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@Gateswong
Created November 7, 2025 04:58
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GTNH InGameInfo
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<config>
<lines at="topleft">
<line>
<str>{pingicon}{gold}{username} {white}FPS: </str>
<op>
<str>ge</str>
<var>fps</var>
<num>60</num>
<num>45</num>
<num>30</num>
<num>15</num>
<num>0</num>
<str>{green}</str>
<str>{yellow}</str>
<str>{gold}</str>
<str>{red}</str>
<str>{darkred}</str>
<str/>
</op>
<var>fps</var>
</line>
<line>
<icon>
<str>minecraft:clock</str>
</icon>
<str> Minecraft Year {darkaqua}</str>
<add>
<round>
<div>
<sub>
<var>day</var>
<modi>
<var>day</var>
<num>365</num>
</modi>
</sub>
<num>365</num>
</div>
<num>0</num>
</round>
<num>1</num>
</add>
<str> {white}Day {darkaqua}</str>
<modi>
<var>day</var>
<num>365</num>
</modi>
<str>{white} Time: {gold}{mctime12} </str>
<if>
<var>daytime</var>
<str>{yellow}(day)</str>
<str>{gray}(night)</str>
</if>
</line>
<line>
<icon>
<str>HardcoreEnderExpansion:temple_end_portal</str>
</icon>
<str> Dimension: {gold}{dimension} ({dimensionid}) {white}Chunks Loaded: {gold}{loadedchunks}</str>
</line>
<line>
<icon>
<str>minecraft:sapling</str>
<num>4</num>
</icon>
<str> Biome: {darkaqua}{biome} {gold}</str>
<round>
<var>localtemperature</var>
<num>0</num>
</round>
<str>{white}°F {gold}</str>
<round>
<div>
<sub>
<var>localtemperature</var>
<num>32</num>
</sub>
<num>1.8</num>
</div>
<num>0</num>
</round>
<str>{white}°C {gold}</str>
<round>
<add>
<div>
<sub>
<var>localtemperature</var>
<num>32</num>
</sub>
<num>1.8</num>
</div>
<num>273.15</num>
</add>
<num>0</num>
</round>
<str>{white}K</str>
<str> {gold}{humidity}{white}% Humidity</str>
</line>
<line>
<icon>
<str>minecraft:skull</str>
<num>4</num>
</icon>
<str> Entities: {gold}{entitiesrendered} {white}Rendered / {gold}{entitiestotal} {white}Loaded </str>
</line>
<line>
<icon>
<str>minecraft:compass</str>
<num>0</num>
</icon>
<str> Chunk X: {gold}{chunkx} {white}Z: {gold}{chunkz} {white}Off: {gold}{chunkoffsetx} {white}: {gold}{chunkoffsetz} {white}Y: {gold}{yfeeti} {white}Facing {gold}{finedirection}</str>
</line>
<line>
<icon>
<str>minecraft:torch</str>
</icon>
<str> Light: Real </str>
<max>
<var>light</var>
<num>7.5</num>
<str>{yellow}</str>
<str>{red}</str>
</max>
<var>light</var>
<str>{white}, Sky </str>
<max>
<var>lightsun</var>
<num>7.5</num>
<str>{yellow}</str>
<str>{red}</str>
</max>
<var>lightsun</var>
<str>{white}, Block </str>
<max>
<var>lightnosun</var>
<num>7.5</num>
<str>{yellow}</str>
<str>{red}</str>
</max>
<var>lightnosun</var>
<str>{white} (Feet: rl</str>
<max>
<var>lightfeet</var>
<num>7.5</num>
<str>{yellow}</str>
<str>{red}</str>
</max>
<var>lightfeet</var>
<str>{white}, sl</str>
<max>
<var>lightsunfeet</var>
<num>7.5</num>
<str>{yellow}</str>
<str>{red}</str>
</max>
<var>lightsunfeet</var>
<str>{white}, bl</str>
<max>
<var>lightnosunfeet</var>
<num>7.5</num>
<str>{yellow}</str>
<str>{red}</str>
</max>
<var>lightnosunfeet</var>
<str>{white})</str>
</line>
<line>
<icon>
<str>witchery:mooncharm</str>
</icon>
<str> Moon phase: </str>
<op>
<str>eq</str>
<modi>
<var>day</var>
<num>8</num>
</modi>
<num>0</num>
<num>1</num>
<num>2</num>
<num>3</num>
<num>4</num>
<num>5</num>
<num>6</num>
<num>7</num>
<str>{gold}Full moon (D)</str>
<str>{yellow}Waning gibbous {gold}(D)</str>
<str>{gray}Last quarter {gold}(D)</str>
<str>{darkgray}Waning crescent {gold}(D)</str>
<str>{black}New moon {black}(N)</str>
