sandstone bridge
- broken asphalt
- marble slabs
- slate slabs
- limestone slabs
- granite slabs
- sandstone slabs
- marble polished stone floor
- slate polished stone floor
- limestone polished stone floor
- granite polished stone floor
- sandstone polished stone floor
- marble cobblestone floor
- slate cobblestone floor
- limestone cobblestone floor
- granite cobblestone floor
- sandstone cobblestone floor
- asphalt
- trashbrick floor
- marble mosaic tile
- slate mosaic tile
- limestone mosaic tile
- granite mosaic tile
- sandstone mosaic tile
- mosaic tile
- hex tile
- totemic marble tile
- totemic slate tile
- totemic limestone tile
- totemic granite tile
- totemic sandstone tile
- spikecore plates
- marble spikecore tile
- slate spikecore tile
- limestone spikecore tile
- granite spikecore tile
- sandstone spikecore tile
- morbid marble tile
- morbid slate tile
- morbid limestone tile
- morbid granite tile
- morbid sandstone tile
- fine marble tile
- fine slate tile
- fine limestone tile
- fine granite tile
- fine sandstone tile
- broken asphalt
- sterile tile
- gold tile
- silver tile
- steel tile
- paved tile
- concrete
- marble flagstone
- slate flagstone
- limestone flagstone
- granite flagstone
- sandstone flagstone
- marble tile
- slate tile
- limestone tile
- granite tile
- sandstone tile
Error in static constructor of PeteTimesSix.SimpleSidearms.SimpleSidearms_PostInit: System.TypeInitializationException: The type initializer for 'PeteTimesSix.SimpleSidearms.SimpleSidearms_PostInit' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref E69766AC]
at FCP.Core.StockGeneratorUtility_TryMakeForStockSingle_Patch.IsUniqueItemAndCreatedAlready (Verse.ThingDef thingDef) [0x0000e] in <86de0dc55ed9496281ac36ab4803be95>:0
at FCP.Core.ThingDef_PlayerAcquirable_Patch.Postfix (Verse.ThingDef __instance, System.Boolean& __result) [0x00001] in <86de0dc55ed9496281ac36ab4803be95>:0
at Verse.ThingDef.get_PlayerAcquirable () [0x00085] in <46372f5dadbf4af8939e608076251180>:0
- POSTFIX FCP.Core.Patches: Void FCP.Core.ThingDef_PlayerAcquirable_Patch:Postfix(ThingDef __instance, Boolean& __result)
at PeteTimesSix.SimpleSidearms.Utilities.GettersFilters.getHeaviestWeapons (System.Single& weightMelee, System.Single& weightRanged) [0x00068] in <a9a9f80ccdb14d7d9d2a8e7e3a8da3ae>:0
at PeteTimesSix.SimpleSidearms.InferredValues.Init () [0x00001] in <a9a9f80ccdb14d7d9d2a8e7e3a8da3ae>:0
PeteTimesSix.SimpleSidearms.SimpleSidearms_PostInit..cctor()
--- End of inner exception stack trace ---
[Ref 3C43976E]
(wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <51fded79cd284d4d911c5949aff4cb21>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <46372f5dadbf4af8939e608076251180>:0
VAC: VoicePackDef VoicePack_DrKleiner has empty painList!
VAC: VoicePackDef VoicePack_G-Man has empty painList!
VAC: VoicePackDef VoicePack_G-Man has empty hitList!
VAC: VoicePackDef VoicePack_Magnusson has empty painList!
VAC: VoicePackDef VoicePack_Magnusson has empty hitList!
[RelevantStatsInDescription]: Skipping dps-calculation of Mortar as it has no default projectile defined
[RelevantStatsInDescription]: Skipping dps-calculation of Foam turret as its projectile does not cause damage to health
Type XGE_Mod probably needs a StaticConstructorOnStartup attribute, because it has a field TexBG_Endo of type Texture2D. All assets must be loaded in the main thread.
Type BGRenderer probably needs a StaticConstructorOnStartup attribute, because it has a field layers of type Texture2D[]. All assets must be loaded in the main thread.
Type Dialog_AnimationDebugger probably needs a StaticConstructorOnStartup attribute, because it has a field mpb of type MaterialPropertyBlock. All assets must be loaded in the main thread.
Type AnimRenderer probably needs a StaticConstructorOnStartup attribute, because it has a field DefaultCutout of type Material. All assets must be loaded in the main thread.
Type GrabUtility probably needs a StaticConstructorOnStartup attribute, because it has a field mpb of type MaterialPropertyBlock. All assets must be loaded in the main thread.
Type Building_DuelSpot probably needs a StaticConstructorOnStartup attribute, because it has a field invisible of type Graphic. All assets must be loaded in the main thread.
Type GrappleFlyer probably needs a StaticConstructorOnStartup attribute, because it has a field mpb of type MaterialPropertyBlock. All assets must be loaded in the main thread.
Type VideoPlayerUtil probably needs a StaticConstructorOnStartup attribute, because it has a field go of type GameObject. All assets must be loaded in the main thread.
Unloading 5 Unused Serialized files (Serialized files now loaded: 13)
MVCF successfully applied 55 patches
Unloading 547 unused Assets to reduce memory usage. Loaded Objects now: 52625.
