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| #Requires -RunAsAdministrator | |
| param ( | |
| [switch]$remove = $false, # Use this switch to remove the rules | |
| [string]$regionPrefix = "me-*", # The prefix of the region we'll be filtering, e.g: me = middle east, us = united states, eu = europe | |
| [string]$ipRangeRequestUrl = "https://ip-ranges.amazonaws.com/ip-ranges.json", # AWS endpoint that'll give us our IP ranges to block | |
| [string]$ruleDisplayName = "_OW_BlockMEServers", # The name of the firewall rule | |
| [string]$ruleDescription = "Rule used to block the ME servers for OW" # The description of the firewall rule | |
| ) | |
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| // Type your code here, or load an example. | |
| #include <cstddef> | |
| #include <cstdlib> | |
| #include <cstdio> | |
| typedef unsigned long buf_t; | |
| struct T { | |
| unsigned long size; | |
| T* next; |
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| constexpr unsigned int length(const char* string) { | |
| unsigned int i = 0; | |
| while (string[i] != '\0') i++; | |
| return i; | |
| } | |
| constexpr unsigned int generateHash(const char* string) { | |
| unsigned int hash = 0; | |
| unsigned int len = length(string); |
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| NABLED -DMODULE_OGG_ENABLED -DMODULE_OPENSSL_ENABLED -DOPENSSL_NO_ASM -DOPENSSL_THREADS -DL_ENDIAN /Icore /Icore\math /Itools /Idrivers /I. /IC:\Users\giaco\dev\angle\include /Iplatform\winrt /Idrivers\windows /Ithirdparty\zlib /Ithirdparty\openssl /Ithirdparty\openssl\crypto /Ithirdparty\openssl\crypto\asn1 /Ithirdparty\openssl\crypto\evp /Ithirdparty\openssl\crypto\modes /Ithirdparty\openssl\openssl | |
| p12_init.c | |
| C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\um\processthreadsapi.h(501): warning C4047: 'return': 'LPVOID' differs in levels of indirection from 'int' | |
| p12_kiss.c | |
| cl /Fothirdparty\openssl\crypto\pkcs12\p12_add.winrt.opt.debug.32.arm.obj /c thirdparty\openssl\crypto\pkcs12\p12_add.c /nologo /O2 /Zi /DDEBUG_ENABLED /FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo /AI "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\\vcpackages" /AI "C:\Progr |
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| var polygon = child.get_polygon() # Replace with the new vector2array that you want to set | |
| var polygonShape = ConcavePolygonShape2D.new() | |
| var segments = Array() | |
| segments.resize(polygon.size() * 2) | |
| for i in range(polygon.size()): | |
| segments[(i << 1) + 0] = polygon[i] | |
| segments[(i << 1) + 1] = polygon[(i + 1) % polygon.size()] | |
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| // Public domain - Alexander Taylor | |
| using UnityEngine; | |
| using System.Collections; | |
| public class Example : MonoBehaviour { | |
| public Transform player; | |
| public float speed; | |
| bool isDragging = false; |
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| (cond | |
| ((>= 24 emacs-major-version) | |
| (require 'package) | |
| (package-initialize) | |
| (add-to-list 'package-archives | |
| '("melpa" . "https://melpa.org/packages/") t) | |
| ;;(package-refresh-contents) | |
| ) | |
| ) |
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| #if UNITY_EDITOR | |
| using UnityEngine; | |
| using System.Collections; | |
| using UnityEditor; | |
| using UnityEditor.Sprites; | |
| using System.Collections.Generic; | |
| using System; | |
| [ExecuteInEditMode] | |
| public class ViewAtlasSize : EditorWindow { |
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| from PIL import Image | |
| from tqdm import tqdm | |
| import argparse | |
| import math | |
| # Constants for bounding boxes | |
| left = 0 | |
| top = 1 | |
| right = 2 | |
| bottom = 3 |
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| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Text.RegularExpressions; | |
| /** | |
| * Class used to parse string as RichText. | |
| * WARNING: This does not use recursion and will not detect tags within tags. | |
| * ANOTHER WARNING: It will think anything with a < is a tag so don't use them. | |
| * FINAL WARNING: I made this in a day as I needed something quick and which suited the game's needs. Expect large chunks of code. |
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