<str>{darkgray}Waxing crescent {black}(N)</str>
<str>{gray}First quarter {black}(N)</str>
<str>{yellow}Waxing gibbous {black}(N)</str>
</op>
</line>
<line>
<if>
<not>
<equal>
<var>nextrain</var>
<str>?</str>
</equal>
</not>
<if>
<or>
<equal>
<var>raining</var>
<str>true</str>
</equal>
<equal>
<var>snowing</var>
<str>true</str>
</equal>
</or>
<if>
<or>
<greater>
<var>localtemperature</var>
<num>15</num>
</greater>
<equal>
<var>localtemperature</var>
<num>15</num>
</equal>
</or>
<if>
<equal>
<var>thundering</var>
<str>false</str>
</equal>
<concat>
<icon>
<str>thaumcraft:textures/aspects/aqua.png</str>
</icon>
<str> It is {darkaqua}Raining{reset} for another {darkgreen}{nextrain}{reset}.</str>
</concat>
</if>
<if>
<equal>
<var>thundering</var>
<str>true</str>
</equal>
<concat>
<icon>
<str>thaumcraft:textures/aspects/aqua.png</str>
</icon>
<str> It is {darkaqua}Raining{reset} and {gold}Thundering{reset} for another {darkgreen}{nextrain}{reset}. </str>
<icon>
<str>thaumcraft:textures/aspects/tempestas.png</str>
</icon>
</concat>
</if>
</if>
</if>
</if>
<if>
<equal>
<var>nextrain</var>
<str>?</str>
</equal>
<if>
<or>
<equal>
<var>raining</var>
<str>true</str>
</equal>
<equal>
<var>snowing</var>
<str>true</str>
</equal>
</or>
<if>
<or>
<greater>
<var>localtemperature</var>
<num>15</num>
</greater>
<equal>
<var>localtemperature</var>
<num>15</num>
</equal>
</or>
<if>
<equal>
<var>thundering</var>
<str>false</str>
</equal>
<concat>
<icon>
<str>thaumcraft:textures/aspects/aqua.png</str>
</icon>
<str> It is {darkaqua}Raining{reset}.</str>
</concat>
</if>
<if>
<equal>
<var>thundering</var>
<str>true</str>
</equal>
<concat>
<icon>
<str>thaumcraft:textures/aspects/aqua.png</str>
</icon>
<str> It is {darkaqua}Raining{reset} and {gold}Thundering{reset}. </str>
<icon>
<str>thaumcraft:textures/aspects/tempestas.png</str>
</icon>
</concat>
</if>
</if>
</if>
</if>
<if>
<not>
<equal>
<var>nextrain</var>
<str>?</str>
</equal>
</not>
<if>
<or>
<equal>
<var>raining</var>
<str>true</str>
</equal>
<equal>
<var>snowing</var>
<str>true</str>
</equal>
</or>
<if>
<less>
<var>localtemperature</var>
<num>15</num>
</less>
<if>
<equal>
<var>thundering</var>
<str>false</str>
</equal>
<concat>
<icon>
<str>thaumcraft:textures/aspects/gelum.png</str>
</icon>
<str> It is {darkaqua}Snowing{reset} for another {darkgreen}{nextrain}{reset}.</str>
</concat>
</if>
<if>
<equal>
<var>thundering</var>
<str>true</str>
</equal>
<concat>
<icon>
<str>thaumcraft:textures/aspects/gelum.png</str>
</icon>
<str> It is {darkaqua}Snowing{reset} and {gold}Thundering{reset} for another {darkgreen}{nextrain}{reset}. </str>
<icon>
<str>thaumcraft:textures/aspects/tempestas.png</str>
</icon>
</concat>
</if>
</if>
</if>
</if>
<if>
<equal>
<var>nextrain</var>
<str>?</str>
</equal>
<if>
<or>
<equal>
<var>raining</var>
<str>true</str>
</equal>
<equal>
<var>snowing</var>
<str>true</str>
</equal>
</or>
<if>
<less>
<var>localtemperature</var>
<num>15</num>
</less>
<if>
<equal>
<var>thundering</var>
<str>false</str>
</equal>
<concat>
<icon>
<str>thaumcraft:textures/aspects/gelum.png</str>
</icon>
<str> It is {darkaqua}Snowing{reset}.</str>
</concat>
</if>
<if>
<equal>
<var>thundering</var>
<str>true</str>
</equal>
<concat>
<icon>
<str>thaumcraft:textures/aspects/gelum.png</str>
</icon>
<str> It is {darkaqua}Snowing{reset} and {gold}Thundering{reset}. </str>
<icon>
<str>thaumcraft:textures/aspects/tempestas.png</str>
</icon>
</concat>
</if>
</if>
</if>
</if>
<if>
<or>