Total: 844.046300 ms (FindLiveObjects: 37.336600 ms CreateObjectMapping: 4.530400 ms MarkObjects: 798.141300 ms DeleteObjects: 4.036900 ms)
CharacterEditor v1.6.3 initializing...
updating labels for english...
loading pawn slot content from file...
character editor instance created
checking editor settings...
bodysizes genes are active
CharacterEditor v1.6.3 ...done
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
<color=#66ffb5>[MeleeAnim]</color> Potential patch conflicts (25):
<color=#66ffb5>[MeleeAnim]</color>
Verse.PreRenderResults Verse.PawnRenderer::ParallelGetPreRenderResults(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache)
Prefixes:
[SmashPhil.VehicleFramework] DisableCachingPawnOverlays
[OskarPotocki.VEF] Prefix
[com.yayo.yayoAni] Prefix
[RedMattis.BetterPrerequisites] Prefix
[rimworld.Nals.FacialAnimation] PrefixParallelGetPreRenderResults
Transpilers:
[com.yayo.yayoAni] Transpiler
[rimworld.erdelf.alien_race.main] PostureTranspiler
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] DrawEquipmentAimingPrefix
[co.uk.epicguru.meleeanimation] Prefix
[Neronix17.TabulaRasa.RimWorld] Prefix
[com.github.automatic1111.gunplay] Prefix
Transpilers:
Postfixes:
[Vodka.MuzzleFlash] Postfix
static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
Prefixes:
Transpilers:
Postfixes:
[Mlie.YayosCombat3] Postfix
[co.uk.epicguru.meleeanimation] Postfix
[PeteTimesSix.SimpleSidearms] GenerateGearFor
[rimworld.erdelf.alien_race.main] GenerateGearForPostfix
static System.Collections.Generic.List`1<Verse.FloatMenuOption> RimWorld.FloatMenuMakerMap::GetOptions(System.Collections.Generic.List`1<Verse.Pawn> selectedPawns, UnityEngine.Vector3 clickPos, RimWorld.FloatMenuContext& context)
Prefixes:
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[rimtek.patch] Postfix
[RedMattis.BetterPrerequisites] Postfix
[rimtek.giveability] Postfix
System.Boolean Verse.HediffSet::get_HasHead()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[rimworld.erdelf.alien_race.main] HasHeadPrefix
Transpilers:
Postfixes:
System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[com.otters.rimworld.mod.Tents] Prefix
[VREAndroidsMod] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[VREAndroidsMod] Postfix
System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[rimworld.Nals.FacialAnimation] PostfixParallelPreDraw
virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[PeteTimesSix.SimpleSidearms] TryCastShot
<color=#66ffb5>[MeleeAnim]</color> Full patch list:
<color=#66ffb5>[MeleeAnim]</color>
Verse.PreRenderResults Verse.PawnRenderer::ParallelGetPreRenderResults(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache)
Prefixes:
[SmashPhil.VehicleFramework] DisableCachingPawnOverlays
[OskarPotocki.VEF] Prefix
[com.yayo.yayoAni] Prefix
[RedMattis.BetterPrerequisites] Prefix
[rimworld.Nals.FacialAnimation] PrefixParallelGetPreRenderResults
Transpilers:
[com.yayo.yayoAni] Transpiler
[rimworld.erdelf.alien_race.main] PostureTranspiler
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] DrawEquipmentAimingPrefix
[co.uk.epicguru.meleeanimation] Prefix
[Neronix17.TabulaRasa.RimWorld] Prefix
[com.github.automatic1111.gunplay] Prefix
Transpilers:
Postfixes:
[Vodka.MuzzleFlash] Postfix
static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
Prefixes:
Transpilers:
Postfixes:
[Mlie.YayosCombat3] Postfix
[co.uk.epicguru.meleeanimation] Postfix
[PeteTimesSix.SimpleSidearms] GenerateGearFor
[rimworld.erdelf.alien_race.main] GenerateGearForPostfix
System.Void RimWorld.Building_ProximityDetector::RunDetection()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Collections.Generic.List`1<Verse.FloatMenuOption> RimWorld.FloatMenuMakerMap::GetOptions(System.Collections.Generic.List`1<Verse.Pawn> selectedPawns, UnityEngine.Vector3 clickPos, RimWorld.FloatMenuContext& context)
Prefixes:
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[rimtek.patch] Postfix
[RedMattis.BetterPrerequisites] Postfix
[rimtek.giveability] Postfix
System.Boolean Verse.HediffSet::get_HasHead()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[rimworld.erdelf.alien_race.main] HasHeadPrefix
Transpilers:
Postfixes:
static System.Boolean RimWorld.InvisibilityUtility::IsPsychologicallyInvisible(Verse.Pawn pawn)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.PawnRenderer::DrawShadowInternal(UnityEngine.Vector3 drawLoc)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.PawnRenderer::ParallelPreRenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[com.otters.rimworld.mod.Tents] Prefix
[VREAndroidsMod] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[VREAndroidsMod] Postfix
System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[rimworld.Nals.FacialAnimation] PostfixParallelPreDraw
static Verse.Pawn RimWorld.PawnUtility::PawnBlockingPathAt(Verse.IntVec3 c, Verse.Pawn forPawn, System.Boolean actAsIfHadCollideWithPawnsJob, System.Boolean collideOnlyWithStandingPawns, System.Boolean forPathFinder, System.Boolean useId)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void RimWorld.Pawn_ApparelTracker::Notify_ApparelChanged()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
virtual System.Void Verse.Pawn::DrawGUIOverlay()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.Pawn_DrawTracker::Notify_MeleeAttackOn(Verse.Thing Target)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
Verse.BattleLogEntry_MeleeCombat RimWorld.Verb_MeleeAttack::CreateCombatLog(System.Func`2<Verse.ManeuverDef, Verse.RulePackDef> rulePackGetter, System.Boolean alwaysShow)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[PeteTimesSix.SimpleSidearms] TryCastShot
<color=#66ffb5>[MeleeAnim]</color> PreCached all retexture info in 243.9ms
<color=#66ffb5>[MeleeAnim]</color> Loaded tweak data for 23 weapons.
