This post shows how to make sitemap.xml for your web site. The sitemap will be accessible by URL http://mysite.com/sitemap.xml
Myrails::Application.routes.draw do| // https://forum.unity.com/threads/overlay-canvas-and-world-space-coordinates.291108/#post-9627593 | |
| // translating between overlay canvas and world space coordinates | |
| uiObject.transform.position = RectTransformUtility.WorldToScreenPoint(Camera.main, worldObject.transform.TransformPoint(Vector3.zero)); | |
| -------- | |
| // http://answers.unity3d.com/questions/799616/unity-46-beta-19-how-to-convert-from-world-space-t.html | |
| //this is your object that you want to have the UI element hovering over |
This post shows how to make sitemap.xml for your web site. The sitemap will be accessible by URL http://mysite.com/sitemap.xml
Myrails::Application.routes.draw docribbed from http://pastebin.com/xgzeAmBn
Templates to remind you of the options and formatting for the different types of objects you might want to document using YARD.
| =Navigating= | |
| visit('/projects') | |
| visit(post_comments_path(post)) | |
| =Clicking links and buttons= | |
| click_link('id-of-link') | |
| click_link('Link Text') | |
| click_button('Save') | |
| click('Link Text') # Click either a link or a button | |
| click('Button Value') |