<equal>
<var>biome</var>
<str>Storage Cell</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Ocean</str>
</equal>
<equal>
<var>biome</var>
<str>Desert Oil Field</str>
</equal>
<equal>
<var>biome</var>
<str>Sky</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Forest</str>
</equal>
<equal>
<var>biome</var>
<str>Pocket Plane</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Desert</str>
</equal>
<equal>
<var>biome</var>
<str>Hot River</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Plains</str>
</equal>
<equal>
<var>biome</var>
<str>Desert</str>
</equal>
<equal>
<var>biome</var>
<str>Desert M</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna M</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna Plateau</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna Plateau M</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa (Bryce)</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau F</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau F M</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau F M</str>
</equal>
<equal>
<var>biome</var>
<str>Space</str>
</equal>
<equal>
<var>biome</var>
<str>Venus</str>
</equal>
<equal>
<var>biome</var>
<str>moon</str>
</equal>
<equal>
<var>biome</var>
<str>marsFlat</str>
</equal>
<equal>
<var>biome</var>
<str>asteroids</str>
</equal>
<equal>
<var>biome</var>
<str>Io</str>
</equal>
<equal>
<var>biome</var>
<str>IoAsh</str>
</equal>
<equal>
<var>biome</var>
<str>Titan</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto2</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto3</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto4</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCFlowers</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCHills</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCLowPlains</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCOceans</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCShores</str>
</equal>
</or>
<concat>
<icon>
<str>thaumcraft:textures/aspects/aer.png</str>
</icon>
<str> This {darkgreen}biome{reset} does not have {aqua}precipitation{reset}.</str>
</concat>
</if>
<if>
<not>
<equal>
<var>nextrain</var>
<str>?</str>
</equal>
</not>
<if>
<and>
<equal>
<var>raining</var>
<str>false</str>
</equal>
<equal>
<var>snowing</var>
<str>false</str>
</equal>
<equal>
<var>thundering</var>
<str>false</str>
</equal>
<not>
<or>
<equal>
<var>biome</var>
<str>Storage Cell</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Ocean</str>
</equal>
<equal>
<var>biome</var>
<str>Desert Oil Field</str>
</equal>
<equal>
<var>biome</var>
<str>Sky</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Forest</str>
</equal>
<equal>
<var>biome</var>
<str>Pocket Plane</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Desert</str>
</equal>
<equal>
<var>biome</var>
<str>Hot River</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Plains</str>
</equal>
<equal>
<var>biome</var>
<str>Desert</str>
</equal>
<equal>
<var>biome</var>
<str>Desert M</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna M</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna Plateau</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna Plateau M</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa (Bryce)</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau F</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau F M</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau F M</str>
</equal>
<equal>