<color=#66ffb5>[MeleeAnim]</color> s16.vwhd '[S16] Vanilla Weapons HD' has 7 missing weapon tweak data.
<color=#66ffb5>[MeleeAnim]</color> s16.rwhd '[S16] Royalty Weapons HD' has 9 missing weapon tweak data.
<color=#66ffb5>[MeleeAnim]</color> zal.wastelandcompendium 'FCP - The Wasteland Compendium (Continued)' has 2 missing weapon tweak data.
<color=#66ffb5>[MeleeAnim]</color> hssn.falloutweapons '[hssn] FALLOUT - Weapons' has 39 missing weapon tweak data.
<color=#66ffb5>[MeleeAnim]</color> legendaryminuteman.frwp 'Fallout: Retro Weapon Pack' has 7 missing weapon tweak data.
<color=#66ffb5>[MeleeAnim]</color> ok.scraptek 'Oktober's Scrap-Tek' has 4 missing weapon tweak data.
<color=#66ffb5>[MeleeAnim]</color> Skipping reporting of missing mod/weapons because user opted out or the feature is disabled by the developer.
<color=#66ffb5>[MeleeAnim]</color> Successfully patched VBE with custom background renderer.
<color=#66ffb5>[MeleeAnim]</color> Patched 2 classes that directly inherit from Verb_MeleeAttack in 74.4 ms to detect hits:
RimWorld.Verb_MeleeApplyHediff from Assembly-CSharp
RimWorld.Verb_MeleeAttackDamage from Assembly-CSharp
<color=#66ffb5>[MeleeAnim]</color> Found 18 items of clothing that cover hands, took 1.34 ms:
FCP_Apparel_Power_Armor_Frame (Power Armor Frame),
FCP_Apparel_Power_Armor_T45Armor (T-45 Power Armor),
FCP_Apparel_Power_Armor_T51Armor (T-51 Power Armor),
FCP_Apparel_Power_Armor_T60Armor (T-60 Power Armor),
FCP_Apparel_X01_Power_Armor (X-01 Power Armor),
VAE_Handwear_Gloves (Gloves),
FallArmory_HeavyCombatArmor (Heavy combat armor),
FallArmory_HeavyCombatArmorUS (US combat armor),
FallArmory_HeavyMetalArmor (Heavy metal armor),
FallArmory_SecretServiceArmor (Secret service armor),
PipBoy (Pip-Boy),
JDS_NCR_FatiguesArmor (NCR Fatigues Armor),
JDS_NCR_TrooperArmor (NCR Trooper Armor),
JDS_NCR_BandoleerArmor (NCR Bandoleer Armor),
JDS_NCR_MantleArmor (NCR Mantle Armor),
JDS_NCR_RangerPatrolArmor (NCR Ranger Patrol Armor),
JDS_NCR_RangerCombatArmor (NCR Ranger Combat Armor),
JDS_NCR_SalvagedPowerArmor (NCR Salvaged Power Armor)
Loading asset bundle MuzzleFlash.shaders-windows
Loaded shader Unlit/AnimatedAdditiveInstanced
[Muzzle Flash] Shader loaded from MuzzleFlash: Unlit/AnimatedAdditiveInstanced
[HugsLib] initializing RunAndGun
[HugsLib][ERR] RunAndGun caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1E7461A9]
at FCP.Core.StockGeneratorUtility_TryMakeForStockSingle_Patch.IsUniqueItemAndCreatedAlready (Verse.ThingDef thingDef) [0x0000e] in <86de0dc55ed9496281ac36ab4803be95>:0
at FCP.Core.ThingDef_PlayerAcquirable_Patch.Postfix (Verse.ThingDef __instance, System.Boolean& __result) [0x00001] in <86de0dc55ed9496281ac36ab4803be95>:0
at Verse.ThingDef.get_PlayerAcquirable () [0x00085] in <46372f5dadbf4af8939e608076251180>:0
- POSTFIX FCP.Core.Patches: Void FCP.Core.ThingDef_PlayerAcquirable_Patch:Postfix(ThingDef __instance, Boolean& __result)
at RunAndGun.Utilities.WeaponUtility.getHeaviestWeapons (System.Collections.Generic.List`1[T] list, System.Single& weightMelee, System.Single& weightRanged) [0x00022] in <9b606760f1b144ccba6782f7b406ae52>:0
at RunAndGun.Base.DefsLoaded () [0x00019] in <9b606760f1b144ccba6782f7b406ae52>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <e92fb9c535b84355b807623efc376846>:0
CE is trying to create default parameter lists ...
creating default parameter list for genes...
543 default entities for genes created
creating default parameter list for objects...
4413 default entities for objects created
creating default parameter list for turrets...
16 default entities for turrets created
...lists created
CE is trying to apply modified parameters...
Head_Gaunt modification loaded
no modifications for objects
no modifications for lifestages
...done
[ShowMeYourHands]: Defined hand definitions of 425 weapons
Unloading 3 Unused Serialized files (Serialized files now loaded: 15)
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
[YayoCombat] Applying Def patches.
Unloading 754 unused Assets to reduce memory usage. Loaded Objects now: 52890.
