- Fixed a million map issues (see this issue for a list)
- Properly fixed issues from v1.1 (I forgot to include some files, sorry!)
- Fixed 100% completion rewards becoming unavailable in v1.1
- Collectible rework (removed vanilla/BS/duplicate locations and streamlined hidden packages to 50 from 100)
- Bonuses collected stat now displays correctly
- The outfit for collecting all bonuses is now fixed
- Max Payne easter egg rework (players can now exit the maze via the entrance and if they fall inside the void they'll be teleported back to the maze instead of the motel)
- RPG Rampage now requires 10 vehicles to be destroyed (down from 15)
- Fixed a bug that caused terrorists to have higher hp than usual
- Replaced credits theme with non-AI version
- Minor GXT fixes
- Added French/Turkish/Slovak translations
- Street race dialogue is now phoneified
- Removed an instakill trap during Limo Driver that the OG project had included
- Fixed a bug that could cause Bus Driver to softlock if players drove over a passenger
- Bus Driver now correctly fails if the bus is destroyed
- Limo Drive can no longer crash if the limo is destroyed
- Fixed a bug that could cause players to receive five stars for seemingly no reason during One Bullet
- Fixed a bug that would cause some guards to ignore the player in the mines during Ghost Hide