<var>biome</var>
<str>Space</str>
</equal>
<equal>
<var>biome</var>
<str>Venus</str>
</equal>
<equal>
<var>biome</var>
<str>moon</str>
</equal>
<equal>
<var>biome</var>
<str>marsFlat</str>
</equal>
<equal>
<var>biome</var>
<str>asteroids</str>
</equal>
<equal>
<var>biome</var>
<str>Io</str>
</equal>
<equal>
<var>biome</var>
<str>IoAsh</str>
</equal>
<equal>
<var>biome</var>
<str>Titan</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto2</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto3</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto4</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCFlowers</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCHills</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCLowPlains</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCOceans</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCShores</str>
</equal>
</or>
</not>
</and>
<concat>
<icon>
<str>thaumcraft:textures/aspects/tempestas.png</str>
</icon>
<str> {darkgreen}{nextrain}{reset} until the next {aqua}storm{reset}.</str>
</concat>
</if>
</if>
<if>
<equal>
<var>nextrain</var>
<str>?</str>
</equal>
<if>
<and>
<equal>
<var>raining</var>
<str>false</str>
</equal>
<equal>
<var>snowing</var>
<str>false</str>
</equal>
<equal>
<var>thundering</var>
<str>false</str>
</equal>
<not>
<or>
<equal>
<var>biome</var>
<str>Storage Cell</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Ocean</str>
</equal>
<equal>
<var>biome</var>
<str>Desert Oil Field</str>
</equal>
<equal>
<var>biome</var>
<str>Sky</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Forest</str>
</equal>
<equal>
<var>biome</var>
<str>Pocket Plane</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Desert</str>
</equal>
<equal>
<var>biome</var>
<str>Hot River</str>
</equal>
<equal>
<var>biome</var>
<str>Hot Plains</str>
</equal>
<equal>
<var>biome</var>
<str>Desert</str>
</equal>
<equal>
<var>biome</var>
<str>Desert M</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna M</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna Plateau</str>
</equal>
<equal>
<var>biome</var>
<str>Savanna Plateau M</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa (Bryce)</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau F</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau F M</str>
</equal>
<equal>
<var>biome</var>
<str>Mesa Plateau F M</str>
</equal>
<equal>
<var>biome</var>
<str>Space</str>
</equal>
<equal>
<var>biome</var>
<str>Venus</str>
</equal>
<equal>
<var>biome</var>
<str>moon</str>
</equal>
<equal>
<var>biome</var>
<str>marsFlat</str>
</equal>
<equal>
<var>biome</var>
<str>asteroids</str>
</equal>
<equal>
<var>biome</var>
<str>Io</str>
</equal>
<equal>
<var>biome</var>
<str>IoAsh</str>
</equal>
<equal>
<var>biome</var>
<str>Titan</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto2</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto3</str>
</equal>
<equal>
<var>biome</var>
<str>Pluto4</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCFlowers</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCHills</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCLowPlains</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCOceans</str>
</equal>
<equal>
<var>biome</var>
<str>BarnardaCShores</str>
</equal>
</or>
</not>
</and>
<concat>
<icon>
<str>thaumcraft:textures/aspects/tempestas.png</str>
</icon>
<str> There is currently no {aqua}precipitation{reset}.</str>
</concat>
</if>
</if>
</line>
<line>