Total: 585.749500 ms (FindLiveObjects: 3.200700 ms CreateObjectMapping: 3.074600 ms MarkObjects: 578.673000 ms DeleteObjects: 0.800300 ms)
Loading game from file NCR Delta Squad with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- SmashPhil.VehicleFramework
- Nals.FacialAnimation
- Nals.FacialAnimationExperimentals
- RedMattis.BetterPrerequisites
- erdelf.HumanoidAlienRaces
- vanillaexpanded.backgrounds
- UnlimitedHugs.HugsLib
- UnlimitedHugs.AllowTool
- RedMattis.BetterGeneInheritance
- CrashM.ColorCodedMoodBar.11
- EdB.PrepareCarefully
- adaptive.storage.framework
- OskarPotocki.VanillaFactionsExpanded.Core
- Turnovus.Biotech.IntegratedGenes
- OskarPotocki.VanillaVehiclesExpanded
- OskarPotocki.VanillaVehiclesExpandedTier3
- automatic.gunplay
- Mlie.YayosCombat3
- brrainz.reversecommands
- JPT.speakup
- Jaxe.Bubbles
- telardo.DragSelect
- Telefonmast.GraphicsSettings
- Sandy.RPGStyleInventory.avilmask.Revamped
- dhultgren.smarterconstruction
- VanillaExpanded.VHE
- Owlchemist.GiddyUp
- com.yayo.yayoAni.continued
- co.uk.epicguru.meleeanimation
- void.charactereditor
- fed1sPlay.PawnTargetFix
- VanillaExpanded.VFECore
- VanillaExpanded.VFEPower
- VanillaExpanded.VFEProduction
- VanillaExpanded.VTEXVariations
- Inglix.ApparelTaintedOnCorpseRot
- Fuu.BloodAnimations
- Oblitus.AnimalsLogic
- ssulunge.BBBodySupport
- Mlie.JustPutItOverThere
- Mehni.PickUpAndHaul
- Mlie.ShowMeYourHands
- mosi.StubblyFacialHair
- Andromeda.UsefulMarks
- Andromeda.LegendaryBoss
- marvinkosh.ughyougotme
- Mlie.VariedBodySizes
- OskarPotocki.VanillaVehiclesExpandedUpgrades
- weilbyte.snapout
- VouLT.BetterPawnControl
- brrainz.achtung
- hahkethomemah.simplepersonalities
- CaesarV6.DamageIndicators
- VanillaExpanded.VCEF
- ReGrowth.BOTR.Core
- VanillaExpanded.VTEXE
- s16.VWHD
- ac.mw.sad
- vanillaexpanded.skills
- Mlie.RecycleThis
- VanillaExpanded.VCookE
- Dubwise.DubsBadHygiene
- Absolute.Legends.Hair
- turnovus.submod.backpacksarenotbelts
- IwoRosiak.Holsters
- khamenman.armorracks
- VanillaExpanded.Recycling
- Jazzberry.BurnTrash
- Whaley.WhaleysProps
- Leo.PropsDecor
- VanillaExpanded.VFEPropsandDecor
- sarg.alphapropsparks
- Hol.MorePaintables
- VanillaExpanded.VFEArchitect
- VanillaExpanded.Temperature
- VanillaExpanded.VBooksE
- kongkim.PaintableSpotsObjects
- VanillaExpanded.VWENL
- VanillaExpanded.VWEMS
- PrivateGER.Nukes.Shells
- ZH.JangoDsoul.Fallout.NukaCola
- ferny.Worldbuilder
- FIP.Arktos
- FIP.Donaustahl
- FIP.WestTek
- FIP.RobCo
- neronix17.toolbox
- Rick.FCP.Core.Tools
- Rick.FCP.BallisticWeapons
- Rick.FCP.Legion
- TheLastBulletBender.RWExploration
- zal.CFM
- zal.dafc
- Rick.FCP.EnergyWeapons
- zal.falloutracesplayableghoul
- zal.frps
- zal.HonestHearts
- Rick.FCP.NCR
- Rick.FCP.Plants
- zal.WastelandCompendium
- pb3n.SimpleWarrants
- roolo.RunAndGun.kotobike
- Deon.rimtek.core
- Deon.rimtek.digipal
- Deon.rimtek.docmate
- Deon.rimtek.stealthbelt
- Deon.rimtek.style
- ray1203.SimpleCameraSetting
- RadZerp.naturalPaths
- VanillaExpanded.VAPPE
- VanillaExpanded.VAEAccessories
- VanillaExpanded.VFESpacer
- ferny.propscore
- VanillaExpanded.VFEMedical
- VanillaExpanded.VFEArt
- Phaneron.Vault111Startpack
- VanillaExpanded.VFEFarming
- GT.Sam.TilledSoil
- Aoba.Tent
- VanillaExpanded.VAEWaste
- hssn.FALLOUTWeapons
- biowreck.ancientfalloutarmory
- Seti.FalloutChems
- Sov.Fallout
- VanillaExpanded.VPlantsE
- Samael.FalloutDrinks
- 2scp.falloutnewvegaseliteriotgear
- YeffScry.FalloutNVSoundtrack
- Mlie.FalloutStimpak
- Atlas.FalloutTraits
- LegendaryMinuteman.FRWP
- shzacx.Fallout10mmPistol
- shzacx.FalloutLaserPistol
