Welcome, all, to 2026. I ended last year with an ostensibly more relaxed schedule of work, though I had plenty of real-life stuff to deal with over the winter holidays as well. Here's a bit of what I was able to get done over the past month.
Mercury's sprint of speedy development seems to have ended. We're back to normal "development pace" of various bug fixes only when enough people clamour for them.
Since last update we've hosted 2 more Mercury News sessions, the 2nd of which I failed to attend. We didn't have particularly much to talk about anyway though. Some more giveaways have been held by taskmanager, presumably in order to generate hype for the project. A video trailer is also being worked on, which I'm not involved with.