<str>{black}</str>
</line>
<line>
<if>
<equal>
<var>slimes</var>
<str>true</str>
</equal>
<concat>
<icon>
<str>textures/items/slimeball.png</str>
</icon>
<str> This is a {darkgreen}slime chunk{white}.</str>
</concat>
</if>
</line>
<line>
<if>
<equal>
<var>gtnewore</var>
<str>true</str>
</equal>
<if>
<and>
<or>
<equal>
<modi>
<var>chunkx</var>
<num>3</num>
</modi>
<num>-2</num>
</equal>
<equal>
<modi>
<var>chunkx</var>
<num>3</num>
</modi>
<num>1</num>
</equal>
</or>
<or>
<equal>
<modi>
<var>chunkz</var>
<num>3</num>
</modi>
<num>-2</num>
</equal>
<equal>
<modi>
<var>chunkz</var>
<num>3</num>
</modi>
<num>1</num>
</equal>
</or>
</and>
<concat>
<icon>
<str>textures/items/diamond_pickaxe.png</str>
</icon>
<str> This is an {darkgreen}{underline}ore{white} chunk.</str>
</concat>
</if>
</if>
<if>
<equal>
<var>gtnewore</var>
<str>false</str>
</equal>
<if>
<and>
<or>
<equal>
<modi>
<var>chunkx</var>
<num>3</num>
</modi>
<num>-1</num>
</equal>
<equal>
<modi>
<var>chunkx</var>
<num>3</num>
</modi>
<num>1</num>
</equal>
</or>
<or>
<equal>
<modi>
<var>chunkz</var>
<num>3</num>
</modi>
<num>-1</num>
</equal>
<equal>
<modi>
<var>chunkz</var>
<num>3</num>
</modi>
<num>1</num>
</equal>
</or>
</and>
<concat>
<icon>
<str>textures/items/diamond_pickaxe.png</str>
</icon>
<str> This is an {darkgreen}{underline}ore{white} chunk.</str>
</concat>
</if>
</if>
</line>
<line>
<if>
<and>
<equal>
<var>chunkoffsetx</var>
<num>7</num>
</equal>
<equal>
<var>chunkoffsetz</var>
<num>7</num>
</equal>
</and>
<concat>
<icon>
<str>tinker:textures/items/parts/obsidian_toughbind.png</str>
</icon>
<str> You are at the {darkred}center {white}of the chunk.</str>
</concat>
</if>
</line>
<line>
<str>{black}</str>
</line>
<line>
<if>
<str> Nearest players:</str>
</if>
</line>
<line>
<if>
<str> 1) {gold}{nearbyplayername0}{white}({nearbyplayerdistance0}m)</str>
</if>
</line>
<line>
<if>
<str> 2) {gold}{nearbyplayername1}{white}({nearbyplayerdistance1}m)</str>
</if>
</line>
<line>
<if>
<str> 2) {gold}{nearbyplayername2}{white}({nearbyplayerdistance2}m)</str>
</if>
</line>
</lines>
<lines at="middleleft">
<line><str>当前装备:</str></line>
<line>
<var>equippedicon</var>
<str> </str>
<op>
<str>ge</str>
<pct>
<var>equippeddamageleft</var>
<var>equippedmaxdamage</var>
</pct>
<num>50</num>
<num>20</num>
<num>10</num>
<num>0</num>
<str>{yellow}</str>
<str>{gold}</str>
<str>{red}</str>
<str>{darkred}</str>
<str/>
</op>
<max>
<var>equippeddamageleft</var>
<num>0.5</num>
<str>{equippeddamageleft} {white}/ {yellow}{equippedmaxdamage}</str>
<str/>
</max>
<str> {white}{equippedname}</str>
</line>
<line>
<var>helmeticon</var>
<str> </str>
<op>
<str>ge</str>
<pct>
<var>helmetdamageleft</var>
<var>helmetmaxdamage</var>
</pct>
<num>50</num>
<num>20</num>
<num>10</num>
<str>{yellow}</str>
<str>{gold}</str>
<str>{red}</str>
<str>{darkred}</str>
</op>
<max>
<var>helmetdamageleft</var>
<num>0.5</num>
<str>{helmetdamageleft} {white}/ {yellow}{helmetmaxdamage}</str>
<str/>
</max>
<str> {white}{helmetname}</str>
</line>
<line>
<var>chestplateicon</var>
<str> </str>
<op>
<str>ge</str>
<pct>
<var>chestplatedamageleft</var>
<var>chestplatemaxdamage</var>
</pct>
<num>50</num>
<num>20</num>
<num>10</num>
<str>{yellow}</str>
<str>{gold}</str>
<str>{red}</str>
<str>{darkred}</str>
</op>
<max>
<var>chestplatedamageleft</var>
<num>0.5</num>
<str>{chestplatedamageleft} {white}/ {yellow}{chestplatemaxdamage}</str>
<str/>
</max>
<str> {white}{chestplatename}</str>
</line>
<line>
<var>leggingsicon</var>