- shzacx.FalloutLaserRifle
- MrDicklefingers.RimBannersFallout
- al9000.tvc
- VanillaExpanded.VWEHW
- Twink.Vaultfurniture
- Ganjaman.Addictol
- AuntyDonna.Addictolretexture
- IssacZhuang.MuzzleFlash
- azravos.factioncustomizer
- right.turnoffvanillamusic
- avilmask.CommonSense
- s16.RWHD
- zal.simplefxshinies
- OskarPotocki.VanillaFactionsExpanded.SettlersModule
- Owlchemist.SimpleFX.Smoke2
- Owlchemist.SimpleFX.Splashes
- Atlas.SimpleFX.Vapor.Revaporized
- PeteTimesSix.SimpleSidearms
- Better.Plants
- FrozenSnowFox.VanillaBionicsExpansion
- FrozenSnowFox.FilthVanishesWithRainAndTime
- M3.Continued.JangoDsoul.TheForge.Anvil
- M3.Continued.JangoDsoul.TheForge.NCRArmory
- NomadRw.TurretVanillaRetextureRestyle
- WonYoungjun.BagsPack
- JM.betterTraders
- zeracronius.dynamictradeinterface
- Mlie.RealisticHumanSounds
- WiseClock.AC.DaysMatter
- sbz.NeatStorageFridge
- zal.eyeprosthetics
- Nals.RealisticBody
- nalsnoir.ApparelPaperPattern
- vanillaracesexpanded.android
- FrozenSnowFox.ComplexJobs
- Yy.HoodsAndHelmets
- MemeGoddess.RunAndGun
- ChildrenLearning.Technology
- Shenanigans.TribalTattoos
- VanillaExpanded.VanillaAspirationsExpanded
- VanillaExpanded.VanillaBackstoriesExpanded
- VanillaExpanded.VEE
- vanillaracesexpanded.customicons
- vanillaracesexpanded.highmate
- VanillaExpanded.VanillaSocialInteractionsExpanded
- AlexisPopcorn.VAC.base
- VanillaExpanded.VWEFT
- won.hair
- Tixiv.WhoShotMyLegOff
- Sl4vP0weR.WeAreUnited
- VanillaExpanded.VanillaTraitsExpanded
- VanillaExpanded.VCEFAddon
- Shenanigans.TechTattoos
- JangoDsoul.T45b.PowerArmor
- Cabbage.RimCities
- MrDicklefingers.RimBanners
- Kyrun.Reunion
- Krafs.LevelUp
- YeffScry.FalloutSoundtrack
- YeffScry.Fallout76Soundtrack
- YeffScry.Fallout2Soundtrack
- YeffScry.Fallout3Soundtrack
- YeffScry.Fallout4Soundtrack
- RedMattis.AutoCombat
- com.JimmSlimm.DraftedAI
- Fluffy.FollowMe
- ChaoticEnrico.FollowTarget
- OK.ScrapTek
- Mlie.RelevantStatsInDescription
- lke.Smarter.CaptureThem
- jaeger972.XenotypeGeneEditor
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1]
at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00015] in <9b606760f1b144ccba6782f7b406ae52>:0
at Verse.ThingWithComps.InitializeComps () [0x0006f] in <46372f5dadbf4af8939e608076251180>:0
- POSTFIX hahkethomemah.simplepersonalities: Void SPM1.Patches.Patch_ThingWithComps_InitializeComps:Postfix(ThingWithComps __instance, List`1& ___comps)
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not instantiate or initialize a ThingComp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA189ED1] Duplicate stacktrace, see ref for original
Could not resolve reference to object with loadID Thing_Human982744 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
Could not resolve reference to object with loadID Thing_Human982744 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/settlementCustomizationData/keys, parent=World-Polaris Major
Not all loadIDs which were read were consumed.
Lists:
List with 0 elements. pathRelToParent=/game/world/settlementCustomizationData/keys, parent=null
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-26
checking editor settings...
bodysizes genes are active
[Simple FX: Splashes] Splash grid build with 1167 cells.
checking editor settings...
bodysizes genes are active
[Simple FX: Splashes] Splash grid build with 593 cells.
Updated 0 Sort Settings
[Yayo's Animation] GC : animation data count [0 -> 0]
[Reunion] Game loaded, no pawns in Ally list.
Unloading 1 Unused Serialized files (Serialized files now loaded: 15)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 64090.
