Created
January 21, 2026 06:26
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Sends updates from a minecraft server to a name of a discord channel. View discord docs here: https://discord.com/developers/docs/resources/channel#modify-channel
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| import { | |
| ping, | |
| type NewPingResult, | |
| type OldPingResult, | |
| } from "minecraft-protocol"; | |
| const MC_HOST = process.env.MINECRAFT_HOST ?? "mc.hypixel.net"; | |
| const MC_PORT = parseInt(process.env.MINECRAFT_PORT ?? "25565", 10); | |
| const DS_CHANNEL = process.env.DISCORD_CHANNEL!; | |
| const DS_TOKEN = process.env.DISCORD_TOKEN!; | |
| const INTERVAL = parseInt(process.env.UPDATE_INTERVAL ?? "1", 10) * 1000; | |
| function doPing(): Promise<{ | |
| success: boolean; | |
| data: OldPingResult | NewPingResult | null; | |
| }> { | |
| return new Promise((cb, err) => { | |
| ping({ host: MC_HOST, port: MC_PORT }, (error, result) => { | |
| if (error) { | |
| return cb({ success: false, data: null }); | |
| } | |
| return cb({ success: true, data: result }); | |
| }); | |
| }); | |
| } | |
| async function pingServer() { | |
| const data = await doPing(); | |
| const name = data.success | |
| ? `🟢 online: ${(data?.data as any)?.players?.online}` | |
| : "🔴 offline"; | |
| await updateDiscordChannel({ name }); | |
| } | |
| async function updateDiscordChannel(updateObj: any) { | |
| const resp = await fetch( | |
| `https://discord.com/api/v10/channels/${DS_CHANNEL}`, | |
| { | |
| headers: { | |
| Authorization: `Bot ${DS_TOKEN}`, | |
| "Content-Type": "application/json", | |
| }, | |
| method: "PATCH", | |
| body: JSON.stringify(updateObj), | |
| }, | |
| ); | |
| } | |
| setInterval(pingServer, INTERVAL); | |
| pingServer(); |
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