<str> </str>
<op>
<str>ge</str>
<pct>
<var>leggingsdamageleft</var>
<var>leggingsmaxdamage</var>
</pct>
<num>50</num>
<num>20</num>
<num>10</num>
<str>{yellow}</str>
<str>{gold}</str>
<str>{red}</str>
<str>{darkred}</str>
</op>
<max>
<var>leggingsdamageleft</var>
<num>0.5</num>
<str>{leggingsdamageleft} {white}/ {yellow}{leggingsmaxdamage}</str>
<str/>
</max>
<str> {white}{leggingsname}</str>
</line>
<line>
<var>bootsicon</var>
<str> </str>
<op>
<str>ge</str>
<pct>
<var>bootsdamageleft</var>
<var>bootsmaxdamage</var>
</pct>
<num>50</num>
<num>20</num>
<num>10</num>
<str>{yellow}</str>
<str>{gold}</str>
<str>{red}</str>
<str>{darkred}</str>
</op>
<max>
<var>bootsdamageleft</var>
<num>0.5</num>
<str>{bootsdamageleft} {white}/ {yellow}{bootsmaxdamage}</str>
<str/>
</max>
<str> {white}{bootsname}</str>
</line>
<!-- Status -->
<line><str> </str></line>
<line>
<icon><str>minecraft:iron_chestplate</str></icon>
<str> 护甲值:</str>
<var>armor</var>
</line>
<line>
<icon>
<str>Thaumcraft:ItemResource</str>
<num>4</num>
</icon>
<str> 神秘时代: </str>
<str>扭曲: $4{tcwarptotal}$f </str>
<str>(永久: $4{tcwarpperm}$f </str>
<str>一般: $4{tcwarpsticky}$f </str>
<str>临时: $4{tcwarptemp}$f)</str>
</line>
<line>
<icon>
<if>
<greater>
<var>bmlpNum</var>
<var>bmmaxlpNum</var>
</greater>
<str>Avaritia:Orb_Armok</str>
<operation>
<str>GT</str>
<var>bmmaxlpNum</var>
<num>29999999</num>
<num>9999999</num>
<num>999999</num>
<num>149999</num>
<num>24999</num>
<num>4999</num>
<num>-1</num>
<str>AWWayofTime:transcendentBloodOrb</str>
<str>AWWayofTime:archmageBloodOrb</str>
<str>AWWayofTime:masterBloodOrb</str>
<str>AWWayofTime:magicianBloodOrb</str>
<str>AWWayofTime:apprenticeBloodOrb</str>
<str>AWWayofTime:weakBloodOrb</str>
<str>BloodArsenal:heart</str>
</operation>
</if>
</icon>
<str> 血魔法: </str>
<str> {orange}宝珠等级: </str>
<if>
<greater>
<var>bmlpNum</var>
<var>bmmaxlpNum</var>
</greater>
<str>{darkred}{bold}{random}i{reset} {orange}LP: {darkred}{bmlp}{orange}/{darkred}{random}iii{reset}</str>
<if>
<greater>
<var>bmmaxlpNum</var>
<num>1</num>
</greater>
<concat>
<operation>
<str>GT</str>
<var>bmmaxlpNum</var>
<num>29999999</num>
<num>9999999</num>
<num>999999</num>
<num>149999</num>
<num>24999</num>
<num>4999</num>
<str>{darkpurple}6 {orange}LP: {darkred}{bmlp}{orange}/{darkpurple}{bmmaxlp}{reset}</str>
<str>{lightpurple}5 {orange}LP: {darkred}{bmlp}{orange}/{lightpurple}{bmmaxlp}{reset}</str>
<str>{yellow}4 {orange}LP: {darkred}{bmlp}{orange}/{yellow}{bmmaxlp}{reset}</str>
<str>{blue}3 {orange}LP: {darkred}{bmlp}{orange}/{blue}{bmmaxlp}{reset}</str>
<str>{darkaqua}2 {orange}LP: {darkred}{bmlp}{orange}/{darkaqua}{bmmaxlp}{reset}</str>
<str>{red}1 {orange}LP: {darkred}{bmlp}{orange}/{red}{bmmaxlp}{reset}</str>
</operation>
<str> </str>
<op>
<str>gt</str>
<pct>
<num>{bmlpNum}</num>
<num>{bmmaxlpNum}</num>
</pct>
<num>90</num>
<num>75</num>
<num>50</num>
<num>25</num>
<num>5</num>
<num>-1</num>
<str>{darkgreen}</str>
<str>{green}</str>
<str>{yellow}</str>
<str>{red}</str>
<str>{darkred}</str>
<str>{darkred}{bold}</str>
<str/>
</op>
<round>
<pct>
<num>{bmlpNum}</num>
<num>{bmmaxlpNum}</num>
</pct>
<num>1</num>
</round>
<str>%</str>
</concat>
<str>{white}0</str>
</if>
</if>
</line>
<!-- Potions -->
<line><str> </str></line>
<line><str>当前药水效果:</str></line>
<line>
<max>
<var>potiondurationticks0</var>
<num>0.5</num>
<str>{potionicon0} {potionduration0}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks1</var>
<num>0.5</num>