Total: 952.868700 ms (FindLiveObjects: 5.343600 ms CreateObjectMapping: 4.227600 ms MarkObjects: 943.197600 ms DeleteObjects: 0.099400 ms)
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref D6A687E6] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref EB313FFD] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 8D3C417F] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref EB313FFD] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref D6A687E6] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA]
[0x0000a] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00105] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at FalloutCore.HarmonyInit.ShouldHideBody (Verse.ThingDef def) [0x00001] in <4f1e470c2cfb46f88da1e57011369990>:0
at FalloutCore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix (Verse.PawnRenderNode node, Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000e6] in <4f1e470c2cfb46f88da1e57011369990>:0
at Verse.PawnRenderNodeWorker.AppendDrawRequests (Verse.PawnRenderNode node, Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x00038] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX OskarPotocki.VEF: Boolean VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch:Prefix(PawnRenderNode node, PawnDrawParms parms, List`1 requests)
- PREFIX FalloutCore.ApparelExtension: Boolean FalloutCore.PawnRenderNodeWorker_AppendDrawRequests_Patch:Prefix(PawnRenderNode node, PawnDrawParms parms, List`1 requests)
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x00068] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderTree.ParallelPreDraw (Verse.PawnDrawParms parms) [0x00084] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Prefix(PawnDrawParms parms, State& __state)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Postfix(State& __state)
- POSTFIX rimworld.Nals.FacialAnimation: Void FacialAnimation.HarmonyPatches:PostfixParallelPreDraw(PawnRenderTree __instance, Pawn& ___pawn, List`1& ___drawRequests, PawnDrawParms parms)
at Verse.PawnRenderer.ParallelGetPreRenderResults (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache) [0x002dd] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER com.yayo.yayoAni: IEnumerable`1 YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch:Transpiler(IEnumerable`1 instructions)
- TRANSPILER rimworld.erdelf.alien_race.main: IEnumerable`1 AlienRace.HarmonyPatches:PostureTranspiler(IEnumerable`1 instructions)
- PREFIX SmashPhil.VehicleFramework: Void Vehicles.Patch_Rendering:DisableCachingPawnOverlays(Pawn ___pawn, Boolean& disableCache)
- PREFIX OskarPotocki.VEF: Void VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch:Prefix(PawnRenderer __instance, Vector3& drawLoc, Rot4 rotOverride, Boolean neverAimWeapon, Boolean& disableCache, Pawn ___pawn)
- PREFIX com.yayo.yayoAni: Void YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch:Prefix(PawnRenderer __instance, Pawn ___pawn, Vector3& drawLoc, Nullable`1& rotOverride)
- PREFIX RedMattis.BetterPrerequisites: Void BigAndSmall.ParallelGetPreRenderResults_Patch:Prefix(PawnRenderer __instance, Vector3& drawLoc, Nullable`1 rotOverride, Boolean neverAimWeapon, Boolean& disableCache, Pawn ___pawn)
- PREFIX rimworld.Nals.FacialAnimation: Boolean FacialAnimation.HarmonyPatches:PrefixParallelGetPreRenderResults(Pawn ___pawn, Boolean& disableCache)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_ParallelGetPreRenderResults:Postfix(PawnRenderer __instance, PreRenderResults& __result)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer:ParallelGetPreRenderResults(UnityEngine.Vector3, System.Nullable`1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9438.37837, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean),Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer.ParallelGetPreRenderResults_Patch7(Verse.PawnRenderer, UnityEngine.Vector3, System.Nullable`1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9438.37837, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean)>(Verse.PawnRenderer,Verse.PawnRenderer/PreRenderResults&,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool,bool)
at Verse.PawnRenderer.ParallelPreRenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00021] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt:Prefix(PawnRenderer __instance, Vector3& drawLoc, Nullable`1& rotOverride)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00073] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX co.uk.epicguru.meleeanimation: Boolean AM.Patches.Patch_PawnRenderer_RenderPawnAt:Prefix(Pawn ___pawn, PawnRenderTree ___renderTree, PreRenderResults& ___results, Nullable`1& __state)
- PREFIX com.otters.rimworld.mod.Tents: Boolean Tent.Patch_PawnRenderer_RenderPawnAt:Prefix(Pawn ___pawn)
- PREFIX VREAndroidsMod: Void VREAndroids.PawnRenderer_RenderPawnAt_Patch:Prefix(Pawn ___pawn)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_RenderPawnAt:Postfix(Nullable`1 __state, PreRenderResults& ___results)
- POSTFIX VREAndroidsMod: Void VREAndroids.PawnRenderer_RenderPawnAt_Patch:Postfix(Pawn ___pawn)
at Verse.PawnRenderer.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x0001d] in <46372f5dadbf4af8939e608076251180>:0
at Verse.Pawn.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x0000f] in <46372f5dadbf4af8939e608076251180>:0
at Verse.Thing.DynamicDrawPhase (Verse.DrawPhase phase) [0x00017] in <46372f5dadbf4af8939e608076251180>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x0011f] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX net.pardeike.reversecommands: Void ReverseCommands.DynamicDrawManager_DrawDynamicThings_Patch:Prefix()
- POSTFIX com.JimmSlimm.DraftedAI: Void Drafted_AI.DynamicDrawManager_DrawDynamicThings_Patch:Postfix(DynamicDrawManager __instance)
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7]
[0x0000a] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00105] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at FalloutCore.HarmonyInit.ShouldHideBody (Verse.ThingDef def) [0x00001] in <4f1e470c2cfb46f88da1e57011369990>:0
at FalloutCore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix (Verse.PawnRenderNode node, Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000e6] in <4f1e470c2cfb46f88da1e57011369990>:0
at Verse.PawnRenderNodeWorker.AppendDrawRequests (Verse.PawnRenderNode node, Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x00038] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX OskarPotocki.VEF: Boolean VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch:Prefix(PawnRenderNode node, PawnDrawParms parms, List`1 requests)
- PREFIX FalloutCore.ApparelExtension: Boolean FalloutCore.PawnRenderNodeWorker_AppendDrawRequests_Patch:Prefix(PawnRenderNode node, PawnDrawParms parms, List`1 requests)
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x00068] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderTree.ParallelPreDraw (Verse.PawnDrawParms parms) [0x00084] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Prefix(PawnDrawParms parms, State& __state)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Postfix(State& __state)
- POSTFIX rimworld.Nals.FacialAnimation: Void FacialAnimation.HarmonyPatches:PostfixParallelPreDraw(PawnRenderTree __instance, Pawn& ___pawn, List`1& ___drawRequests, PawnDrawParms parms)
at Verse.PawnRenderer.ParallelGetPreRenderResults (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache) [0x002dd] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER com.yayo.yayoAni: IEnumerable`1 YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch:Transpiler(IEnumerable`1 instructions)
- TRANSPILER rimworld.erdelf.alien_race.main: IEnumerable`1 AlienRace.HarmonyPatches:PostureTranspiler(IEnumerable`1 instructions)
- PREFIX SmashPhil.VehicleFramework: Void Vehicles.Patch_Rendering:DisableCachingPawnOverlays(Pawn ___pawn, Boolean& disableCache)
- PREFIX OskarPotocki.VEF: Void VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch:Prefix(PawnRenderer __instance, Vector3& drawLoc, Rot4 rotOverride, Boolean neverAimWeapon, Boolean& disableCache, Pawn ___pawn)
- PREFIX com.yayo.yayoAni: Void YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch:Prefix(PawnRenderer __instance, Pawn ___pawn, Vector3& drawLoc, Nullable`1& rotOverride)
- PREFIX RedMattis.BetterPrerequisites: Void BigAndSmall.ParallelGetPreRenderResults_Patch:Prefix(PawnRenderer __instance, Vector3& drawLoc, Nullable`1 rotOverride, Boolean neverAimWeapon, Boolean& disableCache, Pawn ___pawn)
- PREFIX rimworld.Nals.FacialAnimation: Boolean FacialAnimation.HarmonyPatches:PrefixParallelGetPreRenderResults(Pawn ___pawn, Boolean& disableCache)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_ParallelGetPreRenderResults:Postfix(PawnRenderer __instance, PreRenderResults& __result)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer:ParallelGetPreRenderResults(UnityEngine.Vector3, System.Nullable`1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9438.37837, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean),Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer.ParallelGetPreRenderResults_Patch7(Verse.PawnRenderer, UnityEngine.Vector3, System.Nullable`1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9438.37837, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean)>(Verse.PawnRenderer,Verse.PawnRenderer/PreRenderResults&,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool,bool)
at Verse.PawnRenderer.ParallelPreRenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00021] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt:Prefix(PawnRenderer __instance, Vector3& drawLoc, Nullable`1& rotOverride)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00073] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX co.uk.epicguru.meleeanimation: Boolean AM.Patches.Patch_PawnRenderer_RenderPawnAt:Prefix(Pawn ___pawn, PawnRenderTree ___renderTree, PreRenderResults& ___results, Nullable`1& __state)
- PREFIX com.otters.rimworld.mod.Tents: Boolean Tent.Patch_PawnRenderer_RenderPawnAt:Prefix(Pawn ___pawn)
- PREFIX VREAndroidsMod: Void VREAndroids.PawnRenderer_RenderPawnAt_Patch:Prefix(Pawn ___pawn)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_RenderPawnAt:Postfix(Nullable`1 __state, PreRenderResults& ___results)
- POSTFIX VREAndroidsMod: Void VREAndroids.PawnRenderer_RenderPawnAt_Patch:Postfix(Pawn ___pawn)
at Verse.PawnRenderer.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x0001d] in <46372f5dadbf4af8939e608076251180>:0
at Verse.Pawn.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x0000f] in <46372f5dadbf4af8939e608076251180>:0
at Verse.Corpse.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x0001d] in <46372f5dadbf4af8939e608076251180>:0
at Verse.Thing.DynamicDrawPhase (Verse.DrawPhase phase) [0x00017] in <46372f5dadbf4af8939e608076251180>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x0011f] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX net.pardeike.reversecommands: Void ReverseCommands.DynamicDrawManager_DrawDynamicThings_Patch:Prefix()
- POSTFIX com.JimmSlimm.DraftedAI: Void Drafted_AI.DynamicDrawManager_DrawDynamicThings_Patch:Postfix(DynamicDrawManager __instance)
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E]
[0x0000a] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00105] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at FalloutCore.HarmonyInit.ShouldHideBody (Verse.ThingDef def) [0x00001] in <4f1e470c2cfb46f88da1e57011369990>:0
at FalloutCore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix (Verse.PawnRenderNode node, Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000e6] in <4f1e470c2cfb46f88da1e57011369990>:0
at Verse.PawnRenderNodeWorker.AppendDrawRequests (Verse.PawnRenderNode node, Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x00038] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX OskarPotocki.VEF: Boolean VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch:Prefix(PawnRenderNode node, PawnDrawParms parms, List`1 requests)
- PREFIX FalloutCore.ApparelExtension: Boolean FalloutCore.PawnRenderNodeWorker_AppendDrawRequests_Patch:Prefix(PawnRenderNode node, PawnDrawParms parms, List`1 requests)
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x00068] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderTree.ParallelPreDraw (Verse.PawnDrawParms parms) [0x00084] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Prefix(PawnDrawParms parms, State& __state)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Postfix(State& __state)
- POSTFIX rimworld.Nals.FacialAnimation: Void FacialAnimation.HarmonyPatches:PostfixParallelPreDraw(PawnRenderTree __instance, Pawn& ___pawn, List`1& ___drawRequests, PawnDrawParms parms)
at Verse.PawnRenderer.ParallelGetPreRenderResults (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache) [0x002dd] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER com.yayo.yayoAni: IEnumerable`1 YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch:Transpiler(IEnumerable`1 instructions)
- TRANSPILER rimworld.erdelf.alien_race.main: IEnumerable`1 AlienRace.HarmonyPatches:PostureTranspiler(IEnumerable`1 instructions)
- PREFIX SmashPhil.VehicleFramework: Void Vehicles.Patch_Rendering:DisableCachingPawnOverlays(Pawn ___pawn, Boolean& disableCache)
- PREFIX OskarPotocki.VEF: Void VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch:Prefix(PawnRenderer __instance, Vector3& drawLoc, Rot4 rotOverride, Boolean neverAimWeapon, Boolean& disableCache, Pawn ___pawn)