<str>{potionicon1} {potionduration1}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks2</var>
<num>0.5</num>
<str>{potionicon2} {potionduration2}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks3</var>
<num>0.5</num>
<str>{potionicon3} {potionduration3}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks4</var>
<num>0.5</num>
<str>{potionicon4} {potionduration4}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks5</var>
<num>0.5</num>
<str>{potionicon5} {potionduration5}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks6</var>
<num>0.5</num>
<str>{potionicon6} {potionduration6}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks7</var>
<num>0.5</num>
<str>{potionicon7} {potionduration7}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks8</var>
<num>0.5</num>
<str>{potionicon8} {potionduration8}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks9</var>
<num>0.5</num>
<str>{potionicon9} {potionduration9}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks10</var>
<num>0.5</num>
<str>{potionicon10} {potionduration10}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks11</var>
<num>0.5</num>
<str>{potionicon11} {potionduration11}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks12</var>
<num>0.5</num>
<str>{potionicon12} {potionduration12}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks13</var>
<num>0.5</num>
<str>{potionicon13} {potionduration13}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks14</var>
<num>0.5</num>
<str>{potionicon14} {potionduration14}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks15</var>
<num>0.5</num>
<str>{potionicon15} {potionduration15}</str>
<str/>
</max>
</line>
<line>
<max>
<var>potiondurationticks16</var>
<num>0.5</num>
<str>{potionicon16} {potionduration16}</str>
<str/>
</max>
</line>
</lines>
<lines at="bottomleft">
<line>
<str>生命值:</str>
<op>
<str>ge</str>
<pct><var>health</var><var>maxhealth</var></pct>
<num>60</num>
<num>40</num>
<num>20</num>
<num>0</num>
<str>{white}</str>
<str>{yellow}</str>
<str>{orange}</str>
<str>{red}</str>
</op>
<round><var>health</var><num>0</num></round>
<str> / </str>
<round><var>maxhealth</var><num>0</num></round>
</line>
</lines>
<lines at="bottomcenter">
<line>
<str>$f经验值: $e{xpthislevel}$f / $e{xpcap}$f ($e</str>
<round>
<pct>
<var>xpthislevel</var>
<var>xpcap</var>
</pct>
<num>0</num>
</round>
<str>%$f)</str>
</line>
<line>
<str>$f总经验值:$e</str>
<round>
<add>
<var>xpthislevel</var>
<op>
<str>ge</str>
<var>playerlevel</var>
<num>31</num>
<num>16</num>
<num>0</num>
<add>
<num>2220</num>
<sub>
<mul><num>3.5</num><mul><var>playerlevel</var><var>playerlevel</var></mul></mul>
<mul><num>151.5</num><var>playerlevel</var></mul>
</sub>
</add>
<add>
<num>360</num>
<sub>
<mul><num>1.5</num><mul><var>playerlevel</var><var>playerlevel</var></mul></mul>
<mul><num>29.5</num><var>playerlevel</var></mul>
</sub>
</add>
<mul>
<num>17</num>
<var>playerlevel</var>
</mul>
</op>
</add>
<num>0</num>
</round>
</line>
</lines>
<lines at="bottomright">
<line>
<str>食物:</str>
<round><pct><var>exhaustion</var><num>4</num></pct><num>0</num></round>
<str>% ---> </str>
<op>
<str>ge</str>
<var>foodlevel</var>
<num>20</num>
<num>10</num>
<num>5</num>
<num>0</num>
<str>{white}</str>
<str>{yellow}</str>
<str>{orange}</str>
<str>{red}</str>
</op>
<round><var>saturation</var><num>0</num></round>
<str> / </str>
<round><var>foodlevel</var><num>0</num></round>
</line>
</lines>
</config>
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