- PREFIX com.yayo.yayoAni: Void YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch:Prefix(PawnRenderer __instance, Pawn ___pawn, Vector3& drawLoc, Nullable`1& rotOverride)
- PREFIX RedMattis.BetterPrerequisites: Void BigAndSmall.ParallelGetPreRenderResults_Patch:Prefix(PawnRenderer __instance, Vector3& drawLoc, Nullable`1 rotOverride, Boolean neverAimWeapon, Boolean& disableCache, Pawn ___pawn)
- PREFIX rimworld.Nals.FacialAnimation: Boolean FacialAnimation.HarmonyPatches:PrefixParallelGetPreRenderResults(Pawn ___pawn, Boolean& disableCache)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_ParallelGetPreRenderResults:Postfix(PawnRenderer __instance, PreRenderResults& __result)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer:ParallelGetPreRenderResults(UnityEngine.Vector3, System.Nullable`1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9438.37837, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean),Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer.ParallelGetPreRenderResults_Patch7(Verse.PawnRenderer, UnityEngine.Vector3, System.Nullable`1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9438.37837, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean)>(Verse.PawnRenderer,Verse.PawnRenderer/PreRenderResults&,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool,bool)
at Verse.PawnRenderer.ParallelPreRenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00021] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt:Prefix(PawnRenderer __instance, Vector3& drawLoc, Nullable`1& rotOverride)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00073] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX co.uk.epicguru.meleeanimation: Boolean AM.Patches.Patch_PawnRenderer_RenderPawnAt:Prefix(Pawn ___pawn, PawnRenderTree ___renderTree, PreRenderResults& ___results, Nullable`1& __state)
- PREFIX com.otters.rimworld.mod.Tents: Boolean Tent.Patch_PawnRenderer_RenderPawnAt:Prefix(Pawn ___pawn)
- PREFIX VREAndroidsMod: Void VREAndroids.PawnRenderer_RenderPawnAt_Patch:Prefix(Pawn ___pawn)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_RenderPawnAt:Postfix(Nullable`1 __state, PreRenderResults& ___results)
- POSTFIX VREAndroidsMod: Void VREAndroids.PawnRenderer_RenderPawnAt_Patch:Postfix(Pawn ___pawn)
at Verse.PawnRenderer.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x0001d] in <46372f5dadbf4af8939e608076251180>:0
at Verse.Pawn.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x0000f] in <46372f5dadbf4af8939e608076251180>:0
at Verse.Corpse.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x0001d] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.Building_GibbetCage.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00059] in <46372f5dadbf4af8939e608076251180>:0
at Verse.Thing.DynamicDrawPhase (Verse.DrawPhase phase) [0x00017] in <46372f5dadbf4af8939e608076251180>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x0011f] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX net.pardeike.reversecommands: Void ReverseCommands.DynamicDrawManager_DrawDynamicThings_Patch:Prefix()
- POSTFIX com.JimmSlimm.DraftedAI: Void Drafted_AI.DynamicDrawManager_DrawDynamicThings_Patch:Postfix(DynamicDrawManager __instance)
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9]
[0x0000a] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00105] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at FalloutCore.HarmonyInit.ShouldHideBody (Verse.ThingDef def) [0x00001] in <4f1e470c2cfb46f88da1e57011369990>:0
at FalloutCore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix (Verse.PawnRenderNode node, Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000e6] in <4f1e470c2cfb46f88da1e57011369990>:0
at Verse.PawnRenderNodeWorker.AppendDrawRequests (Verse.PawnRenderNode node, Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x00038] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX OskarPotocki.VEF: Boolean VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch:Prefix(PawnRenderNode node, PawnDrawParms parms, List`1 requests)
- PREFIX FalloutCore.ApparelExtension: Boolean FalloutCore.PawnRenderNodeWorker_AppendDrawRequests_Patch:Prefix(PawnRenderNode node, PawnDrawParms parms, List`1 requests)
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x00068] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderTree.ParallelPreDraw (Verse.PawnDrawParms parms) [0x00084] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Prefix(PawnDrawParms parms, State& __state)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Postfix(State& __state)
- POSTFIX rimworld.Nals.FacialAnimation: Void FacialAnimation.HarmonyPatches:PostfixParallelPreDraw(PawnRenderTree __instance, Pawn& ___pawn, List`1& ___drawRequests, PawnDrawParms parms)
at Verse.PawnRenderer.RenderCache (Verse.Rot4 rotation, System.Single angle, UnityEngine.Vector3 positionOffset, System.Boolean renderHead, System.Boolean portrait, System.Boolean renderHeadgear, System.Boolean renderClothes, System.Collections.Generic.IReadOnlyDictionary`2[TKey,TValue] overrideApparelColor, System.Nullable`1[T] overrideHairColor, System.Boolean stylingStation) [0x0014a] in <46372f5dadbf4af8939e608076251180>:0
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Thatcher: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2(DynamicDrawManager)
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1(Map)
MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref F09B82B9] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 39638089] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 5859DFEE] Duplicate stacktrace, see ref for original
Exception drawing Shifty: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Dorothy: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Forsythe: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Macintyre: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Hsu: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Wyshkoluk: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 47E78FDA] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human1015169: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Supermutant987555: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987560: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing Corpse_Human987567: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 923438B7] Duplicate stacktrace, see ref for original
Exception drawing GibbetCage987551: System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 36AA7C0E] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
[Ref 6135C742] Duplicate stacktrace, see ref for original
InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collec
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